As I learned at PAX Prime, actually knowing how to play Dreadnought is half the battle. It's an enamoring idea to rush in with the quickest ship and fire until either you or your target is dead. If that's your approach,...
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A very specific connotation pops into your mind when you think about spaceship fighters. Your brain's flooded with thoughts of dogfighting ships zooming around, barrel rolling, and flipping end-over-end to fire unceasing space lasers at equally nimble opponents. That's not what Dreadnought is; not even close, in fact.
Dreadnought -- which is currently only slated for PC -- is a thinker's game, a title for those more adept at thinking two steps ahead rather than those that rely on their twitchy fingers. It's a chess match in space -- a chess match that trades in kings and queens for lumbering, massive ships that actually feel like they have weight to them.
You'll be able to explore Los Angeles, Santa Monica, some beaches, a golf course, and maybe even more in the final version of Dead Island 2. But what Deep Silver was showing at gamescom 2014 was pretty limited. I only got to run around a small, closed-off section of the Los Angeles suburbs. It was a short taste of what the Southern California zombie-slaughtering life is like.
There's a new gameplay trailer out for Dead Island 2, called "Sunshine & Slaughter" revealing a variety of ways to to dispatch the undead. The most interesting of which involves some sort weapon modifier allowing players to freeze enemies.
In this video, I also offer my musings at the change of hands behind the Dead Island franchise. Could we get a truly worthwhile Dead Island game from the creators of Spec Ops: The Line?
This game is a bloody messy. In a good way. I've never been too keen on Dead Island, but maybe with Spec Ops developer Yager on Dead Island 2 (PC, PS4, Xbox One), this will make for a good time. Maybe some white ph...
The reveal trailer for Dreadnought pushes a lot of the right buttons for science fiction fans. It puts potential players into the right frame of mind and really sets up the scale of the endeavor. Combatants will not be darting around in fighters, they will be commanding huge, lumbering vessels that scoff at smaller ships. "Probably just debris, sir."
Despite the inherent coolness of taking control of a ship on the scale of a Battlestar, it is not something that comes up too often in games. In practice, it makes sense: the speed and control afforded by a smaller vessel is exciting, and that alone does not translate to huge ships. However, with its focus on tactical combat, Dreadnought makes it work, and it does so while remaining accessible to new players. Even though it treads less traveled ground in its subject matter, it features classes and tactics that will feel familiar to most gamers.
The debut of Dead Island led us to believe that it would tell a very dramatic and serious story about the horrors of the zombie apocalypse. That’s not quite the game we ended up with, so it’s refreshing to know th...