Nintendo has said time and time again that they have no plans to start making games for other developer's hardware, and time and time again, analysts, editorialists, and enthusiasts have called them out for this decision.
When many Warcraft fans hear the name Naxxramas, it conjures up memories of late nights and pizza, while taking on the tough-as-nails raid in World of Warcraft (or as I know it, Naxx). It was one of the most enjoyable areas of the franchise lore-wise, as it focused on some of the more nefarious villains in the series' realm.
Archlich Kel'Thuzad returns as the big bad in Hearthstone: Curse of Naxxramas, but you won't be able to fight him right away. Yep, that's right, each "wing" of the DLC will unlock over the course of five weeks, and although the first wing is free, each wing will cost in-game currency or real money.
It's an interesting way to deliver DLC, and so far, it's more than enough to get me back into Hearthstone.
Agent 47's steely gaze and austere demeanor are far too threatening to be properly translated to a stoic board game piece. That, and given the nature of the Hitman series revolving around stealth and murderous intent, a mobile game that distills the finer points of assassination into a kitschy series of diorama puzzles seems laughable.
And yet, here I am to sing the praises of Hitman GO, Square Enix's bizarre addition to the franchise. It's a minimalist series of wordless, ambient vignettes taking place inside virtual dollhouses dotted with tiny figures representing the hunter and the hunted. It shouldn't work as well as it does, but the end result is a satisfying blend of strategy and turn-based problem-solving that should appeal to a much larger demographic than that of the classic Hitman ilk.
Republique started off with a lot to prove. As a Kickstarted stealth game featuring stars like David Hayter and Jennifer Hale, the project garnered an equal amount of high expectations and skepticism. The move towards an episodic format and a backer reward snafu further added fuel to the fire.
But after playing through Republique's second episode, it's very clear to me that they have a long-term gameplan for this.
It's the end of the week which means that it's time for another episode of Reviews in Review. This week a TON of games came out, so if you missed any of our reviews just check out the video for a quick recap.
Seriously, what else are you going to do for four minutes? This week I use some really bad accents.
"Reviews in Review" is a new show that releases every week where I will go over the reviews published this week on Destructoid, as well as give a score to the week in general. This week I talked about the reviews for Steins;Gate, Half Minute Hero 2, and Putty Squad.
Otherwise, check out the recap of all the reviews that ran this past week on Destructoid below. Make sure to stay until the end of the video too for a DESTRUCTOID EXCLUSIVE interview.
January has come and gone, but that doesn't mean there weren't some great games to play. Just look at all the amazing "indie" games that hit the PC this month.
We had the fruition of two KickStarter campaigns finally see the light of day -- The Banner Saga and the first act of Double Fine's Broken Age -- the quirky Octodad, and the totally rad OlliOlii on PS Vita.
There was definitely some great stuff to keep us busy this month, and February is looking just as smooth. I can't even tell you how much I can't wait to get my thumbs on Bravely Default on the 3DS. Well... I guess I just did.
Republique was quite the ambitious Kickstarter project. With big names like Jennifer Hale and David Hayter attached, not to mention the million dollar budget, to say this stealth adventure promised quite a bit is an understatement.
Having played the first of five episodes, I can safely say that most of the lofty goals have been met, but there is a bit more that's yet to be seen.
Plants vs. Zombies launched in 2009 on the PC and absolutely changed the face of tower defense games. It was a cultural phenomenon, inspiring even the most infrequent of gamers to play for hours on end, popping off one zombie's head after another with reckless abandon.
But the original game was also a premium purchase, and with $20, you got every bit of content right away. The sequel, Plants vs. Zombies 2, offers up a very different approach -- it's free-to-play only, and, at first, it's launching exclusively on iOS devices.
Everything about this approach has disaster written all over it, but somehow, Plants vs. Zombies 2 actually pulls through mostly unscathed.
After a pretty tantalizing teaser, Square Enix was all set to announce the anticipated follow-up to the successful Deus Ex Human Revolution -- and much to the ire of fans, it ended up being a mobile exclusive.
It's not all bad news though, as Deus Ex: The Fall actually works pretty well considering the platform, and offers up a lighter, more portable version of Human Revolution. That said, it would have been a much better experience on a dedicated portable -- or at the very least, anything offering tactile controls.
May was largely a quiet month for new game releases. Despite what felt like a slower schedule, especially coming off of a rather absurd April, here on Destructoid we did have a pair of 10s with the portable Donkey Kong Country Returns 3Dand captivating, clay-fueled puzzler The Swapper. Quantity isn't everything!
One thing is for sure, May presented us with an eclectic group of titles. Take a look at some of the genres represented in this breakdown of everything we covered.