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7:00 PM on 03.20.2013

Ultima creator thinks other designers 'really just suck'

Richard Garriott, known for creating the venerable Ultima series and sometimes known as Lord British, had some harsh truth bombs to rain down on his contemporaries. Speaking with PC Gamer, Garriott said, "I’ve met virtu...

Steven Hansen



EA's free games for SimCity players includes SimCity 4 photo
EA's free games for SimCity players includes SimCity 4
by Hamza CTZ Aziz

Electronic Arts is trying to make good for all their disastrous launch issues with SimCity by offering select PC games free to players. Starting today, players that have activated their copy of SimCity should receive an email with instructions on how to download on of these games for free:

  • Battlefield 3(Standard Edition)
  • Bejeweled 3
  • Dead Space 3(Standard Edition)
  • Mass Effect 3(Standard Edition)
  • Medal of Honor Warfighter(Standard Edition)  
  • Need For Speed Most Wanted(Standard Edition) 
  • Plants vs. Zombies
  • SimCity 4 Deluxe Edition 

The redemption portal will be opening up country-by-country, and should be live to everyone worldwide by March 22. Players must register their copy of SimCity before March 25 at 11:59PM PDT to be eligible, and you have to claim your free game by March 30 at 11:59PM PDT.

I'm not the only one to find it a little funny that SimCity 4 is one of the free games on offer, right?

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8:15 PM on 03.12.2013

The DTOID Show: Bros Before Hos, PS4, & Dishonored DLC!

Greetings! If you're watching today's show and wondering why Max happens to look so much like Adam Sessler, it's because he recently got a full-body makeover to look like Adam Sessler. Don't act like you wouldn't either, if ...

Tara Long

2:30 PM on 03.11.2013

Jimquisition: SimShitty

DRM is back again, and it's here to stay! Games are a service, so we're told, but who do they really serve? SimCity's failure to launch thanks to ludicrous DRM restrictions has been the hot topic of the week, and naturally there's a Jimquisition afoot to skewer Electronic Arts right in its Electronic Nads. Time to put a bit of stick about, wouldn't you say?

Jim Sterling

10:30 AM on 03.07.2013

EA will be adding more SimCity servers over next two days

The SimCity launch has been pretty disastrous to say the least. My Twitter feed has been a constant stream of players experiencing connection issues, servers that won't save their cities, long queue times to get into a server...

Hamza CTZ Aziz

6:30 PM on 03.05.2013

SimCity players experience long waits to play

SimCity was released today, and due to the controversial need to always be connected to EA's server in order to play people have been experiencing long waits just trying to get in. In order to play SimCity you have ...

Joshua Derocher







Developer: Gearbox lied to SEGA, 2K over Colonial Marines photo
Developer: Gearbox lied to SEGA, 2K over Colonial Marines
by Jim Sterling

It's fair to say the Aliens: Colonial Marines story has been a fascinating one. From the years of hype, to the negative reviews, to the later confusion over who actually developed the game, there's a lot of mystery and controversy afoot. Here's Destructoid to add a little more.

We've recently been chatting with a developer who -- as you might have guessed -- wishes to remain anonymous. Under this condition, he agreed to let us publish the things he's witnessed personally and learned from fellow project members in the time he spent working on Colonial Marines

Our man was involved with the game only briefly, between 2007 and 2008, but in just that short time he had some interesting reading for us. If his words are indeed to be believed, they further fuel the suggestion that Colonial Marines was increasingly sidelined for more "important" projects. 

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12:15 PM on 02.19.2013

Gearbox 'looking at' an explanation for Colonial Marines

After breaking his radio silence this morning to respond to lots of praise for Aliens: Colonial Marines, Gearbox CEO Randy Pitchford went on a bit of a blocking spree, cold-shouldering yours truly and a number of other people...

Jim Sterling



Bungie says 'nobody plays shooters the way they used to' photo
Bungie says 'nobody plays shooters the way they used to'
by Joshua Derocher

A lot of news on Bungie's new shooter Destiny has come out this morning, and while it looks like an interesting game, there hasn't been a PC version announced by the Halo developer. Something said by the studio's co-founder, Jason Jones may bring some light as to why there might not be a PC version of Destiny.

"We did a bunch of ambitious things on Halo deliberately to reach out to people," Jones told us. "We limited players to two weapons, we gave them recharging health, we automatically saved and restored the game -- almost heretical things to first-person shooters at the time. We made the game run without a mouse and keyboard. And now nobody plays shooters the way they used to play them before Halo 'cause nobody wants to."

I don't know about you, but I play shooters with a mouse and keyboard, and it's because I want to. I have a 360 controller for my PC, but I rarely use it. I have tried playing some shooters on my girlfriend's PlayStation 3, and I can't stand it. I know I am not alone here, and that there are thousands if not millions of gamers who prefer using a mouse and keyboard.

I also liked old-school shooters that had health packs and the choice to quick save when I wanted to. There are still shooters that don't follow the Halo formula, like Max Payne 3, that are very successful. Halo is a great game, but it's a bold statement to say that we don't want to play shooters the way we used to.

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So ... who the hell DID make Aliens: Colonial Marines? photo
So ... who the hell DID make Aliens: Colonial Marines?
by Jim Sterling

Aliens: Colonial Marines has turned out to be more than just a bad game. It's a confusing story of allegations, outsourcing, and potential deception on a considerable level. The biggest mystery to come out of this debacle is the question of who actually made the game. Nobody's entirely sure.

It was rumored Gearbox outsourced development of at least the campaign to TimeGate Studios, a claim SEGA itself denied. However, with TimeGate, Demiurge, and Nerve Software all credited as having a hand in the project, this situation is as clear as a cracked window covered in black paint. 

Then there's a Reddit post by an anonymous writer who claims to be an ex-Gearbox developer, and a followup post from a self-titled TimeGate employee. These two posts really throw a wrench in the works. 

Here's a rundown of everything that's happened so far!

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3:45 PM on 02.13.2013

EVE corporation disputes ISK confiscated by developers

An unnamed player was banned recently from EVE Online by CCP's security team for being suspected of running a bot on the marketplace. The practice of market botting involves running a script that can create buy and ...

Joshua Derocher

8:13 PM on 02.04.2013

Borderlands 2's Tiny Tina viewed as racist? [Update]

[Update: Mike Sacco no longer works with Cryptozoic Entertainment, seemingly as a result of his discussion over Borderlands 2. At first, Sacco stated, "I'm gonna confirm two things: That people tried to pressure Cryptozoic in...

Jim Sterling

4:45 PM on 02.01.2013

Ubisoft was right to nix Splinter Cell: Blacklist torture

This week, a Splinter Cell: Blacklist producer confirmed that the game’s controversial torture scene, used as part of Ubisoft’s E3 presentation last year, has been removed from the game. “Definitely we are n...

Joseph Leray

8:30 AM on 01.26.2013

Gamer crafts slave-era tropical plantation in The Sims 3

The work of a bored -- but seemingly quite dedicated -- Sims 3 player has been gaining a lot of attention this week, ever since the fruits of his labor were posted to Reddit. While user-created content in games invariably lea...

Jim Sterling

1:45 PM on 01.22.2013

South Park Studios fighting THQ for IP rights

South Park Studios has filed an objection in court to prevent the sale of South Park: The Stick of Truth in THQ's bankruptcy asset sale taking place later today unless certain conditions are met. South Park Studios wants the ...

Hamza CTZ Aziz



Deep Silver deeply regrets gruesome Dead Island statue photo
Deep Silver deeply regrets gruesome Dead Island statue
by Kyle MacGregor

Dead Island has turned heads since its very inception, but Deep Silver bit off more than it could chew today with its latest promotion for the series. The publisher received a torrent of negative feedback upon unveiling Dead Island Riptide's Zombie Bait Edition. After weighing fan response, the company has apologized for the limited edition and its "gruesome statue of a zombie torso." 

"We sincerely regret this choice," Deep Silver announced via Twitter. "For now, we want to reiterate to the community, fans and industry how deeply sorry we are, and that we are committed to making sure this will never happen again." 

Deep Silver's plans for the horrific bust remain unclear at present. In its statement the company made no mention of plans to alter or remove any contents from the package.

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