When Destructoid's Steven Hansen previewed Spec Ops: The Line back in February, he notably enjoyed its emphasis on narrative and atmosphere, adding that it looked to be "the necessary antithesis to the chest beating military shooter genre."
So, when Max had the chance to sit down last week with the game's lead writer, Walt Williams, he was curious to learn about the motivations behind the sequel and its shift to a more story-driven direction. In the meantime, look out for Destructoid's Spec Ops: The Line review sometime tomorrow morning!
Take-Two held its quarterly earnings call today to report on the end of its fourth-quarter and fiscal year. The company finished the year at a loss, but there were many bright spots to be optimistic about. Of particular note,...more
There was a rocky period there where I wasn't so sure 2K would keep the XCOM shooter going. To hear that it's back, albeit with new branding, and still looks more or less like what I was hoping to get out of the game in its ...more
Following the huge success of last year's XCOM: Enemy Unknown comes The Bureau: XCOM Declassified, the latest entry to the now revitalized franchise. Developer 2K Marin is bringing us an origin story set at the start of the a...more