I can't be the only one who, as a kid, liked to build things just to knock them down. Sure, the school therapist may have thought I had issues, but come on... knocking things down just feelsgood.
That seems to be part of what Volition was thinking with its upcoming PlayStation 3 and Xbox 360 title, Red Faction: Guerrilla. Set on Mars in an open world where just about everything you see is destructible, Red Faction: Guerrilla looks to bring the fun and excitement of leveling back into my life.
At GDC last week, I had a chance to chat with the tallest man in gaming, Volition's Luke Schneider. He tells me a bit about Red Faction: Guerrilla's destruction, and gives me a few tips on how to take out San Francisco's Moscone Center with a few well-placed rockets. You know, if that's something I wanted to do.
Oh man, if only this game were real and not a cruel April Fool's joke. Still, they put a lot of effort into an April Fool's joke. Four years of working on it! It's paid off.
I'd still rather play Descent 4. fuck.. Even a Freespace game would be nice, Volition. Quit screwing around with faliureware, and give us some games that we actually want.
I have no idea why everyone seems to hate this game so much. I guess I'm the only one with a disturbing fetish for building demolition in my games (<3 Blast Corps).
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Dude is tall. Actually started the interview off with "Jesus, why the hell are you so tall?" Didn't make the final cut, though.
god bless.
If you ever need a man in the field at their offices in the next two years let me know.
I still want that Ostrich hammer tho!
Lazy fuckers, type that shit up. Some of us read this at work and can't be sat watching a bloody video!
Give me Moar Text!