That's despicable. There's literally no defending that. Every women I know who's see the way the game has been MARKETED on television is disgusted by it. My mother, my girlfriend, my female friends. I even have male friends like myself who are embarrassed to admit they're gamers when they see shit like that.
Great. You made a blog about you're in depth analysis of the themes of Lollipop Chainsaw. Good for you. How about you address the real issues with the game before you write them off as "misinterpretations" and "misunderstandings". There's nothing to miss about the way the game is marketed and who the fucking target audience is.
Also, I have a couple of female friends who are into the game, so nyah to your "every woman is offended and should be offended" mindset. It's not up to you to tell others how they should feel about these kinds of things. Let them interpret on their own.
There is no excuse for the marketing of this game which was marketed almost entirely to men and objectified the character as nothing more than masturbatory material.
It's really a shame because the game might have been even more successful if it was marketed to a broader audience.
Suda is a punk rock guy, except he makes punk rock games. One of the primary things about punk is being counterculture and people who pretend to be above sexualizing things, well, they tend to be fixated with sex more than anyone. By flaunting a sexualuzef heroine, you get all mad about that, allowing the punk artist to mock you while delivering another message.
Holmes and Sterling aren't apologizing, they just privy to this knowledge. You are not. Thus, they get it and you don't.
Now, granted, Lollipop Chainsaw is a bit more Green Day than it is The Clash, but even Green Day has their messages.
I have yet to find one woman who is offended by the game.
It's not as if it's DOA or Soul Caliber.
Above and beyond all of what is being read into the game and the meanings behind every character, etc., is that the game is really fun. That's what is most important to me.
@the silent protagonist: One of my top 5 favorite lines.
For the record, I played and enjoyed the game (a first for Suda51 games for me). Nonetheless we're two overly-explanatory droid articles in now and I can't help but feel like everyone's trying *really* hard to explain the game away. Maybe it is all that other stuff you said, but to go back to the beginning of your article it's ALSO all the shallow sexualized trash it seems to be. At the same time. In the same space.
So let's understand it all at once and not wash away the obvious filth that's there to promote some maybe-interesting stuff hat might only be here.
For the record, I played and enjoyed the game (a first for Suda51 games for me). Nonetheless we're two overly-explanatory droid articles in now and I can't help but feel like everyone's trying *really* hard to explain the game away. Maybe it is all that other stuff you said, but to go back to the beginning of your article it's ALSO all the shallow sexualized trash it seems to be. At the same time. In the same space.
So let's understand it all at once and not wash away the obvious filth that's there to promote some maybe-interesting stuff hat might only be here.
Let us commence a journey into the much travelled topic of I'm so tired of the Lollipop Chainsaw apologists. The game stars a woman in a scantily clad cheerleader costume who goes around and kills zombies with a chainsaw. You can make all the excuses you want for Suda, you can talk about all the hidden artsy meanings in the title, but this game was SOLD and MARKETED on the sexualization of it's female protagonist. . I really, really like I'm so tired of the Lollipop Chainsaw apologists. The game stars a woman in a scantily clad cheerleader costume who goes around and kills zombies with a chainsaw. You can make all the excuses you want for Suda, you can talk about all the hidden artsy meanings in the title, but this game was SOLD and MARKETED on the sexualization of it's female protagonist. . While it has been acknowledged that it has an important part to play in the development of man, it is impossible to overestimate its impact on modern thought. It is estimated that that I'm so tired of the Lollipop Chainsaw apologists. The game stars a woman in a scantily clad cheerleader costume who goes around and kills zombies with a chainsaw. You can make all the excuses you want for Suda, you can talk about all the hidden artsy meanings in the title, but this game was SOLD and MARKETED on the sexualization of it's female protagonist. is thought about eight times every day by so called 'babies', who just don't like that sort of thing. In the light of this I will break down the issues in order to give each of them the thought that they fully deserve
Social Factors
Comparisons between Roman Society and Medieval Society give a clear picture of the importance of I'm so tired of the Lollipop Chainsaw apologists. The game stars a woman in a scantily clad cheerleader costume who goes around and kills zombies with a chainsaw. You can make all the excuses you want for Suda, you can talk about all the hidden artsy meanings in the title, but this game was SOLD and MARKETED on the sexualization of it's female protagonist. to developments in social conduct. I will not insult the readers inteligence by explaining this obvious comparison any further. The immortal and indispensable phrase ‘honesty is the best policy’ [1] saw clearly into the human heart. Difference among people, race, culture and society is essential on the survival of our world, however I'm so tired of the Lollipop Chainsaw apologists. The game stars a woman in a scantily clad cheerleader costume who goes around and kills zombies with a chainsaw. You can make all the excuses you want for Suda, you can talk about all the hidden artsy meanings in the title, but this game was SOLD and MARKETED on the sexualization of it's female protagonist. smells of success.
Primarily I'm so tired of the Lollipop Chainsaw apologists. The game stars a woman in a scantily clad cheerleader costume who goes around and kills zombies with a chainsaw. You can make all the excuses you want for Suda, you can talk about all the hidden artsy meanings in the title, but this game was SOLD and MARKETED on the sexualization of it's female protagonist. builds trust among the people. It is intrinsically linked to adolescent inner acclimatisation.
Economic Factors
We no longer live in a world which barters 'I'll give you three cows for that hat, it’s lovely.' Our existance is a generation which cries 'Hat - $20.' Of course, I'm so tired of the Lollipop Chainsaw apologists. The game stars a woman in a scantily clad cheerleader costume who goes around and kills zombies with a chainsaw. You can make all the excuses you want for Suda, you can talk about all the hidden artsy meanings in the title, but this game was SOLD and MARKETED on the sexualization of it's female protagonist. fits perfectly into the Inter-Spam model, a lovely model. Market
Value
Of
Gold
I'm so tired of the Lollipop Chainsaw apologists. The game stars a woman in a scantily clad cheerleader costume who goes around and kills zombies with a chainsaw. You can make all the excuses you want for Suda, you can talk about all the hidden artsy meanings in the title, but this game was SOLD and MARKETED on the sexualization of it's female protagonist.
How do we explain these clear trends? Recent studies indicate that the market value of gold will continue to follow I'm so tired of the Lollipop Chainsaw apologists. The game stars a woman in a scantily clad cheerleader costume who goes around and kills zombies with a chainsaw. You can make all the excuses you want for Suda, you can talk about all the hidden artsy meanings in the title, but this game was SOLD and MARKETED on the sexualization of it's female protagonist. for the foreseeable future. A sharp down turn in middle class investment may lead to changes in the market.
Political Factors
Politics, we all agree, is a fact of life. Comparing the ideals of the young with the reality felt by their elders is like contrasting I'm so tired of the Lollipop Chainsaw apologists. The game stars a woman in a scantily clad cheerleader costume who goes around and kills zombies with a chainsaw. You can make all the excuses you want for Suda, you can talk about all the hidden artsy meanings in the title, but this game was SOLD and MARKETED on the sexualization of it's female protagonist. now, and its equivalent in the 1800s.
Let us consider the words of that silver tongued orator, a legend in their own life time, Noah Tuigamala 'Taking a walk across hot coals will inevitably hurt your feet.' [2] He was first introduced to I'm so tired of the Lollipop Chainsaw apologists. The game stars a woman in a scantily clad cheerleader costume who goes around and kills zombies with a chainsaw. You can make all the excuses you want for Suda, you can talk about all the hidden artsy meanings in the title, but this game was SOLD and MARKETED on the sexualization of it's female protagonist. by his mother. Perhaps the word which sums up the importance of I'm so tired of the Lollipop Chainsaw apologists. The game stars a woman in a scantily clad cheerleader costume who goes around and kills zombies with a chainsaw. You can make all the excuses you want for Suda, you can talk about all the hidden artsy meanings in the title, but this game was SOLD and MARKETED on the sexualization of it's female protagonist. to politics is 'participation'.
Since the Renaissance I'm so tired of the Lollipop Chainsaw apologists. The game stars a woman in a scantily clad cheerleader costume who goes around and kills zombies with a chainsaw. You can make all the excuses you want for Suda, you can talk about all the hidden artsy meanings in the title, but this game was SOLD and MARKETED on the sexualization of it's female protagonist. has become more and more prevalent. May it continue.
Conclusion
In summary, I'm so tired of the Lollipop Chainsaw apologists. The game stars a woman in a scantily clad cheerleader costume who goes around and kills zombies with a chainsaw. You can make all the excuses you want for Suda, you can talk about all the hidden artsy meanings in the title, but this game was SOLD and MARKETED on the sexualization of it's female protagonist. may not be the best thing since sliced bread, but it's still important. It sings a new song, puts out 'fires', and most importantly it perseveres.
One final thought from the talented Shania Beckham: 'My Daddy loved I'm so tired of the Lollipop Chainsaw apologists. The game stars a woman in a scantily clad cheerleader costume who goes around and kills zombies with a chainsaw. You can make all the excuses you want for Suda, you can talk about all the hidden artsy meanings in the title, but this game was SOLD and MARKETED on the sexualization of it's female protagonist. and his Daddy loved I'm so tired of the Lollipop Chainsaw apologists. The game stars a woman in a scantily clad cheerleader costume who goes around and kills zombies with a chainsaw. You can make all the excuses you want for Suda, you can talk about all the hidden artsy meanings in the title, but this game was SOLD and MARKETED on the sexualization of it's female protagonist. .' [3]
--------------------------------------------------------------------------------
[1] Traditional - possibly first said by King Arthor... but probably not.
[2] Tuigamala - Captain Sir - 1844 Inevitable Publishing
[3] Your I'm so tired of the Lollipop Chainsaw apologists. The game stars a woman in a scantily clad cheerleader costume who goes around and kills zombies with a chainsaw. You can make all the excuses you want for Suda, you can talk about all the hidden artsy meanings in the title, but this game was SOLD and MARKETED on the sexualization of it's female protagonist. - Issue 43 - Never Ever Publishing
Social Fastfood so to speak. A trashcan for all her silly smalltalk and fake emotions that is totally dependent on her.
The only reason for a girl to want a guy like that is because she is afraid of a real relationship that requires trust and accepting each others flaws.
Now if you want a sea of apologists, that's Diablo 3, even though the game is mired in bad business decisions that affect the actual playing of the game.
People apologize for that. They point to the goldseller boogeyman, the very thing these measures affecting legit players were meant to prevent. They excuse Blizzard of every convenience and freedom taken away. That's being an apologist.
No one is apologizing for LC here, just loving it for what it is and showing what they get out of it.
And wow. I read a nice analysis of Mr. Holmes' interpretation of Lolipop Chainsaw's subtle and overt play on gender roles and stereotypes, and the comments get hijacked about how the game was marketed.
The marketing was very cynical, I would agree. But this isn't a piece about marketing, it's an interpretation of what Suda 51 and James Gunn'a work. I'd guess they didn't have much in the way of the control of the marketing. Perhaps a c-blog is more appropriate.
@ TXYeti- "Slut shaming" is saying that it's "filth" for a woman to express he sexuality. It's not very nice.
Juliet is a fictional character, but in a way, she is also a real person, as real people (like Jessica in this video, and many, many other women) enjoy taking on her persona in the form of cosplay.
Please don't call these women "filthy". The human body is not "filthy". Sex is not "filthy". Clothes are not "filthy" (unless they has mud or something on them).
Just because you don't like the way someone is dressed doesn't mean you have to demean them. I encourage you to judge women (fictional or otherwise) based on the content of their character, and not on how much or how little skin they expose.
If your argument starts with: it makes people see women as...I say FUCK those people. I don't want to live in a world where you are constantly in the need of saying: but...but what of the idiots?? The game does not strive for realism but absurdity, so I don't see the harmful in obvious, ridiculous stereotypes and tropes in a media product that is understood to be a far thing from reality.
Howevert, it's undeniable that a big part of what entices people to buy it is Juliet's sex appeal.
Personally, I enjoyed watching her shapely figure as much as I enjoyed her upbeat and easygoing personality, her silly but heart warming family life, the constant banter with Nick, and the ridiculousness of it all.
To holmes I must admit I find a little annoying how fascinated he is with the game. Particularly how smart and meaningful he's making it out to be. Annoying because Holmes could also NOTICE great messages and intent on several other games he arrogantly disregards, but somehow struggles to fit in one post all the wonderful subtext present in Lollipop Chainsaw.
Don't get me wrong I loved every second of it (maybe not every second of the farm level) but it seems like he's trying really hard to see this incredibly conscious, honest effort of Suda to imprint values in the game and show society how wrong it is in the most ironic and hidden way, when it seems more to me like he was having fun with some tropes and ideas without caring that much to convey something meaningful into EVERY aspect of it.
Nick's objectification is one thing I won't dare to question though, since it really is blatant once you go through the game wit that idea on your mind, much of what you see throughout the game just screams it.
I am sure there are more things that Suda wanted to convey with this game but none of them as noble or clever this article would suggest.
Were this article a personal suggestion of his on how to view these elements for those who can not see anything but a walking fetish in Juliet I wouldn't mind it as much, since I do find interesting and entertaining his take on the subject.
Sorry for the wall of text...
You had it right the first time, Juliet is fictional, meaning she did not wake up and choose to dress that way. A designer (presumably male, but I don't know) dressed her up that way, then proceeded to sell her based on that appearance. That is filth, and calling it do isn't slut-shaming.
Also filth? In game actions that promote upskirt voyeurism, quotes like "I'm gonna fist your ass with my head," (heard in lvl 1), and so on.
Let's call a spade a spade here.
Now, I've played this game through 4 times(achievement hunting) and in my experience, a lot of what Jim and John said ring true. It's possible that we're all just inferring meaning where there is none, but even if it's not intended it doesn't mean it's not valid. Most people think skin deep, I'm not excluded here, that's just the way it is. It's these articles that make me think about how I classify people in my mind, and I realize that I often categorize based on looks. The way a person presents themselves and who they really are often clash. These things don't always go hand in hand. It seems like a lot of people are missing the point here, and just going off of their gut reaction of "She's sexy, therefore the game is sexist."
Also, the advertising for this game does play up the sexiness of Juliet, but it's just advertising. How many games have awesome CG trailers that end up having nothing to do with how the game actually plays. Games are a business, and playing up the sexiness of the game will ultimately get more customers. That may be a scummy marketing tactic, but it has nothing to do with the content of the game itself.
But that doesn't mean you can't take a closer look at the actual game and look for symbolism, characters, and relationships.
Hey that's one of the neat things about Lollipop Chainsaw (And a lot of Suda titles before it) It appeals to the base with cute girls and violence, but there's deeper meaning and symbolism if you look for it. It's a game that works both as a fun distraction and something to really examine and think about, and I feel that few games can do both those things.
Personally I've talked to a lot of women about the game and none of them have been offended by the game. In fact, most girls that I know were really excited for it, while a lot of the guys I know wouldn't touch it, because rainbows are masculine enough or it seemed to bubbly and cheery or whatever.
Anyways great article Holmes, looking forward to part 2.
in the end i think every girl needs a cheer, and a chainsaw.
I think the reason why Holmes sees so much in Lollipop Chainsaw over other games is because it's from Grasshopper Manufacture. He (and I as well) feel they have a history of having depth being covered by a shallow exterior.
Lollipop Chainsaw is a game we should be talking about. In a sea of sequels and remakes getting attantion for being "what gaming strives to be" Lollipop Chainsaw stands as what games should be.
I really can't understand why people give that much of a fuck about Tomb Raider or AC3. Oh wait, I do. People don't understand that art has depth when it can be percieved as shallow. Themes shouldn't be explicit. They should require analysis in which not everyone can see them.
For trolls and assclowns...keep doing your thing I guess? You're obviously heroes among mortals. I know this, because you tell me in my sleep, which is moderately creepy, but utter proof you have superpowers.
Use them for good, I beg. Or petty evil. Or Bondian evil.

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