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Pokemon Rumble World photo
Pokemon Rumble World

Pokemon Rumble World is ditching its F2P scheme with retail release

In Japan
Oct 02
// Chris Carter
Well this is kind of cool. While I thought Pokémon Rumble World was rather fair with its free-to-play scheme, it will be getting a full retail release in Japan on November 19. It'll run you 3,700 yen (roughly $30 ...
One thumb way up! photo
One thumb way up!

Man creates robot to automate 3DS StreetPass so he can eat a sandwich

The future is here
Jul 17
// Jed Whitaker
With over 1,000 puzzle pieces available for the Nintendo 3DS' StreetPass Puzzle Swap game, it takes a considerable amount of time to collect them all. Now one man has invented a robot to automate the process of pre...
Battleground Z photo
Battleground Z

Battleground Z could be a standalone beat-'em-up

Zombie beat-'em-up action
Apr 19
// Darren Nakamura
StreetPass is a strange obsession. Ever since the days of having only Puzzle Swap and Find Mii, I have been fascinated with the functionality. I carry my 3DS around with me everywhere, and when I pull it out of...
Ultimate Angler photo
Ultimate Angler

Ultimate Angler is the new relaxed StreetPass game

Mix bait like a master
Apr 19
// Darren Nakamura
StreetPass is a strange obsession. Ever since the days of having only Puzzle Swap and Find Mii, I have been fascinated with the functionality. I carry my 3DS around with me everywhere, and when I pull it out of my pocket at t...

Ultimate Angler photo
Ultimate Angler

New StreetPass game Ultimate Angler gets dark for a brief moment

Uhh... Can I just go fishing now?
Apr 17
// Darren Nakamura
The two new 3DS StreetPass games came out yesterday. I downloaded them last night but didn't get a chance to play either until this morning. Wanting to start out with the lighthearted fishing game Ultimate Angler before taki...

Review: Pokemon Rumble World

Apr 07 // Chris Carter
Pokémon Rumble World (3DS)Developer: Ambrella, Nintendo SPDPublisher: NintendoReleased: April 8, 2015MSRP: Free Rumble World has a setup that's a bit more endearing than past Rumble titles. In a medieval realm of toys you serve the king, seeking to defeat evil wizards and vagabonds, and of course, catch 'em all for his pleasure -- and by "all," I mean all 719. Your Mii is heavily involved in the adventure which is a nice touch, and you can tell a lot of effort was put into it, borrowing from the adventure setup pioneered in Blast. You'll start off with one humble creature and progress across small levels comprised of multiple boards, hacking and slashing your way through hordes of Pokémon. On occasion, said Pokémon will drop to the ground instead of exploding into dust, allowing you to capture them and add them to your team. Players start off with just one attack at first, eventually earning two after capturing higher-level creatures. If one so chooses, switching Pokémon is as easy as selecting one from a menu and waiting a few seconds. Beyond a bit of nuance regarding the weakness chart, that's pretty much it. It's mindless, but the dungeon-crawling setup is far more engaging than the arena theme of the first game and Rumble U, especially since there are some side paths to explore and bosses to defeat. Every world is hosted by way of unique balloons (that run on timers; more on that in a second), which are themed after specific elements (fire, water, grass) or subfranchises (Kanto, Johto, all the way up to X & Y), so there's a lot of variety in store for players who keep forging on. [embed]289936:58081:0[/embed] Capturing more creatures is the main draw of the game, as it will increase your adventurer rank, opening up more shop purchases, quests, and balloon types. There's also a core storyline by way of daily challenge levels with extra optional objectives. The actual kingdom is very small, mostly consisting of just a balloon launching site and a store, but it will fill up with more Mii characters and Pokémon to spice things up over time. Thankfully, the rate at which capturing occurs feels fair, as you'll find new party members in nearly every level. Ok, so how does it work with the free-to-play model? Not bad, actually! The premium currency is Poké Diamonds, which can be used to insta-buy items, new balloons upgrades, continue after death, or inflate balloons early. 50 Diamonds for $1 is the going rate, and balloons sell for 10 to 100 Diamonds each. You can also earn Diamonds through normal gameplay. That's right, the game has timers, but it's done in a fair way that allows you to constantly play the game. For starters, those daily story quests are repeatable without having to ride balloons. You can't capture anything while playing them, but you can earn Diamonds and, of course, simply have fun without having to worry about energy or timers. On top of that, most of the early balloons inflate at a rate of 30-60 minutes (some are longer), and all of them have individual timers. It's not as bad as some other energy-based games as rounds tend to last more than 30 seconds (my average dungeon run is two to three minutes), and I had plenty of other activities to do while waiting like exhaust all of my other balloons, master additional challenge difficulties, and manage my party. Later in the game by the time you finish all of your timers, you'll cycle through several of them, allowing immediate repeat adventures. There's also some online and StreetPass functions, including the ability to invite other players to your kingdom, visit other realms, and earn Diamonds. I can't stress enough how mindless everything is, but I had a decent enough time jumping into each dungeon on a repeat basis, staring at the party screen as more and more creatures populated it. Pokémon Rumble World probably won't make as much money as Shuffle, but it feels a whole lot less scummy. It's fairly shallow but very fun in spurts, and the best part is that players can truly enjoy the game for more than a few minutes at a time without feeling like they aren't getting anywhere. I may have burnt out on the simplistic formula after roughly a week of play, but I still have a desire to return to the game on a casual basis. [This review is based on a retail build of the game provided by the publisher.]
Pokémon Rumble review photo
Free to actually play
Nintendo has been dipping its toes in the water of DLC and free-to-play with mixed results. Although it has done a great job creating worthwhile add-ons that don't feel like rushed day-one cash grabs, the whole amiibo situati...

3DS StreetPass photo
3DS StreetPass

Two new 3DS StreetPass games will have you fishing and fighting zombies

'Ultimate Angler' and 'Battleground Z'
Apr 02
// Chris Carter
On April 16, the 3DS eShop is about to get a whole lot busier. Two new StreetPass games will debut, both of which feature completely different themes. First up is Ultimate Angler, which sees players fishing and visiting diffe...
Pokémon Rumble World photo
Pokémon Rumble World

Pokémon Rumble World free-to-play for 3DS April 8

Pokédiamonds for human dollars
Apr 01
// Jed Whitaker
Pokémon Rumble World is the next installment in the Rumble series and features over 700 Pokémon. Unlike the arena based combat in Pokémon Rumble U,  Pokémon Rumble World is more...
Pokémon remakes photo
Pokémon remakes

We'll have to StreetPass to catch Latios and Latias in the Pokémon remakes

Pokémon Omega Ruby and Pokémon Alpha Sapphire
Nov 07
// Jordan Devore
In order to reach and catch Latios in Pokémon Alpha Sapphire and Latias in Pokémon Omega Ruby, we'll need an Eon Ticket. And to get one of those, well, it's kind of a pain in the ass. Here in the US, The Pok&eac...
Also ran photo
Also ran

Mega Man 5 hits Wii U, Mega Man StreetPass puzzle hits 3DS

Also ran
Aug 07
// Steven Hansen
Rehashing is not new for Capcom. Still, does it feel like, just maybe, the excitement over Keiji Inafune's two not-Mega Men has spurred Capcom to release a bunch of Mega Man stuff this month? Maybe. Mega Man 5 ...
Mega Man photo
Mega Man

Japan has an awesome Mega Man StreetPass puzzle now

I want it!
Jul 10
// Chris Carter
The marriage of Mega Man and Nintendo continues past Smash Bros. as the classic NES hero now has his own 3DS StreetPass puzzle. It features classic Mega Man imagery, including an old school 8-bit feel, Wily, Proto M...
3DS photo

'StreetPass Weekend' is a thing happening soon

The Nintendo Zones will be all mixed up
Dec 06
// Jordan Devore
Nintendo has informed us that National StreetPass Weekend is happening on December 14 and 15 and yes, this is a serious holiday. While I'm content sticking to StreetPassing each year during PAX and calling it a day, this sho...
StreetPass photo

StreetPass relay system will now allow six tags at once

That's much better
Oct 01
// Tony Ponce
Remember when Nintendo announced that the 3DS' StreetPass function would be improved so that you would get tagged whenever you passed through a Nintendo Zone location? The way the system works, two 3DS owners don't have to be...
Nintendo photo

Those four new StreetPass games earned $4M in a month

Nicely done, Nintendo
Aug 05
// Jordan Devore
The four new StreetPass games added to the 3DS Mii Plaza seem to be taking off. Nintendo president Satoru Iwata told Tokyo Keizai Online that they've generated $4 million in around a month's time. The titles -- Mii Force...
StreetPass Enhancement photo
StreetPass Enhancement

Here's how the 3DS StreetPass enhancement will work

29,000 Nintendo Zone locations are rolling out
Jul 18
// Chris Carter
In just a few weeks, everyone with a 3DS will be able to reap the benefits of the enhanced StreetPass program, which utilizes Nintendo Zone locations to allow your portable to "relay" StreetPasses. What this basically means i...
3DS Streetpass DLC photo
3DS Streetpass DLC

PSA: Those new 3DS Streetpass games are out in America!

Jul 12
// Chris Carter
Rejoice! That fabled 3DS Streetpass DLC update that hit everywhere but North America is finally available in...North America. In the dead of night with no press release or fanfare whatsoever, Nintendo released a conspicuous ...
StreetPass photo

3DS gets backup save feature, more StreetPass games

But they'll cost you
Jun 18
// Jordan Devore
In addition to a feature allowing users to back up their save data for downloadable 3DS games and most Virtual Console titles, Nintendo's newest 3DS firmware update has added premium StreetPass games. Look for all four of th...

3DS' November update adds 3D video recording

Sep 13
// Liam Fisher
Come November, the 3DS will get one more piece of the puzzle that will be the system we were promised prior to launch: 3D video recording. You'll be able to capture 3D video of damn near anything you want and share it sans 3D...

Lets see how many streetpasses I got at E3

Jun 20
// Jonathan Holmes
For those of you that don't know, the 3DS has a feature called Streetpass that allows you to swap some data with people you pass by who are also carrying their 3DS. You can collect other people's Miis, rate them, use them to...

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