hot  /  reviews  /  video  /  blogs  /  forum

multiplayer

Fast-paced MOBAs photo
Fast-paced MOBAs

Matches in Gigantic should only take 15 minutes


'That's a goal of ours'
Jun 30
// Jordan Devore
I'm not much of a MOBA person, but I have really gotten into Heroes of the Storm as of late thanks to its snappy, streamlined design. Shorter matches are a godsend. I've also been eying Gigantic, Motiga's super pretty third-p...
Terraria 1.3 photo
Terraria 1.3

Time to boot up Terraria again


Version 1.3 is here
Jun 30
// Jordan Devore
Everything I knew of Terraria's 1.3 update was shown in that mine cart video. Looking over the vast changelog, there are hundreds of additions, tweaks, and fixes. It's here and it's huge! Multiplayer is easier to set up, for ...
Splatoon photo
Splatoon

Splatoon's new mode is like king of the hill with a twist


Mobile gaming
Jun 30
// Brett Makedonski
One of the primary criticisms of Splatoon upon release was its lack of variation in online game modes. Nintendo's been slowly working to fix that, as it has a set of free updates scheduled through August. Another of tho...

Warframe photo
Warframe

Unlike some games, Warframe has free emotes


;)
Jun 26
// Jordan Devore
This week's Destiny snafu is a case study in the making. There was a backlash against the collector's edition of an upcoming expansion, The Taken King, for locking content behind a way-too-steep price tag. Bungie came back wi...
Battlefront alpha photo
Battlefront alpha

Star Wars Battlefront alpha invites are going out


Check your inbox
Jun 26
// Jordan Devore
DICE has been emailing invites to the Star Wars Battlefront alpha on Origin. Well, more accurately, these are invites to apply for the alpha (which can be done here). No guarantees you'll get in, as "space in the Closed Alpha...
Battleborn demo video photo
Battleborn demo video

Watch 23 minutes of Battleborn footage from E3


Dibs on Miko
Jun 26
// Darren Nakamura
Jordan got some hands-on time with Battleborn at E3, and while his write up does a good job of laying down the basics, sometimes it's helpful to see a video in order to really get how a game plays. Now us poor, decrepit non-...
Splatoon Splatfest photo
Splatoon Splatfest

Splatoon's first North American Splatfest rescheduled


Which side will you represent?
Jun 25
// Jordan Devore
After postponing the first North American Splatfest in Splatoon, Nintendo is back with a new date: July 4, 2015. The online event begins at 12:00 AM PT and will carry on, barring technical (err, "tentacle") difficulties, unti...

I'm starting to care about Halo 5 thanks to Warzone

Jun 22 // Jordan Devore
The goal is to either score 1,000 points, collectively, or take down the opposing team's core after capturing enough points for map control. In the former case, you can be out there doing your own thing, earning points, and working toward big purchases. I saved up for the bipedal Mantis mech and stomped on some foes until hubris (and several Spartans) got the better of me. I tried once to engage a Promethean boss alone and that went south real fast. Similarly, tackling the exposed core at the enemy's HQ without sufficient backup is ill-advised. But whatever we did, it worked. The other team failed to get more than a couple hundred points. Had it pulled together and taken down our core while we were distracted, the match could've gone the other way. I'm not so into the series these days, and I didn't come into the session with an especially cheerful mindset. But I dug Warzone overall. The maps were big -- I felt like I had to chase after battles from time to time -- but I otherwise enjoyed the mode. Curious about the game's REQ System. [embed]294624:59201:0[/embed]
Halo 5 preview photo
24 players vs. each other and the AI
While E3 didn't officially start until last Tuesday, there was plenty of video game stuff happening in and around Los Angeles the day before (and even the day before that!). Covering press conferences from Microsoft, Electron...

Medieval fighter For Honor defies description

Jun 16 // Kyle MacGregor
While there is some sort of story mode to ostensibly explain why feudal soldiers from opposite ends of the planet are sharing a battlefield, Ubisoft is keeping quiet about the single-player campaign. Instead, the publisher has opted to thrust the multiplayer component into the foreground. And what a strange and alluring experience that is. On the heels of its E3 media briefing, Ubisoft whisked the press off to a tower in downtown Los Angeles to compete in a mode called "Dominion." There, groups of eight players skirmished in 4-on-4 matches with an emphasis on territory control. With three King of the Hill-style zones to vie for, it's set up an awful lot like an online shooter. And at a glance, it gives off a Dynasty Warriors vibe, with hordes inept minions fighting battles of attrition while player-controlled hero characters grapple over objectives that, you know, actually matter. Neither of those comparisons really nail what For Honor actually feels like, though. The combat system is far more intricate than Koei Tecmo's hack-and-slashers, at any rate. This is no mindless action game. Each and every encounter with the enemy requires a great deal of care.  For Honor is all about sword mastery; success or failure largely hinges on one's proficiency with a blade. Being overly aggressive is a good way to get flayed, as defense is of vital importance here. Predictable attacks are easily blocked and countered, and even knights, despite being clad in heavy plate mail, can be felled surprisingly quickly after a string of defensive miscues. In some respects this is more of a fighting game, where opponents feel one another out with pokes and jabs, hoping to discern the enemy's plan of attack and capitalize when given the opportunity. You really have to pay attention to where the enemy's weapon is positioned, be ready to counter it while working to read them, and get an opening yourself. I quickly found myself outmatched when going toe-to-toe with the developers on the other team. They seemed to move with lightning speed, feigning attacks and throwing me off balance, only to hit me from my unguarded side a moment later. Thankfully, strategy and teamwork play a central role. When I figured out I wasn't a skilled enough fighter to take enemies on by my lonesome, I focused my attention on sneaking up the flanks and capturing the objectives. Eventually, somehow, after flailing in the early going, our team came back from the brink of defeat to pull off an unlikely victory. (Maybe they let us win.) On top of that, players act as field generals, earning mid-game perks called "Feats" that allow one to call in ordnance support catapults and archers, or even inspire your cohorts to fight better. Knowing how and when to play these cards figures to play a key role in turning the tide of battle. For Honor is a fascinating fusion of genres that has me eager to return to the battlefield.
For Honor impressions photo
Whatever it is, I like it
Ubisoft Montreal's For Honor seems to borrow inspiration from as many places as it does warriors. The newly-revealed project sees medieval knights clash with samurai and viking raiders, warping time and space to bring together foes as distinct as the overarching experience that unites them.

Star Wars Battlefront photo
Star Wars Battlefront

EA debuts survival mode in Star Wars Battlefront


Beautiful '70s explosions
Jun 15
// Darren Nakamura
We saw a bit of Star Wars Battlefront's competitive multiplayer earlier today, but at Sony's press conference tonight, Patrick Bach of DICE showed off its cooperative survival mode. A small team of rebels fight off the Imper...
Black Ops III photo
Black Ops III

Call of Duty: Black Ops III multiplayer looks chaotic


Same goes for four-player co-op
Jun 15
// Jordan Devore
Treyarch showed competitive multiplayer for Call of Duty: Black Ops III as well as the game's four-person co-op campaign at Sony's E3 2015 press conference. The former had wallrunning and sliding all over the place while the...
Division release photo
Division release

Tom Clancy's The Division release date is March 8, 2016


That was cold, Ryan
Jun 15
// Darren Nakamura
Ubisoft showed off some more of The Division at its press conference today. In the gameplay preview, a team of three makes a shaky alliance with a random group of two. They all take down some bad guys, steal their loot, and ...

I'm all about Plants vs. Zombies: Garden Warfare 2

Jun 15 // Jordan Devore
One of my teammates was a melee-centric superhero zombie named Super Brainz. There's also going to be a dedicated zombie sniper character, finally, and a sorceress. All told, there will be six new classes from the past, present, and future. Speaking of: one level is a time-travel theme park, as in, a theme park whose "attractions" are accessible via time travel portals. Clever. What else? Every mode supports split-screen play, which not even Halo is offering any more, and solo players can compete against AI if they're unwilling or unable to dip into player versus player (which was the best part of Garden Warfare). There will be private servers this time, as well as 40 characters at launch and regularly scheduled free content updates. PopCap wouldn't give any concrete details about character transfers other than "Yes, that's happening." Still great news. I wish I could give more detailed hands-on coverage but, shortly into our round of Graveyard Ops, the power went out at EA's preview event. Swearing ensued. I think an Xbox One even broke. Bummer. I'm curious to see PopCap uncover more layers of the Plants vs. Zombies universe -- it sure has gotten strange since the original lawn defense game debuted six years ago.
Garden Warfare 2 photo
First hands-on at E3 2015
Garden Warfare was astounding. It was a good shooter. It was also a good Plants vs. Zombies title, despite being a shooter. It had loads of free DLC. The game wasn't perfect, but I was hooked -- first on Xbox 3...

E3 2015 PvZ GW2 photo
E3 2015 PvZ GW2

Plants vs Zombies: Garden Warfare 2 is coming!


YES!
Jun 15
// Jed Whitaker
Plants vs Zombies: Garden Warfare 2 arrives next spring, EA announced at Microsoft's E3 press conference. It will feature new characters and weapons. From watching the trailer it looks like there was a mech, and super hero ad...

Borderlands players will probably dig Battleborn

Jun 12 // Jordan Devore
Sure, the copious amounts of loot are gone. And this isn't a wasteland -- it's the last star in the universe. But damn, Battleborn really will feel and sound familiar to Borderlands players despite having an extended cast of 25 playable characters. The roster has the diversity of a typical MOBA lineup, and the rate at which you're leveling up and acquiring new abilities matches that genre. First, Gearbox and 2K had us watch a group of people play a level to, uh, show us how it's done. Then we played that same level. Then we played it again. Then we played it a third time. The intention was to highlight the variation in characters, I guess -- and there's plenty -- but the format also reminded me how grating funny dialogue often becomes on repeated playthroughs. Our short slice of the campaign was set on a snowy area with suitably solemn music. It was mostly linear, with wider areas interspersed for larger engagements. I first chose a gentlemanly robot sniper who could call in an owl. He was great at safely taking down our primary foe -- alien monsters called the Varelsi -- from afar while my four co-op partners soaked up damage. After that, I picked a vampire-looking samurai with twin blades. He was ferocious, but I kept managing to lose my shields and then my health and then I needed to be revived. Sorry about that! I'm squishy! Even if I didn't quite get a handle on how to play him well, I still enjoyed the first-person slicing. On my third playthrough, I went with a witch who shot dark energy out of her four arms and could open portals from which hellish things would leak out. I liked her. Leveling up occurs regularly. Again, think Dota 2 or League of Legends. Instead of separate skill trees like in Borderlands, you're presented with a single either-or decision, one for each of your ten levels. You're able to choose between things like increased shields or higher weapon damage, and boost certain abilities over others. If you're like me, you'll wish you could just have every upgrade. As for mission objectives, the preview build was a lot of pushing forward, wiping out every enemy. Eventually, we had to protect a spider mech guy as he trundled along to his final destination where an inevitable boss battle took place. Along the way, we picked up shards from chests and fallen foes that could be spent on upgrading the mech's offensive or defensive capabilities as well as turrets during the final fight. Doing so seemed unnecessary, but I'm sure we were playing on one of the friendlier difficulty settings and that it can get real tough if you want a challenge. While I didn't get to see much of Battleborn, I'm more into it than I thought I would be as someone who isn't particularly crazy about Borderlands. I think it's the gunplay, which feels tighter here. There's also more care-free room for experimentation in terms of character selection and how you want to build them out. I'm unsure about the PvP, but I'll probably want to round up four friends to run through the story mode when this releases on PC, PS4, and Xbox One this year.
Battleborn preview photo
Hands-on impressions of the story mode
[Disclosure: Years ago, Aaron Linde used to write for Destructoid. He now works on Battleborn at Gearbox Software. As always, no relationships, personal or professional, were factored into this preview.] To sum up Battleborn ...

The Ship HD photo
The Ship HD

Sneak and backstab: The Ship HD is coming next year


I'm (soon to be) on a boat
Jun 12
// Darren Nakamura
I was always intrigued by The Ship, but the timing wasn't ever right for me to play it. Back when it was active I didn't have a gaming PC, and once I built my current rig the community just wasn't there. With today's announc...
Halo 5 no co-op photo
Halo 5 no co-op

Halo 5 campaign doesn't have splitscreen co-op


Preserve 60FPS gameplay
Jun 10
// Steven Hansen
I have only ever played Halo campaigns in split-screen, couch-sharing co-op. This streak will end with Halo 5: Guardians, according to this month's Game Informer cover story, because Halo 5 does not support splitscreen co-op,...
Affordable DLC photo
Affordable DLC

Wii U exclusive Affordable Space Adventures is getting free DLC


Five new 'extremely difficult' levels
Jun 10
// Darren Nakamura
Wii U owners should check out Affordable Space Adventures. I played it at PAX East and loved it, then Patrick reviewed it and gave it a 9/10. It does everything well, especially its use of the Wii U GamePad. This is what happ...
Black Ops 3 photo
Black Ops 3

Call of Duty still entrenched in its last-gen ways


Black Ops 3 confirmed for old consoles
Jun 09
// Brett Makedonski
No matter what Activision says, warfare hasn't advanced all that far. That's evident by the fact that Black Ops 3 will release on legacy consoles, making it the eleventh Call of Duty title on PS3 and Xbox 360. Activ...
Dreadnought photo
Dreadnought

If you lose your ship in Dreadnought, you get put in a dinky little jet


In one mode, at least
Jun 08
// Brett Makedonski
Everything we've seen of Dreadnought thus far has been relatively low stakes. Sure, your ships are big -- and it's not good when they blow up -- but you'll come back strong as ever after a short wait. That's how Team De...

There's no way I'm playing Fortnite with randoms

Jun 08 // Jordan Devore
[embed]293554:58880:0[/embed] I didn't come away with any major new insights. This is a meaty game meant to be experienced over a long period of time, and it's hard to get a sense of how justified that will be from preview events alone. At what point do you grow tired of smacking abandoned junk for resources? There's also the matter of putting a lot of care into your fort's design but not quite enough care to stop the masses from ripping everything apart. Or maybe you didn't craft enough ammo, and now you're being overwhelmed by bees and laser beams. The threat of the grind demoralizes. I'm fond of Fortnite, conceptually, but I wonder if people will connect with it the way Epic hopes. It being free to play on PC and Mac will help. If you're planning on playing, be sure to do so with friends who can hold their own, communicate, and adapt when things inevitably go awry.
Fortnite photo
The PC and Mac beta is coming this year
I don't know that I've ever previewed the same game twice, but that's the situation I'm in after seeing Fortnite again at a recent pre-E3 event. It was much the same as last year. But since many people are unaware of what the...

Splatoon update photo
Splatoon update

Splatoon unlocks the paint brush weapon tonight


Look for it at 7:00pm Pacific
Jun 05
// Jordan Devore
Nintendo is adding a free weapon, the Inkbrush, to Splatoon today. It functions much like the rollers (#TeamRoller), but it's smaller, more nimble. As for gear, it comes with the Sprinkler and Inkstrike. You'll be able to fin...
Splatoon photo
Splatoon

Japan is really into squids now and kids now


Pure domination
Jun 04
// Brett Makedonski
Nintendo's Splatoon is enamoring people everywhere it releases. The family-friendly shooter has fans across the world transforming from kid to squid and back again. That influence extends to Japan, where players are eati...
GTA GIF photo
GTA GIF

A GTA Online GIF that sums up why friends are the best


Now that's an Air Bud
Jun 04
// Brett Makedonski
This GTA Online player looked to be dead in the water. The ground isn't much of an advantageous position to have when your enemy is floating in the sky. "Wasted" is imminent, right? Not if your bestie has anything to say about it. I was playing GTA:Online with a friend, and was pinned down by the cops. He helped out by being air support [reddit]
Rainbow Six Siege photo
Rainbow Six Siege

Rainbow Six Siege's Operators all have annoyingly awesome names


No care for fine interior decoration
Jun 04
// Brett Makedonski
Rock, flag, and eagle time; Ubisoft's slowly pulling back the curtain on all of Rainbow Six Siege's international operators, and today the Americans get profiled. As is to be expected, all of them have excellently punchy nam...
Don't Starve multiplayer photo
Don't Starve multiplayer

Check your library for a free copy of Don't Starve Together


Assuming you own the original PC game
Jun 03
// Jordan Devore
With more people comes more mouths to feed, but I think I'll take that responsibility over crushing loneliness in Don't Starve. A paid, work-in-progress version of the standalone multiplayer expansion, Don't Starve Together, ...
Dirty Bomb photo
Dirty Bomb

Splash Damage's team-based shooter Dirty Bomb hits Steam


It's still in beta!
Jun 02
// Jordan Devore
Huh. It feels like literal years have passed since I last paid much attention to Dirty Bomb, the free-to-play, class-oriented, multiplayer first-person shooter from Brink developer Splash Damage. It's still around. Stranger y...
I wish I was a baller photo
I wish I was a baller

Regular Human Basketball is a beautiful monstrosity


For two to ten players
Jun 01
// Jordan Devore
The creators of Crawl have come out with a free game for Windows, Mac, and Linux that has friends jumping aboard giant basketball-playing robots and controlling their individual mechanisms to perform different functions. Reg...
Call of Duty photo
Call of Duty

Call of Duty's newest DLC has some kickass weaponry


And a shark
Jun 01
// Brett Makedonski
Activision's going through that awkward time of year where it's gearing up to make a big splash at E3 with it's new Call of Duty game, but it's not quite done promoting its old Call of Duty game. That's how we get trail...
Splatoon photo
Splatoon

What's your favorite weapon in Splatoon?


#TeamRoller
Jun 01
// Jordan Devore
Splatoon released on Friday. I went away for the weekend, and now a bunch of folks are level 20. It's not a race! (Says the guy who is losing the race at a meager level 11.) Clearly, people are digging competitive painting to...

  Around the web (login to improve these)




Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter?
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -