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7:00 PM on 01.23.2014

This week's Humble Bundle deal is all roguelike

Okay, you can wail and gnash your teeth at the term "roguelike" all you want but it looks like it's stuck and indeed, it's the theme for this new Humble Weekly Sale. You know the deal: you get three games on a pay-what-you-w...

Alasdair Duncan



Kim Swift's Soul Fjord out this month, still Ouya only photo
Kim Swift's Soul Fjord out this month, still Ouya only
by Steven Hansen

The new game Airtight Games and Kim Swift (Portal, Quantum Conundrum) joint, Soul Fjord, will be released on January 28 exclusively for the Ouya. A year ago, the exclusive inspired faith in the platform. After subsequent Ouya backlash and eventual cold indifference, it just seems a bit sad to see the 70's soul viking game release to the Ouya.

It would be nice if, like Towerfall, this can get itself extricated from the Ouya eventually, but Ouya funded development so it looks like it's stuck. Hopefully I can at least buy the Austin Wintory (Journey, Banner Saga) soundtrack separately. Love me some good funk.

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3:45 PM on 01.13.2014

Here's some juicy info on The Binding of Issac Rebirth

With all the hullabaloo about Mew-genics, I forgot that Team Meat's Edmund McMillen was still working on the the new The Binding of Issac: Rebirth. Edmund has posted a big Q&A about the game's development that makes me r...

Alasdair Duncan



Risk of Rain is my new roguelike obsession photo
Risk of Rain is my new roguelike obsession
by Jordan Devore

Given my taste in games these days, I should have been able to get into Rogue Legacy.

It contains most of the elements I look for in this new generation of roguelikes which may or may not actually be much like Rogue, but for reasons that remain a mystery, the experience never fully clicked. I like what I've played of the game -- which is admittedly not a whole lot -- but I'm also happy to let Rogue Legacy just sit in my Steam library unnoticed. Disappointing, but plenty of you did enjoy it and there will always be others for me. This style of game is decidedly "in" right now.

The last roguelikes I got heavily invested in were The Binding of Isaac and Spelunky. I'm talking hundreds and hundreds of hours between the two. And that's nothing compared to people out there who can boast four-digit hour counts. I'm certain they exist. While it might be too early to call it now at only 27 hours of play ("only"), I'm going to do so anyway; I think I've found my latest obsession, and it's one not nearly enough of you are playing: Risk of Rain.

In an effort to help change that, I've examined why I find this game so compelling.

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5:00 PM on 12.27.2013

Why Spelunky on PC was my real game of 2013

When it comes to working out which games are eligible for our Game of the Year voting process, the issue of a re-release is a thorny one. Plenty of games are either console or PC exclusive, only to have a version come out a y...

Alasdair Duncan

4:00 PM on 12.13.2013

Rogue Legacy patch adding bosses, rooms, and more

An excuse to pump more hours into Rogue Legacy will present itself soon enough. Cellar Door Games has teased what's to come in patch 1.2, which should be going live any day now: Five new boss remixes. "These battles will be ...

Jordan Devore





11:30 AM on 12.13.2013

Steam Early Access: Dungeon of the Endless looks awesome

I don't think we've talked about Dungeon of the Endless. Let's. The self-described "roguelike-like" tasks you with exploring dungeons as you head to the planet's surface all while protecting the generator of your crashed spa...

Steven Hansen

7:00 PM on 12.10.2013

Nice: Catacomb Kids will be funded on Kickstarter

The Kickstarter for Catacomb Kids will be funded when the campaign closes in approximately a day's time. Designer FourbitFriday has release a couple of video demonstrations since we last checked in with this roguelike platfo...

Jordan Devore

10:30 AM on 12.06.2013

Check out this teaser for Galactic Princess

This is one of those games that immediately made me sit up and pay attention when I first heard about it. Galactic Princess will be a "Spaceship Survival Sandbox," where players can design their own ship, hire a crew, and sm...

Joshua Derocher



Review: Desktop Dungeons photo
Review: Desktop Dungeons
by Darren Nakamura

Desktop Dungeons has been around for a few years in some form or another. The original low-fidelity freeware alpha has been playable since early 2010, and we saw the first bits of the updated beta in 2011, where the project existed for more than two years. Finally, Desktop Dungeons has seen its official full release, and for the most part, it is the same as it ever was.

That may sound like a condemnation, but anybody who has experience with Desktop Dungeons knows it isn't. Being the same core game with a few added frills is the best thing it could have done.

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Review: Risk of Rain photo
Review: Risk of Rain
by Darren Nakamura

Roguelike elements have been steadily gaining popularity in the past few years, especially among independent developers. Titles like The Binding of Isaac, FTL: Faster Than Light, and Spelunky have taken the ideas of random level generation and short games usually ending in permanent character death, and applied them masterfully to each of their own gameplay genres.

Risk of Rain follows in those footsteps, applying the same roguelike mechanics to an exploration-based sidescrolling shooter. Like the aforementioned games, it can be brutal, with punishingly impossible scenarios and quick defeat for those who are not prepared. Unlike them, Risk of Rain suffers from a few technical issues that detract from what is otherwise a great experience.

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10:00 PM on 11.12.2013

Still into roguelike platformers? Check out Catacomb Kids

Okay, I have to say, Catacomb Kids is such a great title. This is a roguelike platformer for those of us still eager to eat these games up, one in which children venture into the fortress of an ancient sorceress who was lock...

Jordan Devore

11:30 PM on 11.11.2013

This solo eggplant run in Spelunky is a must-watch

It's been some time since we've posted a Spelunky run on Destructoid but, I think you'll agree, this one is worth seeing. If you're familiar enough with the game to know about the eggplant -- it's earned by sacrificing a Mys...

Jordan Devore

11:00 PM on 11.09.2013

The best and worst games of the week

November is here and the holidays are just around the corner. And while most of this year's major blockbusters have already hit, as we gear up for the inevitable onslaught of the next generation, there are still some surprise...

Wesley Ruscher

10:00 PM on 11.09.2013

Risk of Rain out now on Steam

After a successful Kickstarter campaign and making it to Steam Greenlight, the developers behind Risk of Rain have finally released their high-octane roguelike action/RPG on Steam for $9.99. To celebrate, the folks at Hoopoo...

Alessandro Fillari



Review: The Guided Fate Paradox photo
Review: The Guided Fate Paradox
by Wesley Ruscher

One of the greatest things about video games is the opportunity they afford us to take on roles we'd normally never have the chance to do. For example, in The Guided Fate Paradox, the latest from the team that brought us the Disgaea: Hour of Darkness -- that job is to become a God.

While playing the God, or a god, is not new to the universe of gaming (Populous, Black & White, and ActRaiser to name a few) the way it is implemented by Nippon Ichi Software leads to quite the unusual set of circumstances and one hell of a good time.

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