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9:45 AM on 08.12.2014

Journey, The Unfinished Swan announced for PS4

After months of whispers, rumors and leaks, Journey and The Unfinished Swan are officially confirmed for PlayStation 4, thatgamecompany and Giant Sparrow revealed today. The enhanced versions are being handled by developers Tricky Pixels and Armature Studio, respectively. Journey and The Unfinished Swan Coming to PS4 [PlayStation Blog]

Kyle MacGregor


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Mistwalker Celebrates Terra Battle's 500K Downloads Milestone

Having now surpassed 500,000 downloads, Terra Battle fans will soon enjoy new characters from the original character and dragon model designer of Panzer Dragoon, Manabu Kusunoki. For more information on upcoming milestones and recently unlocked milestones, please visit Terra Battle's Download Starter.




12:30 PM on 05.27.2014

thatgamecompany raises $7M for next game

Hearing stories about the development of Journey, we're fortunate thatgamecompany was able to pull through and finish the game given its financing woes. At least for the time being, the studio is set -- an additional $7 milli...

Jordan Devore

1:25 PM on 12.17.2013

Smithsonian adds Flower and Halo 2600 to its collection

The Smithsonian American Art Museum has added another two videogames to its ever- expanding collection: thatgamecompany's Flower and Halo 2600, developed by Ed Fries. Whilst Flower had already been showcased at the 2012's Art...

Alasdair Duncan



flOw releasing on PlayStation 4 next week photo
flOw releasing on PlayStation 4 next week
by Conrad Zimmerman

flOw, the first PS3 game released by thatgamecompany, will soon be making its appearance on PlayStation 4. In a post to the PlayStation Blog, Sony Santa Monica producer Eric Fong announced that the title will be available on Tuesday, December 17. Through Cross-Buy, players who have already purchased fl0w on PS3 or PS Vita will be able to download the PS4 version free of charge, while newcomers will be asked to cough up $5.99 for the game.

Oddly, I don't think I actually got around to playing fl0w. I loved Flower (thatgamecompany's second release, which launched with the PS4 console) and I recall that giving me the thought that I should play fl0w, but I was likely then distracted by some other shiny object because I have no recollection of experiencing the game. Is it too late for me? 

Thatgamecompany’s Flow Comes to PS4 Tuesday [PS Blog]

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2:30 PM on 11.13.2013

Flower out now on PS Vita with cross-buy for PS3, PS4

Flower has taken root on PlayStation Vita in North America and is now available for $6.99 via the PlayStation Store. The transcendent environmentalist adventure supports cross-buy across all platforms, and will arri...

Kyle MacGregor

12:00 PM on 11.03.2013

Journey, Unfinished Swan might be coming to PS4 (Update)

[Update: "Lots of people asking so I'll clarify. Was nostalgic playing the PS4 versions of the games so I busted out the PS3 to replay some others," Gary said in a follow-up on Twitter, adding he believes Journ...

Kyle MacGregor

12:30 PM on 10.16.2013

Flower and Sound Shapes are PS4 launch titles

Joining thatgamecompany's zen game Flower on PlayStation 4 -- which will run at a smooth 60 frames per second, in 1080p -- is the studio's earlier work, flOw; Queasy Games' musical platformer Sound Shapes; and one of the earl...

Jordan Devore

4:30 PM on 10.04.2013

Flower on PlayStation 4 runs at 1080p, 60 FPS

Did you know that Flower was coming to PlayStation 4? I guess I did, technically, but I've since completely forgotten -- until now. Sony Santa Monica director of technology Tim Moss has been tweeting about the new version and...

Jordan Devore

7:00 PM on 08.06.2013

'No one is doing what we're doing,' says thatgamecompany

In a New Yorker piece covering Journey, Flower, and Flow developer thatgamecompany, the publication got a few more tidbits out of co-founder Jenova Chen regarding the team's next game. In line with his prior comments about it...

Jordan Devore

11:00 PM on 07.01.2013

New thatgamecompany title will relate to a wider audience

Ah, Journey. I thought I was a total latecomer, having picked it up during a holiday sale late last year -- but thatgamecompany's thoughtful PlayStation 3 game continues to sell well. "We made the money back last year, the...

Jordan Devore

8:00 AM on 06.21.2013

thatgamecompany on post-Journey problems & the future

The practically perfect Journey has received no shortage of compliments, awards and cold, hard sales. The latter, one might expect, should have ensured smooth sailing going forward at thatgamecompany, but according to thatgam...

Steven Hansen





2:45 PM on 06.16.2013

Sup Holmes welcomes that game developer Kellee Santiago

Today on Sup Holmes we are joined by Kellee Santiago, formerly of thatgamecompany and current head of developer relations for Ouya. We'll be talking to Kellee about how she got into development, the formation of thatgamecompa...

Jonathan Holmes

7:30 PM on 06.14.2013

Katamari creator goes indie, joins former Journey devs

Kamatari creator Keita Takahashi is working a new game with Funomena, a fledgling indie studio founded earlier this year by former thatgamecompany developers. Announced at the Horizon conference in Los Angeles yesterday, the ...

Kyle MacGregor

2:45 PM on 04.18.2013

Journey Collector's Edition makes its way to Europe

Journey was the little game that could -- the indie David that took on the triple-A blockbuster Goliaths of the gaming world...and won. It was critically acclaimed, won a plethora of awards, and perhaps most importa...

Raz Rauf

12:30 PM on 04.08.2013

thatgamecompany's new game will 'change the industry'

Asher Vollmer blogged about how he had a hard time leaving thatgamecompany to make his own games. I imagine it couldn't have been easy to step away from such a great game making team, especially after the wild succe...

Dale North

1:30 PM on 04.01.2013

Journey devs cave with 'Rocket Death Match' DLC

On this fine April day, Journey developer thatgamecompany has uploaded an announcement video for a new add-on that seeks to please everyone who didn't enjoy the experimental game. Too little gameplay, you say? Not enough fig...

Jordan Devore