It's something that happens to everyone who is young, though. They find one thing and never want it to end. As you grow older, you learn to accept new experiences and to stop being so judgemental towards other, different things.
1. DA2
2. Arrival
3. ME2 PS3 Port one of the worst ports in history. A year later, still completely broken, and corrupts saves. Destructoid should run a story on it. It borders on the criminal.
4. Every screenshot of ME3 looks like recycles costumes and assets from part 2.
5. ME3 was supposed to be released at the end of this year, but was moved to March. You'd think a game that is so close to its original release date would have some promo material to show...like, new characters, a story, anything. Instead, we get 'Oooh look, OMNI BLADE...now go buy."
6. Entire contest designed around what fem shep should look like = Bioware running on fumes.
The only thing that will be a surprise, is how "surprised" reviewers are when they see how mediocre ME3 turns out.
To you the future might look good, but I'm repeatedly reminded by the industry, and multitude of commenters, that the video game is shifting away from people like me (no online connection, hates DLC and multiplayer), but since I'm in the minority, nobody cares.
People have to speak with their wallets.
Just look at what a big deal is to everyone that Nintendo doesn't care about online. Sure, there was a lot wrong with the 3DS, but the most loud complaint was about online features like the eshop and well, I don't give a crap about that. I, and I'm sure some people as well, never cared about bronline gaming, but now it seems like, to the vast majority of the gaming community, offline gaming and traditional gaming is becoming obsolete.
Sorry, Homes, but no matter how good of a read and how good written it is, your article didn't took my fears away.
What do you mean it makes them more viable? It makes them more viable to screw over the early adopters with game breaking glitches?
But anyway, of course it's my choice whether or not to buy a game, but my point is, the more you people let it slide and accept it, the more commonplace it will become, therefore like I said, my very way of gaming is being threatened as I lose more and more quality games because some idiot decided to design an ethernet port to the back of the console.
Also, einhander deserves a fucking sequel. Pony up, squeenix.
That is all
AAA games are like huge summer blockbuster movies. So much money goes into them, they have to appeal to the common consumer to justify the expense. I realize I'm no longer the target market because times have changed.
Now when it comes to things like DRM, day 1 DLC, on disk DLC, releasing incomplete games, etc, those things ARE inherently bad and I can almost guarantee you that NO ONE in the future will look back and say "boy I can't believe I used to hate DRM, it's so awesome now!"
1. The mechanical changes were great. The recycled environments and disjointed story weren't.
2. The Arrivial was a good way to bridge ME2 and ME3.
3. This is the first I've heard of this... Everything I've heard is quite the contrary. The PS3 version looks better than the 360 version.
4. All the ME games share a common aesthetic. ME2 looked like a spruced up version of ME1. Similarly, ME3 looks like a spruced up version of ME2.
5. Marketing doesn't work like that. You don't blow your marketing assets based on when the product was originally scheduled to launch. You wait until its ACTUALLY going to launch. We have nearly six months until the game comes out. It's way to early to start a marketing push.
6. The femshep contest was pointless fanservice, but I'm glad my preferred Shep will actually show up on the box now.
I don't think everyone will blow their loads for ME3 like they did for ME2, but it will still be a spectacular game. I don't doubt Bioware's abilities, but I don't think there's a developer in the world that could live up to the expectations for ME3.
Lol, so true, so true, I kinda thought the comparisons were a little off myself since one seems artistic and the other has to do with my money that I work for. Apples and oranges, but I get the gist.
http://fc01.deviantart.net/fs38/i/2008/362/9/f/Mario_World_by_Orioto.jpg
Fluid animations with no 3d. I might be biased because of how much I liked Braid, but that's actually a great example of how well the style could work for a platformer.
Also yeah, that ad is ridiculous, I imagine they’re only using a rap song because MW always does, and the all the quotes reference it “Battlefield is the winner” “above and beyond the call”, god, it’s like we’ve gone back in time to “Genesis does what Nintendon’t”
despite my attitude, I'm not trying to say that multiplayer is bad, it's just not for me. There will always be a place for multiplayer, but it can become threatening to singleplayer experiences, especially whenever multiplayer gets shoehorned into single player experiences.
Also, in case you haven't noticed, LOCAL multiplayer is being threatened nowadays due to online multiplayer. Can't remember the last game I played that let 4 people play at the same time because apparently the tiny old tv screens 10 years ago were better at pulling off splitscreen than the widescreen HD plasma televisions we have nowadays.
What sucks is the other humans that go along with that on the Internet.
Before the Internet, I never realized how bratty and lame so many gamers were.
...ice cream works on girls?!
I can't deny, though, that it would be completely amazing if bit graphics were still the majority ;)
*Looks at users handle*
Yeah, that sounds about right.
*Looks at users handle*
Yeah, that sounds about right.
@TheNephilym
Thank you for opening my eyes!
I'm not that old, only 18 in fact, so I can't really speak much on the old days. I never had a SNES and only owned two NES games (Super Mario Bros and Kung Fu) so the transition to polygons wasn't a big issue for me. I just wanted to have fun back then, I didn't start to care about the industry until 2006 really. Looking back though, I'll admit that most of my N64 games have no aged well. They were alright, but none of them would ever land in my list of favorite games ever. I eventually gained a love for 2D games when I got a GBA, but that was after polygons began their reign.
Present day video games are fine, there are still plenty of games I like and games I'm looking forward to. I have faith in the future of the industry, plus it's not like I can do anything much to change the future.
"Also, in case you haven't noticed, LOCAL multiplayer is being threatened nowadays due to online multiplayer. Can't remember the last game I played(a game) that let 4 people play at the same time because apparently the tiny old tv screens 10 years ago were better at pulling off splitscreen than the widescreen HD plasma televisions we have nowadays."
AMEN! I want my splitscreen action more than ever now since I got a big enough screen for it. It's the biggest reason I may not get Payday: and I'm not getting Splinter Cell HD. This is a "core" game feature in my mind.
Doesn't the Halo series still do 4 player split?
Now for my own whine-fest.
I used to fear that online co-op would be used as an excuse to get rid of split-screen. Now I'm not afraid anymore, I'm extremely annoyed because that's exactly what happened. It's amazing that racing games and shooters are coming out left and right and, in this day and age, you can't race or shoot with somebody sitting next to you in most of them. That used to be required. The reason you have chat-boxes and voice-chat is to replicate what you could exchange while sitting in a room.
All the DRM/online pass hate is unwarranted as well. The companies that make games have to protect their interests and insure that they remain viable into the future, and the core consumer is largely unaffected. The only people that have any room to complain are those that habitually buy used, which is of no help to the developer. I personally hope that they develop a less intrusive, less time consuming method so that people that buy new don't have anything to be annoyed about, but I care more about the developers of video games than the feelings of people that want to buy used and circumvent the creators.
Overall game quality and design is improving and becoming more varied, and it's totally worth it to deal with updates and downloads and lock out codes and installs. Gotta catch up with tv shows some time. It doesn't make sense to me that the bigger and clearer tvs get the fewer games support local co-op, but that'll probably come back.
Some of us just don't like online multiplayer. Like, even when it's not tacked on. I'm personally more likely to pay full price for a game when it has no multiplayer component, than one with both a single player and multiplayer campaign, that way I feel like the entirety of my purchase is aligned with what I'm interested in.
But I'm buying Mass Effect 3, but there's no way I'm buying another game in the Mass Effect Universe if it's multiplayer-focused.
Thank you, Holmes. :)
(sad side note: but if I don't buy Mass Effect 3, I don't get to have more Mass Effect...)
You guys complain about the 3DS not having enough online game modes and now you're bitching because Mass Effect 3 will have online multiplayer?
Good God, why don't they just call this site "Whining, Bitching and Moaning"?
I do regret one thing, and is the lack of beautiful 2D animation/graphics, especially in adventure games (Monkey Island 1-3, Full Throttle, Broken Sword 1 & 2, Odin Sphere, Grimgrimoire...). Some of my most favourite games are all 2D and I wish a higher percentage of games nowadays were developed like that.
Because you can find this kind of attitude in pretty much every gaming site out there. At least here it's not that hard to find people with very reasonable arguments to back up their opinions.
I sometimes think I should avoid video game news entirely for a year, then read year old news so I can get all the hype for games I can presently afford/enjoy. Too bad I'm addicted to this shit. DAMN YOU DESTRUCTOID!

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