At E3 2012, the section of the show dubbed "Indie Cade" became my home for the week. It was here that I met up with Ben Samuels, one of the designers on Prom Week, which is purported to have the most complex social structure of any game ever. In order to complete this gargantuan undertaking, Ben and his team developed an engine to monitor the "physics of relationships." This is the interview that Ben and I shared about this unique game. Enjoy.
Afterwards, you can play the game here.
We played Binding of Isaac: Rebirth because we haven't had a good cry in a while
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