D4 starts off rather grounded. The game's opening narration describes the tale as a "story of a man with a very strange fate." A man whose wife was murdered, and is tirelessly searching for her killer.
Then a cat girl named Amanda runs into your apartment, spits a mouse into your mouth, and you puke.
I am into this. It's a bit inscrutable, sure, but a mystery game needs to be mysterious. I was into Firewatchas soon as I heard of the talent involved. Artist Olly Moss, whose work we enjoy regularly, along with Mark of the Ninja designer Nels Anderson, and season one The Walking Dead writers and designers Sean Vanaman and Jake Rodkin.
You are alone in the Wyoming wilderness, save for the voice on the other side of your radio. And clearly there's some impropriety going on between Henry and his supervisor Delilah. Also, stuff spookier still.
There are a few more screenshots on Campo Santo's Firewatch website. The game is aiming for a 2015 PC, Mac, and Linux release. I'm pretty okay going in knowing not much more than we do now.
Ether One looks like a pretty intriguing game -- I just haven't had time to get to it yet. That may change when it comes to the PS4, as developer White Paper Games has just announced that it will be coming "soon" to the ...
Jack of all trades, master of none. Sure Delson from Infamous: Second Son has the ability to suck up other people's powers for his own, which is pretty cool in its own right. But those that just have one specific power to manage have way more control over their gifts.
Case in point, Fetch is just a badass. I loved speeding through the city non-stop. That's right, you're not metered down here -- you have unlimited use of your dash ability. Here other power sets are pretty cool too, but largely resemble Delsin's. Projectiles, hover jump, super attacks -- it's all there, but you know, all neon-y.
The core of the story follows Fetch when she gets by the anti-Conduit department, and goes up until the point Delsin and Fetch meet. So you're getting about five hours worth of content with this First Light standalone DLC. You'll only be exploring the first whole island of Infamous' Seattle.
On top of the story is a wave-based horde mode where you can compete for the highest score on leaderboards. And if you own Second Son you can use Delsin in this horde mode.
If you liked Second Son and don't think $14.99 is a whole lot, than you won't go wrong with First Light.
Assassin's Creed IV: Black Flag was a huge game. Like, you could easily sink 100 hours into that whole experience before getting 100 percent completion. So Assassin's Creed Rogue may or may not be quite the game for you. It just depends, really.
If you couldn't get enough of the pirate sailing and high seas traveling, then you'll be all over Rogue. (Those of you stuck on last-gen platforms, at least). If you've had more than your fill already though, well, Rogue may not have enough to offer you.
Personally, I'm in the camp that's excited for Rogue. More so than Unity, in fact. The open ocean stuff still intrigues me enough to warrant another adventure on a map that's comparable to Assassin's Creed IV's. But more than that, I like the idea of playing as a Templar this time around.
Okay, so technically there's three big changes that everyone will be excited about, the third being the whole two- to four-player cooperative experience in Assassin's Creed Unity. Personally I'm not all that looking forward t...
Bloodborne is looking as good as ever, coming off of a new gamescom trailer reveal from Sony. Plenty of gameplay is shown, and one of the major things I'm noticing is the enhanced engine, and how well it does with particle effects.
While visuals don't make a game, they can certainly enhance the experience of something like Bloodborne, where the atmosphere is paramount. That full moon gives me chills!
PlayStation 4 players better be fine with sharing their airspace, because those on PC will also have a chance to explore the procedurally generated lands of Hello Games' No Man's Sky. IGN reports that next month's issue ...
Gods Will Be Watching is a tough game. It puts the player in positions that they'd rather not be in and asks them to make difficult choices. In order to succeed at a mission, you may have to do unthinkable things, betray your morals, and become a monster just to survive a little longer.
It's also tough in another sense: the game is bloody hard.
AR-K –Chapter 2: The Girl Who Wasn’t There- is the sequel to point-and-click adventure game AR-K –Chapter 1-. I'm willing to bet you haven't played it, but the brainchild of Gato Salvaje Studio is now availa...
The Danganronpa series sure has an interesting concept behind it. A group of kids are held hostage by a murderous bear, who encourages his prisoners to murder one another on the sly.
Should the culprit get caught, well,...
I love Twin Peaks. I love True Detective. Mostly, anything bizarre or off-kilter strikes my fancy. That's why I'm so excited for Variable State's Virginia, an interactive drama that looks just as delightfully weird as the gam...
A listing for Batman: Arkham Origins: The Complete Edition has been outed by Amazon Germany. You are all shocked, just shocked, that Warner Bros. is planning to re-release the last Batman game with all the downloadable conten...
No Man's Sky. We've been abuzz about this game ever since the first trailer was revealed late last year, and today Destructoid got to see a live gameplay demo showing off the amazing scope that the developers at Hello Games are trying to achieve.
One of the big things about No Man's Sky is that they really don't want to get too specific about all the little things players can do. The trailers and screens give some clues and all that, but otherwise they want players to just discover things for themselves.
We were still able to learn a few more specifics though, but just enough that we still can't quite wrap our heads around this universe exploration game.
It seems Konami couldn't wait till the morning. The E3 trailer for Metal Gear Solid V: The Phantom Pain has appeared online, and it's one hell of a tease for whats to come.
In the last few months, series creator Hideo Kojima shared some details about what to expect from this trailer -- claiming that it would be light on action and more about the struggles and trials the characters will go through in the game. And he was definitely right about that. This piece here is pretty intense and gives us a look at just how far KojiPro will push the upcoming Metal Gear game.
For more on MGSV and other titles at E3 2014, be sure to check back with Destructoid during the week.
The latest developer diary for Valiant Hearts: The Great War details how the World War I game ties together puzzle, adventure, and action elements to present a heart wrenching sad tale of war, and the people who get sucked i...