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Watch Dogs photo
Watch Dogs

Watch Dogs changed Ubisoft's approach to showing pre-release games


Needs to be playable on target machine
Jul 06
// Brett Makedonski
The Watch Dogs Ubisoft debuted at E3 2012 was different than the Watch Dogs Ubisoft released in 2014. The game had the same dystopian premise, but it just didn't look as impressive. Everything that had people excited for a wo...
Watch Dogs 2 photo
Watch Dogs 2

Watch Dogs 2 is real according to a Ubisoft employee


Better keep that CV on a tighter leash
Apr 30
// Laura Kate Dale
Watch Dogs 2 is deep into development. Well, either that or someone was lying to potential employers about being the game's senior gameplay programmer. Julien Risse, who works for Ubisoft in Paris, had Watch Dogs 2 listed on ...

How did Destructoid's most anticipated games of 2014 come out?

Dec 15 // Steven Hansen
Brett Makedonski, Tom Clancy's The Division HAHAHA, I said I wanted The Division? God, early 2014 me was dumb. Let's revisit that in 2018. For now, let's pretend I said my most anticipated game was Valiant Hearts. Wow, was I ever spot-on with that one. It's one of the most important war games ever, and my hands-down pick for game of the year in 2014. Golly, I'm super good at picking these. Darren Nakamura, Starbound Going back and reading about Starbound being my most anticipated game of 2014 almost makes me a little bit sad. The game is still great, and the team at Chucklefish has been doing a fine job providing constant updates on its progress toward official release, but at some point my interest in keeping up with the minutiae just dropped off. I am still utterly fascinated by the concept, and I could still see myself losing hours to it if I started it up, but at this point I just want to wait until the final release so I can experience the universe it has to offer to its fullest. I am not even sure if the final release is scheduled for 2014 any more. Wake me up when it's ready. Until then, I can't dedicate my attention to it as much as I used to want to. It's not you, Starbound; it's me. Jordan Devore, Yoshi's Woolly World Unsurprisingly, my choice, Yarn Yoshi, didn't come out this year. Good-feels take a long time to make. But it did get a new name and a stage in Super Smash Bros. for Wii U. Having revisited the E3 trailer for Yoshi's Woolly World just now, yep, it's still my most anticipated game. Josh Tolentino, Watch Dogs Well, that was kind of a wash, wasn't it? Watch Dogs wasn't terrible, certainly, but it didn't set the world on fire like Ubisoft was hoping. Hell, I haven't even finished the story campaign yet, and the name "Aiden Pearce" is already a punchline in my mind. That said, the most intriguing parts of Watch Dogs' setup, namely its shared-world competitive multiplayer, did hold up to an extent. It's a real rush whenever someone invades my game, or I invade theirs, and there's nothing quite like pulling off a perfect one of the little cat-and-mouse hunts that come from the Online Hacking mode, or acting like a proper NPC to accomplish Online Tailing. If there's one positive that Watch_Dogs  may be able to leave in its legacy, it's that its best concepts may at some point come in to populate future, possibly better, Ubisoft games, because that's just how they tend to do things these days. Jonathan Holmes, Cat Girl Without Salad I have pestered WayForward about the missed release date of Cat Girl Without Salad for the past year. I have asked them questions like, "Why did you lie to me?" and "Do you enjoy making people feel glad only so that you can later make them feel sad?" In response, WayForward has said things that I can not tell you.  Cat Girl Without Salad is my most anticipated game of 2015.  Abel Girmay, Destiny So when we did the "Most Anticipated of 2014" list, I picked Infamous: Second Son as my most anticipated because Brett Z beat me to it when he called dibs on Destiny. Not knocking Second Son of course, it's just really difficult to talk about how a game turned out when you only manage to work through the first two hours. What I did play a lot of, though, was Destiny. Oh boy. What's left to say of this game that hasn't been already between all the reviews, Reddit posts, and parody Twitter accounts. Destiny was not a terrible game of course, but it was a deeply flawed one. Where we were promised a rich lore, we got 343 Dinkle Spark talking through a nonsensical narrative. Where we were told each weapon and armor piece would have a unique player story behind them, we got the endless grind for Strange Coins, hoping that Xur would have something good for our class. The latter touches on my biggest issue with Destiny, the endgame. Amidst promises of "the real game" starting after level 20, all that was waiting was a hamster wheel loop of grinding through the same missions, praying for that one good drop. Destiny has no postgame, just a grind that demands more than most modern MMOs, and no content to make the grind make it feel like anything but. I pushed my Warlock to level 25 and my Titan to 22, so it's not as if I didn't give Destiny a chance. Looking back at it, I just wish I would have given Second Son some of that time. Chris Carter, Dark Souls II The anticipated follow-up to From Software's Souls legacy was pretty much everything I wanted. While there were a few nasty tricks like tracking on some bosses, the actual environments were true to the series and, as always, the combat and itemization aspects were incredibly deep. There are too many memorable zones to count, and I can still map them out in my head as I type this. The new directors  Shibuya and Tanimura did right by Miyazaki, and even the three DLC bits were good in their own way. While I'm expecting a bit more variety from the next chapter, I'm happy to add Dark Souls II to my replay list for years to come right alongside of the other two Souls brothers. Steven Hansen, Gravity Rush 2 Not a damn word. Not a even a, "hey, how's it going?" phone call all year. I joked about waiting on word from Gravity Rush 2 to save a middling E3 (eventually saved by Metal Gear footage and Alien gameplay). I was actually let down to see nothing at Tokyo Game Show 2014 (it was announced at TGS 2013). By the time PlayStation Experience happened, I stopped getting even mild hope up.  There is a pulse. A mild blip of "this game is still being developed." Gravity Rush 2 is the fluttering eyelids of a comatose system and with last week's reassurance comes a doctor telling you, "don't get your hopes up yet," we don't know when it'll come out of this. Could be years. RIP PlayStation Vita.   -- I guess the good thing is that we can recycle half of last year's entries for "Most Anticipated Games of 2015" next month.  What were you looking forward to in 2014? Did it actually come out? Was it everything you ever wanted, setting your heart a flutter? Are you now planning the perfect Roadhouse theme wedding with it? Just make sure you do not tell me what you're anticipating in 2015. I will upload another post for you to do that in. Please understand.  
Anticipated retrospective photo
Mostly they didn't come out at all!
Want to feel old? January 2014 was just about one year ago. That's one whole season of a TV show or a complete Earth's orbit around the sun. Way back then--I can hardly remember it in the shadow of the god awful year--the Des...

Watch Dogs Wii U photo
Watch Dogs Wii U

Watch Dogs comes to Wii U tomorrow with some of the DLC


No 'Bad Blood'
Nov 17
// Steven Hansen
Kind of ironic that after months of delays, Watch Underscore Dogs is finally coming to Wii U with no "Bad Blood," am I right folks?  Ubisoft's open world trench coater and the last M-rated game it will release for t...

Watch Dogs photo
Watch Dogs

Watch Dogs on Wii U will not have any DLC


Are you serious?
Sep 25
// Chris Carter
After months of waiting, after delay upon delay, Ubisoft will be giving Wii U owners nothing to be excited about when they pick up their version of Watch Dogs in November. According to the official Twitter account for the gam...

Watch Dogs: Bad Blood goes punk, features co-op play and new modes

Sep 15 // Alessandro Fillari
Watch Dogs: Bad Blood (PlayStation 3, PlayStation 4 [previewed], PC, Xbox 360, Xbox One, Wii U)Developer: Ubisoft MontrealPublisher: UbisoftRelease Date: September 23, 2014 (Season Pass) / September 30, 2014 (Retail) Set a few months after the end of the main campaign, players take on the role of Raymond "T-Bone" Kenney, a fellow hacker who helped Aiden Pearce during his fight against Blume Corporation. As he tries to tie-up loose ends before leaving Chicago for good, T-Bone encounters an old acquaintance that needs his help -- not wanting to leave him hanging, he must once again take on the Blume Corporation, while trying to cover his tracks and get out of the game in one piece. First and foremost, anyone expecting a Blood Dragon style addition to the main game will be disappointed. Bad Blood serves as an epilogue to the main story of Watch Dogs, tying up loose ends and showing what became of the main characters after Aiden Pearce succeeded in getting his revenge. Don't expect a tongue-in-cheek and self-aware title here, this is still Watch Dogs. With that said, Bad Blood seems to have a lot more fun with the material, opting to go with more of a punk take on the computer hacker, rather than a brooding and oh so serious anti-hero. T-Bone is a really fun character to play as -- he'll offer witty banter and show sass to the other characters, all the while using bizarre gadgets and tricks to take down the competition. Basically, he's the exact opposite of Aiden. Speaking with Project Manager David Thériault and Senior Game Designer Aurélien Chiron, the developers at Ubisoft wanted to keep the core of the Watch Dogs experience the same, while at the same time adding a shift in tone and new gameplay tweaks. "It's great to come back and show something new for fans," said Thériault. "We feel it will bring a lot of freshness and newness to the franchise." Much like Aiden, T-Bone possesses the tools to hack into Chicago's computer network to manipulate the city's installations to his whim. He'll have to use these tricks, along with some heavy firepower and cunning to overcome the many enemies that are out to get him and his allies. Unlike the other hacker, T-Bone has got some unique tricks up his sleeve. The veteran hacker can bring his customized R/C car Eugene out into the field, which has a taser and access to the same hacking abilities. Eugene can enter smalls spaces and avoid the sights of guards to complete tasks too difficult by traditional means. Of course, since the game is still set in Chicago, many players will likely feel at home when starting Bad Blood. However, the developers hope to switch things up by adding in a few surprises. "While it is still set in Chicago, we added in a lot of new locations that the player hasn't seen in Watch Dogs," said Aurélien while discussing the new content. "In these new locations, we play with the space much more. In terms of tools, you can use Eugene, which allows you to sneak past enemies and in tight spaces to accomplish goals." In order to spice up the side-content, the developers opted to create a brand new series of side-missions called Street Sweep. After a certain point in the game's story, T-Bone will make contact with an ally in the Chicago Police Department who has a whole stack full of case files that need solving. In addition to the existing side content, these new missions allow T-Bone to level up, acquire currency to upgrade his gear and buy new costumes, and help clean the streets of Chicago to boost his reputation. Think Person of Interest, but with a main character that wields a giant wretch and an all-purpose smartphone as his weapons of choice. "We wanted to add more variety to the side-content, and we wanted to add more objectives to the types of missions and places, and with Street Sweep we now have endless missions available for players," said Aurélien while elaborating on the new Street Sweep missions. "The goal was to never have two missions that are the same, they are all generated but they are never the same. With the Street Sweep, players can enjoy the side-missions as much as they want." Moreover, the Street Sweep missions can also be played in Watch Dogs' brand new co-op mode. Much like the existing online mode, players can seamlessly enter or have another player join their game where you can take down gangs and rival hackers. The co-op play offers an interesting change of pace from the existing multiplayer mode. Instead of being constantly cautious of anyone entering your game, you can now have a buddy with you helping out. It makes you wonder why they didn't include something like this in the first place. With that said, and being totally honest, I didn't really see much difference between the Street Sweeps and regular side-missions. Especially since they're in mostly the same urban and outdoor environments in and around Chicago. The added story for the Street Sweep, with the female police detective and T-Bone brought some charm to the missions, but I found myself mostly doing the same shoot or hack X while avoiding everyone else missions. It felt repetitive, but the solid shooting mechanics and combined with the hacking gameplay still kept things entertaining. Granted this was still pretty early on in the game. So perhaps once you progress further, we'll hopefully see just how much different things can get -- I really do like the idea of a randomized mission system. But in any case, I rather enjoyed myself with Watch Dogs: Bad Blood. While it seems to be sticking very closely with the same formula from the main game, for better or worse, I found T-Bone to be much more of an interesting character to play as than Pearce. Perhaps it's because he's got a serious set of dreadlocks and a heavy melee weapon, which definitely sets himself apart from Aiden. I feel the change in tone, making it a little more fun and cool, can do a lot to set itself apart from the main campaign. T-Bone was a fun character to play as, and I'm looking forward to going back in seeing where his trek through Chicago will take him. Bad Blood will be available for Season Pass holders on September 23, a full week earlier before it will be available for all on September 30 -- with the release of the Wii U version coming sometime later.
Watch Dogs photo
Hack the planet....again
Say what you will about Ubisoft, but they've got a knack for trying something a little different for their DLC offerings. After the incredibly successful launch of Watch Dogs back in May, it seemed like they've been biding th...

Watch Dogs photo
Watch Dogs

Watch Dogs for Wii U now has a potential release date (Update)


Thanks Ubisoft Mexico
Sep 10
// Chris Carter
[Update: Ubisoft has confirmed to Destructoid that Watch Dogs will be available on Wii U on November 18.] I know a number of people are still patiently waiting for Watch Dogs to hit the Wii U before they play it. Ye...
Watch Dogs photo
Watch Dogs

Watch Dogs: Bad Blood stars a different playable character


Well, two, if you count the RC toy car
Sep 03
// Jordan Devore
Really? No one -- not even the guard with his gun already drawn -- noticed that noisy remote-controlled toy car with the bomb strapped to it? I guess folks playing the Watch Dogs DLC should use it and nothing else if it's re...
Wii U photo
Wii U

Watch Dogs will be Ubisoft's final M-rated Wii U game


Wii U owners aren't buying Assassin's Creed, says CEO
Aug 19
// Jordan Devore
Ubisoft CEO Yves Guillemot has spoken with Game Informer about what Wii U owners can expect to see from the company, and it's going to be more family-oriented games. Those sell well enough with that audience, while, unsurpris...
Watch Dogs DLC photo
Watch Dogs DLC

Watch Dog's DLC may go clean up New Jersey


Or make a bigger mess
Jul 30
// Brett Makedonski
While Watch Dogs' campaign focused on the connected city of Chicago, the post-release content may set its sights on the east coast. That is, if a social media tease turns out to hold any weight. The Watch Dogs Twitter ac...
BioShock photo
BioShock

These PlayStation demakes transport you to a simpler time


Someone get these artists jobs in the industry, y'all
Jul 23
// Brittany Vincent
It's never been all about the graphics for me. I can appreciate slick environments and the ability to watch sweat roll down my rugged protagonist's brow. But truth be told, I've always had a thing for PlayStation-era graphics...
Ubisoft sales photo
Ubisoft sales

Watch Dogs underscored a record first quarter for Ubisoft


Digital segment grew too
Jul 10
// Brett Makedonski
Ubisoft set lofty predictions for its 2014 fiscal year first-quarter performance, and then it blew right by them. Estimating €310 million (approximately $422 million) in sales, the publisher reported first-quarter s...
Watch Dogs photo
Watch Dogs

New Watch Dogs single-player content came out yesterday, if you're into that


Check out this bevy of additional stuff to do
Jul 02
// Brittany Vincent
Oh hey, everyone. New Watch Dogs content. The newly-released DLC package includes three new single-player missions and two new weapons, perks, and additional outfits. The first new missions will deal with Aiden Pearce infiltr...
Watch Dogs photo
Watch Dogs

The Art of Watch Dogs nails the modern cyberpunk aesthetic


Ubisoft's controversial open-world hacking game gets a beautiful art book
Jun 30
// Alasdair Duncan
For all the controversy over its graphical quality, Ubisoft's Watch Dogs had a compelling open-world version of Chicago to explore. As Chris Carter pointed out in his review, the visuals rarely meet the quality set by GTA V b...
TF2 photo
TF2

Watch Dogs is better with Team Fortress 2 characters


Hat_Dogs
Jun 25
// Jordan Devore
STBlackST did a terrific job with this Team Fortress 2 short, Hat_Dogs. It's a riff on Watch Dogs' "hack everything" mentality using characters we actually like. Impressive, and -- with the inclusion of that bread line -- timely.

Contest: Win The Art of Watch Dogs!

Jun 23 // mrandydixon
From the publisher: In today's hyper-connected world, Chicago has the country's most advanced computer system, known as the CtOS. Concept art and sketches show how the developers designed a living, breathing and "hack-able" cityscape. This book will focus on Aiden Pearce, his allies and enemies, building a new Chicago, and the design of the tech and gadgetry to hack and control CtOS.
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Games are art
Our friends at Titan Books have given us three copies of The Art of Watch Dogs to hand out to lucky Dtoiders! This hefty hardcover features extensive concept art and detailed creator commentary, which will take you inside Wat...

Watch Dogs photo
Watch Dogs

Ubisoft comments on Watch Dogs' unused graphics settings


I don't know who's buying this justification, though
Jun 20
// Jordan Devore
Modders have found settings in Watch Dogs' files that can be enabled to make the game look better and, in some cases, even improve performance. What's the deal with that? "The dev team is completely dedicated to getting the m...
Watch Dogs photo
Watch Dogs

Watch Dogs patch releasing shortly on all consoles and PC versions


It probably still won't look like the E3 build, though
Jun 19
// Brittany Vincent
Hey, guys! We've got some more Watch Dogs news! I know how much you all love that, but hear me out. There's a new patch coming for all platforms. That means PS4, PS3, PC, Xbox One, and Xbox 360. The patch is being rolled out ...
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Coming to you from my living room
Here's some very flaccid news in the wake of E3 -- Destiny's Alpha is over, with a Beta next month. The game'll be a Sony exclusive in Japan. The new dude from Halo 5: Guardians has been named Agent Locke, and he'll be i...

May NPD photo
May NPD

Watch Dogs, PS4 top May software and hardware sales


...in the United States, at retail
Jun 17
// Steven Hansen
The PlayStation 4 was once again the top selling console in May of 2014, though we haven't had a specific sales numbers update from anyone in a while. As for software, Ubisoft's day-one sales record holder Watch Dogs, re...
Watch Dogs photo
Watch Dogs

Watch Dogs' E3 2012 graphical effects discovered in the PC version


So, mod tools are still an amazing thing
Jun 16
// Abel Girmay
With nearly a month past release, it's safe to say the internet rage surrounding Watch Dogs' visual fidelity has largely passed. Still, fans have found ways to mod the PC version to look better, and not with the usual assortm...
Watch Dogs photo
Watch Dogs

Watch Dogs Easter egg shows what a spying Kinect might look like


My tin foil hat told me it already does watch us
Jun 06
// Abel Girmay
Remember when everyone was mad at the idea of a game console that comes with an always on, always watching and listening camera? Well thanks to this Watch Dogs easter egg, we have a nice visual representation of what the NSA...
Watch Dogs photo
Watch Dogs

The first Watch Dogs DLC is a digital trip


Trips are the best part of the game
Jun 06
// Chris Carter
Watch Dogs has a season pass, because of course it does, and the first DLC is out this week. Thankfully, it actually sounds pretty cool. Throughout the course of the game you can play these wacky minigames called "digita...
Watch Bugs photo
Watch Bugs

uPlay bug blocking some people from playing Watch Dogs


Watch Bugs
Jun 04
// Steven Hansen
A lot of people are having trouble watching dogs and it seems to have to do with redeeming uPlay content. After doing so, users on PC, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One have been getting stuck on the title s...
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This is an extra weird one
Here on Farts 'N' Crafts, we tackle a lot of hard-hitting issues. And by hard-hitting issues, I specifically mean "bodily fluids," which is almost ironic considering the show's title. We've done dog feces, we've gone hedgeho...

Watch Dogs photo
Watch Dogs

Watch Dogs sold four million copies in its first week


Prepare for sequels
Jun 03
// Jordan Devore
Ubisoft had high hopes for Watch Dogs and it turns out they were warranted. The game had a record-breaking first 24 hours for the company, but that was just the beginning. At four million copies sold during its first week of ...
Watch Dogs photo
Watch Dogs

Hey, you got your Assassin's Creed in my Watch Dogs!


I think I'd rather just have a Reese's cup
Jun 02
// Brittany Vincent
Wait, you mean Watch Dogs isn't simply an extension of Assassin's Creed? I kid, I kid. It appears that Olivier Garneau, CEO of Abstergo Entertainment (as seen in Assassin's Creed IV: Black Flag) is actually in Watch Dogs in t...

Reviews In Review: Watch Dogs, Monochroma, Wolf Among Us

Jun 01 // Ben Pack
World End Economica Episode 1 (PC)Developer: Spicy TailsPublisher: Sekai ProjectRelease: May 5, 2014MRSP: $12.99 World End Economica has so much going for it: an interesting premise, a protagonist with an actual design and personality (even if it is a little rotten) and the opportunity to capitalize on a business rarely (if ever) explored in video games: stock trading. Unfortunately, it squanders the opportunity to capitalize on these great bullet points and winds up a generic, muddled mess of pacing issues, bland dialogue, and characters too difficult to connect with. Verdict: 4/10 - Read the full World End Economica Episode 1 review  Watch Dogs (PC, PS3, PS4, Wii U, Xbox 360, Xbox One [reviewed])Developer: Ubisoft MontrealPublisher: UbisoftRelease: May 27, 2014 / TBA 2014 (Wii U)MRSP: $59.99 Despite the fact that Watch Dogs hasn't made any meaningful impact on the genre, I found myself having a ton of fun with it. Between the deep levels of customization and the sheer breadth of content, there's no shortage of things to do. If Ubisoft can take the game's core fun factor and marry it with an actual "next-gen" experience the next time around, they'll have something truly special. Verdict: 8/10 - Read the full Watch Dogs review The Wolf Among Us: In Sheep's Clothing (iOS, Mac, PC [reviewed], PlayStation 3, Xbox 360)Developer: Telltale GamesPublisher: Telltale GamesRelease: May 27, 2014 (PC, PS3, Xbox 360) / TBA (iOS)MSRP: $4.99 (Each Episode) Having said that, Wolf Among Us continues to wow me with all of the details therein. From the Little Old Lady who lived in a shoe in a random painting to Curds and Whey in a jar, there's lots of lore building, and all it makes me want to do is read the comics proper. While The Walking Dead always feels like more of a micro-tale with each individual group, Wolf Among Us feels like something greater, and bigger than Telltale -- and that's a good thing. Verdict: 7.5/10 - Read the full The Wolf Among Us: In Sheep's Clothing review Monochroma (Linux, Mac, PC [reviewed])Developer: Nowhere StudiosPublisher: Nowhere StudiosReleased: May 28, 2014MSRP: $19.99Rig: AMD Phenom II X2 555 @ 3.2 GHz, with 4GB of RAM, ATI Radeon HD 5700, Windows 7 64-bit The narrative itself is generally engaging overall, but it suffers from a few holes. Aside from being told that the little brother is in fact the protagonist's little brother, the player is given no intrinsic reason to want to help him, and in fact, the player can grow to resent the character. Otherwise, there is not a good reason given that the two brothers decide to walk to the city and infiltrate a corporation instead of staying home and calling for medical help. Verdict: 4/10 - Read the full Monochroma review Worms Battlegrounds (PS4, Xbox One [reviewed])Developer: Team17Publisher: Team17Released: May 27, 2014MSRP: $24.99 Like most Worms games, you'll need other people to play with or risk monotony. Enemy AI still isn't the sharpest tool in the shed even this far in the game, and they can take far too long between turns, leading to boredom. Given the price tag of $25, it's perfect for those of you who haven't played a Worms game in years and have the itch. But if you've been playing along for the past few years, you might be able to skip this slightly upgraded collective of recent entries -- unless you're a fanatic, of course. Verdict: 7.5/10 - Read the full Worms Battlegrounds review  
REVIEWS! photo
Plus World End Economica
Reviewer? I hardly know her! This week's reviews in review goes out to Steven Hansen. Check out the video and all the reviews below.

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Weekend Playlist: Watch Dogs Kart


KK Slidin'
May 31
// GRIMECRAFT
This week two of the most anticipated games of the year released. I was personally baffled by the mess of licensed music included in Watch Dogs, so much so that I decided to just turn the radio off for good. Mario Kart 8&nbs...
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Watch Dogs PR stunt brings the bomb squad out


I like turtles
May 28
// Abel Girmay
Between sending brass knuckles for the Godfather II release, sending out $300 checks to represent greed for Dante's Inferno, and sending copies of Mass Effect 3 into space, you have to wonder how fun the world of games PR can...

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