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3:30 PM on 02.26.2014

Cactuar with a mustache & a bunch of Theatrhythm videos

Theatrhythm was the first 3DS game I bought. I'm super excited for Curtain Call's 200 songs and whatever other additions it has. It's coming out in Japan in April. Hopefully we don't have to wait to much longer, or it's curtains for Square Enix.

Steven Hansen

11:21 AM on 02.25.2014

Shake it! Persona 4: Dancing All Night coming 2015

Get warmed up and ready to shake that thang as Atlus has confirmed that Vita title Persona 4: Dancing All Night is coming to North America in 2015. I never thought I'd be talking about a Persona rythm-based dance videogame, b...

Dale North

8:30 AM on 02.24.2014

BeatBlasters III, a strange blend of platform and rhythm

I was caught a bit off-guard by this, the launch trailer for BeatBlasters III, available now for Windows, Mac and Linux in Steam and DRM-free versions. The title and art direction failed to strike a chord with me. And then a...

Conrad Zimmerman



Review: Weapon Shop de Omasse photo
Review: Weapon Shop de Omasse
by Kyle MacGregor

Level-5's Guild series started out as a bizarre anthology of pint-sized experiences from industry veterans. Initially released in Japan during the spring of 2012, the package would come to western shores later that year. Well, sort of. It was dismantled, shipped across the ocean, and sold piecemeal via the Nintendo eShop. 

One by one, the games trickled onto the handheld's online store -- with one notable exception. Weapon Shop de Omasse was oddly absent. For more than a year the final piece of the puzzle remained on the back burner, that is, until now. Better late than never.

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Chroma: A musical first-person shooter from Harmonix photo
Chroma: A musical first-person shooter from Harmonix
by Dale North

It makes sense that when word gets out that Harmonix is working on a new game, everyone is going to want to see it. This was exactly the case at an invite-only showing earlier this month, taking place during D.I.C.E. Summit 2014.

I sat in a small meeting room in a Las Vegas hotel with a few other journalists, and Double Fine's Tim Schafer worked his way into the room to also see Harmonix's next big project. When attendees were asked to guess what kind of new game this might be, Schafer called out jokingly, "A first-person shooter!"

No one reacted as they probably already knew.

A few minutes later, after Harmonix's John Drake began the presentation of this new game, Schafer blurted out with a surprised laugh. Apparently he was joking about the game being a first-person shooter, not knowing that he was absolutely right. 

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3:00 PM on 02.15.2014

Hatsune Miku: Project DIVA f jives to Vita in early March

Hatsune Miku: Project DIVA f is dancing its way to PlayStation Vita early next month. Sega's portable rhythm action game will make its North American debut as download-only release on March 4 for $29.99. The synthetic so...

Kyle MacGregor

2:30 PM on 02.05.2014

There's a Theatrhythm Final Fantasy Curtain Call 3DS XL

Theatrhythm Final Fantasy: Curtain Call is a thing that's happening, and as a fan of the first game, I couldn't be happier. It'll have 200 songs across the entire Final Fantasy series, and to celebrate, Japan is getting ...

Chris Carter







Persona 4: Dancing All Night & Persona 4 Arena's future photo
Persona 4: Dancing All Night & Persona 4 Arena's future
by Steven Hansen

The lengthy interview with Katsura Hashino wasn't just about Persona 5. The whole gamut of Atlus announcements were touched on, including the wonderfully named Persona 4: Dancing All Night. "[W]e'd actually been thinking about making a ryhthm game with Persona music for a while," Hashino explained, but they didn't have the expertise to do it. That's where the partnership with Dingo came in.

"It's actually similar to how Persona 4 Arena was created. We wanted to bring Shigenori Soejima's character art to life by way of a fighting game and this time we thought it would be nice if Shoji Meguro's music had its turn in the spotlight."

Hashino also said it was a gesture towards fans that purchased a Vita just for Persona 4: Golden, giving them more Persona 4 as a thanks for their support. "Life can be rough out there in the world these days...It's meant to be a light and sort of bubbly experience."

Of course, that doesn't mean it will be without a story. And, speaking of Persona 4's spin off stories, Hashino explained that Persona 4: The Ultimax Ultra Suplex Hold is meant to "give that storyline some proper closure and tie everything up nicely," and that any continuation "would likely be as part of a new story altogether." 

And here’s the complete and final version of the interview [Pepsiman Tumblr]

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Review: Soul Fjord photo
Review: Soul Fjord
by Darren Nakamura

Ouya users have not had a lot to be excited about for a while now. Excepting a few titles like Towerfall, there is not much worth owning on the microconsole, and especially few games that are not available elsewhere. As one of the more hyped titles, Airtight Games' Soul Fjord was looking like it could be a good reason to own an Ouya.

The elevator pitch is great. Soul Fjord is a rhythm-based, hack-and-slash roguelike with a truly unique setting that crosses 1970s funk and 13th Century Norse mythology. Protagonist Magnus Jones has to fight for his right to party after being denied access to Valhalla. Unfortunately, unlike Jones's expertly coiffed afro, Soul Fjord falls flat in its execution.

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10:30 PM on 01.15.2014

Senran Kagura creator helms rhythm game for PS Vita

Champions of vocaloid rhythm games rejoice. Be merry. Frolic. Go dance in the streets. Okay, stop. Come back. I have important things to tell you. Important things, I say. Marvelous AQL is developing something called IA/...

Kyle MacGregor



Kim Swift's Soul Fjord out this month, still Ouya only photo
Kim Swift's Soul Fjord out this month, still Ouya only
by Steven Hansen

The new game Airtight Games and Kim Swift (Portal, Quantum Conundrum) joint, Soul Fjord, will be released on January 28 exclusively for the Ouya. A year ago, the exclusive inspired faith in the platform. After subsequent Ouya backlash and eventual cold indifference, it just seems a bit sad to see the 70's soul viking game release to the Ouya.

It would be nice if, like Towerfall, this can get itself extricated from the Ouya eventually, but Ouya funded development so it looks like it's stuck. Hopefully I can at least buy the Austin Wintory (Journey, Banner Saga) soundtrack separately. Love me some good funk.

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7:00 PM on 01.13.2014

New tracks from the Theatrhythm Final Fantasy sequel

Theatrhythm: Final Fantasy was the first game I bought for 3DS. If you like Final Fantasy music or rhythm games, it's a wonderful time. If you like both, it's a meditative haven. It's getting a huge sequel, Theatrhythm Final...

Steven Hansen

2:00 PM on 01.13.2014

PC Port Report: KickBeat

Last year, KickBeat released on PS3 and PS Vita, and we quite liked the "music dressed up as a fighting game." The final word on it was that it featured solid rhythm gameplay, but was held back by a few questionable song choi...

Darren Nakamura

1:00 PM on 01.13.2014

Rhythm Thief on iOS is not the same as the 3DS game

As you may have noticed, Rhythm Thief hit the iOS marketplace last week, but it's not the same game as the 3DS version. Even though I knew they'd be different, after some extended testing, I discovered for myse...

Chris Carter

10:00 PM on 01.09.2014

Rhythm Thief & the Paris Caper hits iOS today

Rhythm Thief and the Emperor's Treasure was released on the 3DS in 2012, and I absolutely loved it. It's not perfect by any means and has a few glaring flaws, but it's filled to the brim with charm and I loved the anime style...

Chris Carter

11:15 AM on 12.12.2013

Runner2 releasing on Vita in less than a week

The PlayStation Vita keeps proving itself to be a serious contender for independent games, with titles like Terraria, Rogue Legacy, and Spelunky either already on the platform or in the works. To add to that list, Gaijin...

Darren Nakamura