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ubisoft

The Division has unexpected accoutrements on PC

Jan 23 // Zack Furniss
If you wish, you can also switch back and forth between the controller and keyboard without any re-calibration. Text chat also allows for communication between players if you don't want to role-play like the actors in the game's initial announcement. All of these little things sound like basic features in an MMO, but they're usually forgotten in multi-platform titles, and it's great to see them incorporated here. Of course, you can make it look real purdy, too. The Division supports multiple video cards, 4K resolution, unlocked frame rate, HBAO+, and three monitors. I played it on two, and dealt with an amusing problem where my aiming reticle was between the two monitors whenever I used a scope, so I became the most useless sniper ever. Other than that, the PC version ran flawlessly, and the extra frame rate afforded by the more powerful hardware gave the game a punchier feel. The only downside is that there will be no mod support. The team told me "Since The Division is an online, open-world action-RPG, its genre makes modding support technically challenging." We'll see what crafty players can come up with. Tom Clancy's The Division is planned for release on March 8, 2016.
Tom Clancy's The Division photo
Thank goodness for a good inventory
A couple weeks back, I went to a Ubisoft event to play Tom Clancy's The Division. You can find my overall impressions here (Choice quote: "There are quite a few options that assist in your eradication of the homeless and dise...

Tom Clancy's The Division photo
Tom Clancy's The Division

You'll be able to preload The Division beta 48 hours in advance


Love this feature
Jan 21
// Chris Carter
When the PC beta for The Division is apparently going to weigh in at 26GB, you'll appreciate the fact that you can preload it. Ubisoft has confirmed that players will be able to preload 48 hours in advance, in fact, so plan a...
The Crew update photo
The Crew update

Oh cool, The Crew now has a photo mode


Plus some new Wild Run stuff
Jan 20
// Jordan Devore
After getting The Crew and its Wild Run expansion on sale a few weeks back, the racing game has slowly become a night-devouring obsession. It has problems, definitely, but I'm loving it as something I can play while listening...
Far Cry Primal trailer photo
Far Cry Primal trailer

Drink eyeballs, get power: Far Cry Primal introduces its main character


Be on the look out for lil dicks
Jan 20
// Steven Hansen
Ubisoft has cut a new trailer for next month's Far Cry Primal, which you can read about in-depth over at Brett's preview from last month. The short of it: Far Cry's wanton violence contextualized in the brutal Stone Age inst...
The Division photo
The Division

New York's hippest borough axed from The Division's launch


[Twirls mustache passive-aggressively]
Jan 18
// Brett Makedonski
Jay-Z's gonna be pissed. Brooklyn goes hard, but not as far as Ubisoft's next Tom Clancy game is concerned. In fact, it doesn't go at all. In an interview with The Examiner, developer Massive Entertainment reveals that t...
Cave photo
Cave

Ubisoft's sending a 'lucky' contest winner to spend the night in a cave


Cave Story
Jan 18
// Brett Makedonski
Good things don't happen in caves. A best-case scenario has some bats buzzing through your hair. A worst-case scenario? Ummm, bears or dragons or satanic cults. OR, satanic bears riding dragons. Yeah, fuck that. Ubisoft wants...
The Division photo
The Division

This is how big the map in The Division is


But is it big enough for you? (TWSS)
Jan 18
// Vikki Blake
If you’d been wondering just how big The Division’s post-apocalyptic world is going to be, I have some news for you. YouTuber Arrekz has shared a new video which details the borders of the shooter’s playgrou...
Gaming News photo
Never a dull moment in gaming!
Keeping up with gaming news can be bloody hard.  In gaming terms, a week is an eternity, so here we are with this handy-dandy breakdown of the past week’s most important, interesting, or downright bizarre gaming ne...

Assassin's Creed photo
Assassin's Creed

The Assassin's Creed movie has wrapped, is actually happening


Set for a December 21, 2016 debut
Jan 16
// Chris Carter
Justin Kurzel, Michael Fassbender, and Marion Cotillard's (the Macbeth Trinity) Assassin's Creed movie has wrapped, as of yesterday. Now the film enters post-production as it gears up for its December 21, 2016 release date. F...
Oh hai doggy! photo
Oh hai doggy!

Look out for this pooping dog in The Division


Times are ruff
Jan 15
// Jordan Devore
I didn't realize The Division had dogs in it, let alone that they would poop (let alone that said poop would look like that). I'm now imagining the conversations that presumably took place at Ubisoft leading up to this idea being formed, pitched, conceptualized, implemented, and refined.
Vivendi photo
Vivendi

Vivendi sells off all remaining stake in Activision Blizzard


Eyes trained on Ubisoft?
Jan 15
// Brett Makedonski
Many in video game circles know Vivendi solely for its role in owning Activision Blizzard in recent years. The timeline of events looks something like this: The French mass media company owned a controlling stake in Activisio...

With a little more time, The Division might be a fun romp with friends

Jan 15 // Zack Furniss
When the abilities work, they bring a satisfying immediacy to the numerous skirmishes you are wont to face. If you time your cooldown to finish right as a boss appears and you can pull out a ballistic shield to charge him with, it's hard not to smile and high five your co-op buddy. From what I was able to see, there's a plethora of mods and perks you can use to modify both these abilities and your agent's stats, which could lead to diverse character builds later on down the line. Combined with the crafting system and customizable weapons (grips, scopes, magazines, the usual), there will be plenty of viable options in your quest to purge New York. Throughout our various missions, we improved the three wings of our own bases of operations: Security, Medical, and Tech. Whether we were scrounging up supplies to bolster these facilities or rescuing more personnel with which to staff them, we ended up earning more perks, mods, and weapons. These missions mostly involved finding an area or killing a target, but they were fun to tackle with newly-made friends. We never had to think too hard about anything, but that's not what this game is about. It's going to scratch that same Destiny itch, where you're comparing stats and finding more efficient ways to run through quests. Here's the main problem: like most Diablo-esque shooters that are thigh-deep in weapon stats, developers tend to use enemy health as their most important slider. If you get a better gun, the guy who's wearing a hoodie and shooting you with an uzi will just have more hitpoints. He's an elite, so be prepared to fill his head with bullets for a good ten minutes before he drops. This is an old problem that you've heard about before. But in a game like The Division that really wants you to buy into a semi-realistic what-if scenario, it's hard to believe that a guy who did enough push-ups to reach level 20 can swallow multiple magazines of ammunition. Yes, AI is hard to improve, but damage sponges aren't fun. This was especially apparent when we skipped to a much later scenario when we had better weaponry and skills. Soldiers that used to fall quickly could now shrug off a hailstorm of metal and fire, yet we seemed to take damage at the same rate as the beginning of the game. It all feels rather Uncharted when you're standing next to a man, firing bullets between his eyes, watching him recoil, righting himself, stepping left, and shooting you some more. Most developers would love to have their game compared to Uncharted, but this aspect isn't a selling point. At the end of the day, I don't expect The Division to set the world on fire, but I didn't expect Destiny to keep growing and become the zeitgeist that it has. Serviceable combat, an encyclopedia worth of customization, and cooperative elements are enough for me to want to jump back in with old friends. With some more fine-tuning, this'll be a good late-night game for you and your pals. Plus, the Dark Zone areas seem promising (Joe said everything I would here). Hopefully, we'll all be able to place turrets when it releases on March 8, 2016.
Tom Clancy's The Division photo
8,000 headshots
A week or so ago I drove through Hell Niño in Los Angeles to get my hands on Tom Clancy's The Division in a 2002 Dodge Neon with bad windshield wipers. Let no one ever deny that I am committed. Alongside Ubisoft reps, ...

The Division photo
The Division

Here's when you can play the next The Division beta


Ubisoft confirms beta testing weekend
Jan 15
// Vikki Blake
Ubisoft has confirmed that The Division’s next beta will start on January 28, 2016. According to a recent tweet, the closed beta test will be available on Xbox One from January 28 and on PC and PlayStation 4 from Januar...
The Division photo
The Division

This new The Division trailer looks incredible


Well, I think it does anyway
Jan 13
// Vikki Blake
After a trailer accidentally went up too early, and then was pulled, and was then mirrored and shared and Streisanded all over the place, Ubisoft has now officially released yesterday’s leaked trailer for The Division. ...

Review: Assassin's Creed Chronicles: India

Jan 12 // Chris Carter
Assassin's Creed Chronicles: India (PC, PS4, Xbox One [reviewed]) Developer: Climax StudiosPublisher: UbisoftReleased: January 12, 2016MSRP: $9.99 In this tale players will assume the role of Arbaaz Mir -- a cocksure assassin who has just stolen the Koh-i-Noor diamond, a Piece of Eden. The year is 1841, and Arbaaz is caught up in your typical Assassin vs. Templar antics in the brand new setting of India. The narrative mostly takes a backseat, with various puzzles and combat (or rather, the option to avoid combat) challenges to face along the way, and little in the form of exposition or world building. It's...serviceable, much like China, in that the story doesn't really leap out of the screen, but it also doesn't get in the way. India keeps inline with China's unique visual style that looks like it could be housed in an art gallery, but with more vibrant hues and beautiful pastels than the last iteration. Often times I'd stop and ogle at the landscape, which is something I rarely do in recent 2D titles -- but then again, Ubisoft usually nails it in that department (Rayman, Child of Light). In case you're wondering, it's still following the same stealth platformer format from China, so don't expect a whole lot. Levels are very linear in nature, even if specific sections do have a number of different solutions (like whistling to distract guards, going around them entirely with the grappling hook, and so on). Once again the actual platforming mechanics are sound, and the "stealth button/run button" format translates unusually well to the 2D plane. That smoothness starts to grate though once you've made your way through similar looking labyrinthine halls, fighting the same types of enemies over and over. [embed]333470:61826:0[/embed] India still discourages combat and proclaims stealth king, which will probably polarize a few of you out there looking for constant fights. The game punishes you with a low health pool and a limited amount of combat tools, so if you are adverse to stealth you may want to sit out for this series. Personally I revel in the ability to not go in guns (or blades) blazing, so the style suit me quite well, especially with the increased emphasis on the grappling hook. Once the story is all said and done there's a New Game Plus, and a "New Game Plus Hard" option to storm through. Thankfully though Ubisoft added in another element to India in the form of challenge rooms, which are basically in the same surrealistic "VR" style as past entries, with time-based objectives to complete. Sure it's the same old song and dance for Assassin's Creed, but it's nice to have something extra to do, even if there's only six of them. Assassin's Creed Chronicles: India, isn't a whole lot different compared to China, which is either a good or a bad thing depending on your prior experience. It sports a slightly less interesting character and setting, but the core experience is replicated, and the addition of a few gameplay tweaks as well as the aforementioned challenge mode ensures that it's on the level. [This review is based on a retail build of the game provided by the publisher.]
Assassin's Creed review photo
Hide and Sikh
When the Chronicles series was announced, my response was mixed. I mean, it's cool that we're getting to see new settings outside of the usual suspect after all, but by that same token, I'd rather see those new areas in a fully-fledged 3D game. These Prince of Persia inspired 2.5D gaidens (including last year's China) are the next best thing though, albeit with some provisos.

For Honor photo
For Honor

For Honor will definitely have a campaign element after complaints to Ubisoft


Rainbow Six
Jan 12
// Chris Carter
For Honor producer Stephane Cardin has provided an update of sorts for the project by way of Ubisoft's YouTube channel, and development seems to be coming along nicely. One big revelation however is that Cardin and his ...
The Division photo
The Division

I think this Division trailer is telling us to not lick our money


You're not my supervisor!
Jan 11
// Brett Makedonski
There's no small irony in Ubisoft, a company that very much likes getting money, releasing a trailer advising of the perils of handling money. Don't handle money, don't lick money, don't eat money. Do you want diseases? 'Cau...
Grand_Theft_Auto photo
Grand_Theft_Auto

This Grand Theft Auto V mod adds in Watch_Dogs' hacking


A better Watch_Dogs than Watch_Dogs
Jan 11
// Joe Parlock
I really liked Watch_Dogs. Sure the graphics weren’t what we were shown at first, Aiden Pearce was an unlikable dick, and it wasn’t the most optimised thing in the world, but I still had a lot of fun hacking an e...
Assassin's Creed photo
Assassin's Creed

Ubisoft provides help for prospective Assassin's Creed cosplayers


Breakdowns of three Chronicles outfits
Jan 08
// Chris Carter
Say what you will about the Assassin's Creed series and Ubisoft's need to annualized it, but one thing's for sure -- the cosplay that's come out of this scene has been pretty awesome. Whether it's the flowing cloaks or t...
Humble photo
Humble

Humble Weekly is all Tom Clancy games, including beta access for The Division


Keeping it Clancy
Jan 07
// Brett Makedonski
A wide assortment of titles is nowhere to be found with this week's Humble Bundle. Instead, Tom Clancy is the name and tactical espionage is the game. It's the game about ten times over, in fact. As a part of the build-up tow...
Rainbow Six Siege photo
Rainbow Six Siege

Rainbow Six Siege is getting better hit registration


Update 1.2 is live on PC
Jan 07
// Jordan Devore
As it stands, Rainbow Six Siege is at the top of my "eventually!" list. While plenty of people seem to be enjoying the game as it stands, I'm fine waiting for Ubisoft to push out more patches. The latest update was released t...
Far Cry Primal photo
Far Cry Primal

Far Cry Primal's PC specs are a wild beast tamed


Not so brutal
Jan 07
// Brett Makedonski
Like its animals that can be turned into tender companions, Far Cry Primal's PC requirements had the opportunity to cause havoc. That has certainly been the case with some recent high-profile games, such as Star Wars Battlefr...
Far Cry Primal co-op photo
Far Cry Primal co-op

Far Cry Primal won't have any co-op


Prehistoric Hurk or we riot
Jan 07
// Nic Rowen
You won't be playing with anyone other than tigers, wolves, and whatever beasts are in Far Cry Primal. Community manager Jason Paradise confirmed on the game's Steam forum that Far Cry Primal is going to be a single...
Assassin's Creed India photo
Assassin's Creed India

[Extremely Simpsons voice] Assassin's Creed Chronicles is going to India!


'Deep dive' trailer
Jan 06
// Steven Hansen
Ubisoft brought the Assassin's Creed Chronicles series back from the brink with recent confirmation for two new entries, India and Russia, that are coming in hot. The former is out next week, January 12, on PC, PS4, and Xbox...
Assassin's Creed Empire photo
Assassin's Creed Empire

Assassin's Creed may be taking a break this year, with an Egypt-set game coming in 2017


An extra year of development is good
Jan 04
// Joe Parlock
Ever since Assassin's Creed II in 2009, Ubisoft's popular stab-'em-up series has seen at least one major release every year. 2014 even saw two games, Rogue and Unity. Critics of the series argue that this relentless release s...
Assassin's Creed photo
Assassin's Creed

All signs point to Assassin's Creed going back to a present-day protagonist


Goodbye, Initiate
Dec 30
// Brett Makedonski
"Hello, Initiate." Those are the opening words to Assassin's Creed Syndicate. "Initiate" is you, the player, as the last several Assassin's Creed games (Black Flag, Rogue, Unity, and Syndicate) have made you the out...
Assassin's Creed photo
Assassin's Creed

The first Assassin's Creed was originally going to have multiplayer


Local co-op mode possibly?
Dec 23
// Joe Parlock
Here’s a fun little bit of game history for you. According to DualShockers, who attended a talk by Julien Merceron in Paris, Assassin’s Creed was originally going to have a multiplayer mode. While this feature was...
The Division photo
The Division

Here's over an hour of The Division gameplay


Better than that Silent Night trailer...
Dec 21
// Joe Parlock
The Division isn’t getting a public beta test until early next year, but there have been some very closed, very NDA’d alpha tests running recently. Here’s some leaked gameplay footage of that alpha thanks t...
Rainbow Six photo
Rainbow Six

Rainbow Six Siege is doing a free weekend on PC


You'll just need a referral code
Dec 18
// Jordan Devore
Ubisoft is holding a free weekend event for Rainbow Six Siege on PC. You'll need to score an access key from a pal (or a friendly stranger) who owns the game, but that shouldn't be hard. Current players can send up to four Si...
The Division photo
The Division

The Division repurposes 'Silent Night' and, wow, is it ever bleak


Bring back the world that we loved
Dec 17
// Brett Makedonski
All is not calm, all is not right. Not in The Division's war-torn city. "Mom and dad died in the blast." "Everything on earth fell apart." That's a big old lump of coal for humanity, eh? "Silent Night" is no stranger to vide...

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