I'm constantly reminded that we're in a rather strange era of gaming. While past generations have decidedly kept console and portable gaming completely separate, the two experiences are converging more and more with the rise of Apple and Android devices.
What were once privileged devices have become a lot cheaper, and they're starting to dip into Sony, Microsoft and Nintendo's profits as the mobile arena is poised to slowly start chipping away at the industry proper.
Enter the Wikipad -- an Android supported tablet that's targeted directly towards the gaming community.
Creating and cutting videos can be extremely time consuming. For those who have been doing it for years, it's like second nature -- all of your advanced equipment ready to go, and all you have to do is press a button to have live audio and video running at a moment's notice.
But for everyone else, breaking into the streaming game can be daunting. The barriers of entry may include a higher-quality PC and knowledge of basic video and audio software, as well as video compression parameters. After testing out the Elgato Game Capture HD however, I can honestly say that a lot of the work has been cut out completely.
I've been playing PC games with Razer's Ouroboros wired/wireless ambidextrous gaming mouse for a bit now, trying out everything from MMOs to FPS to casual games. This is one really nice mouse, but it had better be for its asking price of $149.99.
The Ouya is on sale today, and I've spent a few days with the final retail unit. For $99, you can get your hands on a cute little cube that runs a selection of Android games, a handful of apps, and is designed for amateur developers to create from home to their heart's content.
It all sounds very promising, and Ouya is nothing if not promising. It is, in fact, full of all sorts of potential. Just be warned, however, that if you spend $99 today, that's what you're getting. Potential.
Are you an on-the-go console gamer? If so, taking your gaming rig with you usually requires a television to be waiting at your destination, which is not ideal. While bringing a smaller television or monitor with you could be a slightly more manageable solution, there are still issues with power supply and portability.
What if there were an ultra-slim, highly portable LCD gaming monitor that ran on its own internal battery power?
There's so many options for mice out there, it's tough to narrow down what you actually need. With options for everyday use, gaming, image editing, and everything in-between, sometimes things can get confusing. Enter the Logitech G700s Rechargeable Gaming Mouse, which is built for precision.
As soon as I gripped the G700s, something felt a bit off. It's a rather bulky design that doesn't look the best, but as we know, initial looks and impressions can be deceiving.
Remember the MOGA controller for Android that we reviewed late last year? PowerA took the idea behind the system and has now gone pro with it with what they're calling the MOGA Pro Mobile Gaming System. We've put this brand new controller through its paces this week to bring you this launch day review.
[Update: For clarification, this product is not made by ThinkGeek and simply retails on the site. The headline of this post has been changed to reflect this. Sorry for any confusion!]
The Pro Controller U really appears to be a wonderful deal at first glance. It's a controller that functions with the Wii, Wii U, and can even be paired to Android devices via Bluetooth. However, there are quite a few issues with this controller, one of which is a clear sign of sleazy advertisement.
Specifically, this does not function as a Wii U Pro Controller, despite what the name may lead you to believe.
I realize that the percentage of our readers that are legitimately in the market for a $300 set of headphones is fairly small, and honestly if you don’t think dropping that much cheddar is ever worth it, then I probably can’t convince you here and now.
If, however, you are crazy enough to want to spend a, quite frankly, irresponsibly large amount of money on such an accessory, then I genuinely believe it should be the M-100 for one reason -- they’re actually somewhat practical.
Until recently, I had always used the same mouse forever: the classic, three-button optical mouse with nothing special about it. It was, and still is, passable, but my competitive gaming needs are a bit higher these days. Using the keyboard for voice chat just isn't going to cut it.
The Razer Taipan mouse is a good step up from the basic model that I, and many others, have always used. It isn't too complicated and strikes a nice middle ground between basic and complex. It doesn't have a million buttons nor does it feel too simple or cheap. It's marketed with a heavy emphasis towards "eSports athletes," but if you're a normal schmuck like me who likes to play Counter-Strike and MOBA games with a hint of seriousness, it'll make you happy just as well.
Do you really need multiple methods of control outside of a mouse and keyboard? Well, in today's PC climate with the vast amount of games available at a moment's notice for pennies, it's never be a bad thing.
Between bluetooth to PC Wiimote capabilities, plug and play 360 controllers, and a host of different mouse and keyboard options, there's something for every type of gamer out there.
But what about a gaming keypad? Is it really necessary on top of everything else out there? In order to find out, I put Razer's successor to the Nostromo to the test.
I'm not sure what it's like from the outside looking in, but as someone who's directly involved with covering games and has to be thinking about them on a daily basis, January was one hell of an action-packed month.
We kicked the year off proper with more than 30 reviews, including assessments of some long-awaited releases like DmC and the localized Ni no Kuni: Wrath of the White Witch. Did they live up to expectations? An untold number of comments have been written on the subject, and many more have yet to be written.
If you weren't keeping track, this is the post for you. We've broken down our January reviews into an easily-digestible format with highlight quotes and scores for each individual game. Looking for something new to play? Prepare your scroll wheel.
Remember when I reviewed the ROCCAT Isku? Well, the company has turned out another model, the Isku FX, which is essentially the same keyboard, except the keys can now change colors. While there are some other small things included for the slightly increased price, I set out to see if the FX was worth it over the regular Isku.
I've tested many third-party game controllers in my day, and while I've liked quite a few of them, I always end up going back to the stock console controller. At the end of the day there's never enough there in these third-party offerings to warrant staying away from what I feel is the default and proper controller for a given console. Again, it's not that these controllers aren't nice -- they usually are. It's just that, outside gimmicks or options, they're never really better than the standard controller.
Maybe that has changed with Razer's Sabertooth controller. I've been using one non-stop for a couple of weeks and it has become my controller of choice.
It used to cost ridiculous amounts of money to record video from other sources, especially in HD. But these past few years companies like Hauppague, Pinnacle, AVerMedia and others have released affordable boxes that let you capture footage directly to your computer for editing and saving. Taking the price down from thousands to hundreds for these boxes came right in time for the explosion of streaming and sharing video on the internet.
One of the most popular of these devices was Hauppague's HD PVR video recorder, released about five or six years ago. For less than $200 users could capture 1080i video easily.
Now they've released an update with the HD PVR 2 Gaming Edition, which steps it up with HDMI connectivity, 1080p capture, and other handy features, perfect for grabbing game footage from consoles. We've given one a full test run over the past couple of weeks.
It’s not very often that I get a chance to review something bad. It’s even rarer for me to come across headphones that I just hate. Truth is, most things that you spend $50 or more on are pretty good. Mediocrity can often cost a pretty penny, but straight-up awful headphones come free with every iPod.
So it’s with a heavy, if slightly amused heart that I bring you this review for Designears, a $70 pair of headphones that are objectively garbage.