It was almost surreal to be playing Persona Q in English for the first time this past week. It came out of nowhere late last year, a fantasy game mixing Persona 3 and Persona 4 characters in a new 3DS game that uses Etri...
Celebrate the launch of the Terra Battle Download Starter campaign by following them on Twitter to receive 5 Energy to get a jumpstart once the game launches. Developed by the legendary Final Fantasy creator, Hironobu Sakaguchi, Terra Battle launches in October..
Mighty No. 9 feels great, but the core concepts take some getting used to by Chris Carter
Mighty No. 9 is probably one of the most anticipated games of 2015. After a massive Kickstarter, creator Inafune and developers Comcept and Inti Creates have kicked off a long line of products to hype it up, including Mighty Gunvolt and a potential cartoon.
After all that hype though we finally have a chance to play the game. I have to say, it has the feel of a Mega Man game, but a few aspects definitely took some getting used to.
During a hands-on Nintendo event, I was given the option to play a number of upcoming games -- naturally, I gravitated towards Fantasy Life, which I've been waiting a few years to see in action overseas. Developed by the famous Level-5, Fantasy Life dropped in 2012 in Japan (and sold very well), and we've been asking for a localization ever since. Now we're getting it, as the game is set to drop on October 24.
The concept of Fantasy is dead-simple: you have 12 "lives" (jobs, essentially) to choose from, which derive from three principles -- combat, gathering, and creation. Although there is a core storyline that you can technically "beat," all 12 jobs have their own sub-story, and every job can fight in combat. In other words, it doesn't feel nearly as limiting as other simulators, so you can play the way you want to rather than shackle yourself to a certain archetype.
Fans of farming and lifestyle sims are no doubt familiar with the confusion surrounding the Bokujō Monogatari series. Natsume owned the trademark on the English title, Harvest Moon, but XSEED had the relationship with Marvelous AQL, the series' developers.
So when XSEED wanted to bring Marvelous AQL's Bokujō Monogatari: Tsunagaru Shin Tenchi to the States, they couldn't call it a Harvest Moon title. And thus, Story of Seasons was born. I was able to get a look at the Nintendo 3DS game and couldn't have been more enchanted.
Waiting for one of Capcom’s own to sit in and play with me for my first go at upcoming 3DS title Monster Hunter 4 Ultimate, I got a bit hasty and started picking my own quest. Little did I know I was headed for trouble by taking on a quest demo to take on the hardest enemy they had there, the Gore Magala.
When we finally did team up and get started on the quest I blindly picked we died pretty quickly. I’m fully responsible as I’ve only played Monster Hunter games casually in the past.
Theatrhythm Final Fantasy: Curtain Call has added the option to use buttons instead of the stylus. Game producer Ichiro Hazama told us in an interview at E3 today that he was thinking that fans that play 3DS while laying in bed might enjoy this alternative control method. I told him that I think I might be better at it than the stylus method.
Nintendo has been doing a lot to build hype for Super Smash Bros. for the Wii U off at E3, but that does not mean the company is neglecting the fighting game's little brother, Super Smash Bros. for the 3DS. In the upstairs area of Nintendo's booth, there was a row of 3DS XLs ready to demonstrate the 3DS-exclusive Smash Run mode.
What initially seemed like a simple addition ends up being an interesting exercise of risk and reward. It turns out to be a pretty cool mode; the only downside now is that we will not see it for the Wii U version
Just last week, Sega announced that the two upcoming Nintendo-exclusive Sonic games were given subtitles. The Wii U title is now Sonic Boom: Rise of Lyric, and the 3DS version is Sonic Boom: Shattered Crystal. Despite sharing the Boom moniker, these two games are headed in opposite directions.
While I'm not sure that Lyric shows a ton of promise,Shattered Crystal certainly does. The handheld platformer draws from some of the most beloved Sonic games of all-time, while injecting inspiration from the best parts of Lyric to keep gameplay varied.
By and large, Shattered Crystal looks to be a 2D-platformer that's paced similarly to the original Sonic The Hedgehog. That is to say, it doesn't play as fast as the series would eventually ramp it up to. But, what it lacks in speed, it makes up for in other areas.
The allure of a digital life is what inevitably led me to become much less of an internet hermit during my adolescence. There's something to be said about reinventing yourself from the ground up, whether you're just altering your appearance or taking on a new personality entirely. My avatars and digital representations of myself are usually grounded in reality, except they're always cuter, thinner, or a lot cooler than the real me.
That's part of why I was drawn to the bizarre, yet wholly irresistible charm of Tomodachi Life. It's colorful, quirky, and more than a little nonsensical, and as my time with the painfully short Tomodachi Life: Move-In Version drew to a close, I was left with one thought lingering in my head: why can't I just go ahead and purchase the full version now?
Keiji Inafune and his superstar development collective are hard at work with creating Mighty No. 9 for every platform under the sun -- but who knows when it's actually coming out. As confirmed to us at BitSummit 2014, we know for sure that Azure Striker Gunvolt, Inafune's other Mega Man game is hitting the 3DS this summer.
That's starting to become a bit more real, as Inti Creates has launched an English version of a Gunvolt site, complete with character bios and some information, as well as screenshots. The site has been having some traffic issues as of this morning, so stay tuned if it doesn't work for you at the moment.
Mario Golf: World Tour features four player multiplayer via online, or local play with just a single cartridge. As it should, but you know the best part of all this? Everyone is playing simultaneously. You don't have to wait...
In the middle of last year Nintendo announced it would try out the whole free-to-play scheme with Steel Diver, to the collective sighs of relief from various Nintendo series fans. Now we have details on just how that pricing model is going to work, and it's a bit of an odd one.
I also got to play the new Steel Diver: Sub Wars, which is dramatically different from its 2D predecessor. This time around, it's fully 3D ship warfare with 4 versus 4 multiplayer.
Leave it to Nintendo to make "free to play" weird.
This time, thankfully, it's my kind of weird. Rusty's Real Deal Baseball is not a baseball game. Rather, it's a compilation of baseball-themed minigames. There's a hitting minigame, for example. Perched at home with a bat, you eye a pitching machine at the slab. Then it erupts from the ground and you find that it is a man in a suit with a pitching machine for a head that pitches you the balls to hit with his man arms.
Also, there's a dog whose wife left him and you have to haggle with him to buy more minigames with real world money.
Aban Hawkins & the 1000 Spikes was a great concept. It launched way back in 2011 on the Xbox Live Indie store for a whole dollar, and remains one of the best games on the marketplace to this day. But the folks over at Nicalis knew that it was meant for something greater -- enter 1001 Spikes.
This confusingly named follow-up is set to rock on the Wii U, 3DS, Vita, and PS4 sometime this year, and if what I've played of an updated version is any indication, it's worth the wait.