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2:30 PM on 09.12.2014

Gigantic's alpha sign-up is live, you should probably get on that

If you're anxious to get an early start on Motiga's stunning new online team action game Gigantic, then I've got good news for you. The alpha testing phase has begun and the company is actively recruiting play...

Rob Morrow


12:00 PM on 09.12.2014

Blocktacular shooter Minimum leaves Steam Early Access, gets reduced price for launch

Atari and Human Head's MOBA-like third-person shooter Minimum is now out of Early Access, and to celebrate the event, the game's price has been reduced to $4.99 until September 17. New features available at launch inclu...

Rob Morrow



Review: Warframe photo
Review: Warframe
by Chris Carter

Warframe has just released on the Xbox One, and it's undergone some changes since it launched -- mostly good changes, meant to add more content to the game in the form of items and missions.

It still fails in all of the same areas however, mostly its inability to craft an interesting world, and the free-to-play scheme that encourages far too much grinding.

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3:30 PM on 09.03.2014

The Dark Phantom hits up Kickstarter for funding to complete game

The Dark Phantom is a neo-noir comic-book influenced third-person shooter about a man calling himself the "Dark Phantom" as he hunts down criminals across the city. Sound familiar? The Dark Phantom is reminiscent of Rorschac...

Brittany Vincent

2:30 PM on 08.28.2014

Breach & Clear: Deadline coming this fall to Steam Early Access, co-published by Devolver Digital

In a somewhat interesting publishing move, Devolver Digital has announced that it will be teaming up with Gambitious to publish Breach & Clear: Deadline, a post-apocalyptic tactical strategy shooter, based on Gun Media's...

Rob Morrow

4:30 PM on 08.27.2014

Loadout devs tease update 5.0, PvE Campaign beta incoming

Austin-based studio Edge of Reality has just recently announced that a new four-player PvE Campaign beta will be available prior to releasing update 5.0 for its twerktastic free-to-play competitive shooter Loadout....

Rob Morrow

1:15 PM on 08.26.2014

Sunset Overdrive behind the scenes video tells us what we already know

If you're new to this or simply need a refresher course, this Sunset Overdrive video should get you up to speed on all the points that Insomniac Games is looking to hit with its quirky, open-world shooter. Constant move...

Brett Makedonski



Alcohol-fueled benders are the quickest way to traverse Sunset Overdrive photo
Alcohol-fueled benders are the quickest way to traverse Sunset Overdrive
by Brett Makedonski

Go, go, go. Always on the move. That's all that we've seen of Insomniac Games' Sunset Overdrive since its initial 2013 reveal. Seriously, think back. Do you remember seeing any footage of the game where the oddball protagonist isn't running, jumping, or grinding along?

Chances are you haven't, because the developers have built Sunset Overdrive around the notion of motion. Standing still will get you killed, and maybe more criminally, it's just so damn boring. If you're going to let the player build any character they want -- say a cross between an '80s punk rocker and a Cold War-era Russian trooper -- that high-octane approach needs to permeate every aspect of the game, and it begins with the concept of momentum.

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Quantum Break piqued my curiosity, but it still has a lot to prove photo
Quantum Break piqued my curiosity, but it still has a lot to prove
by Brett Makedonski

Remedy Entertainment has made a living by following a tried-and-true formula: take a third-person shooter, support it with a catchy and innovative gameplay mechanic, and wrap it all up with an emphasis on narrative. Max Payne did it with stylish slow-motion dives while slinging bullets with pinpoint precision. Alan Wake used equal parts light and lead to fend off the evil that encapsulated Bright Falls. And, while Quantum Break's Jack Joyce doesn't lend his namesake to a title, he has his own methods to ensure that he'll be a memorable figure.

The difference between those two examples of Remedy's prior works and Quantum Break lies within the fact that the core mechanic of the latter inherently changes the protagonist. In fact, it's sort of what amounts to be a superhero origin story. At Riverport University, a fictional school in the northeastern United States, a time-travel experiment went awry, and as a result, Joyce found himself with the ability to manipulate time. That's all well and good apart from the fact that the failed experiment also tore the fabric of time and the world is coming to an end.

As Joyce tries to find a solution to the impending doomsday, he has two foes to combat -- an evil business enterprise and time itself. Monolith Corporation learned of Joyce's abilities and are looking to capture him to use for its own nefarious purposes. After all, it wouldn't be a videogame mega corporation without some sort of malicious intent. The divide between Joyce's pair of opponents symbolizes the divide that looks to mark the gameplay experience.

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8:00 PM on 08.19.2014

Looks like Resident Evil: Revelations 2 is going to be a thing

A listing for Resident Evil: Revelations 2 has been spotted on Xbox.com. Gamer In A Box discovered a box art image, along with a single screenshot. Capcom has yet to release any news of a new game, but it does make sense that...

Hamza CTZ Aziz

7:56 AM on 08.12.2014

Here's the Quantum Break demo from Microsoft's presser

One of the hands-down biggest hits of Microsoft's press conference at gamescom 2014 was the Quantum Break demo. In case you missed the show, here's the eight-minute demo that played. I could do without all of the third-...

Brett Makedonski





11:15 AM on 08.08.2014

Sleeping Dogs: Definitive Edition coming to PC too, has an odd trailer

Technically, the existence of Sleeping Dogs: Definitive Edition was just a rumor up until now, outed by a telling Amazon listing. Square Enix confirmed everyone's suspicions today by formally announcing the remake and p...

Brett Makedonski

12:15 PM on 08.06.2014

Sleeping Dogs will also be re-released on new consoles

Thus far, the most obvious trend that's accompanied the transition from legacy to current generation consoles is the upgrading and re-release of some of the more recent titles that were only available on PlayStation 3 and Xbo...

Brett Makedonski

7:15 PM on 06.18.2014

Order The Order's two collector's editions

I think we missed these during E3, but Amazon has The Order: 1886 up for sale (listed to come out February 20) with its two distinct  "Collector's" ($80) and "Premium" ($150) editions. So you true, true fans are going to need to double up and knock your mother's ashes off the mantle to make room for two statues. 

Steven Hansen

7:00 PM on 06.16.2014

Rise of the Tomb Raider might be on last-gen consoles too

Lara Croft may have moved onto new and exciting hardware, but that might not mean that she's seen the last of the faithful standbys from yesteryear. It appears as if Rise of the Tomb Raider, the franchise's next installment s...

Brett Makedonski

4:30 PM on 06.13.2014

Watch the debut footage of Nintendo's big new 3DS game Code Name: STEAM

The Code Name: STEAM reveal was an interesting experience. Destructoid's Dale North was on hand at Nintendo’s developer roundtable in Los Angeles Wednesday night, and none of us were sure what he'd see at the...

Kyle MacGregor