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Grim Fandango photo
Grim Fandango

Grim Fandango Remaster now on App Store and Google Play


La Parca en tu bolsillo
May 06
// Zack Furniss
After almost 20 years, LucasArts' Grim Fandango was remastered by Double Fine Productions. It released in January on the PlayStation 4, PS Vita, PC, Mac, and Linux to mostly positive reception. Starting today, it wi...
Snake photo
Snake

Does Snake need a modern-day sequel?


I'm gonna go with 'no'
May 06
// Jordan Devore
The guy who brought Snake to Nokia phones in the late '90s, Taneli Armanto, has been working on a free-to-play reboot of the classic game called Snake Rewind. It's releasing next Thursday for iOS, Android, and Windows Phone....
Quacky Watch photo
Quacky Watch

Duck Hunt turns 31 today and all it got was an Apple Watch clone


Quacky Hunt aims to blast off on Apple's $500 wrist trophy
Apr 21
// Jonathan Holmes
Duck Hunt was first released on April 21, 1984. That makes it 31 years old today, making it 9 years older than your average debuting porn star, and just 2 years older than McDonald's icon Mac Tonight. I really would hav...
Spiderweb Software photo
Spiderweb Software

The new iOS update killed Spiderweb Software's iPad Games for good


Apple probably won't care
Apr 17
// Joe Parlock
Spiderweb Software’s not having a good time as of late. No one really pays much attention to them most of the time, but the fact they still pump out very niche retro-style CRPGs after 20 years is a really nice thin...
Samorost 3 photo
Samorost 3

Samorost 3 looks like the surreal point-and-click adventure of my dreams


That world design is something else
Apr 15
// Jordan Devore
The last time I wrote about Samorost 3, I expressed surprise and delight that Amanita Design was making another one of these charming point-and-click adventure games. Today, a year and a half later, I could do the same -- I ...
Apple Watch Gaming photo
Apple Watch Gaming

Adventure time with WayForward's Watch Quest: Heroes of Time for Apple Watch


Mathematical?
Apr 14
// Jed Whitaker
The first adventure game made exclusively for Apple Watch, Watch Quest: Heroes of Time, has just been announced by WayForward. Your iPhone will serve as your kingdom, while your journey takes place on your shiny new Appl...
Hearthstone photo
Hearthstone

No escape: Hearthstone is now playable on phones


iPhone 4S and newer
Apr 14
// Jordan Devore
Blizzard's digital collectible card game Hearthstone: Heroes of Warcraft (that's harthstone, not herthstone) will be available as a free download on iPhone and Android phones beginning today. If you mispronounce the name, Kyle will break into your home, drop your phone in the toilet, and steal all of your rice. He told me that and whispered while saying it so he means business here.
Apple Watch photo
Apple Watch

First Apple Watch game approved


Simple puzzle game to play slyly at work
Mar 30
// Laura Kate Dale
For Apple Watch owners looking to pass the time playing games rather than paying attention to school or their jobs, choices so far have been limited to browsing social media. Thankfully, the first game has finally been approv...
Nintendo mobile photo
Nintendo mobile

Nintendo talks NX, mobile game pricing, DeNA partnership


'Nintendo will continue its [console] business with even stronger passion'
Mar 18
// Jordan Devore
Nintendo is finally entering the mobile game space through a collaboration with DeNA. Why now? As CEO Satoru Iwata explained to TIME, "We have come to the stage where we can say that we will be able to develop and operate so...
Endless snowboarding photo
Endless snowboarding

Stylish endless snowboarder Alto's Adventure now on iPhone and iPad


It's nice when mobile games respect your time
Feb 19
// Jordan Devore
It's rare that I cover mobile games here but I couldn't let Alto's Adventure slide by me. This is pegged as an "endless snowboarding odyssey" with a one-button trick system and 180 goals to best. Other things worth noting be...
Carmen Sandiago ND photo
Carmen Sandiago ND

Rare North Dakota-themed Carmen Sandiego game has surfaced


You're darn tootin'!
Feb 18
// Jason Faulkner
In the late '80s the Carmen Sandiego series was immensely popular and over 20 states were looking to get in on that red hot edutainment action. Details are sketchy on exactly what happened, but Where in North Dakota is Carme...
Gathering Sky photo
Gathering Sky

Take flight with a flock of birds in Gathering Sky


Birds of a feather
Feb 11
// Ben Davis
Gathering Sky (formerly named Apsis) is an upcoming game from indie studio A Stranger Gravity. This will be the studio's first commercial release, and it's looking pretty neat! You start off as a single bird soaring through ...
Monument Valley sales photo
Monument Valley sales

Games aren't cheap: It cost $1.4 million to make Monument Valley and its DLC


And other refreshingly transparent stats
Jan 15
// Jordan Devore
With so much crap out there, it's pleasant to see the mobile-games marketplace value quality. Ustwo Games has released a bunch of data for its delectable iOS and Android puzzler Monument Valley, including sales and revenue fi...
WWE Immortals photo
WWE Immortals

WWE Immortals looks like Mortal Kombat/Injustice meets wrestling


Great concept, less-than-great execution (because free-to-play mobile)
Jan 15
// Jordan Devore
I'm not into wrestling but, conceptually, I'm feeling WWE Immortals. It's a fighting game from Mortal Kombat studio NetherRealm and Phosphor Games that imagines real-world wrestlers in a fantastical alternate universe. Thin...
Papers, Please photo
Papers, Please

Papers, Please was originally refused by Apple for pornographic content


Glory to Applestotzka!
Dec 11
// Brett Makedonski
Papers, Please, Lucas Pope's 2013 indie standout about an immigration officer just trying to provide for his family, makes its debut on iPad tomorrow. However, the version available on the App Store will be slightly diff...
iTunes photo
iTunes

'Free to get?' Apple changes iTunes 'free' buttons to 'get'


Less subversive
Nov 21
// Chris Carter
While pretty much everyone reading this knows that "free" is a misnomer in the mobile arena, a lot of people probably aren't aware that when they download a "free" game, the vast majority of the content can be gated off by IA...

Review: Tengami

Nov 17 // Patrick Hancock
Tengami (Wii U [reviewed], iOS)Developer: NyamyamPublisher: NyamyamRelease Date: November 13, 2014 (Wii U)MSRP: $9.99 (Wii U), $4.99 (iOS) Tengami is one of those games that perfectly blends together its gameplay and its aesthetic. In fact, it's the aesthetic that actually determines the gameplay. The entire game has a paper-thin look, from the main character to all of the environments. When the main character turns, he's paper thin and everything has a static yet lively sense to it. The gameplay also runs with this idea, as most of the player interaction involves moving or folding paper to create new landscapes an solve puzzles. All of the gameplay happens on the Wii U GamePad, meaning Tengami is best suited for off-TV play. Everything also displays on the TV, but since players have to look where they're tapping, it's impossible to watch the TV and play. It's great if others want to help solve the puzzles, but the puzzles don't really need help solving. Moving around is done by tapping where you want the main character to walk to. And I mean walk. The game has a deliberately slow pace, which isn't too much of an issue except when players want to roam around to explore and find hidden Miiverse stamps, or get stuck on a puzzle and wander aimlessly. Most of the time players will tap on their destination and enjoy the sights and sounds while their character moseys on over. However, it can be a bit of a pain when the destination is far away, since players can only tap to the edge of the screen. What ends up happening is a constant tapping of the edge to continuously create new waypoints, which is tedious.  [embed]283903:56349:0[/embed] Other than moving around, the main mechanic is solving a variety of puzzles. These puzzles often revolve around interacting with pieces of the environment to create a new path or get a required item. Other times the puzzles require the player to truly be observant of the surroundings in a way that is unique to Tengami. The game always shows the player where they can touch in order to push and pull pieces of the puzzle, but it is up to the player to figure out what to do with them. There's only one puzzle that really requires critical thinking, which is unfortunate since it's the one puzzle that left me satisfied. Hints are also available for those who get stuck. There's only one hint for each puzzle, and it pretty much tells players exactly what to do. My advice would be to use hints as a very last resort!  The aesthetic is what really shines. The paper-thin look of everything gives it a crisp and vibrant feel, while the absolutely fantastic soundtrack calms and soothes the eardrums. Everything has a feudal Japanese theme to it, with plenty of cherry blossoms and temples. I even learned some kanji from playing! Tengami is clearly a game that is meant to be a relaxing and enjoyable time. The main character walks slowly. The music is extremely smooth and calming. And there's only one puzzle that will likely wrack anyone's brain. It's also a bit short, taking about two hours to complete, and it's worth noting that the Wii U version is $5 more than the iOS version, with the only addition seemingly the Miiverse stamps scattered around. Tengami is a decent way to spend an afternoon, but it left me wanting more than what was there. [This review is based on a retail build of the game provided by the publisher.]
Tengami review photo
Pull-a pull-a pull-a
Tengami has been out on iOS devices for quite some time but has now finally made its debut on Wii U. I think it's great that the Wii U has the perfect setup for iOS games to make a pretty seamless transition thanks to th...

Star Wars photo
Star Wars

Disney removed Tiny Death Star without telling its developer


Taken down to focus on Star Wars Commander
Oct 03
// Jordan Devore
Disney has pulled two mobile Star Wars games -- Tiny Death Star and Star Wars Assault Team -- and in the case of the latter, developer Nimblebit wasn't even given a heads up. "We had no prior knowledge that the game would be ...
Calvino Noir photo
Calvino Noir

Calvino Noir is a European, smoky, noir-ish stealth game


You can almost hear the sousaphone
Oct 01
// Alasdair Duncan
I think I've probably made it clear that I like a good stealth game and thankfully I had the chance to try out the lovely-looking Calvino Noir at EGX. Set in post-war Austria (I forgot to ask which war... whoops), players con...
PokÚmon TCG iPad photo
PokÚmon TCG iPad

The PokÚmon Trading Card Game for iPad is out now


Nope, no word on an Android version
Sep 30
// Jordan Devore
The Pokémon Trading Card Game Online for iPad and iPad mini is out now as a free release. The app is based on the existing game for PC and Mac, so expect a very similar experience. You'll be given some free decks to b...
iPhone sales photo
iPhone sales

10 million people bought a new iPhone during launch weekend


Bigger is better?
Sep 23
// Jordan Devore
Apple sold 10 million iPhone 6 and iPhone 6 Plus models during launch weekend, topping the sales record previously set by the iPhone 5S and 5C last year, the company has announced. At this point, you have to imagine a snowbal...
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Apple announces the Apple Watch


One More Thing...
Sep 09
// Dale North
This has nothing to do with gaming, I'm sure. Feel free to remind us of that in the comments.
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Apple announces the iPhone 6 and iPhone 6 Plus


Duh
Sep 09
// Dale North
Tim Cook called it the "biggest advancement in iPhone." We called it the worst of their long history of poorly kept secrets.  Two sizes: both the iPhone 6 and the iPhone 6 Plus were announced this morning at Apple's pres...
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Full Skylanders Trap Team game hitting tablets too


Will even include a controller
Aug 12
// Hamza CTZ Aziz
Skylanders Trap Team is heading to mobile devices as well! And like, the full actual game. Activision is claiming console-quality graphics, and it even comes with its own high performance controller. This is huge! This will a...
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Valiant Hearts coming to iOS devices on September 4


Have all the feels while on the go
Aug 12
// Hamza CTZ Aziz
Valiant Hearts: The Great War was a wonderful experience that came out not too long ago on consoles and PC. And now it's set to arrive on iOS devices on September 4. Same game, just controls redesigned with touch screen in mind. No price point was given, but now you will have no excuse to miss this one. 
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Looks like Apple is going to reveal a new iPhone next month


July saw record-setting App Store revenue
Aug 05
// Hamza CTZ Aziz
Apple is set to host its next iPhone unveiling on September 9. It's expected that the iPhone 6 will feature larger displays (4.7" and 5.5") and run the new A8 processors. And if this video is true, than the screens will be v...
Banner Saga iOS photo
Banner Saga iOS

Apple, Banner Saga studio frustrated by iOS game market


The race to the bottom is a hot-button issue
Jul 27
// Kyle MacGregor
The Banner Saga is coming to iOS, but porting isn't the developer's major concern. That's pretty much already done. Stoic's main dilemma is how much the game should cost on the platform. "Apple is frustrated, along with every...
Tormentum photo
Tormentum

Tormentum sure looks like a messed up adventure game


Well, that's me not sleeping easy tonight...
Jun 18
// Alasdair Duncan
It seems that both horror and adventure games are in rude health in 2014, so it's no surprise to see a game combine the two. The trailer above is for Tormentum, a new indie point-and-click game from developer OhNoo that has ...

Go on a sniping rampage in Hitman Sniper

Jun 13 // Hamza CTZ Aziz
Your objective in the game is to take out a target on any given level. In the one I was playing, I was able to take my target out the second the sniper scope came up to my face at the start of the level. Sure you can just shoot your target right there and then, but you’d be missing the point. Really what you’re trying to do is kill as many bad guys as possible in creative ways to score as many points as you can. Hitman Sniper is emphasizing competitive play through a leaderboard system. You’ll see in real time as you’ve scored more points/money than your friends, and you’ll also see as they pass you up.  So you’ll need to get creative with how you kill others, as the more creative the kill the more points you get. Thankfully creative killing is something that Hitman has always been good at. One example involved me shooting at the front of a parked car. This set off the car alarm, which caused two nearby guards to come investigate the noise. One was near the car already, and another guard was a couple of stories above in the house, looking down to see the fuss. As soon as that guard leaned over the railing, I shot out the glass that was a part of the railing, and this caused him to fall over and land right on top of the guard on the ground. Double kill!  What you’ll have to be careful of is that the main target will eventually start to notice that his guards are going missing. Plus, other guards can potentially find the dead bodies if they’re simply just taken out where they stand. Eventually this will scare the main target, causing him to flee the scene and you’ll fail the mission. It starts off with how much do you really want to risk, but as you replay scenarios and understand the layouts better you’ll find yourself really cleaning up house. There will be multiple goals and missions you can take on a level too, so it’s not always going to be same thing if you don’t want it to be.  Along with your main sniper you’ll be able to equip perks and the like. A couple I saw included a super sonic round which removed the need for lead time, and another that made my bolt-action rifle fire rounds off like a semi-automatic. You’ll be able to earn a variety of perks, plus improvements and additions to the rifle itself. And that in turn will help in scoring more points in the game.  The developers behind are looking to have a variety of locations available for players, and they’re looking to develop the game along with the community. If there’s a demand for classic hits, or say certain places from around the world the team will work something out.  Hitman Sniper will be out this fall, and it will be a free-to-play title. Players will be able to unlock everything without ever having to pay, but those that just want to get to the good stuff as fast as possible will have the option to put some money down.  Nothing too complicated, but it’s easily going to be one of those games I will enjoy playing while on a flight or looking to pass the time. 
Hitman photo
A fun, simple little game in the Hitman universe
Square hasn’t been afraid to use the Hitman IP in fun and creative ways. Hitman GO was a critical success for doing something unique, and while Hitman Sniper isn’t on that same scale, it is still at least a ton of fun.

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News that's good to the last drop
There's a hot drizzle of news leading up to E3, and Max is here to suck it down and spit it back at you! A sequel to Homefront is actually happening, for some reason. Ed Boon officiates the new MK as Mortal Kombat X (as in E...


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