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3:30 PM on 01.15.2014

Get ready to start playing Starbound for keeps

Starbound is fantastic. Its scope is enormous, and it could easily keep players exploring for years to come. At least, it can once progress is no longer reset every few weeks. Thankfully, that date is soon approaching, with a...

Darren Nakamura

12:30 PM on 01.15.2014

No Man's Sky's procedural algorithm surprised Hello Games

No Man's Sky is shaping up to be one of the most ambitious upcoming games, promising an infinite, procedurally generated universe to explore while being built by a small indie developer best known for the Joe Danger series. I...

Darren Nakamura

4:30 PM on 01.06.2014

Starbound has sold over a million copies

Starbound has surpassed one million sales, developer Chucklefish Games announced today. Not that any of us were doubting the popularity of the sandbox title, but it sure is nice to hear confirmation that things are going well...

Jordan Devore



Impressions: Starbound photo
Impressions: Starbound
by Darren Nakamura

Back in 2011, Re-Logic released Terraria, which gained massive popularity for its procedurally generated sandbox gameplay that had combat and objectives for those wanting more than just a place to go and dig.

It was a surprise hit for me, and I ended up spending hundreds of hours with it. Eventually, life happened and Terraria's creator Andrew "Redigit" Spinks announced that it would not be updated any more, but also that artist Finn "Tiy" Brice had moved on to form Chucklefish, whose first project would be what many consider to be a spiritual successor to Re-Logic's title, but set in space. Starbound was born.

Fans backed the project fervently, with its homegrown crowdfunding campaign topping a million dollars in under a month. Currently, they have sold over 180,000 pre-orders, taking in more than $3.7 million in support of the project. Starbound is an indie sensation, but while it does strive to be seen as its own entity, it will always be compared to its predecessor.

For the most part, comparisons between Terraria and Starbound are apt, and they provide a good starting point for discussion, but in the end Starbound is much more than just "Terraria in space."

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2:30 PM on 12.18.2013

Terraria feels so right on the Vita

You might not think it, but Terraria is definitely one of the more hotly anticipated games to come to the PS Vita. I myself have been looking forward to playing it on the go for the better part of this year after putting ple...

Brett Zeidler

1:15 PM on 12.16.2013

AC:IV DLC trailer remembers the concept of freedom

While the Assassin's Creed IV main story focused on a protagonist who was concerned about the pirate life and accumulating wealth, the single player DLC explores a more moving subject -- social justice. Of course, such ...

Brett Makedonski





12:30 PM on 12.16.2013

Unknown Worlds' next game is Subnautica

The studio behind Natural Selection 2 has started talking about its next big project, Subnautica. Described as "an open world, underwater exploration and construction game," this wonderful-sounding game is very much in its ea...

Jordan Devore

10:45 AM on 12.16.2013

The PlayStation 3 is getting Minecraft on December 17

Good news PlayStation 3 owners, you will finally be able to play Minecraft tomorrow. The PlayStation blog just announced that Minecraft will be available on the PlayStation 3 in North America on December 17. This version...

Joshua Derocher

8:00 AM on 12.13.2013

You can have Grand Theft Auto: San Andreas in your pocket

A gussied up, remastered version of Grand Theft Auto: San Andreas hit the Apple Store yesterday. It's playable on the following devices: iPhone 4s, iPhone 5, iPhone 5s, iPhone 5c, iPod Touch 5th gen, iPad 2, 3rd and 4th gen,...

Steven Hansen



Review: X Rebirth photo
Review: X Rebirth
by Joshua Derocher

The X series is known for being a little rough out of the gate, so when X Rebirth came out with some major bugs, no one was really surprised. Egosoft has been releasing a lot of patches, but the game is still borderline unplayable. It's more than just a few weird glitches or flaws -- nothing in X Rebirth feels ready to be played.

Beyond just being glitchy, the core gameplay mechanics are flawed. The menu systems are hard to navigate, it's hard to know what you should be doing or what you can do, doing a simple task is an exercise in patience, and I always felt like I was fighting the game's mechanics to get anything done.

There is some good stuff in here, but anything worth playing in X Rebirth was done better by X3: Terran Conflict. X Rebirth was supposed to be a new starting point for the series, a game to bring in new players while keeping the old spirit alive. Instead, we have a game that scares away newcomers and upsets fans of the series.

Not really a winner in my book.

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3:00 PM on 12.09.2013

Assassin's Creed IV multiplayer DLC sets sail tomorrow

Ubisoft's adding a bit of clout to the Assassin's Creed IV multiplayer roster tomorrow. Blackbeard, arguably the most influential and notorious of pirates, will be made available for download as a playable multiplayer fi...

Brett Makedonski

6:00 PM on 12.08.2013

Terraria on PS Vita: Launch dates confirmed

505 Games has announced that the PS Vita version of Terraria has been officially approved for release by Sony. It's been a long time coming, but it's finally happening. Those located in North America will be able to...

Harry Monogenis

9:00 PM on 11.27.2013

Audio files hint at future Grand Theft Auto V content

The Beach Bum update for Grand Theft Auto V evidently had more to it than beach themed items. Audio files have been extracted from the downloadable content, revealing various characters detailing new activities from gambling...

Hamza CTZ Aziz

5:00 PM on 11.23.2013

Terraria coming to PS Vita this December

Sony has revealed via a magazine advertisement that Terraria will be making its way onto the PlayStation Vita this December. The advert, which was spotted by VideoGamer in this week's edition of MCV, shows a screenshot of Re-...

Harry Monogenis

4:30 PM on 11.15.2013

Two weeks until State of Decay's Breakdown DLC drops

The first DLC for State of Decay is gearing up to release on Friday, November 29 for $6.99 on Xbox Live Arcade and Steam. Breakdown is more of an endless survival mode -- it's actually separate from the game's main story -- ...

Jordan Devore

1:15 PM on 11.11.2013

Minecraft won't make it in time for PS4 launch

There are a number of upcoming Minecraft ports (PS3, PS4, PS Vita, and Xbox One) and while we aren't entirely sure when these versions are releasing, 4J Studios has provided a bit of clarity. In an update on Twitter, the deve...

Jordan Devore