hot  /  reviews  /  video  /  blogs  /  forum

platform games

Unravel photo
Adorable yarn-based puzzle platforming
Unravel is an upcoming puzzle-platform game about a little yarn guy on a journey through nature, and it is such a delight. It's one of those titles you'll want to complete in a single sitting, totally absorbed the whole way t...

Unravel photo
Unravel

Unravel is an adorable new puzzle platformer


Yarn but not Yoshi
Jun 15
// Darren Nakamura
At EA's press conference earlier today, the big publisher unveiled something that felt a little out of character, but in all the best ways. Unravel is a puzzle platformer that makes use of the craft item look Nintendo has be...
Freedom Planet photo
Freedom Planet

Freedom Planet feels like a retro Sonic homage in all the right ways


Another Nindies@Home game
Jun 15
// Chris Carter
I totally missed the Freedom Planet PC train back in 2014. I don't know what I was doing -- it kind of slipped my mind, and I do feel bad about it. Thankfully, a Wii U port set to debut later this year has allowed me to ...
Mutant Mudds photo
Mutant Mudds

Mutant Mudds Super Challenge is true to its namesake


About on par with the Granny levels
Jun 15
// Chris Carter
Mutant Mudds has enjoyed quite a ride on Nintendo systems and beyond. It was original released in 2012 on 3DS, but eventually made its way to the Wii U, PC, Vita, PS3, and even iOS. While it was touted as a return to retro a...
Super Mario Maker photo
Super Mario Maker

New details on Super Mario Maker include a high heel boot


Turn enemies into helmets
Jun 14
// Darren Nakamura
The Super Mario Maker levels shown at the Nintendo World Championships were nuts. Enemies were stacked on top of each other; trampolines were being shot out of cannons; dogs were living with cats; it was mass hysteria. Within...
Super Mario Maker photo
Super Mario Maker

Mario Maker is now called Super Mario Maker


Details from Nintendo World Championship
Jun 14
// Darren Nakamura
Tonight was the final event for the Nintendo World Championships 2015. Over the course of the night (including a new game announcement), the field was whittled down to just two: John Numbers and Cosmo. The pair went up agains...
Rain World photo
Rain World

New Rain World footage justifies the title


Those poor Slugcats
Jun 13
// Nic Rowen
I melt every time I see a new set of gifs for Rain World or even a picture of a Slugcat. But for all my cooing and fawning, I have to admit I don't really know much about the game. Other than the exploration and puzzle ...
Tearaway Unfolded photo
Tearaway Unfolded

Tearaway PS4 coming September 8, has ridiculous box art


$40
Jun 12
// Steven Hansen
Tearaway Unfolded is the PS4 port of the 2013 Vita game that was possibly my game of the year (I also gave it a 10/10, because it is excellent). The PlayStation Blog has confirmed some finer points about the release, includin...
Yoshi photo
Yoshi

Fly away from life's problems with Yoshi's Woolly World's mellow mode


I'm just mad about saffron
Jun 12
// Brett Makedonski
Yoshi's Woolly World certainly doesn't look to be a stressful affair. Throwing clouds, floating through the air, and tongue-lashing with your yarn whip all seems so delightful. But, the game still poses a challenge, of ...
Bloodstained: Ritual photo
Bloodstained: Ritual

Bloodstained: Ritual of the Night cracks $4.5 million, gets Shovel Knight crossover


He's looking bulky
Jun 12
// Chris Carter
Bloodstained: Ritual of the Night is sticking it to the man, with $4.5 million raised, making it the most successful game on Kickstarter. But IGA and his team aren't resting on their laurels just yet, as even more conten...
Mario Maker photo
Mario Maker

8-bit Bowser Jr. takes after his dad and is totally creepy


Smile for the camera
Jun 11
// Jordan Devore
Nintendo is bringing Mario Maker to select Best Buy stores next week ahead of the game's release on Wii U this September. By playing the demo, you'll receive a neat little 30th Anniversary Super Mario Bros. button (while supp...
Sega photo
Sega

Sega: 'We weren't too happy' about the Wii U version of Sonic Boom


3DS is the flagship now
Jun 11
// Chris Carter
Collectively, the Sonic Boom series was the worst selling Sonic subfranchise in history. It only managed to scrape together under 500,000 copies for both the Wii U and 3DS platforms. Big Red Button, who handled the ...
Shantae: Half-Genie Hero photo
Shantae: Half-Genie Hero

Shantae: Half-Genie Hero is looking gorgeous in new E3 trailer


Back in all her hair-whipping glory
Jun 10
// Ben Davis
Half-Genie Hero, the newest entry in the Shantae series, was funded on Kickstarter back in 2013. Today, WayForward released the E3 2015 trailer for the game, and it looks to be coming along quite nicely! The trailer shows of...
Yooka-Laylee music photo
Yooka-Laylee music

Yooka-Laylee teaser track sounds straight out of Banjo-Kazooie


Glacier World
Jun 10
// Jordan Devore
Ooh, this is nice. Composer Grant Kirkhope shared the unfinished track for Yooka-Laylee's ice world, and it sounds right at home for a game that leverages fond memories of Rare's glory days. The crowdfunding drive has smashe...
Ratchet & Clank photo
Ratchet & Clank

PS4 could use more games like Ratchet & Clank


This sure looks nice
Jun 10
// Jordan Devore
"Play the game based on the movie based on the game." Next spring, Ratchet and Clank return for, well, Ratchet & Clank. Insomniac Games is working on a re-imagining of the original PlayStation 2 title, "revised to tie in...
Sonic Boom photo
From out of nowhere
Sonic Boom didn't do too well on 3DS and Wii U. They were two of the worst performing Sonic games in history, and were rated very poorly across both platforms. Despite that, the cartoon series is doing very well. Sonic B...

Nicalis photo
Nicalis

Is Nicalis teasing more 1001 Spikes or something new?


1001, 1002, 1003...
Jun 08
// Zack Furniss
[Update: A little digging on Twitter shows us that Tyrone Rodriguez from Nicalis and Samu Wosada of 8Bits Fantatics have been exchanging ninja graphics for a little while now. Samu also released a free game called Goody Bad H...
Unlocking The Kid photo
Unlocking The Kid

Oh, right, Super Meat Boy is going to break me


Hello darkness
Jun 08
// Jordan Devore
We learned this morning that Super Meat Boy is coming to PlayStation 4 and PS Vita. I was ecstatic, and not merely because the game is going to be free at launch for PlayStation Plus members. Most of all, I looked forward to...
Yoshi photo
Yoshi

Check out Yoshi's Woolly World's amiibo functionality in action


These hellish creations
Jun 08
// Chris Carter
Are you scared of the amiibo skin functionality in Yoshi's Woolly World? I am! Thanks to this video from the Odderz Plays YouTube channel, we now have an idea of what these demon spawn creations will look like in-g...
SUPER MEAT BOY photo
SUPER MEAT BOY

Super Meat Boy is finally leaping to PlayStation


Launching free on PS Plus in 2015
Jun 08
// Kyle MacGregor
Super Meat Boy is coming to PlayStation 4 and PlayStation Vita, Team Meat just announced. The good word comes nearly five years after the platformer originally landed on Xbox 360, as pictured in Lisanne Pajot and James S...
Xeodrifter photo
Xeodrifter

Metroid-like Xeodrifter is coming to the Wii U


Currently on 3DS and PC
Jun 08
// Chris Carter
Last year, Renegade Kid released Xeodrifter out into the world. It took time time, but it was eventually confirmed for the PSN. Now, according to a podcast from Nintendo Enthusiast, we know that it is also coming to the ...
Yooka-Laylee photo
Yooka-Laylee

Happy Friday! Here's some adorable Yooka-Laylee art


This should kickstart your weekend
Jun 05
// Brett Makedonski
Happy Friday! Tell your boss you're going home now because Brett Makedonski said "By the power vested in me by the state of the R.O.B.O.T., the weekend starts now." He'll understand. He also does whatever strange people on th...
Action Henk photo
Action Henk

Time-trial platformer Action Henk leaps to consoles this summer


Beards for all
Jun 05
// Jordan Devore
Action Henk has been described as Sonic the Hedgehog meets Trials. I don't disagree. It's a platformer in which toys race across building blocks, slide down plastic orange car tracks, and grapple hook over the floor (because ...
Inside photo
Inside

Limbo developer's follow-up 'Inside' sees a delay


For Xbox One
Jun 05
// Chris Carter
Developer Playdead has one released game to its name -- Limbo. But that one title has gone on to take the indie world by storm, and has since been released on nearly every platform known to man. For the past five years the st...
SteamWorld Dig photo
SteamWorld Dig

SteamWorld Dig will arrive on Xbox One this Friday


'A few special gems for Xbox One owners'
Jun 04
// Chris Carter
SteamWorld Dig was originally on target for an Xbox One release in late May, but now we have confirmation from developer Image & Form that it will release this Friday, June 5. This debut will see SteamWorld on n...
Gravity Ghost PS4 photo
Gravity Ghost PS4

Gravity Ghost is headed to PS4 with some new content


Erin Robinson's first console game
Jun 02
// Darren Nakamura
Gravity Ghost released early this year, and I thought it was a touching tale alongside its entertaining zen gameplay. Though it was well received critically, its audience has been limited to those playing on PCs. Soon, that p...

Disney Infinity 3.0 expands with the Star Wars and Inside Out playsets

Jun 01 // Alessandro Fillari
For those who aren't familiar, or maybe just a bit confused about what Disney Infinity is, this title brings players into an open world and unified experience to craft unique and original playgrounds for Disney characters from the past and present. Much like the Skylanders series, characters are acquire by purchasing actual figurines that can be uploaded into the game via a world disc, a real world scanner. While you can create levels and unique scenarios and share them with others online, you can also dive into unique playsets centered around specific Disney films and television shows. In its third year now, Disney Infinity has seen a number of upgrades and additions. With last year's expansion introducing Marvel characters, they've also spent some time upgrading the gameplay and general design. In order to do this, they recruited help from independent developers such as Ninja Theory, Sumo Digital, and United Front Games where they worked on the key areas of combat, racing, and additional character support respectively. With general development handled by Avalanche Software (note: not the same Avalanche behind Just Cause), they've found the creation of Disney Infinity to be a rewarding and satisfying experience. "The two words that come to mind are 'humbling' and 'gratifying," said the GM of Avalanche Software John Blackburn while reflecting on his work on Disney Infinity. "I feel so fortunate to work with all these brands, and it's a dream come true in a lot of ways[...] I'm pretty happy that people have responded to it in the way that have, and have accepted it and are looking forward to the new versions right now. I want to make sure we're doing a good enough job that we're really trying to make high quality kids and family entertainment, because that's been more and more difficult as a business to do. So it's very gratifying to see that we're doing it right." With the 3.0 expansion, new environments and characters will be added to the core game, such as the recently announced Star Wars: Twilight of the Republic (based on the prequel trilogy), Rise Against the Empire (original trilogy), The Force Awakens, and also Pixar's Inside Out playsets. While Star Wars will be largely combat and vehicle focused experiences, Inside Out will experiment more with platforming in surreal environments. Much like the film, the gameplay centers around the emotional state of a young girl named Riley and her changing perception and feelings. Set sometime after the film, players take control of Riley's emotions Joy, Sadness, Disgust, Anger, and Fear, when she experiences a nightmare after falling asleep during a scary movie. The playset focuses on platforming gameplay through Riley's dreamscape, where environments and enemies take on a variety of different properties, such as warped gravity and the ground turning into hot lava. Each character has their own unique abilities and skills which will serve them throughout the adventure. After seeing the movie, I was itching for another trip into the bizarre and evocative world from Inside Out, and the Disney Infinity playset serves a great follow up to the film as it's basically the sequel to the film. Moreover, it fleshes out many of the settings and areas from the film, such as the dream productions studio where Riley's subconscious craft her dreams by way of old school film production. It's a very colorful and imaginative world, and it's likely the most unique playset Disney Infinity has had yet. The devs at Disney Interactive were very excited about what the new playsets can offer. "Every year a new fan is born," explained the VP of production John Vignocchi. "We're sitting here in the hallowed halls of Pixar, and everyone there will be someone who sees Toy Story for the first time, and we want to make sure that when they pick up Buzz Lightyear, or another favorite character, and when they play with them inside of Infinity, that he is just as cool as he was in the film." Even though I've only had some minor experience with Disney Infinity, I was quite surprised with the creativity found in these playsets. Perhaps this was coming off of my high after seeing Inside Out a month early, but I was very pleased with the translation from film to game. With the writers and directors from the film working with the devs, along with the same voice cast including Amy Poehler and Bill Hader, they wanted to ensure that it would be as faithful as possible. It's pretty crazy to see how much Disney Infinity has grown over the years. What was once a strange experiment trying to catch on to the Minecraft and Skylanders craze, has now turned into a title that's really come into its own. It's pretty impressive to see how much detail and content is packed in the title already, and with the new 3.0 expansion hitting this Fall, the Disney universe is about to get a bit bigger for fans to explore.
Disney Infinity photo
It's a small world after all
Who knew that Disney's strange and bizarre mishmash of characters into one large game would turn out to be such a big hit? I know, a Disney title with a bunch of Pixar, film, and legacy characters would've sold regardless, bu...

amiibo photo
amiibo

Chibi Robo gets a 2D action platformer on 3DS and an amiibo


Chibo amiibo
May 31
// Jonathan Holmes
Love 'em or hate 'em, the power of amiibo is undeniable. Case in point, I spoke to several people this last Friday that had just happily picked up the newly released Splatoon amiibo, but were planning to pass on the game its...

Review: Adventures of Pip

May 29 // Chris Carter
Adventures of Pip (PC [reviewed], PS4, Xbox One, Wii U)Developer: Tic Toc GamesPublisher: Tic Toc GamesReleased: June 4, 2015 (PC, Wii U) / TBA (PS4, Xbox One)MSRP: $14.99 When Pip kicks off you're introduced to a tiny kingdom fated to be saved by a princess who can create and control pixels -- a sort of Star Wars-esque "Force" that guides the universe. Of course, an evil villain (the Skeleton Queen) wants it all to herself, and captures said princess, crafting the world in her image. It's up to Pip, a lone pixel, to save the day. The premise is fairly cool because it's not overly-meta, at least, not obnoxiously so as some recent games tend to be. It embraces the theme just enough to be adorable, and the queen in particular sports some very neat looking animations. The actual game is a platforming romp, and it's very quick to start. Pip will have to make do in his pixel form at first, which can jump and float, with the ability to kill enemies by jumping on their heads like Mario. Levels are designed with an SNES feel to them, mixing retro graphics, 8-bit, and 32-bit styles, which remind me of classics like Disney's Magical Quest. The main gimmick of course is the aforementioned evolutionary procedure. Using "Bitstream enemies" (read: glowing blue things), Pip can evolve into a boy. His new found abilities include punching and wall-jumping, and can be best compared to getting a mushroom in a Mario game. You can also devolve at will, sparking an explosion that does damage to enemies, and opens up certain walls. To get back to your boy-state, you'll have to find another Bitstream foe -- levels are designed around this concept so you won't get stuck. [embed]292813:58703:0[/embed] What I really like about this system is that it freezes the game when you change forms, adding a bit of tactical value to the act. Sometimes you'll need to kill an enemy to evolve mid-air, jump over a bed of spikes, then blow up a wall to land safely. There's also other nuances like the fact that pixel-Pip can bounce higher off springs, and so on. After several levels you'll also earn the 32-bit version of Pip, which can now use a sword to deal more damage and break blocks. Interestingly, 32-bit Pip cannot walljump -- so you'll need to devolve to the boy to solve some puzzles, and in turn, evolve again, and then revert all the way back to a pixel. It doesn't really get old or tedious. It takes just the right amount of time to switch back and forth, and again, the levels are designed directly around this concept. It's great. As you progress, a bit of wear and tear will set in. You'll save citizens from danger as collectibles of sorts, an endeavor that I tired of after the first few stages. There's also a problem with the level layouts themselves -- they're generally not memorable. While there is a great deal of interesting puzzle-platforming situations, I really can't recall any of them after completing the game, which takes roughly five hours to do. There also came a point where I stopped even trying to locate and open jewel chests to earn the only currency available in the game. The main reason is that the item economy is completely off-kilter, as vendors charge an arm and a leg for everything -- some items will take you an entire playthrough to earn, and they aren't even gamebreaking or special, which is nuts. Don't expect a whole lot of extras or options either. The PC version just has a pair of sliders to tinker with the sound and music volume, the launcher has a few resolution choices and a windowed option, and it sports three save file slots. That's it in terms of functionality. Adventures of Pip is an inoffensive platformer that doesn't do a whole lot wrong, but it won't stand out in your mind a few days after beating it. While it does last though, it'll bring a smile to your face. [This review is based on a retail build of the game provided by the publisher.]
Adventures of Pip review photo
From pixel to hero
I've always been fascinated by games that tackle evolution. Not necessarily the scientific principle, but the mechanic -- though a few titles like the brilliant E.V.O.: Search for Eden have managed to address both. Adventures of Pip which features a tiny pixel that turns into a real boy, and then a hero, isn't quite as groundbreaking, but it's still fun to play.

Rogue Legacy photo
Rogue Legacy

Rogue Legacy is still awesome (and aggravating) on Xbox One


Hustlin'
May 27
// Jordan Devore
The last couple of times we talked about Rogue Legacy coming to Xbox One, a bunch of you let the good vibes flow, so here's the bookend to that coverage: it's available now for $14.99. Better yet, the title is only $11.99 (20...

  Around the web (login to improve these)




Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter?
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -