Ultra Street Fighter IV is still getting updated, and the newest mode to hit the game will be the Omega Mode. Capcom notes that this severely mixes up character's normal and special moves. Characters will play differentl...
Celebrate the launch of the Terra Battle Download Starter campaign by following them on Twitter to receive 5 Energy to get a jumpstart once the game launches. Developed by the legendary Final Fantasy creator, Hironobu Sakaguchi, Terra Battle launches in October..
Here's a full playthrough of the second Mighty No. 9 beta stage by Chris Carter
The second Mighty No. 9 beta stage focuses on the female No. 2 boss, who is a master of ice and water. In addition to my playthrough of the first stage here, you can also get a better look at the next phase of the beta above in my second playthrough.
I actually liked this level a bit more. While the first stage (No. 5) was a standard romp throughout, I like how No. 2's level mixed things up with a water section as well as an ice portion, and seeing the fire-based No. 1 in the background was a little more interesting than No. 2's appearance in the original beta stage.
My main concern at this point is the art direction, which can look a bit drab in terms of the level design (the two are very similar) and the enemy models themselves, despite the fact that they have great base mechanics. Since this is a beta the full version will no doubt have a bit more flair, but how much flair is yet to be seen.
Some time ago the Mighty No. 9 beta hit Steam. It consisted of one level, and the developers weren't sure if they were going to add anything more to it. Well that day has come, so boot up your game and you'll find yet a...
In case you have not yet heard, the full, interactive skill trees for all four of the Vault Hunters in the upcoming Borderlands: The Pre-Sequel have been released for public consumption.
Some of the mathematics governing the skill trees has been tweaked for the Pre-Sequel, so in contrast with Borderlands 2, these new Vault Hunters will be able to reach the end of two of their three skill trees before hitting the initial level cap of 50.
Most people looking forward to the title had already decided on which character to main, but now we can all make more educated decisions. In my case, I am sure I will eventually play them all. So after reading every skill carefully, imagining how it will all play out on the battlefield, and spending far too much time tweaking skill points, I have come up with proposed builds for how I expect to play each of the new characters.
If you're looking to play Destiny this weekend, you can take part in a limited time multiplayer playlist in The Crucible called "Combined Arms." It basically features increased heavy ammo drops as well as extra vehicles....
My time with Resident Evil: Revelations 2 at Tokyo Game Show was brief -- maybe 20 minutes if we're being generous. Swiftly dumped into the beginning of the game, I was left to try to unravel the mystery of what exactly was happening, an inquiry that went unsolved. It was predictable, though. There's a lot of story to tell over Revelations 2's month-long release of four installments in early 2015; they're not going to clue me in right from the get-go.
What I do know is that I woke up in a jail cell as Claire Redfield, the action protagonist of Revelations 2. She handles all the shooty/stabby parts, and her cohort Moira Burton handles all the investigation bits. Moira was similarly imprisoned close by, until I used Claire to free her. From then on, the two could be switched on-the-fly with a simple press of a button.
Seeing as it was the beginning of the game, this is where Revelations 2 did its best to acclimate players with the simpler mechanics. Here's a knife, stab stuff with it; here's a gun, it's used for shooting bad people. That sort of thing. After teaching me how to push shelving, a zombie burst through the other side, imploring me to punch him with my knife in his big dumb face.
Snow isn't a common theme with the Souls series, so it's interesting that the upcoming Dark Souls II DLC Crown of the Ivory King will take place on an icy tundra. This new batch of screens looks suitably dreary...
With coverage ramping up for Borderlands: The Pre-Sequel leading up to its release in less than a month, several commenters have expressed confusion on what role this game is supposed to fill. To help demonstrate everything ...
Disney Infinity was quite the ambitious project, but it fell flat in a few key areas. This was mostly due to a lack of even game worlds, with a few of the universes overshadowing others that felt more rushed. The other aspect of the game that didn't fully deliver was the Toy Box mode -- a take on LittleBigPlanet's "create your own" levels mechanic.
With Disney Infinity 2.0, Avalanche Software is poised to rectify both of those issues, combined with free reign of the Marvel license. While 2.0 is still primarily targeted towards the younger audience, the overall package is much more enticing the second time around.
We're marching ever closer to the release of The Evil Within, which is headed to a retailer near you October 14. Bethesda's latest horror IP is shown off in the latest trailer here, straight out of TGS 2014. If you've been t...
[Screenshots shown here are not the PlayStation 3 or Xbox 360 versions.]
The marketing for Destiny would have you believe that the only place it makes an appearance is on the PlayStation 4. But no, it certainly made its way to Xbox One, Xbox 360, and PlayStation 3. The latter of the three, specifically, are particularly surprising. Of course, Destiny was announced before the now current-gen consoles were even announced, so Bungie made due on its original announcement to bring their new shooter to last-gen systems.
You already know our thoughts on Destiny, and now you're not sure whether or not the PS4 or Xbox One versions are truly worth it over the PS3 or Xbox 360. After spending some time with both the PS3 and PS4 versions myself, the technical disparity between the generations has finally become quite apparent.
Survivor Mode in Alien: Isolation, as described here in this video and further detailed in Steven's hands-on coverage, sounds cool. You'll have to complete certain objectives on a timer while being hunted, and factors like w...
I've come down with a bad case of Dumpster Mono, and Max Scoville is terrified of germs, so he made me stay home so he could play Destiny and call it 'work'. But, without my responsible guidance, he got tricked into playing co-op with a man named Steve, who he thought he knew, but turned out to be a complete internet stranger. That doesn't stop Max from missing a lot of shots, and misreading pertinent information.
Now through September 30, Xbox Live Gold subscribers can downloadHalo: Reach for free through Microsoft's Games with Gold program. And those of you with an Xbox One still have the rest of the month to nab the excellent Super Time Force. Just putting that out there.
Reach has the distinction of being the last Halo game I was even moderately into, though my memory of it is mostly hazy. I do recall struggling quite a bit toward the end of the game. Funny how of all the things I could remember about my playthrough, it ends up being the painful part.
It's been a small journey reviewing Destiny, but now I've experienced every facet of the game and I'm ready to make my decision. As mentioned previously, the story and setting leave a lot to be desired, but the gunplay is very sound, and the PVP element reminds me of some of my favorite shooters, filled with tons of exciting moments.
But even after digging into the nitty-gritty, the endgame structure is rigid and has too many problems at the current moment to warrant a full recommendation.
Today the first six-person raid opened up in Destiny -- the Vault of Glass. It's one of the events in the game that has no matchmaking function, so you'll have to use any number of third party tools to find friends, or d...