Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


    New     trending       featured       controversial       weirdest       by author       freebies       |       following



7:00 PM on 03.18.2015

Review: Frozen Cortex

Though it may be easy to see Frozen Cortex and immediately dismiss it because it seems to be rooted in American football (the best football), I want to make it clear that no American football or sportz knowledge is neede...

Patrick Hancock



Talk turns technical with Masquerada: Songs and Shadows' Ian Gregory  photo
Talk turns technical with Masquerada: Songs and Shadows' Ian Gregory
by Rob Morrow

While at PAX East, I was fortunate enough to schedule a chat with the co-founder and creative director of Singapore-based Witching Hour Studios, Ian Gregory, to talk about the studio's beautiful upcoming "pause-for-tactics" 2.5D isometric RPG Masquerada: Songs and Shadows, planned for release on PC, Mac, and consoles (TBD) sometime in early 2016.

The game takes place in a Venetian-inspired fantasy city called Ombre, and as it happens, is the only place in the game's world where magic exists. However, discovering and donning rare masks are the key to learning and harnessing that magical power. Gregory describes the mask's function in the game as that of "batteries," storing built-up magical energy to be released in the form of the different classes' skills and abilities.

Players follow the story of Inspettore Cicero Gavar as he returns from exile to solve a kidnapping that, as the game's description states, will  "shake up the foundations of the city." Cicero, your starting character in the game, is a Maestro, a hybrid class that draws from the skills of all three main character classes.

The three main classes available in the game are the Sicario, who fills the role of an assassin; the Pavisierre, the tank in the group; and lastly, the Dirge, a bard-like character who can cast both summons and buffs. Each class will have access to eight to ten different abilities, all of which possess their own skill trees.

view full story + comments


9:00 PM on 02.25.2015

Liege is like chess, but with more face-stabbery

Coda Games' sole developer John Rhee just uploaded a revealing new pre-expo teaser for his Kickstarter-funded SRPG trilogy, Liege. In it, we get to see the most recent gameplay footage of the elegant, turn-based/tactica...

Rob Morrow

12:30 PM on 02.18.2015

Shadowrun Online gets major Early Access update

"Watch your back. Shoot straight. Conserve ammo. And never, ever cut a deal with a dragon." Hoi, Chummers! The eighth Early Access update for Shadowrun Online just went live yesterday and it's a massive one. Major f...

Rob Morrow




Breach & Clear: Deadline is a surprisingly good action-RPG photo
Breach & Clear: Deadline is a surprisingly good action-RPG
by Jason Faulkner

The original Breach & Clear was a tactical strategy title in the vein of the XCOM or Rainbow Six series. It was fairly surprising when its sequel Breach & Clear: Deadline turned out to be an open-world tactical action RPG with zombies, which is probably a new genre and you heard it here first. I was skeptical of the idea at first; I mean tactical and zombie games are usually worlds apart in gameplay style, but after 30 minutes or so of play those fears were laid to rest.

The events of the game take place during an outbreak of "zombies" who are not zombies, but hyper-evolving parasitic worm infested human bodies. You play as a team of highly trained soldiers who make it their mission to protect the remaining humans of Harbor City, and stop the infestation at its source. Plot isn't a strong suit in Deadline, but the execution is quite a bit of fun, and sometimes it's nice to not have to concern yourself with an epic tale.

view full story + comments


1:30 PM on 01.30.2015

Exploring the ghost ships of Screwfly's Deadnaut

Deadnaut is a tactical, squad-based, sci-fi horror affair from Australian developer Screwfly Studios. The title launched on Steam last November and I'm regrettably only getting around to playing it now. Its un...

Rob Morrow

2:00 PM on 01.26.2015

Breach & Clear: Deadline raids Steam Early Access

Mighty Rabbit Studios and Gun Media's top-down tactical thriller, Breach & Clear: Deadline, entered Early Access last week on Steam. After a brief stint in a public pre-alpha, the Gambitious Digital Entertainment&nb...

Rob Morrow

1:00 PM on 01.12.2015

Devolver, Gambitious and the Breach & Clear: Deadline teams WANT YOU

Back in September, I had the chance to check out Mighty Rabbit and Gun Media's latest title Breach & Clear: Deadline in person. If you'd like to read my thoughts on what I saw while there, this should get you back up to s...

Rob Morrow



Crookz brings 1970s style and swagger to heist gameplay photo
Crookz brings 1970s style and swagger to heist gameplay
by Alessandro Fillari

What happened to the style and cleverness that came from heist thrillers? I remember watching films like Ocean's Eleven and Thief, that had little to no action or shooting. But now, these high-pressure and tense moments just seem like over the top spectacles. Due to the success of Grand Theft Auto and Pay Day building entire gameplay scenarios around such high-pressure and intense moments, it's likely that 'heist' is now synonymous with shooting and explosions.

But what about the methodical and low-key approach to pulling off such crazy scores? Well, that's what the developers at Skilltree Studios have in mind for their take on pulling off big scores. With Crookz, they seek to take a different approach to heist gameplay, while doing it in authentic and funky 70's style.

view full story + comments


2:30 PM on 08.28.2014

Breach & Clear: Deadline coming this fall to Steam Early Access, co-published by Devolver Digital

In a somewhat interesting publishing move, Devolver Digital has announced that it will be teaming up with Gambitious to publish Breach & Clear: Deadline, a post-apocalyptic tactical strategy shooter, based on Gun Media's...

Rob Morrow



Crookz puts a '70s heist movie spin on tactical gaming photo
Crookz puts a '70s heist movie spin on tactical gaming
by Dale North

A tactical game with a '70s heist movie theme? Finding something like that at gamescom is about as unlikely as finding a videogame trailer with porn star Ron Jeremy in it. But here we are with both. 

view full story + comments






11:00 PM on 07.04.2014

Journey to Mars with seven other co-op partners in The Red Solstice

The Red Solstice is a tactical cooperative survival game taking place on Mars in a very distant future. It's headed for Steam Early Access on July 10, and will support up to 8-players for co-op modes across randomly generate...

Brittany Vincent



New content first on Xbox One for Tom Clancy's The Division photo
New content first on Xbox One for Tom Clancy's The Division
by Brittany Vincent

Tom Clancy's The Division will see its DLC coming to the Xbox One first. Sorry 'bout that, PC and PlayStation 4 adopters. The upcoming tactical shooter is slated for a 2015 release, and the latest footage out of E3 2014 showcases some interesting moves by other players who can play via mobile devices to control drones to support those on consoles. 

Unfortunately, great voice-acting and role-playing on the part of your friends isn't a safe bet like the E3 footage. You're going to have to supply that on your own, and no one talks like that, honestly. Better recruit some voice actors if you want to replicate that kind of experience at home. 

view full story + comments


12:15 PM on 06.03.2014

Acaratus brings robots onto the tactical RPG battlefield

There is something about turn-based battles on a square grid that always seems to captivate me. Taking that idea out of the generic fantasy setting garners bonus points for me too. Granted, Acaratus is described to take plac...

Darren Nakamura

2:15 PM on 05.06.2014

Tactical RPG Eiyuu Senki is coming to North America and Europe

Cute Japanese tactical RPG/visual novel Eiyuu Senki is coming to the PS3 in both North America and Europe. This was developed by Tenco and published in Japan by MAGES (part of 5pb.Games) last year, and now independent localiz...

Dale North