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Cave photo
Cave

Cave has a new shoot-'em-up hitting mobile in April


Probably only in Japan, sadly
Feb 23
// Kyle MacGregor
DoDonPachi studio Cave is back with a new mobile shooter, "Gothic Magic Maiden," which is set to arrive in Japan on April 16. Whether it will ever come west seems pretty doubtful, though. Cave shuttered its official Eng...
PROJECT SCISSORS photo
PROJECT SCISSORS

HOT JAPANESE SCISSORING


Welp
Feb 10
// Kyle MacGregor
Good lord, that looks horrifying. Nude Maker, um, made some monstrous prop scissors for its live-action NightCry trailer, which you can see The Grudge director Takashi Shimizu using on Clock Tower creator Hifumi Kono. Th...
NightCry photo
NightCry

Project Scissors: NightCry looks terrifying in motion


Introducing the Scissorwalker
Feb 03
// Kyle MacGregor
Here it is: The debut trailer for Clock Tower spiritual successor NightCry. The point-and-click horror game takes place on a luxury cruise liner, where we see the protagonist run and hide from the murderous "Scissorwalker" a...
NightCry photo
NightCry

Project Scissors coming to PC pending Kickstarter


Nude Maker asking for $300,000 to fund enhanced version of NightCry
Jan 26
// Kyle MacGregor
NightCry (Project Scissors, if you're nasty), has taken to Kickstarter with new ambitions. The point-and-click horror title was originally planned for just Vita and mobile devices, but Nude Maker has now set its sights o...
Bravely Archive photo
Bravely Archive

Bravely Default mobile game doesn't look half bad


Coming to Japanese smartphones this month
Jan 14
// Kyle MacGregor
Bravely Default is getting a mobile game spin-off. This news either delights you or makes you want to bore out your eyes with rare amiibo. Perhaps both. Or maybe neither. Maybe you're apathetic but still clicked on this...
Puzzle & Dragons photo
Puzzle & Dragons

Puzzle & Dragons downloads now exceed 41 million


GungHo's mobile sensation steams ahead
Jan 10
// Kyle MacGregor
Puzzle & Dragons has now surpassed 41 million downloads worldwide, more than 6 million of which came out of North America, publisher GungHo Online announced this week. The overall figure has increased from 37 million in A...
Farts photo
Farts

This game is about avoiding Frisbees and farts


Also, it has some sweet God Hand music
Dec 24
// Kyle MacGregor
Stomach hurts and flew Frisbee puts a muscular man between a rock and hard place. Someone is lobbing Frisbees at his chiseled jaw. It matters not who. The muscle man needs to dodge them discs. Problem is, when he does, ...
SHROOMS photo
SHROOMS

This game's about anthropomorphic mushroom girls


Now I've seen everything
Dec 16
// Kyle MacGregor
Step aside Captain Toad, there's a new game about fungi folk in town. Kinoko Collection: Kinoko Takenoko Hyakunen Sensou (Mushroom Collection: The Hundred Year's Mushroom-Bamboo Shoot War) is a new mobile game about, yes, a c...
ATATATATATA photo
ATATATATATA

Puzzle & Dragons Fist of the North Star crossover?


Yes, please!
Nov 26
// Kyle MacGregor
Puzzle & Dragons, the drug-laced mobile mashup of Pokémon and Bejeweled, is joining forces with classic 80s anime Fist of the North Star, GungHo Online has announced. The publisher didn't pass along many other details, let alone any release date. Just know that you're already dead. ATATATATATA!
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Code Giveaway: Grab an energy boost in Terra Battle


Live a little (longer)
Nov 14
// Niero Gonzalez
Here's a quick word from our sponsor, Terra Battle, a free-to-play role playing game designed by Final Fantasy's creator, now available on your Android and iOS devices.  The game is on its way to 1.2 million do...
Enemy Within photo
Enemy Within

XCOM: Enemy Within on mobile could ruin my life


Save Earth by slacking off at work
Nov 12
// Nic Rowen
Every once and awhile I see something that I desperately want but know I shouldn't get because it would ruin my life. Motorcycles, home-installed espresso machines, that sort of thing. Now I can add XCOM: Enemy Within on mobi...
Theatre mode photo
Theatre mode

I can think of about one good use for Samsung's Gear VR


Get robbed on the train
Nov 06
// Steven Hansen
The Crescent Bay model of the Oculus Rift is pretty neat. Going immediately after to try out the Samsung Gear VR, which lacks the positional tracking and cool set of demos, at Games Connection Europe was weird.  There wa...
Angry Birds photo
Angry Birds

The Angry Birds movie now has a star-studded celebrity voice cast


But is it actually going to be any good?
Oct 01
// Brittany Vincent
The Angry Birds movie is not only a real thing, but it seems as though production is well underway, with a cavalcade of celebrity voice talent just announced today. The Columbia Pictures film will be directed by Clay Katis of...

Tharsis: Commit cannibalism, save humanity

Sep 09 // Kyle MacGregor
That's the goal, anyway. More immediate concerns include not dying as the ship slowly edges toward to Mars. Some members of the crew are dead. Others are injured. Supplies are low. And all sorts of things need fixing. You know, things that threaten the crew's continued survival. To remedy these issues, players will need to send astronauts to deal with hazards as they arise. This is done by rolling dice and allocating the numbers to the myriad of problems before you. Tharsis is a game of damage control. It's about knowing when to play it safe, when to put it all on the line, and praying you get lucky enough to scrape by. One way to make do with dwindling rations is to cannibalize the corpses of your fallen comrades. Sure it's a little unsavory, but you're eating people for humanity, dammit! My experiences with this worked out okay, well, except for the part where my crew went insane. Look forward to seeing how that turns out when Tharsis launches on iOS and Steam in early 2015.
Tharsis preview photo
Eat folks for the greater good
Destructoid recently caught up with the folks at Gaijin Games Choice Provisions to check out the studio's next Bit.Trip game completely new project, Tharsis. The turn-based strategy game follows a team of astro...

Mistwalker's new RPG is unlike anything we've seen before

Sep 07 // Kyle MacGregor
Terra Battle is an upcoming strategy role-playing game for mobile and tablet devices, but it doesn't bear much resemblance to Final Fantasy Tactics and the like. Actually, the battlefield looks more like a chessboard than anything, which Sakaguchi tells us is by design. It takes inspiration from shogi, a popular board game, otherwise known as Japanese chess and the general's game. One way of playing shogi involves capturing stones by flanking them on both sides, a concept developer Mistwalker is incorporating as the centerpiece of Terra Battle's combat system. In order to attack enemies in Terra Battle, players will need to make quick and purposeful finger-swipes to position their units on the battlefield. However, since characters cannot fight alone, players will need to bump into and corral their allies into formations around monsters. That's the only way to vanquish your foes and emerge victorious.  [embed]280518:55533:0[/embed] In some small way, Mistwalker is also taking notes from Puzzle & Dragons. Sakaguchi told us a story about how we went drinking one night with the team behind GungHo Online's incredibly successful mobile game, and how it helped spur him to create Terra Battle. Sakaguchi gleaned insights on how to build an experience for a vertical screen from swapping stories with these folks. The conversations helped him address challenges like how to condense a rewarding experience into something easily enjoyed here and there while on the go. These types of problems seem to genuinely excite Sakaguchi, who wishes to use his forays into the mobile world to explore new ideas in the medium. Part of that involves a more fluid development process, where, unlike console games, the developers can continue to add content long after the game first ships. Mistwalker is using a "download starter" model with Terra Battle, which means the developer plans to add new content upon the achievement of certain milestones. These upgrades include new music courtesy of famed composer Nobuo Uematsu, co-op and versus battle modes, and even a console game based on the world and characters in Terra Battle. Mistwalker seems concerned with the stigma attached to mobile games, and hopes to ensure Terra Battle is not overly simplistic. Something we were more anxious about was how the developer plans to monetize the game. Terra Battle will be free-to-play and uses a stamina mechanic that limits the number of battles players can engage in quick succession. Energy regenerates over time, but impatient players will always have the option to pay. This shouldn't be overly alarming, as the title is designed to be played in short spurts, but it's something to keep in mind. Sakaguchi assured us players will never feel forced to part with their money. We were excited by what we saw of Terra Battle and are eager to give this unique take on tactical role-playing games a try when it arrives on iOS and Android devices this October.
Mistwalker's new RPG photo
Terra Battle is something else
Hironobu Sakaguchi is best known as the creator of Final Fantasy; a man responsible for some of the most influential and well-respected role-playing games of our time. His sprawling worlds and epic adventures have touched mil...

Square Enix - PS Vita photo
Square Enix - PS Vita

Square Enix announces Rise of Mana for PS Vita


Deadman’s Cross, too!
Sep 04
// Kyle MacGregor
Square Enix has revealed plans to bring Rise of Mana to PlayStation Vita.  The latest entry in the long-running Mana series, Rise of Mana is a free-to-play action role-playing game that first burst onto iOS and Android d...
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Samsung announces Gear VR, powered by Oculus


Uses Galaxy Note 4's innards and screen
Sep 03
// Dale North
Stick a phone on your face for instant VR! We've heard that Samsung and Oculus were working together, and today we finally get to see what they've been working on. It's a virtual reality headset that uses the Galaxy Note 4, c...

Super Meat Boy Forever is harder than the original

Aug 29 // Kyle MacGregor
The experience is akin to driving a car with faulty breaks. It puts players behind the wheel and requires they avoid any and all hazards placed in their path. One's agency extends only to jumping and ducking, the latter of which allows our protagonist to fall more quickly than usual and slide beneath low-hanging obstacles. The new constraints make for a far more difficult game, part of which can also be attributed to the title's randomly-generated levels. Stages are essentially playlists made up of pre-designed challenges Team Meat refers to as "chunks" placed on shuffle. Well, sort of. The configuration in which these hurdles appear isn't entirely without order. Chunks are ordered into three difficulty tiers, ensuring for a progressively more challenging experience. Though the title is designed for smartphones and tablet devices, it's also coming to PC, and programmer Tommy Refenes stresses Super Meat Boy Forever is far from another disposable mobile game. Players can expect a similar amount of content as what's found in Super Meat Boy, complete with a myriad of new environments and challenging bosses to surmount. Rest assured, it isn't just styled after the existing Xbox 360 and PC game. I'm convinced Forever will be a far tougher nut to crack than was its predecessor. After an extensive amount of time with a particularly challenging build of the game Team Meat put together just to test the press, I only managed to complete a handful of levels and eventually succumbed to a dark world stage that Refenes admitted even he has yet to conquer. Despite the extreme difficulty, I couldn't help but smile throughout the demo. Super Meat Boy Forever looks and feels amazing. It's the kind of game you can pick up for two minutes only to discover hours have gone by. 'Just one more try' never seems to be enough. Super Meat Boy Forever is targeted for a 2015 release, and Refenes says it will be "affordable."
Meat Boy Forever photo
Team Meat's new auto-runner is just brutal
Team Meat's new project Super Meat Boy Forever made its first appearance today at PAX Prime in Seattle -- and it makes the original game look like a cakewalk by comparison. The newly revealed title is an a...

Terra Battle photo
Terra Battle

Final Fantasy creator's next game will head to consoles if it sells 2 million


Hmm...
Aug 26
// Steven Hansen
Hironobu Sakaguchi (Final Fantasy) and his studio Mistwalker (Lost Odyssey) have a new mobile (iOS, Android) strategy RPG coming out this October, Terra Battle.  In the latest Famitsu (via Siliconera, Game Jouhou), ...
Puzzle & Dragons photo
Puzzle & Dragons

Puzzle & Dragons eclipses 30 million downloads in Japan


GungHo's puzzle RPG is popular -- really, really popular.
Aug 24
// Kyle MacGregor
Puzzle & Dragons has now surpassed 30 million downloads in Japan, GungHo Online Entertainment has announced. While that's a pretty impressive figure by any measure, it's especially remarkable when considering the country ...
Game Freak iOS photo
Game Freak iOS

Pokémon studio Game Freak making a mobile game


...as an independent venture, not for Nintendo obviously
Aug 20
// Kyle MacGregor
Pokémon developer Game Freak is taking its first steps into the mobile market with Solitiba. Initially released on Nintendo 3DS, the hybrid of solitaire and horseback racing is now in the works for Android and iOS devi...
X-Tactics photo
X-Tactics

Strategy RPG X-Tactics is from Capcom, Square and Sega vets


Gamkin announces urban tactical RPG entitled X-Tactics
Aug 09
// Kyle MacGregor
X-Tactics is an upcoming strategy role-playing game from Gamkin, a small Japanese indie studio formed by industry veterans from Square Enix, Capcom and Sega. It sounds pretty unique, too, harnessing GPS data to implement loc...
Skullduggery photo
Skullduggery

Trailer for PAX 10 selection Skullduggery knocks heads, collects taxes


You have to pay your dues in the afterlife
Aug 05
// Brett Makedonski
Itchin' to get a taste of some of the indie goodness that'll be on display at PAX Prime later this month? ClutchPlay Games just released a new trailer for Skullduggery to commemorate the anniversary of the first income ...
Final Fantasy Agito photo
Final Fantasy Agito

Final Fantasy Agito characters hit Rise of Mana in this crossover event


You got your fantasy in my mana!
Jul 31
// Brittany Vincent
Final Fantasy Agito, the smartphone game that shares the same setting and characters as Final Fantasy Type-0, will have a crossover with Rise of Mana. Players of Rise of Mana will be able to fight Final Fantasy staples such ...
Memories photo
Memories

Assassin's Creed's cashing in on the card battle craze


Introducing Assassin's Creed Memories
Jul 18
// Brett Makedonski
With Hearthstone taking the world by storm, why wouldn't the biggest videogame publishers want in on that action? Ubisoft's smart enough to recognize a good thing when it sees it, and agile enough to act quickly. As a re...
Denny's photo
Denny's

Denny's partners with Atari to let you play with your food


Hotcakes!
Jul 01
// Dale North
Holy Moons over My Hammy! While Denny's is remixing their foods as part of their new Greatest hits Remixed menu promotion they're also working with Atari to create some pretty weird videogame/food remixes. Expect flying hash ...
 photo

Final Fantasy creator Sakaguchi announces new mobile Mistwalker RPG


To debut at Japan Expo
Jul 01
// Dale North
Hironobu Sakaguchi, the man behind all of the good Final Fantasy games, and founder of Mistwalker, announced today that he'll debut his new game at Japan Expo in Paris. This July, Sakaguchi will also be the Guest of Honor at ...
The Rhythm of Fighters photo
The Rhythm of Fighters

The Rhythm of Fighters combines music with brawling for your gaming pleasure


Putting the "beat" back in music
Jun 20
// Brittany Vincent
Do you love fighting games? Do you love music games? What about a combination of the two? No, I'm not talking about Kickbeat. I'm actually talking about The Rhythm of Fighters - SNK Original Sound Collection. Strangely enough...
Angry Birds photo
Angry Birds

Angry Birds Transformers rolling out soon, everyone rolls eyes


What won't Rovio do?
Jun 16
// Brett Makedonski
Rovio's temporarily trading warfare of the avian type for a more mechanized approach. Angry Birds Transformers was revealed today, much to the delight of eight-year olds that love wearing all of their favorite things on ...
Final Fantasy VII G-Bike photo
Final Fantasy VII G-Bike

Square Enix isn't really sure of what the 'G' in Final Fantasy VII G-Bike stands for


'Shrouded in mystery'
Jun 12
// Dale North
After interviewing Square Enix producer Ichiro Hazama on Theatrhythm Final Fantasy: Curtain Call during E3 this week, we took a few minutes to talk about his other upcoming game, Final Fantasy VII G-Bike. While...

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