Yes, it's a cinematic, but it's one hell of an impressive cinematic. Fan or not, you can't help but get excited for The Elder Scrolls Online after watching this eight minute long movie. Makes you really wish for an actual El...
Tomb Raider had a rather interesting development cycle. It went from pure hype, to "this looks like an Uncharted clone," to controversy, and back to hype. But all of that dev drama aside, when the game actually came out, I thought it delivered.
As one of my favorite titles of 2013, I really enjoyed Tomb Raider for what it was, and thought it looked pretty gorgeous to boot. Those visuals have been jacked up for the Definitive Edition on the Xbox One and PS4, but that's about all that's been changed. It's still the same great game, for better or worse.
You've no doubt run into at least one of Zen Studios' pinball platforms by now, appearing on virtually every current device out there that can play games (the only exception being Xbox One as of right now). They hit it big over the years with numerous licensed and original tables such as Star Wars, Marvel, Plants vs. Zombies, Ninja Gaiden, and Street Fighter, with many more surely on their way for 2014.
After landing on the Wii U last year, the PlayStation 4is the next current-gen system to get the pinball treatment from Zen Studios in the form of Zen Pinball 2. Those who have checked out any past incarnation know what to expect, but newcomers are definitely in for a treat should they jump in -- which they absolutely should.
If you happen to be a PlayStation 4 owner who has yet to play Klei Entertainment's excellent Don't Starve, you are in for a real treat this week. PlayStation Plus members in particular should just go ahead and download it blindly since it's available for free as a recent addition to the service.
The less you know about this weird, cruel, compelling game, the better. As a result, I've kept this little impressions piece about the new console port free of spoilers.
Sony set up a media mixer today outside of CES to let us get a better look at PlayStation Now, their new streaming technology they announced this morning. The same games were available on the Vita and Bravia television demo stations: God of War: Ascension, Puppeteer, The Last of Us, and Beyond: Two Souls.
Revealed by Sony Computer Entertainment CEO Andrew House at CES 2014, the company's Gaikai-powered cloud gaming service is called PlayStation Now, and it's coming sooner than anticipated -- this summer in the United States.
Through this service, PS1, PS2, and PS3 games will be playable over the internet on PS3, PS4, PS Vita, and also on devices like tablets, smartphones, and televisions. Even non-PlayStation devices will eventually support PS Now.
The service will allow users to rent on a per-game basis, or subscribe with a currently undisclosed plan. The beta program for PS Now is launching at the end of this month in the US. Pending the finer details and the actual experience, I'm eager to try this out.
After months of rampant Internet speculation, Sega has finally revealed that Alien: Isolation is the new title in the Alien(s) franchise, and that it's being developed by Creative Assembly, the studio behind the Total War series. True to its non-plural namesake, Isolation will be a survival horror game in the same vein as Ridley Scott's 1979 masterpiece.
Alien: Isolation tells the story of Amanda Ripley, the daughter of the movie series' protagonist, Ellen Ripley. Amanda has been plagued since childhood by the mysterious disappearance of her mother after the loss of the Nostromo. Amanda, now a Weyland-Yutani employee herself, is tipped off that a space station has recovered the audio log detailing the events of the Nostromo. She journeys with a team to the space station, only to find that a Xenomorph has gotten there first and is wreaking havoc.
Ugh. Mondays, am I right? They're a day that people don't like because you have to do stuff and things after (maybe) not having to do those things, you know? Lame.
Let's reverse the trend and brighten the day with a positive. A list of some of Destructoid's most anticipated games of this, year 2 of Anno Luigi. That's 2014 for you streets behind Luddites still operating in AD.
Arena-like games are seeing a resurgence in this era, with titles like Towerfall and Gun Monkeys-- games that take us back to the days where local play reigned supreme, and couch parties were commonplace. They offer up a unique blend of fighting game-esque strategy and platformer grace -- a combination that's pretty rare, even dating back to the retro era.
Samurai Gunn seeks to capture the essence of arena fighting in a rather unique way, as it takes a minimalist approach that favors skill over flash. Despite the lack of online play, I'd say it succeeds in spades.
ZeniMax Online Studios has come out with a suitably memorable release date for The Elder Scrolls Online: April 4, 2014 (aka 4.4.14). That's when the massively multiplayer online role-playing game will arrive on PC and Mac -- hopefully without too many launch-window issues. The Xbox One and PlayStation 4 versions are coming a bit later in June.
Glad to have this news out of the way, but it's the new trailer I'm more interested in. It features some PvP, which basically amounts to crowds of people wailing on one another and some occasional structural damage. A faction-based approach worked quite well in Guild Wars 2, and I'm keen to experience a similar system in TES Online.
Assault Android Cactus has been gaining some momentum in the gaming community lately -- mostly because it's yet another title to join the ranks of supporting the Wii U. It also helps that it sports an incredibly cool-looking art style, and promises of hardcore gameplay to boot.
I got a chance to play the Early Access build, and I have to say, as a hardcore shoot-'em-up fan -- I can't wait for the final version.
Bungie is releasing its next shooter, Destiny, on September 9, 2014 for Xbox 360, Xbox One, PS3, and PS4. Is that far enough removed from Titanfall's debut in March? Not that we can't have and enjoy both games, which will probably be the case for many of us.
Sometime this summer, the beta for Destiny will go live and it's coming to Sony consoles first, according to the company. I'm now thinking back to the first we heard about the game officially, which was a bunch of promises and some miscellaneous concept art back in February.
I know it's hard to keep quiet when excitement runs rampant, but jeez! This promotional cycle is a bit much.
Shortly after the PS4's launch, Pornhub announced that it was the first porn site to fully support the PS4. Destructoid reached out to Pornhub following the announcement and got a load of interesting facts and breakdowns of console porn viewership.
According to Pornhub Vice President Corey Price, "Pornhub is targeting consoles for website support because that is where some of our users today prefer to access our site and our aim is to offer a great user experience across all platforms."
At least percentage wise, this intersection of porn and consoles rings true. The PS3, PS4, Wii, and Xbox 360 users who visit the site have a lower bounce rate than average traffic -- they're more likely to visit more pages rather than split after coming to the site. All four consoles also have a longer visit duration than average traffic, though that could come from those consoles being less efficient than PC visitation. It's hard enough typing on the Xbox 360, but with one hand?
The lion's share of console porn viewing comes from the PS3, which accounts for 55% of console traffic to the Xbox's 39% and the Wii's limp 6%.
What really sticks out, however, is what kind of porn each console indulges in.
Couch co-op is sadly rare these days. Although I grew up playing games locally throughout my entire childhood, more often than not, split- or same-screen play is axed in favor of packing in more online features. Whether it's by way of "conserving resources" or pure laziness, it's becoming increasingly difficult to entertain a room full of people with videogames.
Thankfully, Spearhead Games' Tiny Brains opts for the best of both worlds, with both local and online play capabilities. Oh, and it's also a ton of fun -- with or without friends.
After last week's PlayStation 4 review domination, Microsoft finally got it's chance to strut its stuff with the Xbox One. Forza Motorsports 5, Dead Rising 3, Killer Instinct, Crimson Dragon, Ryse, and a handful of other exclusive titles flooded our pages this week. But regardless of all the Xbox One hype, their games were far from the biggest titles of the week.
Two titles, fin fact, garnered our coveted 10 out of 10 score. Nintendo's Super Mario 3D World and from Little Big Planer creators, Media Molecule, Tearaway. If you've been holding out on either the Wii U or PS Vita, you may have just found your first two must have system-selling titles of the year.
Remember daydreaming about a system that would let you buy and download games online, and then let you share your experiences socially? There was a day when the concept seemed so far off, but now that system is finally here. We've been talking about Sony's next game console for years, so it feels kind of weird to actually have one now.
The PS4 is a blend of technologies we expected and features we didn't. It's a clear step forward from where the PlayStation brand has come, and a statement on where Sony thinks games are going. It's less about what it is and more about what it does.