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Review in Progress: Final Fantasy XIV: A Realm Reborn (Patch 2.3) photo
Review in Progress: Final Fantasy XIV: A Realm Reborn (Patch 2.3)
by Chris Carter

MMOs are constantly evolving beasts. Particularly in the subscription realm, developers are always searching for ways to keep players hooked, usually in the form of major updates -- big content patches that help ease the wait between even bigger expansions. The latest MMO to get an overhaul is Final Fantasy XIV: A Realm Reborn, which is seeing its "Defenders of Eorzea" patch this week, bringing up the current version of the game to 2.3.

Since this update is even bigger than the vast majority of $60 retail releases, I'll be looking at everything it has to offer to supplement to our already existing review of A Realm Reborn, which covered up to patch 2.2.

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Gearbox reveals Battleborn for PS4, Xbox One, PC photo
Gearbox reveals Battleborn for PS4, Xbox One, PC
by Kyle MacGregor

Battleborn is the next big game from Gearbox Software, and, much like the developer's Borderlands series, it's looking to put a unique spin on the first-person shooter.

Billed a "hero-shooter" by Gearbox boss Randy Pitchford, the title infuses MOBA elements into its narrative-driven co-op and competitive multiplayer in place of Borderlands' hallmark loot-heavy RPG flare. The story, penned by former Destructoid editor Aaron Linde, is set in the distant future in a "science fantasy" universe on the brink of destruction.

Battleborn is slated to release sometime during Take-Two Interactive’s upcoming fiscal year ending March 31, 2016 for PlayStation 4, Xbox One, and PC.

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Natural Doctrine is a brutal, sort of ugly turn-based strategy game photo
Natural Doctrine is a brutal, sort of ugly turn-based strategy game
by Steven Hansen

Sure, Natural Doctrine doesn't look great (well, the environments; it does look better in miniature on the Vita). It's a far cry from director Atsushi Ii's gorgeous minimalism in Patapon.

But Kadokawa Games' first internal venture can get a pass for looking a bit dated if the core gameplay can hold up, and it just might. Producer Kensuke Tanaka felt that JRPGs were "lacking in difficulty," that they didn't "make you think," NIS America representatives explained. Natural Doctrine is an answer to that.

However, NIS America was not able to answer why exactly the lead in a fantasy RPG of orcs, magic and lizard men is named Jeff. 

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Review: Killzone: Shadow Fall: Intercept photo
Review: Killzone: Shadow Fall: Intercept
by Kyle MacGregor

Killzone: Shadow Fall was a respectable launch game. It showcased the power of the nascent PS4 with scintillating visuals, and paired its aesthetic beauty with a competent campaign and sound multiplayer component. 

The shooter wasn't exactly a revelation, but the glossy sheen, at the very least, provided a fine entrée to the new generation. It's been nearly a year since then, and Guerrilla Games has kept the lights on with a myriad of alternations and enhancements, the most recent of which has arrived in the co-operative expansion Intercept.

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Guacamelee! Super Turbo Championship Edition is worth double-dipping for photo
Guacamelee! Super Turbo Championship Edition is worth double-dipping for
by Chris Carter

Gaucamelee was one of my favorite games of 2013. In addition to presenting a refreshing Metroidvania world worth exploring, it also had a solid combat system as well as some incredibly unique art.

It was a ton of fun, and it was clear after completing it for the first time that developer Drinkbox Studios wasn't done with protagonist Juan's tale. In addition to a few pieces of DLC scattered about the past year, Guacamelee Super Turbo Championship Edition is upon us, with a host of updates, tweaks, and never-seen-before content.

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Review: Transformers: Rise of the Dark Spark photo
Review: Transformers: Rise of the Dark Spark
by Chris Carter

High Moon Studios set a decent bar with its Activision-published Transformers games in terms of quasi film tie-ins (though the crown still goes to X-Men Origins: Wolverine, in my book). None of them were mind-blowingly good, but they succeeded in setting their own tone while staying inline with the film series, and delivered a mostly enjoyable action romp with a fun horde mode before it was featured in every game ever.

Here on the advent of the worst-reviewed Transformers film yet is by far the worst game so far in the franchise -- it's a shame High Moon couldn't have had a crack at it.

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Guacamelee! is largely the product of DrinkBox trolling one another photo
Guacamelee! is largely the product of DrinkBox trolling one another
by Brett Makedonski

Videogames are often at their best when you can just tell that the developers had fun making it. There's a special quality that shines through -- one that can sometimes be tough to place, but somehow makes itself passively apparent. When games are developed by people that truly love creating with one another, well, it just seems like everything turns out better.

Guacamelee! was undoubtedly one of the most enjoyable titles of 2013. The comedic action platformer had an odd, quirky brilliance permeate the entire experience. When DrinkBox Studios went into the lab to make Guacamelee! and Super Turbo Championship Edition, everyone had a good time doing so -- usually light-heartedly at the expense of their co-workers.

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Platinum is making a Legend of Korra game, and it's pretty awesome photo
Platinum is making a Legend of Korra game, and it's pretty awesome
by Hamza CTZ Aziz

Yup, you read that headline correctly. Platinum Games, the maker of such fine titles as Mad World, Bayonetta, Metal Gear Rising, The Wonderful 101, and more, is creating a game based on The Legend of Korra series. It's being published by Activision as a download-only title for PC, Xbox 360, Xbox One, PlayStation 3, and PlayStation 4.

We all saw the reveal teaser yesterday, but now it's time I told you how the game plays. Platinum is aiming to ship this one out in the fall of this year, and based on what I got to play of the alpha build, the game is shaping up to be a pretty solid action brawler.

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Review: Valiant Hearts: The Great War photo
Review: Valiant Hearts: The Great War
by Chris Carter

You don't see a lot of games taking place in World War I outside of the strategy genre. Beyond that, you don't see a lot of representations of World War I in general in any form of media, because the "Second Great War" tends to take up that spotlight.

But Ubisoft Montpellier decided to take on the first worldwide conflict in the form of Valiant Hearts: The Great War, meshing a beautiful cartoon veneer with very serious (and historically accurate) source material.

As a result, you might learn a thing or two while you're solving a well designed pulley puzzle.

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Dying Light is less about zombies and more about movement photo
Dying Light is less about zombies and more about movement
by Brett Makedonski

What can be done freshen up the zombie genre at this point? Videogames, television shows, movies, comics -- virtually every pop culture medium's been infested by the craze, long ago hitting a saturation (and then oversaturation) point. So, how does a developer like Techland, who's most well-known recently for its zombie games, take the concept and still manage to make it its own?

Techland's creating a game about zombies, that isn't really about zombies. Counter-intuitive as it may seem, that's what it's doing with Dying Light. And who knows -- maybe that's the take on the undead genre that'll liven it up a bit.

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Behold, the winner of our E3 2014 Community Choice Award! photo
Behold, the winner of our E3 2014 Community Choice Award!
by Mr Andy Dixon

Last week, we asked you to weigh in on your favorite games of E3 2014. And weigh in you did! There were approximately eleventy bajillion votes cast and hand-counted by yours truly, making this one of the most popular E3 awards we've ever held. Thanks to all who voted!

Now, before we unveil the winner, I'd like to congratulate this year's entire massive list of E3 standouts. There were more great games on display this year than I could ever hope to play, ensuring everybody has something to look forward to in 2014 and beyond!

And now, without further adieu, the winner of Destructoid's E3 2014 Community Choice Award is...

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Our personal game of the show picks for E3 2014 photo
Our personal game of the show picks for E3 2014
by Steven Hansen

You saw our E3 2014 Game of the Show. It was Metal Gear Solid V. Saved you a click. 

Now, it's a good one. In fact, I wrote about why it was our Game of the Show in that very post you just didn't click. But E3 was full of games like I'm full of curry. And Destructoid is an island of misfit toys sort of collection of miscreants, not a hive mind. So let's see what tickled everyone else's earlobes this year. 

And, hey, now you can tell like 20 different people why they're wrong about games instead of just one! 

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Destructoid's Best of E3 2014 winners! photo
Destructoid's Best of E3 2014 winners!
by Hamza CTZ Aziz

E3 was all about the games this year. With the console launches out of the way, game developers have been able to focus on making great games, and we saw a ton of that at E3 2014 this year. 

We shared with you our nominees for game of the show and about a dozen other categories. Now it's time to find out what games have won our Best of E3 2014 winners!

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I couldn't believe the size of Dragon Age: Inquisition's world photo
I couldn't believe the size of Dragon Age: Inquisition's world
by Brett Makedonski

Fantasy games have some of my favorite settings in all of videogames. Forests, mountains, chasms, rivers -- they all have a serenity and majesty about them that wonderfully adds to the sense of scale. It shouldn't surprise me that Dragon Age: Inquisition is poised to be incredibly huge and make nice use of the locations. At the beginning of a 30-minute presentation, I couldn't help but be amazed anyway.

The first thing I noticed in the hands-off demo was simply how big everything was. The open area that we started in seemed to stretch on forever -- mountains book-ending the sides, with a ton of detail in between, thanks to the use of the Frostbite 3 engine. Inquisition's executive producer made sure to make a point that everything we could see could be traveled to.

I wasn't out of my mind for thinking that it looked big. That area alone was larger than the entire play space of Dragon Age: Origins. Inquisition will be the biggest Dragon Age game to date. But, all that area isn't going to waste. Every location in Inquisition is part of a larger story.

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Yoshida notes that the Vita is being used more and more as a 'companion' photo
Yoshida notes that the Vita is being used more and more as a 'companion'
by Chris Carter

I picked up the PlayStation Vita at launch, and still have no regrets. Ludicrous proprietary memory card prices aside (man was that a disaster, and the prices are still too high), I really enjoy Sony's newest portable, but it's become increasingly harder to get excited for it when Sony has nothing to show for it at E3.

Speaking to Game Informer, Sony president Shuhei Yoshida shines some light as to why the company didn't go guns blazing with the Vita during E3. He notes, "It’s still an independent platform you can play on. There are games for Vita, especially in Japan. However, more and more people use it as a companion device for PS4 and we are very happy that people are using it as such. We are bringing PlayStation Now to PS Vita. We are making it more of a total ecosystem, with PS4 as the central device."

He also didn't discuss any new titles coming from any major franchises, which isn't a great sign for the near future at least. So for now, it seems as if using your Vita in conjunction with your PS4 (remote play and the upcoming PlayStation Now) is the best way to use it.

I hope you have a PS4.

Sony’s Yoshida: More Vita Owners Using Handheld As Companion Device [Game Informer]

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Vote now for Destructoid's E3 2014 Community Choice Award! photo
Vote now for Destructoid's E3 2014 Community Choice Award!
by Mr Andy Dixon

E3 has been all about the games this year, which means it's been a very good year to be a gamer indeed! Now that all the major press conferences have come and gone and the majority of the big reveals have made their marks, it's time once again for you to pick your favorite game of the show!

Below is a lengthy list of the games that will soon be joining your libraries. Which one are you the most excited for? Check the box and cast your vote! Then after you're done, go argue about your choice in the comments.

If you need a refresher about any of the games below, click here to check out our continuing E3 Unfiltered coverage. And stay tuned next week when we unveil the winner of the Destructoid Community Choice Award for E3 2014!

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