I'm a jerk who totally forgot about The Behemoth's Game 4 despite playing a fun chunk of the tactical role-playing title alongside its narrator, Will Stamper, and loving every minute of it.
So to selfishly put it back on my ...
Unlock new "adventurers" from iconic Final Fantasy character designer Yoshitaka Amano and a new scenario from Yasumi Matsuno, designer of Final Fantasy XII. Also, Terra Battle received the highly anticipated online co-op mode update that allows players to work together to clear stages and adds summons to the battlefield.
Renegade Kid has announced a new project, Mutant Mudds Super Challenge.
According to studio co-founder Jools Watsham, the upcoming Wii U and Nintendo 3DS platformer isn't so much a direct sequel as it is a "stepping sto...
Wow. It has been a long time. I thought that maybe I had missed a stable update somewhere along the line, but by Chucklefish's own admission, this is the first one since last March.
To take a step back, development on Starbo...
Samurai Gunn is great. It's a mainstay in my living room, especially with the backwards compatible PS1 taking a dive (no more convenient Bushido Blade). I also gave it a 2014 game of the year award even though...
February's a tricky proposition if you're the procrastinating type when it comes to gobbling up your free videogames. A meager 28 days means that you need to get in gear and download the new Xbox Live Games with Gold early. No depending on a 31st to bail your lazy ass out.
Xbox has unveiled next month's Games with Gold, and they're mostly what we've come to expect -- a really good game, an indie title we don't know much about, and some filler. They are Brothers - A Tale of Two Sons, #IDARB, and Sniper Elite V2.
Brothers is the clear standout here, which can be downloaded from February 1-15. I gave it an excellent score a few years ago and managed to still be on the low end of most outlets. I've also got your back if you need help cleaning up the Achievements.
#IDARB is the lone Xbox One game. It's supposed to be zany and fun. Guess you'll have to find out for yourself. Then, there's Sniper Elite V2 bringing up the second half of the month on Xbox 360. By then, you'll probably just be looking forward to March's games.
If you were to take booths' popularity at PAX South and plot them on a heat map, most of the obvious candidates would stick out. Twitch would be red hot, as it constantly had a flurry of people swarming to watch their favorite streamers. Dreadnought would be lit up too, because it was one of the largest displays and the crowd seemed to take a liking to it.
But, there would be one outlier far back among the indie titles. Knight Squad, made by Chainsawesome Games, had a constant throng of people mulling about at all times. You wouldn't expect it given the location, but it was a party back there. Once you had a crack at the game, you'd understand why -- because Knight Squad is an incredibly fun multiplayer game.
Word of Besiege has gotten to me slowly, but now that it's here, I feel obligated to pass the message on. This is a physics-driven medieval puzzle game about building killer contraptions, like this ingenious windmill on wheel...
Ah, Touhou Project. The hyper-popular series of bullet-hell shooters has long been a Holy Grail of sorts for non-PC-owning otaku, and the efforts to get games with the Touhou brand on various consoles have been mighty indeed...
I'm struggling to stop playing The Enchanted Cave 2for long enough to tell you about it. Unassuming name and overabundance of roguelikes aside, this browser-based game is terrific.
You delve into a cavern in search of gold, gear, and experience but here's the trick: only certain items can be brought back to the surface. And you need a special item to escape in the first place. Combat is tile-based in classic "mash against a monster until someone dies" fashion. There's skill trees, crafting, and did I mention the music? It's typical Kirkhope. Amazing.
If you're coming in as a veteran of the original game, prepare for quite the upgrade.
I had Axiom Verge on my mind earlier today when writing about Ghost Song, another promising Metroidvania. This slick gif ensures the game will remain there for the rest of the day.
Designer Tom Happ included it in a blog post...
Nintendo may not be working on a new 2D Metroid, but we've got creators like Matt White and Tom Happ out there filling that void with Ghost Song and Axiom Verge, respectively.
I come away feeling like we're in good hands eve...
Mighty Rabbit Studios and Gun Media's top-down tactical thriller, Breach & Clear: Deadline, entered Early Access last week on Steam. After a brief stint in a public pre-alpha, the Gambitious Digital Entertainment&nb...
In the future, two teams of two people will face one another in small arenas. Guns at the ready, they will prepare their trigger fingers, take aim, and fire... at a volleyball. At least, that is what Gunsport predicts the fu...
[Update: Show's over folks! If you missed it live, I highly recommend you check out the rerun when it's posted later in the week. This one was a non-stop insight and comedy show, complete with e-hole. In the meantime, here is Dtoid exclusive trailer for Starr Mazer, featuring a crunchy, Turbografx-16 influenced soundtrack. I love it.]
This week on Sup Holmes, we're welcoming Don Thacker to the program. Don is teaming up with former Sup Holmes guests Austin Montville and Miles Tillman on Starr Mazer, an amazing looking point-and-click shmup. The game has an incredible look, an all-star soundtrack, and is already about a 3rd of the way to funding after a couple of days of being on Kickstarter, so I have no doubt that it will make it.
Part of my confidence in Starr Mazer comes from my familiarity with Don's past work. I mainly know him from his position at Imagos Films, who created the live action trailers for Jazzpunk, Potatoman Seeks the Troof, andSportsballjust to name a few. We'll be talking to Don about all that, plus literally everything else we can mazer. Join us here 4pm EST forr a rrocking good converrsation.
[Disclosure: Ashly Burch, one of the voice actors for Gravity Ghost, previously created video content for Destructoid. As always, no relationships, personal or professional, were factored into the review.]
Traditional ghost lore states that spirits remain in the physical realm when they have unfinished business. That trope applies to Gravity Ghost's protagonist Iona. Less common are ghost stories about soaring between tiny planetoids to collect stars. So that's new.
It has been described in Internet shorthand as "like a 2D Super Mario Galaxy," but past the physics of elliptical planetary motion there is not a lot of similarity. Where Mario keeps on his toes to avoid traps and enemies, Iona's journey is a more zen-like experience of exploration and self-discovery. Gravity Ghost touches on some more serious themes and is more than just a platformer with unusual physics.
Devolver Digital has a penchant for picking up clever game jam submissions and giving them a chance to grow into fully-realized titles. Titan Souls is a fine example, and it would have never had any exposure outside of the tiniest of niche audiences; now, it's gotten enough funding and press that many eagerly await it.
One of the publisher's most recent pick-ups certainly has the moxie to follow the same path. Ronin is a smart, cerebral game -- one that requires care more than stick skills. A cursory glance invites comparisons to Gunpoint, but that'd be selling it short. Ronin melds real-time and turn-based play, a combination that results in an action puzzler of sorts, but with more emphasis on the latter than the former.