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2:01 AM on 09.25.2014

Review: Forza Horizon 2

The original Forza Horizon impressed us back in 2012 with its ability to incorporate what we already loved about Forza Motorsport into an absolutely massive open-world sandbox racing game, while not completely ditching its si...

Brett Zeidler


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Mistwalker Celebrates Terra Battle's 500K Downloads Milestone

Having now surpassed 500,000 downloads, Terra Battle fans will soon enjoy new characters from the original character and dragon model designer of Panzer Dragoon, Manabu Kusunoki. For more information on upcoming milestones and recently unlocked milestones, please visit Terra Battle's Download Starter.






Dumb Idiot Ideas: The Difficult Kinect Challenge photo
Dumb Idiot Ideas: The Difficult Kinect Challenge
by Max Scoville



This week, we filmed a wonderful short piece in which Bill and I discussed the lack of video games that let us play as actual animals. Unfortunately, Bill's microphone cut out mid-discussion, and the camera's face-tracking started focusing on an animated GIF of some dogs having sex I had up on my monitor behind me. 

So, here's what we did instead. 

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Dumb Idiot Ideas: The Xbox Tattletale Program photo
Dumb Idiot Ideas: The Xbox Tattletale Program
by Bill Zoeker

Max had to leave early this week to go stay in a horse cottage and attend a zoo wedding or something, so we farted out Dumb Idiot Ideas pretty quickly. I had the idea: what if the Xbox One, with all of its voice recognition, had a parental control that alerted parents when their kids acted like dicks online? Shitty kids are probably the biggest reason I don't do more online multiplayer, and I know I'm not alone in wishing there were some way to curb that nuisance. Enjoy our thoughts, and Max's strained trash-talking.

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14-year Xbox veteran Marc Whitten leaves Microsoft photo
14-year Xbox veteran Marc Whitten leaves Microsoft
by Steven Hansen

Marc Whitten, Chief Product Officer of Xbox, joined Microsoft in 2000, helping to build the original Xbox and Xbox Live, and release two subsequent consoles. Microsoft has announced his departure from the company to take the same role at Sonos, which makes speakers and things. 

"I have had the extreme pleasure over the last 14 years to work on the greatest product with the greatest team and for the greatest community,” Whitten said. "Xbox is so special because of the amazing team I've had the opportunity to work with and because our fans are the most incredible fans on the planet. It has been the highlight of my career to work on a product so loved. It's incredibly tough to leave but I am confident the best days are ahead for Xbox fans, in the capable hands of a very talented team."

Tretton, now Whitten. Crazy times.

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Destructoid's Xbox One exclusive launch title guide photo
Destructoid's Xbox One exclusive launch title guide
by Chris Carter

The Xbox One has a large variety of launch titles, including shooters, action games, a fighting game, and even a racer. I would contend that this is one of the strongest launch lineups of all time, but you can dig into our full launch coverage and find out yourself.

Here, you'll find a quick rundown of the exclusives launching with the Xbox One, or when to expect coverage (due to embargos or other limiting factors). If you're looking for multi-platform game coverage, you can find it at our PlayStation 4 launch area.

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The story of Metal Arms: Glitch in the System photo
The story of Metal Arms: Glitch in the System
by Jim Sterling

My first encounter with Metal Arms: Glitch in the System came via a banner ad on IGN. Being an impulsive chap who will often be drawn to things simply because they look cool, I was immediately intrigued by the game, which pitted a cute yellow robot against other, less cute robots in battles of such extreme carnage that the game would have been banned had the participants not been made of metal. 

I was sold on the concept from the start, and as luck would have it, my instincts were justified, as Metal Arms turned out to be a rather fantastic little game. Witty, brutal and damn challenging, Metal Arms was and is one of my favorite third-person shooters of all time. 

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