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10:30 AM on 05.30.2013

Theatrhythm OST finally coming, spans five discs

Theatrhythm is still one of my favorite games for the 3DS, and probably even my iPhone. It would make sense, given the game's focus on music, that a soundtrack album would have be released, but it's eluded us... until now.Whi...

Jayson Napolitano

2:00 PM on 05.27.2013

Crypt of the NecroDancer is a roguelike/rhythm mash-up

If I ever find myself locked in a dungeon, dancing will be my escape; this is what the trailer for Brace Yourself Games' Crypt of the NecroDancer has taught me. The game -- "a hardcore rhythm-based roguelike" -- is a veritab...

Jordan Devore

7:00 PM on 05.04.2013

Talk Fast: Rave party in limbo with Electronic Super Joy

The Talk Fast interview series continues! Electronic Super Joy is a smart, fast paced platformer that features soundtrack-driven level design featuring funny dialog and little ant things that look like Commander Video f...

Jonathan Holmes



Review: Way of the Dogg photo
Review: Way of the Dogg
by Chris Carter

Not many people know this, but I'm a huge fan of hip-hop. Whether it's the smooth beats of Death Row Records' 90s G-Funk, or the sometimes jazzy Hieroglyphics, hip-hop is one of my favorite genres because of how meaningful the lyrics can be (see Public Enemy in particular).

Even gangster rap has a message hidden in all the cursing and general debauchery, whether it's anger, broken friendshipsinequality, or a general look inside someone else's troubled psyche. In fact, pretty much all hip-hop has a message, which really resonated with me from a young age.

So what's Way of the Dogg's message? Don't buy it, G.

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11:00 AM on 05.03.2013

Way of the Dogg is out today on XBLA

All ya'll hustlaz, Snoop Dogg Corggi Lion is about to show you the Way. His game, Way of the Dogg, is available now on Xbox Live Arcade, priced at 800 Microsoft points. It's coming to the PlayStation Network soon. The g...

Dale North

8:30 PM on 04.22.2013

Idolm@ster Shiny Festa finally hits iOS ... for $54.99

In bringing port of their PSP game Idolm@ster Shiny Festa over to the West, Namco Bandai Games has shown us what a $54.99 iPhone/iPad title looks like. The hit Japanese rhythm series appeared on the Apple App Store today...

Jordan Devore

5:00 AM on 04.03.2013

Bow down to the Taiko Drum GOD!

I love the Taiko no Tatsujin series, known in the West as Taiko Drum Master. Outside of a single PS2 entry, however, none of the other installments have been localized. You might find a Japanese arcade cabinet every once in ...

Tony Ponce







Beatbuddy brings the bass beat, buddy photo
Beatbuddy brings the bass beat, buddy
by Patrick Hancock

Non-instrument rhythm games seem to be on the up and up these days. Runner 2 and HarmoKnight are two recent examples that really stepped up their game and did a perfect job of blending music and gameplay into one euphoric experience.

Beatbuddy is based on the same idea of merging the soundtrack with the actual gameplay, but it isn't a platformer. Instead, Beatbuddy is about solving puzzles and exploring the world. The demo at PAX was not only a joy to play, but a joy to listen to as well.

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Review: HarmoKnight photo
Review: HarmoKnight
by Tony Ponce

It's difficult to gauge the extent of a studio's talent when it's locked into making sequels in a single franchise over and over again. Such is the fate of Game Freak, bound to the mainline Pokémon series with criminally few opportunities to branch out. What a shame it is that the public often overlooks the company's small stable of original titles, such as Pulseman on SEGA Genesis and Drill Dozer on Game Boy Advance.

Hoping to give hungry young designers a chance to explore non-Pokémon avenues, Game Freak instated a new internal policy that allows small teams to work on a game concept independently with the potential to turn it into a full project. The first fruit born of that policy is HarmoKnight, a rhythm platformer that feels like a mashup of all the best bits of past rhythm genre greats.

An adorable and addictive good time, HarmoKnight demonstrates that Game Freak has a lot more to offer the world than just Pokémon.

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10:30 PM on 03.08.2013

Voice of PaRappa the Rapper petitions for a sequel

PaRappa the Rapper needs the world, and the world needs PaRappa the Rapper. A piddling two games is not enough for the floppy-eared dog, and no one feels that more strongly than the man behind the dog: Dred Foxx. Foxx recentl...

Tony Ponce

2:30 PM on 03.07.2013

Sega takes to Facebook to ask you to support Miku for PS3

If you're at all familiar with the Hatsune Miku phenomenon, you'll know that her Japanese creators and handlers have long been interested in marketing their virtual idol overseas, the better to let foreigners know of her crow...

Josh Tolentino

10:00 AM on 03.06.2013

Hatsune Miku Project Diva F gets a last lengthy trailer

Folks who are fans of both Vocaloids and music games, but not fans of handheld games, have been pretty much out in the cold for the whole of the Hatsune Miku Project Diva series to date. After all, the ga...

Josh Tolentino

8:32 AM on 02.14.2013

Nintendo Direct: Music runner HarmoKnight coming to 3DS

We saw Game Freak's newest in a Japanese Nintendo Direct stream not too long ago, and we're now getting confirmation of a US release. Jumping and hitting notes is what music runner HarmoKnight is all about. Do it just right a...

Dale North



KickBeat is looking like music to the ears of Vita owners photo
KickBeat is looking like music to the ears of Vita owners
by Abel Girmay

Remember music games? Yeah, those were fun.

With the genre's better (or at least its mainstream) days behind, I'm always interested to see in what weird and unique ways it will pop back up. Enter KickBeat, from the house that brought out Zen Pinball.

While we covered a lot of its specifics when Conrad last saw it at E3, we did recently get to see a few new additions to the combat, including enemy types and combos.

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Review: DJMAX Technika Tune photo
Review: DJMAX Technika Tune
by Josh Tolentino

Prior to playing DJMAX Technika Tune for this review, I could count the number of times I had listened to K-Pop music on one hand, one of those being PSY's "Gangnam Style."

To some, that would make me only slightly more qualified to review this Korean-born rhythm game than say, a chimpanzee, or a person without hands, or even someone who is vision- or hearing-impaired.

Whether or not that's true, however, I did have quite a lot of fun playing a great rhythm game, and perhaps the first title yet to make the PS Vita's primary gimmicks fun to use.

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9:30 PM on 12.21.2012

A holiday update on the state of the Bit.Trip universe

The Bit.Trip games have slowly but surely made their way to platforms other than their original home on the Nintendo Wii. This week, the third title in the acclaimed retro-inspired series, Bit.Trip Void, released on Stea...

Kyle MacGregor