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Review: inFamous: First Light photo
Review: inFamous: First Light
by Chris Carter

It's five months later, and inFamous: Second Son is still one of my favorite games of the year. As a massive improvement in just about every facet of the franchise, I enjoyed seeing how Delsin's story played out, and as I slowly made my way towards a 100% completion rate, I wanted more.

Well, we're getting just that with inFamous: First Light, a standalone DLC story not unlike Festival of Blood, starring Fetch -- the neon heroine from the original.

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7:00 AM on 08.25.2014

The Long Dark will be on Early Access September 22

I'm finally playing a game in Early Access (Invisible Inc., which is incredible; expect a longer impressions piece soon) and come September 22 I might be playing another as The Long Dark hits Steam. I've been waiting on...

Steven Hansen



Alcohol-fueled benders are the quickest way to traverse Sunset Overdrive photo
Alcohol-fueled benders are the quickest way to traverse Sunset Overdrive
by Brett Makedonski

Go, go, go. Always on the move. That's all that we've seen of Insomniac Games' Sunset Overdrive since its initial 2013 reveal. Seriously, think back. Do you remember seeing any footage of the game where the oddball protagonist isn't running, jumping, or grinding along?

Chances are you haven't, because the developers have built Sunset Overdrive around the notion of motion. Standing still will get you killed, and maybe more criminally, it's just so damn boring. If you're going to let the player build any character they want -- say a cross between an '80s punk rocker and a Cold War-era Russian trooper -- that high-octane approach needs to permeate every aspect of the game, and it begins with the concept of momentum.

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10:30 PM on 08.18.2014

Take to the skies with the latest GTA Online update

It's been quite some time since a major GTA Online update but Rockstar has broken its silence with the announcement of not heists. Sorry.  Instead it's The San Andreas Flight School update. Expect new air and land vehic...

Hamza CTZ Aziz

7:00 PM on 08.14.2014

Far Cry 4's take on Shangri-La sure is stunning

As someone who tended to stick with the bow as the weapon of choice in Far Cry 3 -- and especially in Far Cry 3: Blood Dragon -- I like the look of the mythical Shangri-La in Far Cry 4. In these levels, you'll fight against ...

Jordan Devore

4:00 PM on 08.14.2014

Here's a full look at one of Assassin's Creed Unity's open-ended missions

With Assassin's Creed Unity, Ubisoft is promising missions that feature multiple ways to complete a given objective. Hamza talked about this "black box" design in his recent preview, and here's a look at one of the ways an e...

Jordan Devore







Infamous: First Light shows off how great Fetch really is photo
Infamous: First Light shows off how great Fetch really is
by Hamza CTZ Aziz

Jack of all trades, master of none. Sure Delson from Infamous: Second Son has the ability to suck up other people's powers for his own, which is pretty cool in its own right. But those that just have one specific power to manage have way more control over their gifts. 

Case in point, Fetch is just a badass. I loved speeding through the city non-stop. That's right, you're not metered down here -- you have unlimited use of your dash ability. Here other power sets are pretty cool too, but largely resemble Delsin's. Projectiles, hover jump, super attacks -- it's all there, but you know, all neon-y. 

The core of the story follows Fetch when she gets by the anti-Conduit department, and goes up until the point Delsin and Fetch meet. So you're getting about five hours worth of content with this First Light standalone DLC. You'll only be exploring the first whole island of Infamous' Seattle. 

On top of the story is a wave-based horde mode where you can compete for the highest score on leaderboards. And if you own Second Son you can use Delsin in this horde mode. 

If you liked Second Son and don't think $14.99 is a whole lot, than you won't go wrong with First Light. 

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2:00 PM on 08.13.2014

How Far Cry 4 plans on making memorable missions

Think back on Far Cry 3. Reflect on all the memorable moments you had with that game. What sticks out the most? The missions or the unscripted stuff that happened in the open world? Chances are you primarily remember the unsc...

Hamza CTZ Aziz



Command a tiger that can turn invisible in Far Cry 4 photo
Command a tiger that can turn invisible in Far Cry 4
by Hamza CTZ Aziz

Far Cry 3 had some pretty wild moments. Like, remember when Vaas was dancing around on the stripper pole? Good stuff. Far Cry 4 will have some crazy segments as well, but these are a little more grounded to the core of the game. 

Scattered around Kyrat are hidden tankas that, once discovered, allow the main character to meditate and travel to Shangri-La to relieve the life of a legendary warrior. You'll be transported to a surreal world with floating islands and you are equipped with only a bow and arrow to take on the enemies of these environments. 

Oh, and you have a tiger that you can command to attack others. The tiger can also turn invisible. 

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Assassin's Creed Rogue gives you more open ocean goodness photo
Assassin's Creed Rogue gives you more open ocean goodness
by Hamza CTZ Aziz

Assassin's Creed IV: Black Flag was a huge game. Like, you could easily sink 100 hours into that whole experience before getting 100 percent completion. So Assassin's Creed Rogue may or may not be quite the game for you. It just depends, really.

If you couldn't get enough of the pirate sailing and high seas traveling, then you'll be all over Rogue. (Those of you stuck on last-gen platforms, at least). If you've had more than your fill already though, well, Rogue may not have enough to offer you. 

Personally, I'm in the camp that's excited for Rogue. More so than Unity, in fact. The open ocean stuff still intrigues me enough to warrant another adventure on a map that's comparable to Assassin's Creed IV's. But more than that, I like the idea of playing as a Templar this time around. 

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6:00 AM on 08.13.2014

Assassin's Creed Unity's two big changes that I'm excited for

Okay, so technically there's three big changes that everyone will be excited about, the third being the whole two- to four-player cooperative experience in Assassin's Creed Unity. Personally I'm not all that looking forward t...

Hamza CTZ Aziz

2:45 PM on 08.12.2014

Soda scientist shows off Sunset Overdrive mutants and robots

There was a surprising amount of brand new stuff out of gamescom (thanks, Sony!), but let's not forget Sunset Overdrive is coming out October 28. It's pretty fun, though I've only messed with the multiplayer. 

Steven Hansen

11:15 AM on 08.08.2014

Sleeping Dogs: Definitive Edition coming to PC too, has an odd trailer

Technically, the existence of Sleeping Dogs: Definitive Edition was just a rumor up until now, outed by a telling Amazon listing. Square Enix confirmed everyone's suspicions today by formally announcing the remake and p...

Brett Makedonski

10:45 AM on 08.08.2014

Dying Light's gamescom trailer is all about hunting and hiding

As I wrote about at E3, there's a lot that you can do in Techland's Dying Light. First and foremost, you can run, jump, and grapple your way across terrain at a breakneck speed. You can take a break from traversal and use yo...

Brett Makedonski

2:45 PM on 08.07.2014

The conclusion to the Far Cry 4 devs' trip to Nepal is exceedingly grim

Part one of the video series chronicling the Far Cry 4 developers' trip to Nepal was strange. Part two was more dangerous than anything. The third and final part is just downright depressing. Talking with citizens that ...

Brett Makedonski

12:15 PM on 08.06.2014

Sleeping Dogs will also be re-released on new consoles

Thus far, the most obvious trend that's accompanied the transition from legacy to current generation consoles is the upgrading and re-release of some of the more recent titles that were only available on PlayStation 3 and Xbo...

Brett Makedonski