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Females in eSports photo
Females in eSports

Sexism and Super Smash at Press Start LAN


Why is this still commonplace?
May 10
// Jed Whitaker
Neha Chhetri, better known as LiloNStitchface or Lilo for short, is a pro Super Smash Bros. Melee player that you may recognize from the Super Smash Bros. Invitational hosted by Nintendo at E3 last year. Lilo is no stran...
Animal Crossing jams photo
Animal Crossing jams

Set your life to Animal Crossing jams with this free Chrome extension


New songs by the hour
Apr 06
// Jordan Devore
Life is better with Animal Crossing's hourly music playing in the background. I knew this, thanks to a website we covered years ago that does the heavy lifting, but had forgotten. While that site is still up (and remains one ...
Metroid Prime photo
Metroid Prime

This damn Morph Ball double jump in Metroid Prime


Anyone else playing through the trilogy on Wii U?
Feb 02
// Jordan Devore
Turns out I'm rustier at Metroid Prime than I thought. I had long forgotten about this tunnel sequence in the fiery Magmoor Caverns. It's sure giving me hell. In order to reach the (entirely optional) ledge above, you have t...
Wii U photo
Wii U

The official Wii U GameCube adapter is still crazy stupid to find, here's a third-party one


Buyer beware, of course
Jan 09
// Chris Carter
In recent news, Nintendo sold the Wii U GameCube adapter on its site, making good on the promise that it would come back into stock -- sorta. It sold out in roughly 30 minutes, so I hope you were staring at the internet at th...

WarioWare Inc. is my favorite multiplayer game, forever

Dec 24 // Jordan Devore
[embed]285380:56724:0[/embed] Then there's Balloon Bang. Freakin' Balloon Bang. Everyone who isn't the active player engaged with a microgame mashes on their controller to inflate a balloon. If it pops on you, you're blown sky high. (Side note: thank goodness GameCube controllers are damn-near indestructible.) Before that moment comes – deceptively long before it happens – the screen will wail and flash like the explosion is mere milliseconds away. Just beat your microgame and it'll be someone else's turn, someone else's problem. You're safe for now, so screw karma: distract that poor soul until they succumb to the mounting pressure and get stuck in a cyclone of failure. Glorious. But the best mode of the bunch? Wobbly Bobbly. In between rounds of microgames, players balance on turtles. One to start, which is easy enough. But as other players win games, your one-turtle tower grows until it is unsustainably tall. Fall down, and you become a turtle – one who's free to hop around the stage and bite at other players to knock them over. Last one standing wins. My family has a not-so-secret alliance to target me whenever and wherever possible, so I rarely come out on top. Doesn't matter. I always feel like a winner just by playing this silly game with them.
I <3 WarioWare photo
It's a family affair
Before drifting to sleep these past several nights, I've thought about my favorite multiplayer game, WarioWare Inc.: Mega Party Game$!, and how it will almost certainly hold that honor forever. It's been on my mind lately bec...

GameCube adapter photo
GameCube adapter

Nintendo: Wii U GameCube adapter 'has not been discontinued'


Well, 'by Nintendo of Europe,' at least, and hopefully not by Nintendo of America
Dec 09
// Steven Hansen
The Wii U GameCube controller adapter has been hard to get hold of, with the last remnant orders seemingly being cancelled by online retailers. However,  Nintendo of Europe gave a statement to Nintendo Life assuring...
Wii U GameCube photo
Wii U GameCube

You may have missed out on the Wii U GameCube controller adapter


Bummer!
Dec 05
// Chris Carter
It was always assumed by some that the Wii U GameCube adapter released for Super Smash Bros. would be a limited time type of deal, but it wasn't outright communicated that it would be this tough to find at launch. After ...
Wii U photo
Wii U

Old news: The Wii U can play GameCube games


Complex arduous hack could be good sign
Nov 09
// Jonathan Holmes
With the GameCube controller adapter for the Wii U coming soon, a lot of people are hoping we'll be getting GameCube games on the Wii U eShop to boot. Getting another crack at some analog trigger-specific games like Super Ma...
Luigi's Mansion photo
Luigi's Mansion

Capcom is haunting arcades with Luigi's Mansion


That sucks in a cool way #VacuumJokes
Nov 03
// Brett Makedonski
Luigi's bringing his ghost-bustin' vaccum-totin' ways to a new scene that's full of noise and flashing lights, and it's all thanks to Capcom. The GameCube classic Luigi's Mansion is being refitted for arcades, as indicated by...
GameCube on Wii U photo
GameCube on Wii U

The GameCube adapter will only 'officially' work with Smash Bros. Wii U


Though clever modders will always find a way
Oct 08
// Chris Carter
When Super Smash Bros. comes out on the Wii U and the GameCube controller adapter comes with it, you will only be able to use said adapter on Smash. That's the official word from Nintendo this morning, anyway. "The GameC...
GameCube on 3DS photo
GameCube on 3DS

One modder shows how to hook a GameCube controller up to your 3DS for $12


You have to know what you're doing though
Oct 01
// Chris Carter
One of the only problems I had with Super Smash Bros. for the 3DS was using the Circle Pad for a prolonged use of time. I actually got used to using the portable's controls over time, but the pad itself wears on my thumb...
Wii U photo
Wii U

Take a closer look at PDP's GameCube-style controllers for Wii U


Yoshi's my favorite
Aug 12
// Jordan Devore
I think I'll be perfectly set with the GameCube controller adapter for Wii U, but PDP's line of GameCube-inspired controllers (known officially as "Wired Fight Pads") are another valid option. Courtesy of Amazon, we now have ...
3DS controller mod photo
3DS controller mod

Someone made a custom GameCube controller adapter for 3DS


Well, 2DS, if you want to be exact
Aug 06
// Jordan Devore
A guy by the name of Loopy previously came out with video capture boards for 3DS, and now he's back with another cool project: a GameCube controller adapter. Why? Because he can. Here's a demonstration of Super Street Fighte...
Majora's Mask photo
There's some great art in there
Paco Martinez and Pablo Belmonte have been crafting an HD version of Majora's Mask for the past few years, and this new video is an update of sorts on all their hard work. Before you get too excited, this isn't supposed...

GameCube photo
GameCube

These officially licensed GameCube style controllers are sweet


For Wii and Wii U
Jul 29
// Chris Carter
Although they are technically third-party by way of the company PDP, a handful of GameCube-like controllers are heading your way as officially licensed products. According to an online retailer listing they are confirmed for ...
Speedrun photo
Speedrun

Hey, let's watch someone clear Metroid Prime in 55 minutes


That 'escape' music in the opening sequence still stresses me out
Jul 21
// Jordan Devore
Mmm, Metroid Prime. One of my all-time favorites, and yet it's been far too long since I've last played it. For that matter, I don't know that I've ever watched a speedrun of the game in its entirety. This 55:53 single-segme...
Nintendo photo
Nintendo

The GameCube controller adapter for Wii U will cost $19.99


'Retro' GameCube controllers to be sold for $29.99
Jun 10
// Jordan Devore
As you know, Nintendo is releasing an adapter for Wii U that'll let you play Super Smash Bros. with four original Nintendo GameCube or WaveBird controllers. Now we have the price: $19.99. The company will also sell "retro" Ga...
GameCube controller photo
Oh, happy day!
[Update: Nintendo isn't sharing any other details about the adapter other than what we know below. Hopefully more details are shared at E3.] When Super Smash Bros. on Wii U releases later this year, it'll include optiona...

Skies of Arcadia photo
Skies of Arcadia

This Skies of Arcadia statue is zomg worthy


I want it
Apr 30
// Chris Carter
As a collector, I often make up my own rules in regards to where to stop. I usually draw the line at extra merchandise from games outside of those I absolutely adore -- and boy do I adore Skies of Arcadia. This new 17-inch Vy...
Toys photo
Toys

Nendoroid Link is just the cutest little adventurer


Awww
Apr 11
// Jordan Devore
Pre-orders have opened for Good Smile Company's positively adorable Nendoroid Link ahead of the figure's scheduled late-August release this year and I need this. The design is based on Link's appearance in The Legend of Zelda...
Rare photo
Rare

Rare designer talks canceled Donkey Kong Racing


And its strange journey to Xbox
Feb 28
// Jordan Devore
Announced at E3 2001, Donkey Kong Racing was going to be Rare's sequel to Diddy Kong Racing for the GameCube. I distinctly remember seeing images of it in magazines at the time, thinking it was a true score for the console, a...
Mario Kart photo
Mario Kart

Why don't more games do this? Mario Kart's linked world


Mario Kart: Double Dash's world is connected
Jan 25
// Wesley Ruscher
It's no secret that Nintendo puts a lot of love into their games, but I had no idea they had gone this far with my favorite mascot racer, Mario Kart: Double Dash. Thanks to another informative video from the folks over at Ga...
Wii U sales photo
Wii U sales

Wii U expected to sell 25 million units over lifetime


That's more than the GameCube
Nov 22
// Joshua Derocher
DFC Intelligence, a video game research and consulting firm, told GamesIndustry International that they expect the Wii U to sell 25 million units over its lifetime. That's a quarter of the total sales of the Wii, and it's onl...
New Tales of Symphonia photo
New Tales of Symphonia

Tales of Symphonia getting a new Collector's Edition


In North America, even!
Oct 16
// Patrick Hancock
I've only played one Tales game, and it was Tales of Symphonia for the GameCube. It seemed to have just what I wanted, engaging combat and likeable characters in an appropriately insane JRPG plot. Though really, I d...
Wind Waker HD photo
Wind Waker HD

The Wind Waker HD was developed in only six months


That doesn't mean it was easy
Oct 09
// Brett Makedonski
Nintendo's recent remake of The Legend of Zelda: The Wind Waker HD was one that had fans giddy with anticipation. Luckily, that anticipation didn't have to last all that long, because according to the series' produc...
Cosplay photo
Cosplay

This Wind Waker cosplay will blow you away


It's dangerous to go alone
Oct 06
// Wesley Ruscher
Ahoy ye scurvy dogs! Have I got a special treat for you this week. To commemorate this weekend's retail launch of the phenomenal The Legend of Zelda: The Wind Waker HD, I bring to you an exclusive Tetra and Medli cosplay...
 photo

The Resident Evil GameCube remake didn't do that well


Which is why Resident Evil 4 became more of an action title
Sep 27
// Hamza CTZ Aziz
Speaking with IGN, The Evil Within director Shinji Mikami spoke about the survival horror genre and took a look back at the Resident Evil series. As it turns out, the poor sales of the amazing Resident Evil GameCube remake is...

Review: The Legend of Zelda: The Wind Waker HD

Sep 18 // Jim Sterling
The Legend of Zelda: The Wind Waker HD (Wii U)Developer: Nintendo EAD Group No. 3Publisher: NintendoReleased: September 20, 2013 (NA), October 4, 2013 (EU)MSRP: $49.99 The Wind Waker debuted on the GameCube in 2002. Its visual style is crafted with such perfect simplicity, however, that the HD coat of paint effortlessly obscures any suggestion of it being over a decade old. From the moment the title screen appears, The Wind Waker HD delights with its bright, crisp, colorful visuals. It's the perfect kind of game to re-release in HD -- something that already looked fantastic, and was held back purely by the constraints of standard definition.  Unlike games that perpetually push the notion of "photorealism" and subsequently look pitifully dated when resurrected in future generations (the original Killzone springs immediately to mind), the elegant cartoon stylings of The Wind Waker lend it a timeless visual quality that raises a huge grin when gawped at for the first time in 1080p. To conclude this shameless fellating of The Wind Waker's art style, and its suitability for high definition, Nintendo made a fantastic call on this one.  Though visually timeless, the GameCube classic has aged in other areas, particularly when it comes to its basic interactivity. This is an issue exacerbated by the Wii U GamePad, the analog sticks of which are a bit too twitchy for Link's movements and have a tendency to overreact to the slightest of nudges. It doesn't help that the combat itself is a little bit clunky these days, while the need to travel across vast quantities of ocean -- helped nonetheless by some excellent background music -- can feel like something of a chore these days -- at least until you get the Swift Sail. There are some gyroscope controls thrown into the mix, because obviously there are, and they're maybe 50% effective at what they do. While I appreciate the theoretical ease of selecting the grappling hook, physically moving the GamePad to aim it, and instantly letting loose, the inescapable twitchiness and sensitive motion input makes it difficult to stay on target, and as such, the intended fluidity only works in about half of its uses. Fortunately, you can turn these features off, or you can use the Pro Controller if you want a far more traditional experience without the modern hindrances and benefits.  Griping aside, Nintendo's done a solid job of streamlining some of the more clanking elements of gameplay. The GamePad's touchscreen does an excellent job of presenting extraneous information, as well as making inventory management a breeze. The ability to swipe items into the action buttons at will eliminates that common Zelda problem, the constant need to pause the game and switch equipment around. Similarly, the lower screen also houses the world map, which provides similar convenience for sailing from island to island. These improvements are merely minor touches and do little to significantly overhaul the experience, but they're all welcome changes that subtly contribute to crafting a superior experience.  On the subject of streamlining, some minor gameplay fixes have been made to reverse some of the game's most notorious drags. The hunt for the Triforce shards has been made far less infuriating, with most of them now available on land with only three requiring tedious ocean fishing. You can also wander around Wind Waker's pretty world in first-person view should you desire, but you won't be able to use all your items.  Other additions include a beefed up Hero mode -- available as soon as you begin a new game -- the ability to upload Picto Box selfies using Miiverse, and message bottles. At the time of writing, this latter feature is not currently online, but when it is you'll be able to write messages that, via Miiverse, shall appear as bottled messages in other peoples' games, floating in the ocean for random retrieval. While currently offline, it's a neat little idea that ought to give Miiverse fans something extra to play with.  At the press of a button, you may switch the entire game from your television to your GamePad, though obviously you'll lose the added benefits of having a permanent inventory/map screen in your hand. The controller's screen is also a subpar method of displaying how gorgeous Wind Waker is, and it's highly recommended you stick to your TV as much as possible.  Most importantly, however, everything irrevocably enchanting about The Wind Waker has been preserved for this HD re-release. Its sense of color and optimism, the overwhelming eccentricity of its oceanic world, the vibrant sense of life and excitement that permeates this particular game more than any other Zelda title to date. There's something innately special lying at the heart of this one, something extra joyful that its series brethren lacks. This is not to say other Zelda's aren't as good, or even better in some ways, it's just that none of them have the same magnetism in the personality department. This is why it's my favorite entry in the series, even if I couldn't quite say it's the best one.  Indeed, The Legend of Zelda: The Wind Waker suffers from some archaic mechanics, its fundamentals not having aged quite so gracefully as its aesthetics. Its unwieldiness and occasional sluggish pace can, in fact, grow temporarily infuriating. However, the streamlined menu system and map access go some way toward making up for any setbacks, while the unmistakable Wind Waker charisma ensures you won't ever stay mad at it for long.  After all, in a world of greedy cartography fish and cynical French Minesweeper purveyors, how could you not keep smiling? 
Wind Waker HD photo
'Hoy there, small fry!
[Note: Join us Thursday @ 2pm PST for a live video + chat discussion about this review.] The Legend of Zelda: The Wind Waker is easily my favorite Zelda game in the series -- a not altogether uncommon opinion, now that many y...

Wii U Zelda bundle photo
Special Zelda art featured on the GamePad
This past week Destructoid was the first to bring you news on an upcoming Wii U bundle that would be bundled with The Legend of Zelda: The Wind Waker HD. Today Nintendo released a new trailer for the upcoming game showing of...

Wind Waker HD photo
Wind Waker HD

Wind Waker HD's Hero Mode, fixed Triforce hunt, and more


What enhancements are in store for Link's return to the Great Sea?
Aug 22
// Tony Ponce
The Legend of Zelda: The Wind Waker HD won't arrive in the States and Europe until October -- along with a new Wii U bundle to boot -- but we have yet to learn all of what has been updated since its former life on the GameCub...

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