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Ubisoft: Far Cry 4 launching this November  photo
Ubisoft: Far Cry 4 launching this November
by Kyle MacGregor

Far Cry 4 will launch on November 18 in the United States and November 20 in EMEA territories, Ubisoft announced today. The open-world first-person shooter is coming to PlayStation 4, Xbox One, Windows PC, PS3, and Xbox 360. Sorry, Wii U fans.

Here's Ubisoft's synopsis:

"Taking a sharp turn away from the lush island jungles of the top-rated Far Cry 3, Far Cry 4 is set in Kyrat, an untamed region currently ruled by a despotic self-appointed king. But don’t be lulled into a false sense of security by the achingly beautiful views; Kyrat is a wild land full of perils. Once again, players will be able to craft their own stories as they travel through this exotic open world teeming with wildlife – using their wits along with an assortment of powerful weapons and diverse vehicles."

The publisher also revealed the follow-up to Far Cry 3 and Blood Dragon is being developed by Ubisoft Montreal in association with Red Storm Entertainment and the publisher's Toronto, Shanghai, and Kiev studios. We'll have more details come E3 time.

Far Cry 4 will have a limited edition, (because of course it will) which includes a trio of single player missions featuring Far Cry 3's Hurk. To get in on that action and acquire Hurk’s harpoon gun, "The Impaler," you need only pre-order the game. Pre-order now! Sigh.

On a more personal note... YES! Far Cry is the best! I love Far Cry!

Ubisoft FY14 Earnings Presentation  [Ubisoft, UbiBlog]

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Review: The Walking Dead Season 2: In Harm's Way photo
Review: The Walking Dead Season 2: In Harm's Way
by Chris Carter

Season two of The Walking Dead is off to a really great start so far. Unchained from the binds of the father-daughter tale of season one, Clementine is on her own, stuck between various factions, groups, and relationships.

Seeing the end of the world from her eyes has made for a significantly different season, and the last episode raised the stakes considerably. It's amazing that Telltale can keep it going yet again.

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Review: Super Time Force photo
Review: Super Time Force
by Jordan Devore

Capybara Games has been demoing Super Time Force at trade shows for years now, offering players a chance to become acquainted with its neat take on side-scrolling shooters but not enough time to truly dig in. The people hovering behind you in line have stuff to do too, after all.

Here we are, at last. We can play Super Time Force in the privacy of our own homes, spending as much precious time as we'd like to perfect runs without feeling guilty. Life is good.

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Reviews in Review: Sportsfriends, Amazing Spider-Man 2 photo
Reviews in Review: Sportsfriends, Amazing Spider-Man 2
by Ben Pack

Hey some dude in the comments said I should do this drunk so Max made me drink malt liquor. Anyway here are the reviews I reviewed last week (as well as a couple more that went up after the video).

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Dark Souls II disappointed, but I'm so ready for the next game photo
Dark Souls II disappointed, but I'm so ready for the next game
by Jordan Devore

In the weeks leading up to E3, there have been some truly interesting leaks. Headlining that list is undoubtedly "Project Beast," rumored to be the working title for the next From Software game. The next (Demon's?) Souls. The return of series creator Hidetaka Miyazaki.

Please let this be real.

If you've seen the believable-looking images, feel free to join me in hoping this game pans out sooner than later -- that, should it be legitimate, we don't have to wait until Tokyo Game Show in September for an announcement. Having just recently cleared Dark Souls II and been somewhat underwhelmed by it, I've been thinking about why, and what I might want out of the next Souls title, Project Beast or otherwise. I'm sure you've thought about the topic before too. Let's talk it out.

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Review: Bound By Flame  photo
Review: Bound By Flame
by Brittany Vincent

What is the appeal of a role-playing game? A gripping, sometimes heartrending story that reaches into your very soul and doesn't let go? How about shallow level progression and a grind that won't quit?

Call me crazy, but sometimes I'm swept away by the promise of greatness and the allure of the completed skill tree. I just want to sweat and toil until I'm at the level cap. I want to enjoy a means to an end. Bound By Flame is that means to an end. It's rough around the edges; a discount Witcher, by many counts, but it also possesses a certain degree of playability that I find devoid in other, more polished outings. And for that reason, despite its many confusing design decisions and mechanics, I commend developer Spiders on a job medium well.

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Reviews in Review: Child of Light, Daylight, Kirby Triple Deluxe photo
Reviews in Review: Child of Light, Daylight, Kirby Triple Deluxe
by Ben Pack

It's the end of the week which means that it's time for another episode of Reviews in Review. This week a TON of games came out, so if you missed any of our reviews just check out the video for a quick recap.

Seriously, what else are you going to do for four minutes? This week I use some really bad accents.

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Call of Duty: Advanced Warfare leaked, see the first video and images photo
Call of Duty: Advanced Warfare leaked, see the first video and images
by Jordan Devore

[Update: Activision released an official trailer for Call of Duty: Advanced Warfare on its YouTube channel. See what you did, Destructoid?]

The official reveal of the next Call of Duty is imminent. We've seen a screenshot out of Game Informer and have a countdown set to go off Sunday morning. But let's not wait for that.

Word has it via an untitled, "leaked" audio recording that actor Kevin Spacey will play a role in the Sledgehammer-developed title. Variety connected the dots using a visualizer on the audio file to come up with an image that looks like a man holding a weapon. His involvement has since been confirmed. And going off that VICE-produced video about private military companies released earlier today, we know the game's general theme.

Through a trusted source, Destructoid has learned the new Call of Duty, subtitled Advanced Warfare, revolves around a soldier of fortune group run by Spacey's character that has turned on the United States government. As shown in the leaked media attached to this post, players will wear exosuits to jump super high, scale buildings, and cloak themselves. Also, hoverbikes.

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Review: The Amazing Spider-Man 2 photo
Review: The Amazing Spider-Man 2
by Chris Carter

Spider-Man games used to rule the roost when it came to licensed comic book properties. Spidey led the way in fact on the NES, and continued his streak into the SNES with classic brawlers like Separation Anxiety and Maximum Carnage, and one of my personal favorites -- the 1995 cartoon adaptation.

But ever since 2004's Spider-Man 2, developers have struggled to recapture the magic of what it means to swing about in 3D. While I saw a lot of hope in the first Amazing Spider-Man game, there's been an unfortunate drop in quality the second time around.

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Destiny's combat is solid, but I'm not so sure about the rest of it photo
Destiny's combat is solid, but I'm not so sure about the rest of it
by Hamza CTZ Aziz

It's been over a year since Bungie first released details on Destiny, its next big project after handing off the Halo series to Microsoft. While the studio was done telling the tale of the Master Chief and his journey, Bungie was far from ready to leave behind the sci-fi space genre.

It has been extremely secretive with Destiny, letting bits and pieces of info flow onto the Internet here and there. That was until earlier this month when Bungie had Destructoid up to its offices in Seattle and actually gave us some real hands-on time with the game.

While I have a much better sense of how the combat and controls feels now, Bungie still held back on revealing much about the game. And it's because of that on-going secrecy that I've lost some of my excitement towards Destiny.

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Review: Child of Light photo
Review: Child of Light
by Chris Carter

When Ubisoft revealed that it was working on an old-school JRPG with modern visuals, I was utterly surprised. It's not really in its wheelhouse, and the striking visuals of Child of Light were immediately apparent -- even more striking than either of the recent Rayman games, which utilized the same UbiArt engine.

Now that it's finally here, I'm pleased to say it looks even better in action, and I'm eager to see what the team can do with this formula in the future. 

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Reviews in Review: FFXIV, Arkham Origins DLC & NES Remix 2 photo
Reviews in Review: FFXIV, Arkham Origins DLC & NES Remix 2
by Ben Pack

Reviews in Review is back, and due to the fact that this is episode 2, it officially has lasted longer than that time Fox tried to bring back The Osbournes after it got cancelled. 

Anyway, onto the reviews. This week I talked about Final Fantasy XIV: A Realm Reborn, Batman: Arkham Origins: Cold, Cold Hearts, NES Remix 2, and Disney Magical World. Check 'em out.

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The next Skylanders borrows a little from the Pokemon series photo
The next Skylanders borrows a little from the Pokemon series
by Hamza CTZ Aziz

The developers at Toys For Bob are back in the saddle with Skylanders Trap Team, the next entry in their hit toys-meet-videogame franchise. This time the hook involves you capturing villains and enslaving brainwashing reforming them to work for you. Same overall formula where you use Skylanders both old and new, but now you have the aid of all the bad guys.

This means a new Portal of Power, plus a whole new set of toys specifically designed for capturing the villains. 

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Seven things I loved about playing Watch Dogs photo
Seven things I loved about playing Watch Dogs
by Alessandro Fillari

The delay of Ubisoft Montreal's new open world IP, Watch Dogs, surprised many. With only a month away from launch, and a rather bold marketing push for the holiday season, Ubisoft appeared ready, but then we found it wasn't. At all. It's not too often you see publishers holding back a game's release to further development, and it's certainly admirable of them to be so honest.

"The game wasn't finished," said lead game designer Danny Belanger rather bluntly. "You see all the content we have, there was a lot of different parts of it that were not at the level we wanted -- so it was hard, there was a lot of others reasons too, but at the end of the day, we didn't want to release the game in state we weren't happy with."

With its May release approaching, Ubisoft is ready to unveil its upcoming open world action title, and the publisher invited the press to get plenty of hands-on time with the game. As you can tell with title, I came away pretty pleased, though I have some reservations still.

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Review: Batman: Arkham Origins: Cold, Cold Heart photo
Review: Batman: Arkham Origins: Cold, Cold Heart
by Chris Carter

So far, the Batman Arkham Origins Season Pass has been a steaming pile of poop. Buyers have received some extremely underwhelming skin packs, and a piss-poor series of challenge maps for their cash, with the promise of another "story" addition down the line.

When I heard that said story DLC would feature Mr. Freeze however, I couldn't help but at least get marginally excited. As one of my favorite villains in all of Batman lore, it would be really hard to screw up a narrative involving the iconic frozen doctor.

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Preview: Grid Autosport's San Francisco needs steeper hills photo
Preview: Grid Autosport's San Francisco needs steeper hills
by Steven Hansen

Hot on the heels of last year's GRID 2, Codemasters is coming back with GRID Autosport, a "celebration of pure, unadulterated motorsport." This is going to be less of an arcade racer than GRID 2 ended up being, but without drifting too far into stodgy simulation either.

We'll see if the middle ground pleases anyone on June 24. It did please me, though, despite the insurmountable damage I did to all of the cars. I am a much better driver in real life.

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