Publishers are lying through their teeth and online passes are nothing buy giant scams. In order for you to have purchased a game used, someone had to of bought it new. That means that whoever purchased it new has already paid for that server/multiplayer space. When you then buy the game used, you are also buying the server/multipayer space that the original owner already paid for.
Publishers are using servers as an excuse to charge you money. I can not think of another industry on the face of this planet that bitches and cries as much as video game publishers to about used sales. Used business has been around as long as business itself. Everything from cars to iPod Touches can and often are purchased used.
Video game companies are the only ones who demand to profit off of the same game multiple times, even though it is no longer their property and they have no legal right to ask you to pay for content that was already paid for. I am going to be frank here, and any haters who want to hate will out themselves as complete morons willing to bend over and spread their cheeks to let game publishers stick their hands up their asses and steal their money.
Frankly, if you buy a online pass, for any reason, you are a complete fucking morons who deserves to have his money stolen. If you honestly, truly think that used games hurt this industry in any way, you are beyond help and might as well switch your brain off for good. It is already in the "Complete Moron" position, you might as well go all the way.
That's not say to say the 2 can't mix or coexist. I think we're prone to going with the crowd and doing whatever everyone else is, but Gamers moreso than others.
Unrelated, you missed an e when you wrote "you'r".
I've never bought a game with an online pass but that's a coincidence. It's sucky for consumers but I don't think I'm a "a complete fucking moron" for wanting to actually use all the features the game has. Hell, it only affects people who buy preowned and really, if you wait longer than a year to play multiplayer you're doing it wrong for most games.
Amen. It is principle. And it doesn't mean that we don't care about the game, it means we care about the whiny attitude of entitlement that the game publishers are increasingly having. It is a valid political and consumer stance to not buy something that is produced by an organization who's practices you don't agree with.
I miss Sundays with Sagat. Hell, Breakfast with Birdie was much better at making fun of idiots.
I don't actually give a fuck about online codes because I don't own any consoles that have ever used them.
Ultimately, I like videogames too much to get outraged over something designed to impact GameStop more than anyone else. It's just not that big a deal for me. In fact, if it means a bit more money going to game development than to GameStop's coffers, then I'm fine with it.
The only part of the article that bothered me was your continued insistence that people who like the story-telling aspect of videogames are doing it wrong. I don't understand that. People like lots of different things for lots of different reasons, and story-telling is one of them.
The "twist" is true, as well. Very few people are going to fit any one category; human beings are simply far too complex for that.
Man I was about to rage on you when I read this, then I read the rest of the article.;)
Also I like what you're saying about Nintendogs + Cats. It maybe the only successful game to be able to pull out real emotions from people, even though it's just a game. I think that's what Heavy Rain was trying to do but failed, probably cause the characters weren't as lovable.
Although now I'm getting a copy on Sony and Subway's dime, so I can't really complain.
But a point. If you honestly stop and think for a second (albeit a little less money to pay) you want to pay a little less money so bad you would rather your money profit GAMESTOP rather than the actual dev/publisher.
Why does a big retail chain that does no more than up the RRP and give bad service and $5 off on used titles deserve your money more? Cause remember not a cent of used goes to the dev/pub just to your store of choice. Why do they deserve all this defence? The guys I buy from new charge $30 less (this is AUS) on the NEW price compared to EB(gamestops) used price. Oh but I better not support the dev and not buy it new because I AM A FUCK HEAD....seriously. Gamestop deserve no extra money (to that degree) for the games they didn't make. Disagree? You are a bigger moron corporate sheep than anybody. Because you're getting done by an overcharging retail chain. Instead of the guys who made it hehe...always made me laugh people do so hard to avoid the corporate anal rape they will turn their back to another big membered corporate body anyhow. Well you just keep on keeping hipsters, the corporate machine will never get one over you loooooool
How about spending $100 million on advertising a single game? Is that part of those rising costs? How about Sony and MSoft sinking hundreds of millions trying to turn my gaming machine into a voltron of social networks, is that part too?
I'm as gamer as gamer gets, whatever the fuck it means to say that. I am [b]not[/i], however, part of the cult of gaming. I dont do myself a disservice when I "deprive" myself of precious precious gaming when I refuse to sacrifice for sweet Mother Gaming, I simply move on to other great experiences that don't seek to subsidize their own existence.
don't fall into the trap of thinking that everyone who buys used is supporting gamestop. There are PLENTY of better ways to get used games, from renting, buying online, trading with people on websites to gametz, and even borrowing a game from a friend are all considered part of the "used games menace" that companies are trying to eradicate altogether.
I'm also partial to thinking that if Gamestop really was so damaging to game developers, then game developers should stop giving exclusive preorder incentives to gamestop. If they obviously condone gamestop, then they shouldn't have any problems with me condoning gamestop.
Uncharted 3 day one purchase. U mad?
Tell you what, you stomp and scream, and I'll be over here playing videogames while not paying any more than I do now. I don't know what to tell you. You make it sound like the world is ending, but it's not. I'm not being shafted in any way, shape, or form. The only online pass game I've traded in so far is Dead Space 2, but I got $40 for it--and that's after paying $40 for it new.
As for everything else, it's capitalism. The only real rule is that production cannot charge more than the market will bear, and I don't that applies in this case.
Truthfully, most developers just wanted safeguards similar to what the film industry has, but GameStop is never going to agree to that, and all the various publishers are never going to work together closely enough that a boycott of GameStop would be realistic.
Holmes endorses real life marriage to video game characters (a la Love plus). News at 11!! (I keed...maybe).
OH FUCK! THIS ISN'T NEW!
The way I see it, greedy publishers are going to cause another video game crash if they keep up with what they're doing. They're taking advantage of gamers in small, incremental steps because they know even the the most weak-willed gamer will flat-out refuse to accept a total draconian hold on their games. But if they add the BS in small steps it doesn't seem like such a big deal to many current gamers and it shows publishers how much they can get away with.
Current gamers have already set the precedent for being weak-willed enough to accept almost anything in small steps, as long as they get their games, like a drug addict needing his next hit. So the game companies are just going to keep adding more and more hoops to jump through. Next thing you know, you'll be having to swipe your credit card just to turn on your console.
Then once there are too many hoops for even the most dudebro or casual gamer to ignore, then the situation will boil over and gamers will get sick of it possibly lead to a second game crash.
Further, that a publisher would charge $10 bucks to allow you to use their service with a copy of their game that they don't actually KNOW that you bought isn't that far-fetched.
Sony has no fucking clue that you bought Uncharted 3 from GameStop... hell, it could have been GameFly or Best Buy or numerous other outlets. But fact is one game license is being used by multiple people and to them, that's not what the original purchaser agreed to. So instead of yelling at people to "BUY THE FULL GAME NOW! ONLY $49.99!" while simultaneously blocking them from online service for an invalid key, they say "Look, $10... we look the other way."
Seems a bit less rigid than the way PC games have worked for years if you asked me...
Saying "its capitalism" is like looking at a fire and saying "its fire". Its a meaningless statement, like "the market will adjust".
Show me these safeguards the film industry has against the used market. While you're at it, show me any proof that Gamestop does any harm to the industry at all. I mean, what evidence at all do you have that publishers (not developers, they're paid either way with bonuses if the game ends up meeting certain criteria) lose money thanks to Gamestop.
I find it interesting how everyone points out that this'll harm gamestop in some manner. They forget that other services like Destructoid's own shop is affected by this since they too allow you to sell games back. Gamestop provides a service, just as many others do the same and want to profit a bit. Without that credit or extra dosh, those gamers won't get to enjoy an old game or relatively new one for a bit cheaper. I don't see anything wrong with that.
The ones who believe that the online pass will go towards more developers is fooling themselves, since developers rarely get any bonus money from more copies sold and extra funds like this. Most if not all of this money goes into the pocket of the publishers and who they feel deserves it most(their CEOs). More than likely, this extra funds will go towards advertising their next game they plan to sell, and not development costs despite how out of control they are.
I disagree about the labeling in general about gamers and this "true-gamer" thing. People will game on whatever the hell they want, and will play games for whatever they seek in a game. Some like story, some like violence, some simply like a challenging or they want to kill time.
I personally still don't consider Nintendogs to be a game. However, people are free to disagree with me and treat it as such just as most people do. Games don't need to fall under certain critera to be called a game. They can be lacking many of those attributes and still qualify as one. Gamers are the same thing.
Sounds like the situation plays out like this: gamers are trying to support their favorite devs, meanwhile the devs already got their money and you're just lining the pockets of the greedy publishers instead while they continue to pressure studios to release games before they're ready and patch them later while still charging $60, among other things. Repeat sob story about piracy hurting sales, etc., start process all over again.
If not I will either wait for a price drop,buy used,or rent.
To miss out on a game you might enjoy out of protest is just plain dumb.
"I remember hearing before from a fellow Dtoider"
That's the problem, right there. Look, I get that this is just the comment section of an article on a gaming blog so I'm not going to suggest that people include a bibliography or anything, but I feel like claims such as the one you're making here should have some sort of merit to them if they're being used to support your entire belief system, and they just don't have any such merit. We're all just guessing at it. Look at the guy that posted right above you...
"The ones who believe that the online pass will go towards more developers is fooling themselves, since developers rarely get any bonus money from more copies sold and extra funds like this. Most if not all of this money goes into the pocket of the publishers and who they feel deserves it most(their CEOs)."
This guy has no clue either. He's just guessing. We're all just making this shit up to justify ourselves and it holds no weight whatsoever. It's completely irrelevant to the discussion. I'm not saying you're not entitled to believe whatever you like (unless you're a self-righteous prosthelytizing ass about it) but using made-up facts to support it just isn't going to fly.
It's that sort of attitude that allowed the laughable concept of horse armor to evolve into the $15 map packs and on-disc costume DLC we see today.
Well, if you can explain why publishers need the money from online passes, locked-out-on-disc DLC and other schemes when the industry is making more money than ever before, I'd like to hear it. I mean, it just sounds like greed to me.
Plus, I never said that my theory was factual. It's just my theory on why this is happening, and JayCee's post seems to reflect it.

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