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AIPD GDC trailer photo
AIPD GDC trailer

Beautiful UE4-powered shooter AIPD coming to GDC


This GDC trailer is chock-full of glowey, shooty twin-stick goodness
Feb 27
// Rob Morrow
Artificial Intelligence Police Department, or AIPD for short, is an upcoming top-down, twin-stick shooter from Frankfurt-based studio Blazing Badger. It recently released this luminous new trailer for its debu...
From Software photo
From Software

Dark Souls developer's PS1 classic Shadow Tower rated by ESRB


From Software's first-person roots
Feb 26
// Steven Hansen
From Software doesn't just make Demon's/Dark Souls and Bloodborne. The company created Armored Core, too. It also followed its King's Field games with another first-person, skeletal RPG, Shadow Tower. Shadow Tower has be...
Carmen Sandiago ND photo
Carmen Sandiago ND

Rare North Dakota-themed Carmen Sandiego game has surfaced


You're darn tootin'!
Feb 18
// Jason Faulkner
In the late '80s the Carmen Sandiego series was immensely popular and over 20 states were looking to get in on that red hot edutainment action. Details are sketchy on exactly what happened, but Where in North Dakota is Carme...
Strafe demo photo
Strafe demo

This demo for Strafe didn't make my head explode


But the shotgun is '90s-era fun
Feb 17
// Jordan Devore
I liked the look of Strafe, a 1996-style first-person shooter. As of today, I like how it plays, too. In the final hours of the game's Kickstarter run, a PC/Mac demo has come out for backers and non-backers alike. Can it help...
Czech PlayStation ads photo
Czech PlayStation ads

These Czech PlayStation ads make me feel like a criminal


I just got sickled and hammered
Feb 01
// Jason Faulkner
These ads come from not too long after the Iron Curtain became the Iron Drapes, and Western culture began flooding the former Warsaw Pact. It's obvious that there was still a little bit of a learning experience going on in 19...
Strafe photo
Strafe

1996-style shooter Strafe looks like the start of something great


10 minutes of developer-commentated footage
Jan 29
// Jordan Devore
I've greatly enjoyed the promotional work that's gone into Strafe, also known as STRAFE®, also known as "the goriest shooter of 1996." But beyond the head-exploding live-action throwback trailer, wonderful as that was (h...
Jump'N'Shoot Attack! photo
Jump'N'Shoot Attack!

Jump'N'Shoot Attack! aims to be the next big anti-mobile game


Auto-run structure, NES in every other way
Jan 29
// Jonathan Holmes
It wasn't that long ago that auto-run platformers were novel, even quaint. Bit.Trip RUNNER, Canabalt, Vib-Ribbon, and even Anthony Burch's Runner all managed to get out to the market before Endless Runner stigma became a par...
Pretty good photo
Pretty good

Strafe's bleeding edge graphics and gameplay will literally blow your mind


'Sure Missy. I mean, mom.'
Jan 20
// Steven Hansen
Well, if you're going to cut a trailer for "the goriest shooter of 1996," this is how you do it. Enjoying the ironic aggressive marketing of the campaign, complete with stylized title (STRAFE®) popping up everywhere. 
Woah Dave! NES photo
Woah Dave! NES

You could play Woah Dave! on an actual NES cart


What other games would you like to see in cartridge form?
Jan 19
// Ben Davis
Do you ever think about what it would be like to play your favorite sprite-based indie games on the consoles they were influenced by? Well, you might be able to do just that with Woah Dave!, an NES-inspired game which could p...
Crystal Catacombs photo
Crystal Catacombs

Kickstarter-funded Crystal Catacombs arrives on Steam tomorrow


Classic 2D platforming meets roguelike randomness
Jan 14
// Rob Morrow
After nearly three years in development, Levels or Lives' retro-inspired roguelike pixel art platformer Crystal Catacombs is almost ready to make its debut on Steam. Successfully funded on Kickstarter in July of 2012,  ...
The Depths of Tolagal photo
The Depths of Tolagal

The Depths of Tolagal is fairly brutal, but it's also addictive


Have I mentioned the Destructoid community has a great taste in games?
Jan 06
// Rob Morrow
Knowing my penchant for habitually tinkering around with retro-inspired roguelike games that I dig up on Steam, community badass and all-around awesome person Phil Ken Sebben tapped me on the shoulde...
Softporn II photo
Softporn II

Wolfenstein, Prince of Persia, Softporn II: 2,400 MS-DOS games playable free in-browser


The short-lived adventures of pornman and porngal
Jan 06
// Steven Hansen
The Internet Archive has added to its archive with nearly 2,400 MS-DOS games that are all playable right in your browser, right here. I've flitted between between Prince of Persia, Donkey Kong, and Aladdin within minutes...
Thimbleweed Park photo
Thimbleweed Park

Monkey Island creator on Kentucky Route Zero, designing worlds and not sucking


Iím looking for 30 dead guys and one woman
Dec 15
// Jonathan Holmes
It's time for part two of our interview series with Gary Winnick and Ron Gilbert, two of the fathers of the Point & Click genre. as we count down to the end of their Thimbleweed Park Kickstarter. Talking to these leg...

Thimbleweed Park Kickstarter was a joke for five seconds

Dec 12 // Jonathan Holmes
Dtoid: What brought the two of you back together again for Thimbleweed Park? Gary: Ron and I have stayed in touch over the years and have often talked about doing another point & click adventure together, but usually our schedules haven’t lined up. About six months ago our schedules lined up, and Ron had the idea for us to try Kickstarting a classic adventure game. Ron: When I said “Let’s do a Kickstarter for this,” I was actually joking, but 5 seconds later my brain said, “Yeah, that’s a good idea.”Dtoid: Maniac Mansion's visuals were shaped in part by the technical limitations of the time. Thimbleweed Park isn't constrained by those limitations, yet it shares a similar look. What it is about the visual style you created with Maniac Mansion that inspired you to return to it?Ron: I’ve always resisted the idea of doing another point & click adventure game. I knew if I did one, there would have to be something special about it. When Gary and I started talking about how much fun it was to work on Maniac Mansion together, and how we should make another adventure game that really was like that, my brain started to really get excited. The authentic Maniac Mansion art style was the missing “special” part.Gary: We think there’s a real charm and innocence to the retro art—not only is it nostalgic and a throwback to the first games we did, but there’s also something about playing a game with what amounts to colorful animated icons. Players immediately understand the representation of the characters and environment and tend to use their own imaginations to fill in and create a richly detailed world. Dtoid: Was Kickstarter always the plan for Thimbleweed Park? Did you ever consider going the traditional publisher route? Gary: I don’t think a traditional publisher would be that interested in a project like Thimbleweed Park. Aside from the funding side of things, Kickstarter is also an opportunity to connect with and directly build a community.Ron: That is one exciting thing about crowdfunding: connecting with players. During Maniac Mansion there was no connection. We worked on the game, released it and then waited three months for magazines to come out with a review. Maybe we’d get some letters mailed in. By the time Monkey Island was released, there was CompuServe, but the community was still very small. Now we have over 13,000 people to talk to and the game hasn’t even started production.
Thimbleweed Park photo
'Mommy, I'm worried! He hasn't eaten in five years!'
The Thimbleweed Park Kickstarter is almost over! We're celebrating this historic event with an explosive interview series starring not one, but two amazing middle aged men -- Mr. Ron Gilbert (Monkey Island) and Mr. Gary ...

Doom behind the scenes photo
Doom behind the scenes

Let's look at some cool behind-the-scenes pictures of Doom


Romero brought presents
Dec 11
// Jordan Devore
In celebration of Doom's 21st birthday, Brett shared a personal anecdote about how the iconic game came into his life at an early age and refused to leave. He didn't include Doomguy's midriff in the article, much to my chagri...
Joylancer photo
I might steal the uncle's joke, I have to admit
Jed's back with more of his ride through Joylancer: Legendary Motor Knight. Jed relates a story of his uncle's lame, perv-y jokes at Thanksgiving, admits he's lost his passion for collectibles, and just straight up forgets everything that's happened so far.

Joylancer photo
Get it? Like a B-hole
We have heard your cries for more beard, and they are not going unanswered. Today the second part of Jed conquering Joylancer is available for your quivering senses. So, feast your eyes on this Game Boy Color-esque hack 'n' slash adventure, while the beard commentates with his joyful lance in hand.

Joylancer photo
Get your motor runnin'
Jed's back with another retro-style indie game. Joylancer: Legendary Motor Knight puts players in an old school side-scrolling hack 'n' slash with Game Boy Color graphical sensibilities. Jed got to revving up his motorized lance and just absorbed the good vibrations.

What's your favorite PS1 game?

Dec 03 // Steven Hansen
20th anniversary  photo
Double Fine, BioWare, Guerilla, Naughty Dog devs and more weigh in
The PlayStation 20th anniversary that spawned this limited edition, PS1-themed PS4 continues its nostalgia fest over at the PlayStation Blog, where developers like Tim Schafer (Double Fine), Neil Druckmann (Naughty Dog),...

Strafe photo
Strafe

Strafe is the goriest, most realistic shooter of 1996


Children, avert your eyes
Nov 26
// Darren Nakamura
I am tempted to just post the email we got about Strafe (stylized as STRAFE®), because it is a masterpiece of videogame marketing. With phrases like "not for the faint of heart" and "we understand if our game is too real...
Arcade games photo
Arcade games

Well, you can rent an arcade cabinet for your house for $75 per month


If you live in the Bay Area or Sacramento
Nov 25
// Brett Makedonski
Oh, San Francisco. You always have the coolest/wackiest/weirdest business ideas. Like this start-up that's offering an arcade cabinet delivered to your house for $75/month. That's just San Francisco enough to work! All You Ca...
Arcade games photo
Arcade games

How does 900 classic arcade games in your browser sound?


Sounds pretty darn a-okay to me
Nov 04
// Brett Makedonski
Fancy the greatest classic gaming selection of all time? It's not at some fabled arcade where the sound of dropping quarters and eight-bit music drowns out the dimmed oldies rock station playing over the worn out speakers. No...
Mike Tyson's Punch-Out!! photo
Mike Tyson's Punch-Out!!

Watch Mike Tyson get punched out in Mike Tyson's Punch-Out!!


Spoilers
Oct 30
// Darren Nakamura
I would apologize for the spoiler in the headline, but come on. We all know what was going to happen. It takes tons of practice to work up to Mike Tyson in Punch-Out!!, so of course the real Mike Tyson is not going to stand ...
 photo
The Dream of the 70s-90s is alive in Portland
If you live in the Pacific Northwest, perhaps you attended the fifth annual Portland Retro Gaming Expo which took place the weekend before last. If you didn't, well -- here's a lovely pile of photos that the talented Geoffrey...

Retro-Pixel Castles photo
Retro-Pixel Castles

Retro-Pixel Castles is all the work of just one person


This indie strategy game has hit its Kickstarter goal
Oct 17
// Alasdair Duncan
Trendy survival games like Rust and Don't Starve have had one interesting feature that rarely get's talked about: you can't actually win at these games. That's the main concept behind the small-scale Retro-Pixel Castles, an ...
GameGirl photo
GameGirl

Nostalgia time! Every Game Boy start screen


Nearly 3 hours
Oct 07
// Steven Hansen
I haven't finished the video yet, so sorry if at the 2 hour and 12 minute mark it baits and switches to a stupid argument on whether or not certain foodstuffs count as sandwiches, or just a bunch of music videos of lil Frank...
Pier Solar HD photo
Pier Solar HD

Pier Solar HD is finally set to arrive on multiple platforms next week


After a Genesis-only release
Sep 24
// Chris Carter
After a series of delays, Pier Solar is finally set to arrive on multiple platforms outside of the Genesis, which it was released for back in 2010. On September 30th you'll be able to pick it up on PS3, PS4, PC, an...
Joylancer photo
Joylancer

Joylancer, the love letter to the Game Boy, will hit Early Access in October 26th


Watch the trailer if you love retro games
Sep 10
// Chris Carter
[Update: the Steam listing page is live right now.] Joylancer has been on my radar for quite a while now. It's an independent production that seeks to recreate the great feeling of the Game Boy era, with a solid platforming ...
Mega Man Legends 3 photo
Mega Man Legends 3

Mega Man Legends 3 8-bit fangame is now available to the public


It's pretty good, too
Sep 01
// Chris Carter
Mega Man Legends 3 may be cancelled, but fans have worked tirelessly to create a fangame based on the concept. Created as a prologue to Legends 3, this 8-bit release walks you through what might have happened, with great gam...
Did You Know Gaming? photo
Did You Know Gaming?

Did You Know Gaming chronicles NES Super Mario secrets


DID U KNO???
Aug 26
// Steven Hansen
Alright, how much of this Did You Know did you know? How much will you remember when, finally, it's your time to shine at pub trivia, your compatriots waiting for you to swoop in and save the eventing? The mushroom sound effect similarity to the flagpole sound effect? Pretty cool. And that recycled Ocarina of Time theme? I love stories behind iconic sounds.






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