popular  /  reviews  /  videos  /  community

multiplayer

Rocket League ports photo
Rocket League ports

Psyonix eying other platforms for Rocket League


Y'all should play this
Aug 03
// Jordan Devore
Today's the last day to download Rocket League on PS4 for free through PS Plus. Jump on it! Success on PlayStation and PC has enabled developer Psyonix to grow its small team. That means good things for the future of Rocket L...
Metal Gear Solid V photo
Metal Gear Solid V

MGSV: The Phantom Pain for PC moved up, Metal Gear Online delayed


MGO on PC set for January 2016
Aug 03
// Alessandro Fillari
With less than thirty days until Metal Gear Solid V: The Phantom Pain's release, Konami has still been keeping things close to the vest. Which is amazing, considering that the recent extended gameplay demos and videos show...

Review: World of Tanks

Aug 03 // Brett Makedonski
World of Tanks (PC, Xbox 360, Xbox One [reviewed])Developer: WargamingPublisher: WargamingRelease Date: July 28, 2015 (Xbox One)MSRP: Free-to-play (with microtransactions) Really, World of Tanks treads the line uneasily that all massively multiplayer online titles do: How do you make a game like this rewarding and nuanced for experienced players, yet inviting and engaging enough for a new audience? Extrapolating from that (and more importantly): How do you convert both Group A and Group B into dollar signs? Wargaming doesn't always do a great job of it, as its intentions often seem paper-thin. That aforesaid selfishness is where the moneymaking lies though, and it can come at the expense of the experience. World of Tanks on Xbox One gives people no reason to press forward except for personal gain. Being killed in a match means it's the end of that match as far as you're concerned. Sure, one could theoretically watch the rest of the round through the cameras of other players, but literally no one will do that. Instead, they'll head back to the garage, hop into another tank, and try again in a different match. This was my exact experience for much of my time with World of Tanks. After several hours of playing (but possibly more spent in loading screens), I checked my stats to see that I had a victory rate of just about 50 percent. That's not bad at all, but I had no idea. Worse yet, I didn't really care. I only cared about the currency dripfeeding into my account at the conclusion of each match. That's all World of Tanks wants us to care about. [embed]296821:59762:0[/embed] The last statement is made obvious by the way which Wargaming organically introduces players to some later-game content. During matches, it's not completely uncommon to come up against an opponent that seems literally invincible. Your ammunition will do next to nothing to it; it will dispose of you with the disdain of a Midwesterner swatting one of a thousand mosquitoes on a humid July night. That is your goal -- you want to be that guy. Make no mistake about it: World of Tanks is a continual left-to-right surge through a spiderweb of tanks you don't yet have, but might have very soon. Those first few come relatively quickly and the progression feels real. After that, everything gets slower. Each match contributes, but less so than before. Looking ahead through that web, some of it seems unattainable (or at the very least, extremely far off). World of Tanks wants your time or your wallet -- pick your poison. Fortunately, giving it your time isn't the worst option. World of Tanks can be rewarding. Every hit landed on another player is satisfying. Blowing them up is exponentially better than just damaging them. Surviving the entire match, destroying several on the other team, and/or capturing a base might just make you feel like you're General Patton. You start to think "I'm getting better. If I keep playing like this, those end-game tanks will be mine in no time!" These are the immutable highs of World of Tanks. It's simply enthralling when you set off on a literal warpath and cut down everything in your way. This is the meat of the game, and it's a prime cut. Excelling at tank-play against other humans feels very, very good. At this point, imminent defeat in the next match is all but assured. That's where World of Tanks is at its worst. Barring the progression frustrations, it's all too often that you'll feel like your opponents know something you don't. Their death machines are probably superior to yours, sure. Still, they'll angle their tanks in such a way that they never expose the weak part of the armor that you didn't even know was weak. They're really good, and you're not sure how to get to that level. The game doesn't teach you, and it doesn't seem like you'll ever learn on your own. It's very unintuitive. For everything that might appear impossible, what you do pick up on your own is invaluable. It isn't long before rushing in looks like a fool's game. Flank, hide, proceed with caution. These vehicles may be harbingers of destruction, but you can't treat them as such. Each minute movement actually means something when you're in the thick of it. These are the times when you'll feel a strategic sense in World of Tanks. Suddenly, things aren't so bad again. Everything seems possible, at least. And, that's what World of Tanks thrives on -- a cyclical mindset between frustration, slight progression, and back to frustration. There are intermittent spurts of elation peppered in occasionally in the event of an outstanding performance. Otherwise, it's right back to not quite understanding why others know more than you do. Which poison did they pick? Time or wallet? Or, heaven forbid, both? Anyone who truly appreciates World of Tanks won't need a review to guide them. They're already well beyond the long barrier to entry. Everyone else will likely find themselves similarly on the outside looking in. There might be something special to World of Tanks, but it's not something that's immediately apparent; it's something that only shows itself after a significant investment. The gameplay can be rewarding at times, but most won't have the patience (or the money) to ever get to that point. Thus, World of Tanks won't ever be more than a quick detour on the way to something that's easier to comprehend.
World of Tanks review photo
Pick your poison
World of Tanks is a selfish game. It acts selfishly in that it hides information from its players, expecting them to figure out any and all intricacies on their own. Similarly, it asks its userbase to roll into combat as...

Rocket League photo
Rocket League

Think twice before quitting in Rocket League


Update punishes first to leave in ranked
Jul 31
// Jordan Devore
One of my favorite things in Rocket League is when someone tragically knocks the ball into their own goal and immediately leaves out of presumed embarrassment. Replays tell all. But that's in unranked play, where spots aren't...
Friday Night Fights photo
Friday Night Fights

Friday Night Fights: I am obsessed with Rocket League


And you should be, too!
Jul 31
// mrandydixon
Look, I know Mike has gone on and on about Rocket League already, and you're probably sick to death of hearing about it by now, but I don't even care. This game is fucking awesome. Seriously, I just can't get enough. I'v...
Splatoon photo
Splatoon

Next week's Splatfest is a campfire debate


Two new weapons in Splatoon tonight
Jul 31
// Jordan Devore
I linked news of the next American Splatfest in our staff chat and it snowballed into a discussion about condiments. Leave it to Splatoon to get us talking about the real issues, like whether ketchup is too boring and what's ...
Ghost Recon Wildlands photo
Ghost Recon Wildlands

Ghost Recon Wildlands trailer needs to be more careful with the yayo


That stuff is expensive, I've heard
Jul 31
// Brett Makedonski
Look at all these nice people saying nice things about Ubisoft's Ghost Recon Wildlands. The compliments aren't the reason we're sharing it, though; we just figured maybe you wanted to watch a guy walk menacingly toward a pig...
Terraria x Nintendo photo
Terraria x Nintendo

3DS and Wii U won't get Terraria until early 2016


Eyes shouldn't have teeth
Jul 30
// Jordan Devore
Retailer listings suggested Terraria was destined for 3DS and Wii U and that's still the case. It's coming. Eventually. Re-Logic and 505 Games anticipate an "early 2016" release. Both offer touch controls. 3DS has support for...
Battlefront photo
Battlefront

Star Wars Battlefront has a team deathmatch mode, too


Blast off! Up to the stars we go
Jul 30
// Brett Makedonski
There's an explanation for nearly all action in the Star Wars universe, but sometimes you don't want to lean on reasoning as an excuse to shoot first. Sometimes you do it because it feels right (and because you want to a...
Rocket League DLC photo
Rocket League DLC

Rocket League does DLC right


Some free, some paid
Jul 30
// Jordan Devore
Has Rocket League infiltrated your dreams yet? Give it time. It'll happen. Patrick showed us the upcoming Utopia Coliseum, but developer Psyonix has more in store for early August. A free update will add that arena plus Spect...
Gears of War photo
Gears of War

Devs 'aren't trying to fix gameplay' with Gears of War remaster


But things are being smoothed out
Jul 29
// Brett Makedonski
Even though it'll release almost nine years after the original, Gears of War players won't feel a lot of difference between 2006's game and the remaster. Sure, they'll notice a ton of differences, but they won't feel&nb...
Splatune photo
Splatune

Stay fresh and listen to Splatoon's new music


Gimme that new update
Jul 28
// Jordan Devore
Splatoon players already have a huge update to look forward to next week with new matchmaking modes (including private battles!), a substantially higher level cap, two new weapon types, and lots more gear. This game disc isn'...
Gears of War photo
Gears of War

Gears of War has more weapon skins to sell us


You can pre-load the game on Xbox One
Jul 23
// Jordan Devore
I don't think I ever bought a weapon skin for Gears of War 3, but plenty of folks did. Good job, old me -- you were prone to buying stuff like that in those days but you held strong. Anyway, the skins are back for Gears of Wa...
Deadliest Warrior photo
A confusing console release
Just as quietly and sneakily as one of its own ninjas, a new Deadliest Warrior game stealth-released on Xbox Live Arcade today. There had not even been a whisper that a follow-up was in the works. After downloading the t...

Gears of War photo
Gears of War

PC players will have to wait a bit for Gears of War: Ultimate Edition


No exact date given
Jul 22
// Brett Makedonski
It was only a month ago that The Coalition boss Rod Fergusson took the floor at the PC Gaming show at E3 to announce that Gears of War: Ultimate Edition would release on Windows 10. That's still true, but it wo...
Splatoon photo
Splatoon

I can't afford all of these new Splatoon weapons


But keep 'em coming!
Jul 21
// Jordan Devore
I keep pumping all of my Splatoon fun bucks into new clothing I don't need when I could be spending that money on weapons I'll use once but still want. Such is the kid/squid's dilemma. Nintendo is adding another fresh pair of...
Heroes of the Storm photo
Heroes of the Storm

Diablo's King Leoric joins Heroes of the Storm today


Rest in peace, already!
Jul 21
// Jordan Devore
This video for King Leoric isn't as informative as the prior one, but I had to share it for that last line. The new Heroes of the Storm combatant seems as if he'll be a royal pain in the ass on maps like Cursed Hollow and Sky Temple, to say nothing of his undying ability that lets him roam around as a wraith. I'm saving my stockpile of gold for the Monk, though. He was my boy in Diablo III.
Steam Early Access photo
Steam Early Access

Remember Pang? The Bug Butcher sure does


Calling all Buster Bros.
Jul 20
// Jordan Devore
Capcom's good old bubble-popping shooter Super Buster Bros. (Super Pang outside of America) lives on as the inspiration for The Bug Butcher, a newly-released game on Steam Early Access. As the butcher, you'll avoid attacks an...
Killing Floor 2 photo
Killing Floor 2

Killing Floor 2's demolition perk gets a goddamn grenade pistol


Boom Boom Pow
Jul 17
// Zack Furniss
It's been a long time coming, but Killing Floor 2's next big content patch is on its way. We still don't have a date locked down, but we're getting new details every week about the new perks and weapons that are on their way....
Splatoon weapons photo
Splatoon weapons

Splatoon is adding new weapons in time for tonight's Splatfest


Another Zapper and brush
Jul 17
// Jordan Devore
Tonight at 9:00pm Pacific, Splatoon players will begin battling to determine which is better: water slides or roller coasters. I don't think as many people will have the level of intensity that we saw in the cats vs. dogs Spl...
The Flock photo
The Flock

The Flock will be removed from sale if players die too much


Either the best or the worst idea ever
Jul 16
// Joe Parlock
Indie multiplayer games are notoriously difficult to keep alive. Shattered Horizon, Lead & Gold, Cult of the Wind, Super Monday Night Combat, the list just goes on and on of games that have been pretty fantastic, only to ...
Bloodborne patched photo
Bloodborne patched

Today's Bloodborne update evens co-op play


For whom the bell tolls
Jul 13
// Jordan Devore
That update I was telling you about last week is now available for Bloodborne. Notably, if you join a password-protected match and there's a "large" level difference between players, "the guest's stats will be adjusted to mat...

Review: Duck Game

Jul 10 // Steven Hansen
Duck Game (PC)Developer: Landon PodbielskiPublisher: Adult Swim GamesMSRP: $12.99Released: June 4, 2015 Quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack. Quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack. Quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack. [embed]295748:59453:0[/embed] Quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack. Quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack. ...Ok, fine. Duck Game has a quack button. The feeling of impatiently tapping at an elevator to make it come faster has been turned to song and that song is the cacophony of up to four players mashing quack at the start of stages and, often, during combat. As much as the impish coquette in me would have delighted in leaving this review quacks in its entirety, I have a lot I want to say about Duck Game. Things that go beyond pure amusement -- the quack button, the ragdoll button, the tongue-hanging "Frog?" mask, the fucking name "Duck Game." There is an amusing set of solo challenge modes accessed through arcade cabinets. Success in these yields tickets which can be traded for gameplay modifiers, if you're stupid, or more funny hats, if you're smart. But the fatty meat of Duck Game is its multiplayer (online and local). While it could easily draw comparisons to a number of recently successful 2D multiplayer games like Samurai Gunn and TowerFall, I see a mix of randomness and pace from the likes of WarioWare and Super Crate Box. Matches can be over in seconds -- some stages seem designed that way. A victor is crowned, and it's off to the next fight. Breaking this whirlwind pace are intermissions where the ducks will toss their hats/masks across a field en route to 10 wins for ultimate victory.  They all look very mad and I love it. If the "Crazy Ass Goose!" video was not explicitly about a goose, I would say it was about these ducks. These ducks are the "Crazy Ass Goose!" of video games. Most interesting, though, is not that Duck Game has been energizing my living room of late, but how it does so. Part of it has to do with fast deaths and crazy weapons (riding chainsaws, magnet guns, Bionic Commando-claws, net guns, sledgehammers, trumpets). A lot of it boils down to an interesting take on what would otherwise be simple controls. In Samurai Gunn, you jump, slash, or shoot. In Duck Game, you jump, pick up/throw, and use. Along with the indispensable quack and its lesser relative, the ragdoll.  But Duck Game changes your interaction with the huge assortment of weapons that are scattered throughout maps. Everything needs to be picked up with a button press. With most guns, you can press pick up, then start pressing "use" (shoot, in this case), and it works as expected. But when you "pick up" a grenade, pressing "use" pulls the pin, and then you have to press "throw" (formerly "pick up") to toss it. It's not the assortment of weapons that is fun, it's the quick reflexes -- and their funny failures -- needed to remember how they all work, despite the simple two button layout. Shotguns are shot, then racked before they can be shot a again. Armor is picked up, then put on. Muskets are slowly, slowly reloaded. There are a litany of handguns, all with different properties. In the frantic panic, will you remember you were holding a derringer with one shot? I can't describe the amount of hollering coming from my living room after the tension-snapping slapstick of two ducks with shotguns meticulously coming up to the other before unleashing a barrage of empty-chamber clicks. They're both out of ammo and the calm, self-assured demeanor they came with dissolves into two panicked ducks jumping around looking for weapons. Quack. [This review is based on a retail build of the game provided by the publisher.]
Quack photo
Quack
Quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack quack qua...

Rainbow Six Siege trailer photo
Rainbow Six Siege trailer

Meet the GIGN in this Rainbow Six Siege trailer


Along with some counterterrorist magic
Jul 10
// Darren Nakamura
Ever since the days of Counter-Strike 1.6, I have pronounced GIGN as an acronym rather than as an initialism ("giggen" instead of "G-I-G-N"). I know it's wrong, but it has always made me smile for some reason. Smiling is nic...
Black Ops III photo
Black Ops III

Black Ops III has a classic Zombies map remake, but only for special editions


We've seen this trick before
Jul 10
// Brett Makedonski
Treyarch's at San Diego Comic-Con spilling the beans about Black Ops III's Zombie modes. The biggest splash came from the new film-noir "Shadows of Evil" and its star-studded cast. But, Black Ops III also has something f...
Moray Towers photo
Moray Towers

New Donkey Kong-esque map available in Splatoon soon


Donkey Kong meets Splatoon
Jul 09
// Jed Whitaker
Nintendo of America's Twitter let it be known that a new map (pictured above) will be available in Splatoon at 7:00PM PT tomorrow, and it looks really fun. The zig-zagging towers of Moray Towers look reminiscent of the f...
Next Splatfest announced photo
Next Splatfest announced

The next Splatfest announced for the Americas


How do you like your rides?
Jul 09
// Patrick Hancock
Nintendo of America has announced the details for the next Splatfest in Splatoon, and it's much sooner than I thought it would be! The Splatfest starts the night of July 17, at 9:00 PM PT, and runs for 24 hours. As for the te...
GoW: UE for free photo
GoW: UE for free

Gears of War: Ultimate Edition to come bundled with Xbox One


Curb stomp for the low price of free
Jul 09
// Jed Whitaker
Rod Fergusson, head of The Coalition, announced today at the Gears of War panel at San Diego Comic-Con that the base model of Xbox One will come bundled with Gears of War: Ultimate Edition. The bundle includes a 500GB Xbox On...
Gears of War photo
Gears of War

Yeah, the 'Seriously...' Achievement is back in the Gears of War remaster


And 'THIS! IS! ANNEX!'
Jul 08
// Brett Makedonski
Gears of War is getting a remaster for Xbox One and PC, and of course it's bringing its most iconic Achievement with it. Whether you're gibbing people up close with the Gnasher or tearing them apart with the Lancer's cha...
Black Ops III photo
Black Ops III

Black Ops III gets a multiplayer beta soon, and it may be PS4 exclusive


'More information coming soon'
Jul 08
// Brett Makedonski
[Update: Activision has contacted us to clarify a few points. The beta will be coming to Sony first, but it will be coming to other platforms as well. Pre-ordering will grant you beta access.] Like most triple-A multipla...

  Around the web (login to improve these)




Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -