Assault Android Cactus has been gaining some momentum in the gaming community lately -- mostly because it's yet another title to join the ranks of supporting the Wii U. It also helps that it sports an incredibly cool-looking art style, and promises of hardcore gameplay to boot.
I got a chance to play the Early Access build, and I have to say, as a hardcore shoot-'em-up fan -- I can't wait for the final version.
I was sitting in a doctor’s office waiting room, lost in my Vita because doctors are terrible timekeepers. 2:00 pm means 2:00 pm, life-saving scumbag. Suddenly, I was looking at dimly lit tartan chairs and an old, wrinkled man with a mustache of frayed steel wool.
When I realized it was the seats and man across from me, a hole ripped open in the waiting room, spewing shredded strips of paper, and I fell into the papery world of Tearaway.
The holidays are quickly approaching and so are two brand spankin' new consoles. It's already one of the craziest times of the year to buy things, and both Sony and Microsoft are only adding to the chaos. How does one even prepare for the madness of the next gen of gaming?
Well, while they may have the two hottest items to hit the stores this season, there are still a myriad other choices out there clamoring for some of ours, and your, hard-earned cash. Nintendo is coming full force with the Wii U and Super Mario 3D World, the 3DS has a new Zelda, and Sony's Vita is finally finding its groove after a price drop. Let's not even forget that looming around the corner is the Steam Box, and some killer current-gen titles like Ultra Street Fighter IV and Castlevania: Lords of Shadows 2.
So what will you be buying this holiday season? PlayStation 4, Xbox One, perhaps a shiny new Wii U? Not one of those you say? Wait, all of them...
Yeah, you sound like most of the Destructioid team below:
Star Wars, Indiana Jones, Batman (later the entirety of DC), Pirates of the Caribbean, Harry Potter, and The Lord of the Rings -- arguably a majority of the world's largest entertainment properties -- have all been brought to life in videogames after being passed through the adorable LEGO filter by Traveller's Tales. And, well, they've handled each franchise masterfully and created some truly great games with each of them over the years. What could possibly be next?
I can't be the only one who's been dreaming since LEGO Star Wars that we would one day see LEGO Marvel make its videogame debut, but, seeing as Traveller's Tales is a subsidy of Warner Bros., it was seemingly never going to happen. However, by some remarkable turn of events (due to the magic of licensing), here we are with LEGO Marvel Super Heroes.
It's nothing short of a miracle this game was even made, but it's something we can only be happy about.
Skylanders has had a bit of an odd history. Initially, it launched under the auspices of the Spyro name, and made a very small splash in the market -- so small, that barely anyone knew what it was. Fast forward to six months later, and it was the hottest toy on the shelves, so much so that many retailers couldn't even keep it stocked consistently.
A sequel was greenlit, and the rest was history, as Activision raked in over a billion dollars from the Skylanders franchise alone. It's a massive success, and now, the third iteration is attempting to claim the throne once again, fighting off the juggernaut that is Disney Infinity.
Let's just say it's going to be a very interesting holiday season for videogame toys.
It's here! It's finally here! Pokemon X and Y is out this week for the 3DS and it's pretty much going to be the only thing anyone talks about leading up to the next-gen consoles. Oh, Beyond: Two Souls is also out this week. It has emotions and stuff. You like emotions, right?
Other biggies this week are two repacked re-releases: Borderlands 2 and Dishonored Game of the Year Editions. Oh, videogame industry. No wonder gamers love Steam sales so much.
The 3DS had a chance to shine with a recommendations article and now it's the Vita's turn. With the release of Killzone Mercenary and a tidal wave of indie ports on the way, the Vita has quite a few titles under its belt.
What once was a system begging for games now has quite a sizable offering if you include legacy content, and you know what -- the device itself is pretty amazing.
This is the game I wanted a PlayStation Vita for. I have a long documented fondness for the Killzone series, and while Killzone: Liberation on the PlayStation Portable was enjoyable enough, I truly longed for a genuine first-person shooter production in the handheld space. This is what the Vita promised.
Unfortunately, that promise looked less and less savory as Killzone: Mercenary took its time and two criminal abortions -- Resistance: Burning Skies and Call of Duty: Black Ops Declassified -- stepped in to make FPS experiences on the Vita look like an utter joke. While I still held out hope for Mercenary, the path leading towards its release was paved in feces.
If only Mercenary had released first, it would have shown its two-bit predecessors exactly how it's done.
Announced in Japan at a Sony press conference this morning, the new PCH-2000 Vita model comes in six colors -- Black, White, Green/White, Light blue/White, Pink/Black, and Khaki/Black. The sleek new design is 20 percent thinner and 15 percent lighter. A New LCD improves on the quality they've been able to obtain with the tech prior, but it's not that sexy OLED screen from the first Vita.
A 1GB memory card is built in. Battery life has been expanded to go up to six hours of play now, and it can be charged via micro USB.
Sony says that this new Vita was developed to be more casual and friendly than its predecessor. It has been trimmed down and rounded for ease of holding. There are new power and notification indicators, too.
This new Vita will be priced at 18,980 yen, set to launch on October 10 in Japan.
We'll get a better look at this model next week at Tokyo Game Show 2013.
In related news, a new Vita memory card was also announced. It's a 64GB card, and will cost about $100.
New Sony product PS Vita TV lets you play Vita games on your television.
Andrew House took the stage at a pre-TGS press conference this morning in Japan to show off this new pocket-sized system. This 6cm x 10cm device will allow your TV to access Hulu and other like services, watch PS Store videos/movies, tweet, email, and much more.
And as the name suggests, the PS Vita TV will let you play Vita games on your television, as well as downloadable PSP and PSOne games. There's even multiplayer support for Vita games. Just keep in mind that Vita games that need touchscreen action won't work with this system.
Amazingly, it's also a companion device for the PS4. Via remote play it will allow you to play PS4 games from another room, for example.
In Japan it will be released for 9,480 yen (about $95) this November 15. A bundle with an 8GB memory card and Dual Shock 3 controller will also be released, priced at about $150.
Rayman Origins was an undeniable treasure when it was released in 2011. A masterclass in platform game design, wrapped in a beautiful artistic style and incredible soundtrack, Origins was proof that the mascot platformer can not only still work, but can boast all the showmanship of a big-budget, Hollywood-flavored, graphically intensive shooter. That, and it was simply adorable.
Rayman Legends, originally a Wii U exclusive, has suffered a slight dent in its reputation thanks to Ubisoft's decision to delay the game in the name of a multiplatform release. Even so, the pedigree of its predecessor and a brilliant demo has been enough to assure all but the most insecure that Legends is serious business.
And rest assured, my friends, for Legends is absolutely that.
Once again it seems Sony won another conference with their reveals at gamescom 2013 today. The PlayStation 4's release date was officially announced, plus the PlayStation Vita is getting a major price drop.
Plus, the games. So many games. So many indie games, no less. Here's everything that happened today at Sony's press conference:
Dragon's Crown can be a pretty tough game. On top of some devilishly difficult boss fights, you need to fulfill your role, as well as practice good party synergy to really best some of the hardest encounters.
Odds are if you have a technical question about Dragon's Crown, I answered it in this article here in the comment section. But for everything gameplay related, you'll find it here.
Dragon's Crown has had an ... interesting development cycle over the past few years, to say the least. After controversy sparked due to the art style Vanillaware has been employing for over a decade now, many people began to wonder if there was actually a game under the distinct, polarizing art style.
But you won't find any controversy here. At long last, Dragon's Crown is finally out, and we can judge it on its own merits -- as a videogame.