Dead Mage's gorgeous 2D hack ‘n' slash has left me awestruck
Story-driven hack 'n' slash Children of Morta's Kickstarter campaign went live today and it looks absolutely stunning. I cover a lot of retro-inspired pixel-art titles in my work here at Destructoid, but what ...
Nuke Nine's take on the formula scratches all the itches
When we last reported on Nuke Nine's retro-inspired action platformer Vagante, the title was campaigning for funding on Kickstarter. After unfortunately falling short of its funding goal the developers have brought...
Space Beast Terror Fright
Nornware's FPS manages to distill the intensity of Aliens
Space Beast Terror Fright is Johannes "johno" Norneby's interpretation of the sci-fi first-person shooter: take the artful tension-building and high-octane muzzle flash from James Cameron's Aliens, add in the corridor c...
Update adds many new monsters to embody
Crawl, the multiplayer dungeon crawler from Powerhoof where you control the monsters and try to kill you friends, just released a new update on Steam today. In addition to a big list of bug fixes and stat balancing, the Plague Mushroom update introduces a ton of new content.
Atlus sets roguelike role-playing game's release date in stone
Etrian Mystery Dungeon will arrive in North America on April 7, Atlus USA announced today.
The project is a collaboration between Atlus and Spike Chunsoft, pairing the character classes and skill trees of Etrian Odyssey with Mystery Dungeon's exploratory roguelike design.
Atlus plans to include a bonus soundtrack disc with all pre-orders and first-run copies of the game.
Classic 2D platforming meets roguelike randomness
After nearly three years in development, Levels or Lives' retro-inspired roguelike pixel art platformer Crystal Catacombs is almost ready to make its debut on Steam.
Successfully funded on Kickstarter in July of 2012, ...
It's been a long time coming, but it's been well worth the wait
I've been talking with Berlin-based solo developer Johannes "Dek" Märtterer since early September of last year. Some of you may already be familiar with his work. He's the creator of the charming neo-retro-sty...
Blazing Griffin's Scott Boyd gives us some pointers on how to die less often!
I've tried to keep one eye on Blazing Griffin's lovely looking real-time space strategy game Distant Star: Revenant Fleet for a while now, however, the slippery devil somehow managed to sneak past me and ...
Have I mentioned the Destructoid community has a great taste in games?
Knowing my penchant for habitually tinkering around with retro-inspired roguelike games that I dig up on Steam, community badass and all-around awesome person Phil Ken Sebben tapped me on the shoulde...
I haven't been this pumped for a Kickstarter since Hyper Light Drifter
Remember that gorgeous pixel-art roguelike hack-and-slash we posted about a couple months back? Well, if you liked what you saw the last time we covered the delightful Children of Morta, you're in for a treat!
Dead Mage stud...
No longer in Steam Early Access
I kept seeing NEO Scavenger pop up Twitter yesterday, and now I know why: it's just come out of early access and is now available on Steam and GOG.com for $14.99 (Windows/Mac/Linux).
This is a turn-based survival game, and an...
Face full of bullets, more like
Tower of Guns was in a recent Humble Indie Bundle, which means I played a little of it but didn't stick around quiiite long enough for it to take hold of me. It's good, though! Hard, too.
The roguelike first-person shooter o...
Atlus goes rogue!
Etrian Mystery Dungeon is heading to the Americas in 2015, Atlus USA announced today.
The crossover project is a partnership between the Shin Megami Tensei studio and Spike Chunsoft, makers of strange series like Da...
A game of brutal combat and survival
Gorgeous low-poly aesthetic? Check! Development team headed up by one of the original creators of Shadowrun? Check! Roguelike gameplay designed to cater to third-person action game enthusiasts? Check!
I'd nearly swo...
Welcome to the Thunderdome
Back when consumers were more willing to put money toward projects on Kickstarter, FTL: Faster Than Light was one of the first big indie videogame success stories on the crowdfunding platform. It set a modest goal of $10,000...
Let the tears of joy flow
French independent studio Amplitude's Dungeon of the Endless is leaving Steam Early Access today. Staying true to its roguelike nature, if you picked the game up during the Early Access phase, your progress will be wiped and...
Spelunky players are always finding new and interesting ways to torture themselves. Let's face it -- besting Spelunky's unforgiving randomly generated mazes is an accomplishment unto itself. Learning to do it with your feet ...
Update brings characters, items, and challenges
Risk of Rain is a great little action platformer that'll make you feel like garbage before building you up into an unstoppable force of destruction. Try it, sometime! You can even bring friends along.
Developer Hopoo Games ha...
A couple months ago, Rob wrote about Ziggurat making it on Steam Early Access, and it looks like this one will not be wasting away there for long before its full release, which developer Milkstone Studios says is "very close...
Roguelike FPS wrapped up in neon swag
The security system in Highrise Hunting Grounds has gone rogue, and you’ve been sent to shut down the mainframe. With only six initial bullets, you must fight your way through eight levels of neon jungle rife with lethal spiders, turrets, bush worms, and feisty cat-balls.
It’s a good thing your bullets bounce back, because you’ll need them.
I love this flowing, watercolor reminiscent pixel art. It benefits all the happy dancing in the trailer and the exaggerated, unrealistic movements sort of remind me of the animation style of Masaaki Yuasa (Ping Pong: The Animation).
Anyway, Children of Morta basically looks exactly like something I want to play real bad.
Fans of The Binding of Isaac have long wanted the game on 3DS and while that'd be great to see one day, I'd be just as happy to to have it on Wii U. Which might actually happen! I know!
Nicalis uploaded this video yesterday and that blip at the beginning sure is a Wii U overlay. There's also this Twitter exchange between designer Edmund McMillen and Nicalis' Tyrone Rodriguez.
I couldn't help myself
Heat Signature was one of the games I most wanted to get my hands on at EGX. Designer Tom Francis was the guy behind Gunpoint, one of my favorites of 2013, and this next title similarly allows a great deal of player expressio...
Watching the above video, I thought I had a pretty good handle on what happens in 24 Killers. After finishing it, I felt more confused than before.
Upon investigating the Kickstarter campaign, it turns out that 24 Killers fo...
PS Vita owners especially are in for a treat
One of my favorite parts of PAX Prime this year was an appointment with Nicalis. Not only was the meeting away from the crowded, noisy Washington State Convention Center, it was an opportunity to get sucked into The Binding o...
There's an alpha demo with four-player co-op
Nuke Nine has launched a Kickstarter for its action-platformer with RPG elements Vagante and the best part about the pitch -- well, besides several attention-grabbing .gifs -- is the included demo.
Vagante has permanent deat...
A short Let's Play preview from the McMillens
Here's Edmund and Danielle McMillen previewing cooperative play in The Binding of Isaac: Rebirth including one of the game's twenty challenges, Head Trauma, in which you have tons of tears spraying all over the place but the...
Get your roguelike on without relying on luck
Milkstone Studio's gorgeous but frenetic-looking Ziggurat is a first-person shooter with roguelike elements that's now available on Steam Early Access.
Inspired by the classics Hexen and Heretic, Ziggurat is a dungeon-crawli...
I need the roguelike hole in my heart filled
Just look at it. Look at how gorgeous Below is. I need it. I need it NOW!
You can throw children at fire and make them more obedient in this game
The term "roguelike" gets way too much airtime these days. If anything has permadeath, it's instantly a roguelike. If it takes place in a dungeon -- "roguelike!" But the original Rogue's core mechanical element was its grid-b...