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3:00 PM on 09.12.2014

Friday Night Fights: Destiny

Happy Friday! One of the more anticipated games of the year, Destiny, has finally launched. So far, it seems as though there is a very noticeable dividing line of people who are either loving every mi...

Bill Platt

2:30 PM on 09.12.2014

Gigantic's alpha sign-up is live, you should probably get on that

If you're anxious to get an early start on Motiga's stunning new online team action game Gigantic, then I've got good news for you. The alpha testing phase has begun and the company is actively recruiting play...

Rob Morrow

12:00 PM on 09.12.2014

Blocktacular shooter Minimum leaves Steam Early Access, gets reduced price for launch

Atari and Human Head's MOBA-like third-person shooter Minimum is now out of Early Access, and to celebrate the event, the game's price has been reduced to $4.99 until September 17. New features available at launch inclu...

Rob Morrow



After two straight hours of Fortnite, I'm a fan photo
After two straight hours of Fortnite, I'm a fan
by Jordan Devore

When Epic first announced Fortnite, I was on board based on the premise of defending player-made forts from monsters. But that was a couple of years ago. Things change.

My interest had been waning up until recently, when I got to spend two hours with the "action building" game during PAX Prime. Mechanically, it's like a mix of the third-person shooting and trap-laying defense of Orcs Must Die! with the scavenging and construction of Minecraft.

Pretty damn good combination, then.

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3:30 PM on 09.10.2014

Counter-Strike Nexon: Zombies is out of control

As previously covered, Counter-Strike Nexon: Zombies is a real game. It's not out yet, but it will be out on Steam soon enough -- an open beta is scheduled to go live on September 23. I was already toying around with the idea...

Jordan Devore

3:00 PM on 09.09.2014

Team Fortress 2sdays: Come on get happy

Happy Tuesday!Welcome to Team Fortress 2sdays, were we all gather 'round the fire and then hunt each other down on crazy and wacky maps, using crazy and wacky weapons.If this is your first time visiting TF2sdays, welcome. If ...

Bill Platt





7:00 PM on 09.05.2014

Last-gen Destiny players can upgrade to current-gen for free this year

If you're planning to buy Destiny on Xbox 360 or PlayStation 3 and think you might migrate to Xbox One or PlayStation 4 eventually, consider going for a digital copy (I know) -- you'll be able to upgrade to the current-genera...

Jordan Devore

3:00 PM on 09.05.2014

Friday Night Fights: Pumpkin Spice Latte

Happy Friday!Now that we're about to enter the fall season, my Facebook is starting to fill up with the annual "Pumpkin Spice Latte" coffee drinks posts.  Now look, I love the fall, it was one of the major reasons why we...

Bill Platt

1:30 PM on 09.05.2014

Destiny and Red Bull are teaming up for some unclear reason

"Brand synergy!" the executive shouted, confident that his enthusiasm would rally his employees. "Forward-thinking leverage!" he followed up, unsure about the mumbo jumbo coming out of his mouth, but hoping his tone would ins...

Brett Makedonski

1:00 PM on 09.05.2014

Dawn of War II is no longer tied to Games for Windows Live

Relic has migrated the excellent Warhammer 40,000: Dawn of War II and its Chaos Rising expansion away from Games for Windows Live, just as the studio said it would. Unfortunately, not everything made it over to Steamworks, in...

Jordan Devore



I didn't think Dreadnought's hulking ships could be as fun as they are photo
I didn't think Dreadnought's hulking ships could be as fun as they are
by Brett Makedonski

A very specific connotation pops into your mind when you think about spaceship fighters. Your brain's flooded with thoughts of dogfighting ships zooming around, barrel rolling, and flipping end-over-end to fire unceasing space lasers at equally nimble opponents. That's not what Dreadnought is; not even close, in fact.

Dreadnought -- which is currently only slated for PC -- is a thinker's game, a title for those more adept at thinking two steps ahead rather than those that rely on their twitchy fingers. It's a chess match in space -- a chess match that trades in kings and queens for lumbering, massive ships that actually feel like they have weight to them.

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3:00 PM on 09.02.2014

Team Fortress 2sdays: Sorry for the short post

Gonna be a short post today, not gonna lie, I completely forgot today was Tuesday (thanks holiday!) and almost didn't make it in time to get this posted. So, uh, go team red! Or blue team! Go team!

Bill Platt

11:30 AM on 09.02.2014

Gang Beasts out on Steam, fight your friends like a drunk on skates

Gang Beasts is fun as heck. That's probably why Double Fine picked it up. And now you can pick it up as it's come to Steam on Early Access.  I played it for a good while last week. Laughs and cries of exaltation we...

Steven Hansen



N++ is going to break me, but I'm okay with that photo
N++ is going to break me, but I'm okay with that
by Jordan Devore

One of the games I knew I had to check out at the Indie Megabooth this PAX Prime was N++. I liked its predecessor on Xbox Live Arcade a great deal, which is to say it infuriated the hell out of me but was satisfying beyond words when I managed to push through the challenge.

This is a platformer, the kind that gives you precise control of a more-than-capable character who can bounce off walls. As such, the levels can require perfection -- or something close to it -- while technically still being "fair." Evil, yes, but not unfair.

Your ninja has a distinct momentum and weight, which you'll get a feel for after a while as you're eased into new obstacles and enemy types. It's been ages since I played N+, so I was rusty. But since I only had time to play cooperative and race levels with another PAX attendee, that didn't matter too much. Just needed to be better than the other guy.

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I could've been a pirate ship but I was a disco ball instead in Borderlands: The Pre-Sequel photo
I could've been a pirate ship but I was a disco ball instead in Borderlands: The Pre-Sequel
by Brett Makedonski

As I sat down for my appointment with Borderlands: The Pre-Sequel, I had to make my toughest decision at PAX Prime. Running through Claptrap's capstone abilities, I was faced with the following dilemma: Do I want to become a pirate ship or a disco ball?

I wasn't exactly jarred by the wacky prospect. I mean, this is Borderlands we're talking about, and even more specifically, this is Claptrap. But, you seriously expect me to just select between those two like it ain't no thang?

I went disco ball. I can't say I regret my decision.

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8:00 PM on 08.30.2014

There is another closed alpha for Evolve on the way

Did you miss out on the closed alpha for Evolve last time it was around? Did you get to play it, but you want to play it more? If so, 2K and Turtle Rock are opening it up for another round of testing, dubbing it the "Big Alph...

Darren Nakamura