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5:00 PM on 04.23.2014

Dyscourse really does take player choice into account

While scoping out titles in the Indie MEGABOOTH at PAX East, I ran into long time Destructoid community member Andrew Benton, and we continued to look at games together. Dyscourse was on my list to play, so we both started up...

Darren Nakamura


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3:00 PM on 04.22.2014

Subnautica looks to be the Minecraft of underwater exploration

Subnautica is the next game from Unknown Worlds, the creators of the Natural Selection series. It's a sharp departure from their prior first-person shooter/real-time strategy hybrid offerings as Subnautica is an open-world un...

Hamza CTZ Aziz



Extrasolar does exoplanet exploration, but it is more than meets the eye photo
Extrasolar does exoplanet exploration, but it is more than meets the eye
by Darren Nakamura

When I was talking to one of the developers of Extrasolar on the show floor at PAX East, I said something that I now regret. "This looks like something I would really like, but might not appeal to a ton of other people." He responded gracefully, simply saying that they have a healthy number of players, and a good percentage of players see it through to the end.

To be fair, the presentation of Extrasolar in the Indie MEGABOOTH was intentionally muted. There, it was shown as a simple exploration game on an extrasolar planet. The player tells the rover where to go, and after a set amount of time it sends back a photo. The intrinsic value of that alone was enough to get me started, and I urge others to sign up for it now to experience it as intended. If you need further convincing, then keep reading. Prepare for minor spoilers.

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Twist and shout with your body, Caitlin Cooke and Bounden photo
Twist and shout with your body, Caitlin Cooke and Bounden
by Jonathan Holmes

PAX East was completely bonkers this year. There was a marked decrease in big publisher representation, with Microsoft showing strictly old stuff and Nintendo and Sony bowing out completely. The indies more than made up for it though. In past years there were relatively distinct boundaries between the Indie Megabooth and the rest of the show. This year, it was like the Indie Megabooth was the entire show. It just didn't seem to end. Even when you ventured into booths run by relatively large publishers like Cartoon Network, Adult Swim Games and Devolver Digital, it was still all indie stuff. 

That was a good thing for plenty of reasons, but more than anything, the heavy indie presence this year meant for more games at the show overall. In the space that would have normally been taken up by ten kiosks for the new Mario game, we got the likes of Kero BlasterWoah Dave!, Not a Hero, Tetropolis, Mushroom 11, Y2K, Max Gentlemen, Mewgenics, Videoball and so many more. 

This made it impossible to see everything at the show, but we tried anyway. That's how we ended up with 30 interviews this year, conducted over a day and a half. The video we have here with Bounden, the Twister+Sonic+Ballet game, with hunky developer Adriaan de Jongh (Game Oven) and starlet Caitlin Cooke, is the last of those interviews. We did our best to see everything, but we failed. I was so excited to interview the developers of A Hat in Time, Treachery in Beatdown City, Hotline Miami 2, TransistorGods Will Be Watching, Actual Sunlight, and all the rest, but it didn't happen. Still, the playlist above should give you something of an idea of what it's like to try to meet every available game developer at PAX East 2014, so that's better than nothing. 

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Prodigy ventures to places most hybrid board/videogames shy away from photo
Prodigy ventures to places most hybrid board/videogames shy away from
by Darren Nakamura

With board games continuing to increase in popularity, it is no surprise that there has been a lot of crossover between that space and videogames. Not only are a lot of board games being adapted or reimagined digitally, but some developers are trying to merge the two, creating games that function in both the digital and physical worlds at the same time.

Prodigy is one such game, but what really sets it apart from titles like Eye of Judgment or Golem Arcana is that it aspires to be more than just a board game about tactical combat with videogame flourishes. It looks to be equally inspired by traditional videogame RPGs, with elements like exploration and narrative focused on as well.

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9:30 AM on 04.21.2014

AbleGamers Charity raises $33,635 at PAX East 2014

Here's some great news for your Monday morning: PAX East was a success for gamers with disabilities charity AbleGamers. They managed to raise $33,635.07 at the event, which more than doubles last year's total. I recall that t...

Dale North

5:00 PM on 04.20.2014

Watch some glorious Star Citizen gameplay footage

Chris Roberts and his team on Star Citizen were at PAX East to show off Star Citizen's dogfighting module. You may have watched this footage already, but now it's in super hi-def and the crowd isn't totally drowning out the audience this time around either. I need this game all over me.

Hamza CTZ Aziz



Firaxis designers speak on Civilization: Beyond Earth photo
Firaxis designers speak on Civilization: Beyond Earth
by Darren Nakamura

Last weekend during its panel at PAX East, Firaxis announced the next big project for the Civilization franchise: Civilization: Beyond Earth. After the announcement, Destructoid took some time to talk to some of the designers behind bringing the strategy series into space.

Lead Designers David McDonough and Will Miller were present for the interview along with Systems Gameplay Designer Anton Strenger. The designers discussed the inspiration behind Beyond Earth, some of the world building systems, and the possibility for crossover with other Firaxis science fiction properties. Read it below!

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3:00 PM on 04.20.2014

Here's 30 minutes of Wolfenstein: The New Order gameplay

Bethesda hosted a livestream recently showing off about 30 minutes of Wolfenstein: The New Order gameplay. This was the demo fans got to play during PAX East, but now you can watch it yourself thanks to the power of the worl...

Hamza CTZ Aziz

2:00 PM on 04.20.2014

Checking in with Renegade Kid on Moon, Cult County, and more

Holmes had an extra long interview with Renegade Kid's Jools Watsham during PAX East, and it covers all the games the small studio is currently working on. It's a nice showcase of every thing they got going on, and biggest of all is Cult County. It's their upcoming survival horror game, and there's just under two weeks left on their Kickstarter.

Hamza CTZ Aziz

11:00 AM on 04.20.2014

Tetropolis is Tetris crossed with Castlevania

There's a headline I never expected to write. Like ever. But that's Tetropolis for you! Tetropolis sees you playing as those iconic falling blocks, going through levels and exploring the things that need to be explored. The ...

Hamza CTZ Aziz





6:00 PM on 04.19.2014

See why Mushroom 11 was one of my favorite games at PAX East

Alex Bruce, the man behind Antichamber, was at PAX East with no game to show off at all. He was simply there purely to help out other indies. I saw a lot of indies supporting other indies at PAX, as a matter of fact. In this...

Hamza CTZ Aziz

5:00 PM on 04.19.2014

Max Gentlemen was inspired by a spam email for penis pills

Max Gentlemen was inspired by a spam email for penis pills. Yup, that's according to the developer Holmes interviewed at PAX in the video here. It was then created in a drinking game jam, and brought around to some shows lik...

Hamza CTZ Aziz

10:30 AM on 04.19.2014

The Golden Age of JRPGs

Last week, I joined Polygon's Alexa Ray Corriea, Kotaku's Jason Schreier, and game maker Adam Rippon in moderating our third PAX on JRPGs. Our discussion this year? The Golden Age of RPGs. After reviewing each of the ages, fr...

Dale North

10:00 AM on 04.19.2014

Monsters Ate My Birthday Cake is not as simple as it looks

Monsters Ate My Birthday Cake saw success on Kickstarter, and it's coming along nicely as evidence by our interview at PAX East. It looks super cute and simplistic, but there's way more depth than you'd imagine here. A deep ...

Hamza CTZ Aziz

6:00 PM on 04.18.2014

Adventures at the PAX East 2014 Diversity Lounge

[Dtoid community member Lexi Leigh shares her experiences at this year's PAX East "Diversity Lounge," and addresses the controversy surrounding the topic. A great read! --Mr Andy Dixon] This year I attended PAX East 2014 as b...

Lexi Leigh