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1:15 PM on 11.25.2014

Catch a jaunty tune (and an elbow to the grill) in Tales from the Borderlands trailer

Telltale titles and Borderlands are almost polar opposites. One has you constantly making tough, game-altering decisions. The other only asks that you decide between shooting everything and dying. (Hint: you defini...

Brett Makedonski


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Mistwalker Announces Upcoming Terra Battle Concert

Terra Battle concert planning is now underway as the popular mobile-RPG surpasses 1 million downloads in less than a month. For more information on upcoming milestones and recently unlocked milestones, please visit Terra Battle's Download Starter.




3:00 AM on 11.25.2014

Here are more than 100 Tales from the Borderlands: Zer0 Sum screenshots

I take lots of screenshots. It's just something I do. The signature cel-shaded art style of the Borderlands series lends itself to grabbing sharp, colorful screens of crazy weapons, breathtaking vistas, and intense cutsc...

Darren Nakamura



Review: Geometry Wars 3: Dimensions photo
Review: Geometry Wars 3: Dimensions
by Brett Makedonski

Geometry Wars games have always been, in a sense, one-dimensional. They present the player with the seemingly simple task of "shoot everything in sight," and that's the sole objective apart from staying alive. The onslaught of flying colors and booming music molds the experience, but the core remains uncomplicated. For many, that's enough to be held in the highest regard when discussing twin-stick shooters.

In 2008, the heralded Geometry Wars: Retro Evolved 2 vastly and competently iterated upon its predecessor. It added a handful of new modes, each one legitimately fun and addictive in its own right. But more importantly, it fueled sincere and passionate competition across online leaderboards -- a social dynamic that few games since have been able to recapture. In many ways, it was the perfect game.

All hyperbole aside, Geometry Wars 3: Dimensions makes Retro Evolved 2's efforts look puny by comparison. It adds depth in so many more ways than just literally, but never strays from the formula that makes Geometry Wars incredibly lovable. It's certainly the most ambitious and fully realized title in the series to date, and it's difficult to imagine a different take that would improve it. In many ways, it is the perfect game.

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How a little girl from Lebanon went on to develop games in Japan photo
How a little girl from Lebanon went on to develop games in Japan
by Jonathan Holmes

[Sup Holmes is a weekly talk show for people that make great videogames. It airs live every Sunday at 4pm EST on Youtube, and can be found in Podcast form on Libsyn and iTunes.]

Last week on Sup Holmes, we did a lot of stuff. First off, we launched a contest for a signed CD by famed Mega Man composer Manami Mastumae. You can still enter if you want. Check out the show for details. 

Fittingly enough, this week's guest was Mastumae-san's friend Dina Abou Karam, the community manager for Comcept (Mighty Number 9). Dina is my new definition of a hardcore gamer. Against all odds, her love of videogames has driven her down a life path that's been packed with unlikely and amazing events. From a little girl playing bootleg copies of JRPGs and gold farming in Final Fantasy VII to developing an autobiographical game about naked people in Japan and working for Mega Man cocreator Keiji Inafune, it's always been videogames for Dina. They are what excite her, motivate her, and fascinate her. Her passion is palpable and infectious. It's no wonder that Comcept chose her to be the online face of the company.

We talked about a lot of things -- Bayonetta 2's awesome design and mismatched marketing, Dina's first commercially released game (Plushed),  the first game she ever remembers playing (a weird monkey-infused version of Tetris), videogame enthusiast culture in Lebanon, and a lot more. I hope this isn't the last time Dina appears on the show. I imagine she'll be in this industry for a long time. It will be exciting to see what she creates next. 

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9:00 AM on 11.22.2014

Tales from the Borderlands behind the scenes video vaguely answers a question about Handsome Jack

Back when Tales from the Borderlands was first announced at last year's VGX, one of the questions that came up was, "Wait, why is Handsome Jack in the trailer if this occurs after the events of Borderlands 2? Shouldn't he be...

Darren Nakamura

3:00 PM on 11.21.2014

Destiny expansion video teases what players will find in The Dark Below

We have known for a little while that the first expansion to Destiny would be called The Dark Below, and that it would add a healthy-sounding chunk of content. Bungie has now released a trailer showing off the moon excavatio...

Darren Nakamura

11:30 AM on 11.21.2014

Want to watch a 12-minute Guilty Gear Xrd trailer?

For some games that have elaborate stories or lots of spoiler points, I tend to avoid any and all coverage if possible. I like going in completely blind, like the bosses of the Souls series for example. For oher titles,...

Chris Carter

4:30 PM on 11.20.2014

Jet Jaguar looks like a real pain in the ass in Godzilla

Am I going to have to import this Godzilla game for PlayStation 3, Bandai Namco? (Psst: That's your cue to announce its localization.) It's out in Japan on December 18, so ... Nothing? Waiting indefinitely for the game to po...

Jordan Devore

1:00 PM on 11.20.2014

First look at Game of Thrones: A Telltale Game Series

Every time Telltale's Game of Thrones comes up, the prevailing comments are always the same: "When will we see what it looks like?" The answer to that question is "now," and the answer to the followup question is, "eh, it lo...

Darren Nakamura

8:00 PM on 11.19.2014

Bladestorm: Nightmare is a historical game with evil Joan of Arc and dragons

I didn't play 2007's Bladestorm: The Hundred Years' War, but I might play Bladestorm: Nightmare, an expanded version of the real-time tactics game for PS3, PS4, and Xbox One. The core remains the same -- you still side with ...

Jordan Devore

1:45 PM on 11.19.2014

Metal Gear Solid V: Ground Zeroes' minimum PC specs

Metal Gear Solid V: Ground Zeroes, the prequel bit to Phantom Pain, is coming to Steam next month, December 18. Will you be able to play it? Appears I'd just be able to, according to the specs here, if my computer wasn't...

Steven Hansen





10:00 AM on 11.19.2014

The Jackbox Party Pack looks like it'll be fun with friends over

Jackbox Games (formerly Jellyvision Games) was responsible for my favorite quizshow videogame of all time -- You Don't Know Jack -- so I'm always anxious to see what they can do in the current era. Recently they've ...

Chris Carter

5:00 PM on 11.18.2014

See Resident Evil's freakish bio-organic weapons in high definition

Capcom has uploaded new screenshots from its high-definition Resident Evil remaster for PC, PS3, PS4, Xbox 360, and Xbox One. There's a greater range of scenes and mutated enemies in this batch, including a Crimson Head, Lisa...

Jordan Devore

4:30 PM on 11.18.2014

Rocksteady's really, really good at hiding Batman easter eggs

Across the Arkham titles, the developers have included at least two incredibly well-hidden easter eggs. Who could forget the one in Arkham Asylum that was so stashed away that Rocksteady itself had to reveal i...

Brett Makedonski

2:30 PM on 11.18.2014

Two years worth of work went into this Final Fantasy VII recreation in LittleBigPlanet

I love Final Fantasy VII as much as the next guy, unless the next guy is Jamie Colliver. More than two years ago we featured his work in LittleBigPlanet 2 as he had remade Final Fantasy VII up through the Temple of the Ancie...

Darren Nakamura

1:00 PM on 11.18.2014

Middle-earth: Shadow of Mordor looks not so good on Xbox 360 and PS3

I completely forgot Monolith was working on last-generation ports of Middle-earth: Shadow of Mordor. The studio delayed the PlayStation 3 and Xbox 360 versions of the game to ... today. It's available for a full $59.99...

Jordan Devore