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5:30 PM on 03.30.2015

Calm down: Nintendo still has a lot in store for Wii U

After the recent announcement that Zelda for Wii U wouldn't be releasing in 2015, people all around the Internet have been losing their collective minds screaming that the Wii U is dead when really, it is anything but. So join me as I refresh your memory and get you back on the Nintendo hype train for 2015.

Jed Whitaker



Tekken 7 brings back Jin, Devil Jin, shows off newcomer Josie photo
Tekken 7 brings back Jin, Devil Jin, shows off newcomer Josie
by Chris Carter

If you're a fan of Jin or Devil Jin, you're in luck, as they will be making a triumphant return to Tekken 7. The news was just revealed by way of three videos showing off a trio of combatants, the highlight of which is easily Josie, a newcomer to the series who was crafted by the talented Mari Shimazaki, lead character designer of the Bayonneta series.

Jin and Devil Jin will be making their way to the arcades in the next week or so, while Josie's release date is still undecided. In other platform related news, Tekken 7 was basically confirmed for the PS4 and Xbox One not too long ago.

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What if videogame consoles were Transformers? photo
What if videogame consoles were Transformers?
by Mike Cosimano

This isn't clickbait. This isn't some article cashing in on hypothetical fan art of an Xbox turning into Megatron or a post about those awesome Mega Drive/PlayStation Transformers. This is my life, you fools. I've spent time pouring over this existential question. The world needs to know: what if videogame consoles were Transformers? Here are the Transformers they would be, mostly framed through the IDW comics because those are rad.

You're welcome.

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Escalator Pitch: Nina Freeman argues for perpetual Sailor Moon cosplay photo
Escalator Pitch: Nina Freeman argues for perpetual Sailor Moon cosplay
by Steven Hansen

Indie developers make some cool as heck games, but they're not always so great at selling them. We want to them work on their pitch game until they're at Bumgarner levels and we want to take advantage of the the horrible, horrible GDC elevators that get gummed up with folks who don't know you're supposed to walk on the left, stand on the right.

Welcome to another Escalator Pitch. We've gone from pitching classics to meta escalator pitches to John Romero pitching his son's game idea about being the last Mexican and saving the world.

Here we have how do you Do It? developer Nina Freeman making the case that everyone should be doing Sailor Moon cosplay at all time. It's an easy case to make. I call Sailor Mars.

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Fan-made Dragon Ball Z fighter still looks amazing photo
Fan-made Dragon Ball Z fighter still looks amazing
by Steven Hansen

There is perhaps less urgency in the Hyper Dragon Ball Z fan fighter coming to fruition now that Arc System Works (Guilty Gear) is releasing a robust 2D Dragon Ball Z fighter.

That does not mean I do not want to play both games, however. Especially because Hyper Dragon Ball Z is still looking excellent, as you can see above. That Gohan speaks to me on an emotional level.

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We tried to get Konami to comment on Kojima's departure photo
We tried to get Konami to comment on Kojima's departure
by Mike Cosimano

Earlier this week, rumors of Hideo Kojima leaving both Konami and the Metal Gear series surfaced, thanks to a report from GameSpot. Not to be undone by excellent reporting from The 2nd Street Jerks (The 2nd Street Jerks is a wrestling stable consisting of GameSpot, IGN, and Giant Bomb that I just made up), I went down to Konami's office in Los Angeles, California in order to do some reporting of my own.

Unfortunately, everyone there was understandably afraid of losing their jobs should they discuss company matters with a reporter. I didn't want my time in El Segundo to be wasted, so I ate some Chipotle & filmed myself rambling into a camera across the street from Konami.

You probably won't like this video, but if you do, you should check out Joe Pera's stuff. He's a really talented comedian and way funnier than I ever will be, but his brand of comedy isn't for everyone! If you do like him, though, get in touch so I can look over the top of my sunglasses and wink at you.

Thanks!

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Christine Love's sexy trailer gets the family-friendly treatment! photo
Christine Love's sexy trailer gets the family-friendly treatment!
by Mike Cosimano

We like to keep things family-friendly here at Destructoid Dot Com, so you can imagine the quandary we found ourselves saddled with once Christine Love dropped a steamy NSFW trailer for her new game My Twin Brother Made Me Crossdress As Him And Now I Have To Deal With A Geeky Stalker And A Domme Beauty Who Want Me In A Bind. We love to cover games both ridiculous names and boob, but we always have to think of the children!

Of course, it was Mike Cosimano who came up with a solution. "What if it was Transformers?" he said, referring to his life in general. And thus, like Athena springing from the mind of Zeus, 'Ladykiller in a Bind [feat. Transformers]' was born!

Enjoy it, or don't. Please understand.

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Surprise! OlliOlli 2 is coming out next week on PS4 and Vita photo
Surprise! OlliOlli 2 is coming out next week on PS4 and Vita
by Chris Carter

The original OlliOlli managed to charm a large number of the Dtoid staff, and a lot of us were looking forward to the sequel -- we just didn't think it would come this soon.

According to the developer, OlliOlli 2: Welcome to Olliwood will debut next week, March 3, on the PS4 and Vita. You'll be able to experience new ramps, levels, and an expanded combo system that involves manuals and reverts.

Sounds pretty sweet -- I wonder if it will come to PS+ eventually.

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Last week's top stories, now in handy haiku form photo
Last week's top stories, now in handy haiku form
by Darren Nakamura

This past weekend I was up late and feeling loopy, and some haikus about a Flash game nobody cares about fell out of that state. Struck with inspiration, I thought, "Why can't all news be digested 17 syllables at a time?" Thus, the video above was conceived.

Here are the stories mentioned, in case you missed them the first time and would like more information than a three-line stanza affords.

There! Are you feeling a little more zen now?

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Hot Take: Nidhogg makes ritual sacrifice fun! photo
Hot Take: Nidhogg makes ritual sacrifice fun!
by Mike Cosimano

If you've got a lot of controllers and a lot of friends, these past couple years have been tailor-made for you. Between games like Towerfall (great), Samurai Gunn (great), Super Smash Bros for Wii U (okay), Divekick (bad), [also Gang Beasts and Sportsfriends, thanks Patrick!] and today's subject Nidhogg, couch multiplayer (also known as "min-esports," thanks Brad Shoemaker) is back in a really big way.

For my money, Nidhogg is your best bet. It's only 15 dollars, there's online multiplayer, and the core is so engaging that anybody could easily pick it up and have a good time. That describes a lot of these new local multiplayer indies, to be fair, but Nidhogg is so tightly crafted that it makes everything else look foolish in comparison.

(My winning streak remains unbroken, FYI)

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My interview with the voice of Vegeta didn't go so well photo
My interview with the voice of Vegeta didn't go so well
by Bill Zoeker

I was surprised to find myself given the opportunity to interview Christopher Sabat; the founder of voice over studio, Okratron500, and the voice actor for Vegeta, and many other Dragon Ball characters.

I've been a huge Dragon Ball fan for years, if you couldn't tell from the Just Saiyan series we once did, so this was very exciting for me. Perhaps my nerves got to me, or perhaps I'm just rusty from not having done any interviews for a while, but this did not go well. I didn't get the impression that Chris liked me very much.

If you want actual information on Dragon Ball Xenoverse, just click here.

[Disclosure: This interview took place at a Bandai Namco event held at a venue in San Francisco that I forgot the name of. It was catered by a food truck, but I wasn't very hungry. They started serving free alcoholic cocktails at 4:30. Chris was great sport with this video. I didn't actually stalk him.]

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Pokémon: A poem for Gardevoir photo
Pokémon: A poem for Gardevoir
by Kyle MacGregor

You asked for this. I take no responsibility for my actions. None at all. Back, you goblins! Back!

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Hot Take: Grim Fandango is hilarious, but the puzzles suck photo
Hot Take: Grim Fandango is hilarious, but the puzzles suck
by Mike Cosimano

Is it because you know the game? Or is it because you saw a skeleton on the cover? Either way it's all the same, because this is another Hot Take! Today, we're grabbing our scythes and diving into the wacky world of Grim Fandango Remastered for PlayStation 4.

Now, I was, how you say, "three years old" when this game came out, so I don't quite have the same amount of reverence you folks might have for this beloved LucasArts title. So, from a fresh young'un's perspective, I can sort of see why people remember Grim Fandango so fondly. The parts of it that aren't a videogame (like the visuals or the writing) are endlessly memorable, but the puzzles...hoo boy. You'll see what I mean.

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Persona 4 Dancing All Night's theme is just groovy photo
Persona 4 Dancing All Night's theme is just groovy
by Kyle MacGregor

Atlus has revealed Persona 4: Dancing All Night's main theme, "Dance!," complete with lyrics and everything. Personally, I think that spoils some of the fun. Deciphering the words behind Shoji Meguro's tunes has become a time-honored pastime of mine. Oh well. Still sounds great!

ペルソナ4 ダンシングオールナイト [Atlus]

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Life is Strange when you're a Snake Eaterrr photo
Life is Strange when you're a Snake Eaterrr
by Steven Hansen

I noticed the creepy janitor in Life is Strange slowly climbing up the ladder and thought, "Ah, I see, an organic, in-world time limit."

Nick Robinson thought of Metal Gear Solid 3, which is always the better thought.  

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This Sonic Runners trailer tugs on your nostalgia strings photo
This Sonic Runners trailer tugs on your nostalgia strings
by Chris Carter

Sonic Runners debuted its first trailer, and it sure looks like a runner, guys! The game is set to arrive in spring 2015 in Japan, but it will likely get a localization because mobile games make tons of money.

How many times can Sega use that "yearly countdown" trailer to appeal to old school fans? Remember when pretty much every Sonic game was good? Kinda. At least the announcer is excited.

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