There's nothing quite like Trials and, after several games in the popular racing/platforming series, fans know what to expect from developer RedLynx: more of the same.
Yes, there will be a stupid, amazing theme song you'll ha...
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Anyone that has even the slightest bit of familiarity with Hotline Miami knows what defines it. The neon-swathed visuals, the gratuitous violence, the quick and unforgiving gameplay, and the blaring soundtrack all made the game as loved as it was. With regard to a sequel, any deviation from this formula would result in something that just wasn’t Hotline Miami.
So, Dennaton Games isn’t going to.
Judging by the build of Hotline Miami 2: Wrong Number that was at PAX East, the pieces are in place to give fans of the original more of what they want. The two stages on display showed off the exact style that many have come to know and love, but also expressed how Dennaton is ready to offer something a little new.
I was ready for last year’s The Show to be its PS3 swansong, I was feeling it. It’s not that it wasn’t good. It was as good as it ever was. But there were signs of age. The same old horrifying fan models in the stands with crooked limbs and dead faces. The same bone dry commentators. It felt like the right time for The Show to be transitioning to PS4.
But this is sports, or at least sports games. When is the last time someone went out while they were ahead in sports? But hey, if the Red Sox can give David Ortiz -- a designated hitter in 2014; an endangered species – a $16 million contract extension for what he’s meant to Boston over the last 12 years, I can give The Show on PS3 another ride for being the only good baseball series. Especially since the PS4 versions isn’t even out yet.
I mean, I owe the Giants’ first World Series to a platoon of antiquated weirdo journeymen and a weirder, sappier story than Space Cowboys. This isn’t just “another year, another Show,” either. This is a franchise in clear transition to the next generation, which has benefited the current generation.
Borderlands: The Pre-Sequel is official. The latest entry in Gearbox's shooter looter takes place between the original Borderlands and Borderlands 2, hence the Pre-Sequel moniker. The new game is based on the Borderlands 2 engine as well, and will be sticking to the Xbox 360, PlayStation 3, and PC.
You'll be able to play as one of four new -- yet familiar -- characters as you work for Handsome Jack during his rise to power. Oh, and a majority of the game takes place on Pandora's moon. And you get jet packs. And laser guns. And ice weapons. Oh my.
[Update: Sony has confirmed The Last of Us Remastered. We can expect higher resolution character models, improved lighting, upgraded textures, and a director's commentary for all in-game cinematics featuring Neil Druckman, Troy Baker, and Ashley Johnson. This will also include the Left Behind expansion, Abandoned Territories map pack, and Reclaimed Territories pack. Various retailers are also providing various pre-order bonuses as well.]
The rumor of a Last of Us PS4 remaster has been doing around for some time now, and we seem to have full confirmation of its existence straight from the source. It's since been pulled, but Sony recently put up an advertisement for a "Day 1 Digital" title called The Last of Us: Remastered. The listing notes that it's $59.99, and for the PlayStation 4.
This is great news for those of you who haven't had a chance to play it yet, but since you can pick up the PS3 version on the cheap, we'll have to see if those "remastered" features are really worth it. Again, this is just a rumor, but it's said that the Left Behind DLC will be included.
In some ways, Telltale's Wolf Among Us has topped its already stellar Walking Dead franchise. Although it doesn't feature a true post-apocalyptic setting, it still manages to feel bleak and hopeless in its own way. It also helps that almost every character is memorable, and the situations, harrowing.
The last time we saw Bigby Wolf he had just made a break in the case, and was hot on the trail of the murderer that had been plaguing Fabletown. While the follow-up isn't really as exciting as its predecessor, it still features the same likable and intriguing world -- and at this point, it's clear that the final episodes are going to be one hell of a ride.
Last year, the news of Ubisoft making an old-school throwback to the JRPG genre took a number of people by surprise. When Destructoid got the chance to check it out, there was a healthy amount of curiosity around it. Not too many people knew what to make of it, especially considering it was coming from the team that made Far Cry 3, which is a title that seems very far apart from it.
But after spending some time with Child of Light, about three hours to be exact, there might be more in common with these two titles than you think. I got the chance to talk with lead writer Jeffrey Yohalem, and saw what passion and a small team working on a unique throwback to JRPG titles managed to come up with.
Rockstar has detailed what it has in store for GTA Onlineand while there's quite a lot of content planned, my eyes went straight for the line about the long-awaited Heist Missions. They're coming at some point this spring -- that's all the company was willing to say. Drat!
Next week, players will be able to create their own Capture Jobs if they're tired of making and playing Deathmatches and Races. There's also the High Life Update in the works -- it will allow players to own a second property with another garage, introduce the Mental State player statistic so we know how crazy our peers are, and add stuff like the Ballpup Rifle, the Dinka Thrust motorcycle, more cars, and additional high-end apartments.
Beyond this, Rockstar says holiday-themed content is scheduled for GTA Online as well and it'll be rolling out Story Mode DLC eventually. There's also a preview of upcoming changes to the game that will be delivered by way of title updates and dynamic tuning, viewable below.
I still remember the first time I ever laid eyes on a Dynasty Warriors game. It was a cold winter afternoon in 2000, and for whatever reason, one lone copy of Dynasty Warriors 2 was calling my name at a local Blockbuster. I picked it up and subsequently played for days on end -- I was hooked.
Now here we are fourteen years later with Dynasty Warriors 8: Xtreme Legends (also branded the Complete Edition on the PS4 and Vita), with a brand new Lu Bu storyline, among other features. Like DW8 proper, fans will definitely want to pursue this one.
BioShock Infinite had an interesting run, with player reception all over the board. Some loved it, some hated it, others reveled in its celebration of violence, some disapproved. It's probably going to be a long time before we get to debate the merits of another BioShock game again though, considering the fact that Irrational Games has dissolved, and is handing over the franchise to 2K.
So that leaves Burial at Sea Episode Two as Irrational's last hurrah, and I'm pleased to say it's a vast improvement upon the foundation that was built in Episode One.
[Be warned: there are minor spoilers involving Episode One below.]
Nippon Ichi Software is one hell of a developer. One day they could be lighting the world on fire with one of the most celebrated games in a genre (Disgaea), and the next, they could be milking a franchise into oblivion (Disgaea Infinite). Strategy RPGs are their forte, but they've made 2D platformers, action-RPGs, and a whole lot more.
The Witch and the Hundred Knight is their latest, and it's basically an amalgamation of everything they've learned so far -- which is both good and bad.
As you may have heard, both Sony (PS3, PS4) and Microsoft (Xbox 360, Xbox One) have their own piece of exclusive content for Metal Gear Solid V: Ground Zeroes. This isn't a pre-order bonus mind you -- it's built into every copy of the game.
Naturally this can lead to a choice between the two, so let's take a look at what you're getting.
I really didn't know what to expect from Yaiba: Ninja Gaiden Z.
On one hand, it has the Ninja Gaiden name (which, admittedly, doesn't have much sway these days) and Keiji Inafune attached. But on the other, you have Spark Unlimited and the so-so grindhouse setup that kind of fell flat with a series of dull trailers.
The end result is a game that attempts to try a lot of different concepts, and only succeeds at a select few.
Ever since I randomly picked up a conspicuous looking Metal Gear NES catridge in 1990, I've been enjoying Snake's adventures. I've collected every Metal Gear game released in the US, and while I'm busy waiting for the next entry, I'm keeping up with the encyclopedic amount of data that fills the series' lore -- which is a task all on its own.
And wait we shall, as Phantom Pain is still completely up in the air regarding its release date, leaving Kojima and crew to satiate our needs with Ground Zeroes. But even as a fan, there are a few shortcomings that make me hesitant to call Zeroes a "must have" franchise entry, despite how fun it might be.
Like the iconic Cammy (Super Steet Fighter 2) and the lesser known Juni and Juli (Street Fighter Alpha 3), Decapre is one of Bison's "dolls", though she doesn't fight exactly like the dolls that came before her. She's got a teleport and laser knife gloves! Also, she wears a metal mask and quotes Metallica. Edgy!
Here's some history about her from Capcom:
"Making her first brief appearance in a Street Fighter game as a non-playable character in Street Fighter Alpha 3, where she was seen as one of M. Bison’s Dolls, Decapre now joins the fight! Although a partial mask hides a giant burn mark located on this Russian beauty’s face, challengers will be scarred by her quick and elusive scramble moves as well as her psycho power infused attacks, which allow her to share her pain with her opponents. Players can get their claws on Decapre and the rest of the all-star lineup in Ultra Street Fighter IV when the game begins releasing in June 2014."