Sorry, I got a little carried away earlier today. Let's try again, shall we?
Sonic is returning to the Smash series and will be trading blows with Mario as well as the other blue boy, Mega Man. Sonic vs. Mega Man... f...
Before today's Nintendo Direct could conclude, Iwata had just one more announcement -- a brand new Kirby game is coming to the 3DS in 2014!
I mean, sure, it looks exactly the same as pretty much every Kirby game in the past, but the Kirby series hardly ever attempts to transcend a basic platforming experience. And you know what? I still enjoy it.
This new one, Etrian Odyssey Untold: The Millenium Girl, is both a remake and a re-imagining of the first EO game. It uses EO4's engine and some of the lessons learned from making that game to put a new twist on a title that Atlus fans may have missed. Untold also adds a full-on story mode as a series first, as well as new gameplay features that make it easier to get into.
The end result is the most accessible Etrian Odyssey ever made as well as a perfect introduction to the series.
My preview of Pokemon X and Y last month left me plenty excited. There was a lot to take in: Mega Evolutions, a lunatic scientist, an extra dimension. However, the demo also left something to be desired in its strange, cobbled together nature. It was the same demo meant to be played at the Pokemon Game Show in Japan, with a 10 minute time limit. Enough to whet your appetite and enjoy just how darn good the game looks despite the jump to 3D that left many (unduly) nervous.
Earlier this week, I got to take a Pokemon cart from "New Game" to as far as I could sojourn in an hour. After skipping Black/White and Black 2/White 2 (it's been over five years since I've played a Pokemon game!), it felt a bit like returning home.
It's been a few weeks since Disney Infinity was released, and I've scoured every inch of content there is to offer. Since there's a ton of confusion as to what exactly needs to be purchased to unlock what piece of content, I decided to create a comprehensive overview of pretty much everything you'll need.
I'm covering Series 1 here (the first five Play Sets), and if there's enough content to warrant it, I'll cover Series 2 and 3 in a similar fashion down the road. Expect impressions of the two Series 1 Play Sets that are sold separately very soon.
During this morning's Nintendo Direct, we learned that Pokemon X/Y would grant you access to six possible starter Pokemon. The additional three are Bulbasaur, Squirtle, and Charmander; the original three starter Pokemon. Your friend will first offer you one of the X/Y starters, while the game's rock star professor will then let you pick among the original three.
Talk about an appeal to nostalgia. Now I don't have to worry about which crappy new starter I want to be burdened with because they literally don't matter. To me, anyway. But now I have to decide which of the original three is my favorite. This is more difficult.
Additionally, Bulbasaur, Squirtle, Charmander will have their own Mega Evolutions. Mega Venusaur, Mega Charizard and Mega Blastoise are unlocked throughout the game. All three look stupid. Mega Evolution is apparently tied to a trainer's Mega Ring bracelet and the Pokemon's Mega Stone. The connection between the Pokemon and trainer are key. This new region (and game) is really pushing the Mega Evolution angle.
There is also a Pokemon Bank app available for purchase (plus an annual fee) that lets you fill 100 boxes with Pokemon and sort through them with ease. Plus, there is also a subsequent Poke Transporter, which helps import your monsters from Pokemon Black/White, Pokemon Black 2/White 2. You can transport the critters into the Bank and then into X and Y. You need the Bank to use the Transporter.
Nintendo also confirmed our earlier reports of Pokemon X and Pokemon Y themed red and blue 3DS models.
The Wii U Deluxe Set will be priced at $299, dropping $50 off the price, come this September 20. Use that to play all of the new Nintendo titles coming at the end of the year (list below).
In related news, a new The Legend of Zelda: The Wind Waker HD Wii U bundle -- which you heard about first right here on Destructoid -- will be available on the same date, for the same price -- so that's the one you'll get. You'll get a black Wii U Deluxe, a GamePad with gold lettering, a gold Hyrule crest, a download code for a digital version of Hyrule Historia, and a download code for the game itself. Nice.
Hit the jump for Nintendo's fall release schedule.
There's a new handheld from Nintendo called the 2DS. It comes out on October 12 in red or blue, priced at $129.99. No 3D! Just 2D. It plays all currently available 3DS games, but doesn't have a screen that shows 3D.
You had better have some gangsta-ass pockets for this thing.
It comes in a slate-type form factor and has all the same hardware features as the 3DS (touch screen, controls, etc.), and still has backwards compatibility with all DS games. Wireless? Still good. Just not 3D.
Nintendo will begin showing off the 2DS this October in a tour of malls across North America.
Destructoid has learned of Nintendo's upcoming plans to release a new Wii U bundle and new 3DS XL bundles. The information was revealed to us by a source at Target, a major North American retailer, where they were able to show us a firsthand account of their store's inventory tracking system.
The Wii U bundle will contain the 32GB Deluxe version of the console, and come packed with The Legend of Zelda: The Wind Waker HD. This will retail for $349.99.
Additionally, our source revealed two new 3DS XL bundles for Pokemon X and Y. They'll come in two colors, red and blue, with the color choices presumably being a nod to the original two Pokemon games that were released in America. The inventory listing didn't specifically state which version of the games will be included with the different colored handhelds, but we can expect the bundles to retail for $199.99.
No release date was listed for either of the bundles, but we can assume they'll be out this October as Pokemon X/Y will be out on October 12 release, while Wind Waker HD has an October window.
We reached out to Nintendo for a statement regarding this, to which they replied with "Nintendo does not comment on rumors and speculation." Not an unexpected answer. We can probably expect an official reveal in the next month or so, most likely through a Nintendo Direct.
Pokemon X and Pokemon Y are currently playable in Japan at the Pokemon Game Show. We got a look at the same hands-on demo, minus the 10 minute time limit and the assuredly hours-long line.
The demo opens with you as a random trainer -- there are six core options that can be customized -- with one of the three starter Pokemon. I began as the delightful, pink hat clad Yvonne, with a Fennekin. It's been a long while since I've had a fire starter and I have to admit that the cute little guy warmed my icy heart.
Following our coverage of the recent Pokemon X and Y info dump from CoroCoro, The Pokemon Company has come out with official art and some additional details on how the games' new Mega Evolutions will work. The biggest thing you need to know is that they only take place during battle, after which point your Pokemon will go back to its normal form.
The new evolution will be brought on by Mega Stones, which are scattered throughout the region of Kalos and are named after the individual Pokemon they're suited for. There is one exception: the Mega Stone Blazikenite can't be found in-game. Rather, it'll be distributed via Wi-Fi starting October 12, which is when Pokemon X and Y launch worldwide. Sounds about right.
Funny how X and Y were -- I don't want to say off my radar entirely -- but they weren't high up there, either. In light of this week's information on Mega forms, I'm fairly excited. Always was a bit of a Digimon fan, so perhaps that's why. Also, I want to squeeze Dedenne. Even if it results in a horrifying death by electrocution.
It's hard not to love the Mario & Luigi series. A simple set of role-playing games that have, over the course of its installments, given us some of the best new characters in the Mario universe, it's a light and often quite funny franchise. Mario & Luigi: Dream Team is the fourth in the set, and it retains much of what makes the series so difficult to dislike.
That said, Dream Team is perhaps the most formulaic game in the series to date, despite the addition of a new "Dream World" and the changes it brings to the battle system. After following the wonderful Bowser's Inside Story, this latest chapter is a less surprising, less amusing, altogether less endearing prospect than previous entries in the series.
That doesn't mean it's bad, though. After all, it's following some damn fine performances.
Nintendo's latest earnings have come in an overall things aren't that bad looking for the company. They had a positive net return with ¥8.62 billion ($88 million) this last quarter. Nintendo is forecasting its net profit to increase to ¥55 billion ($563 million) by the end of the fiscal year.
So here's the bad news. The Wii U moved 160,000 consoles around the world between April 1 and June 30. 90,000 in Japan, 60,000 in the US, and 10,000 across Europe and Australia. Ouch. This bring total lifetime sales up to 3.61 million now. Meanwhile, the Wii moved 210,000 in the same time period. This also helped finally hit 100 million Wiis sold worldwide, by the way.
Good news is that the 3DS is doing great! It was the best selling hardware the last two months in a row here in the US, and has moved 1.4 million units this quarter.
Software wise, just over one million games were shipped in this same quarter on the Wii U, while the 3DS saw over 11 million software units moved. The biggest contributing factors have been Animal Crossing: New Leaf moving 5.4 million, and Luigi's Mansion: Dark Moon moving 2.65 million.
Anyone eager to see their favorite Nintendo characters interact with one another in a cinematic capacity in the new Super Smash Bros.should begin preparing for disappointment right now. CG cutscenes won't be included in either the Wii U or 3DS versions of the game.
Creator Masahiro Sakurai wrote in his column on Famitsu that because the Super Smash Bros. Brawl cutscenes ended up being uploaded to the Internet, they wouldn't be included in the newest iteration. "You can only truly wow a player the first time he sees [a cutscene]. I felt if players saw the cutscenes outside of the game, they would no longer serve as rewards for playing the game, so I've decided against having them," Sakurai commented.
The omission of cutscenes doesn't equate to a lack of single-player campaign, however. Nintendo has already confirmed that Super Smash Bros. will have a single-player campaign, but it'll be different than Brawl's Subspace Emissary, without cinematics tying together the entire experience.
In a way, it's kind of admirable that Sakurai's sticking to his guns with his beliefs regarding the cutscenes. However, it'll be probably be 2014 by the time his game comes out. Concern that video from his widely distributed media will end up on the Internet is something that he should've accepted about a decade ago.
Shin Megami Tensei IV is without a doubt a Shin Megami Tensei game. What do I mean by that? Well, it has a pretty steep learning curve that hits hard and fast very early, and unless you're a JRPG fan at heart, it can get a little discouraging -- very discouraging.
Having said that, the game does have a pretty extensive tutorial system, but for everything else and in-between, read on for some helpful hints on how to conquer your inner demon.