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8:45 AM on 10.15.2014

Microsoft takes a stab at moving more Xbox Ones with Assassin's Creed bundle

Microsoft's current strategy for selling as many Xbox Ones as it possibly can is largely to offer a bundle for almost every major release. Sunset Overdrive, Madden, Call of Duty -- the list goes on and on. Now, Assassin'...

Brett Makedonski

8:00 PM on 10.14.2014

Killer Instinct Season 2 starts tomorrow with TJ Combo and Maya

Iron Galaxy took over continued development of Killer Instinct for Microsoft following Amazon's acquisition of Double Helix earlier this year. We'll get to see what the studio has come up with starting tomorrow when the firs...

Jordan Devore

7:45 PM on 10.14.2014

Watch Vine on Xbox One starting today

I almost made a Vine about Vine being on Xbox One. I was thinking about using Bruh or something, but ultimately decided against it.  I'm disgustingly addicted to Vine. Ask Brett Makedonski or anyone that has traveled wi...

Dale North

2:30 PM on 10.14.2014

Happy The Evil Within Day, you bloody goblins

Well, it's finally here -- the day when The Evil Within is upon us at last, and we get to see how this thing turned out. Not us, mind you; Bethesda wasn't so quick to forward us a copy for review. But, I can assure you ...

Brett Makedonski



Here's 26 minutes of Far Cry 4 gameplay with commentary photo
Here's 26 minutes of Far Cry 4 gameplay with commentary
by Bill Zoeker

Max and I got a chance to dick around in an almost-finished build of Far Cry 4, but unfortunately Max went home sick with an earache, so here's my playthrough, along with my impressions. And Max's dumb jokes.

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Far Cry 4 features a more dynamic and vibrant open world photo
Far Cry 4 features a more dynamic and vibrant open world
by Alessandro Fillari

Back in 2012, Far Cry 3 turned out to be a surprise hit for Ubisoft. It became the bestselling title of the series, appearing on many game of the year lists, and also created a rather excellent spin-off title. But with the announcement of Far Cry 4 back in May, many fans were pretty psyched to have a new game exploring another exotic locale, but also surprised to see something come so quickly.

With the reveal and release happening within six months of one another, it all seems like it has been going too quickly, and we've never really had the opportunity to digest something substantial for the game. Thankfully, Ubisoft agreed and allowed some extended hands-on time with the upcoming open-world shooter. After experiencing some time with the game's open-world, I can say that November is certainly going to be interesting month with this title coming to market.

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Here's 5 particularly weird things in Far Cry 4 photo
Here's 5 particularly weird things in Far Cry 4
by Bill Zoeker

Max was poring through some new Far Cry 4 footage and spotted a few things that he didn't quite understand. Here's his top picks of interesting things he can't explain, because this game isn't out yet and we thought you might want to see some of it because this is a videogame website, you clown.

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Watch me beat the third and final Mighty No. 9 beta level, out today photo
Watch me beat the third and final Mighty No. 9 beta level, out today
by Chris Carter

The Mighty No. 9 beta has updated with its third and "final" stage, the Power Plant. This morning I decided to give it a go, and here are the results of my second playthrough of it. As usual this is a zero death run, quick and simple through the level.

I would say that this is the easiest stage on offer, and although it has a few cool concepts, some of them are half measures. Comcept will definitely have to step it up if they want to make Mighty No. 9 as memorable as some other recent platformers, but so far it's not bad at all.

If you missed the first and second levels you can check out my other videos linked herein.

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7:00 PM on 10.13.2014

Conan O'Brien will give you a clue in LEGO Batman 3

Conan O'Brien, the famed late-night talk show host and self-professed clueless gamer, will be reversing roles of sorts for his part in LEGO Batman 3. Instead of being confounded by videogames, he's going to be playing himsel...

Brett Makedonski



Review: Sherlock Holmes: Crimes and Punishments photo
Review: Sherlock Holmes: Crimes and Punishments
by Alasdair Duncan

In Fyodor Dostoyevsky's weighty novel Crime and Punishment, the central character robs and murders a loan shark and pawn broker but justifies the act in his own mind because he will use the money for good. Doestoyevsky's anti-hero believes that even murder is justified if some benefit can come of it, that even a wicked act can have some merit. Eventually, besieged by guilt, he confesses to his crime and accepts his punishment. 

Throughout Sherlock Holmes: Crimes and Punishments, there are frequent loading screens where you'll see the titular detective flick through Dostoyevsky's work and it seems to have had an effect on him. Now Sherlock can decide if a crime truly was justified and how he will punish the guilty. It's a novel approach that unfortunately only partially works out.

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Sleeping Dogs' 'Definitive Edition' isn't so definitive photo
Sleeping Dogs' 'Definitive Edition' isn't so definitive
by Chris Carter

Tomorrow, Sleeping Dogs: Definitive Edition will be released to the public. It's basically the same idea as Tomb Raider: Definitive Edition -- a re-release with promises of enhanced visuals for current-gen systems (PC, PS4, and Xbox One). Having played the Sleeping Dogs: DE for about a week now, I'm of the opinion that it doesn't really take advantage of the current-gen hardware in any meaningful way.

In fact, it looks and plays like the last-generation iteration. Visually it feels far too similar to the experience you've already had a few years back, not to mention the fact that I even encountered a few of the same slowdown issues that plagued the original during chase scenes. It might be 1080p on consoles, but it's also 30 frames per second, and it's not consistent.

Now, that doesn't mean that you should count out the Definitive Edition entirely. Sleeping Dogs is still very much a good open-world title, and worth playing if you generally enjoy the genre. There's so much packed into the game's universe, and combat is straightforward and satisfying with its many environmental hazards to slam enemies into. It also comes loaded with all of the DLC, including the spooky themed Nightmare in North Point, as well as the Year of the Snake and Zodiac Tournament story DLC -- and tons of extra outfits, vehicles, and missions.

In that sense, it is as "definitive" as a Game of the Year edition gets. So if you haven't played the series at all yet, get in on it on a current-gen system, or at the very least, at a sale. Everyone else should probably pass.

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3:30 PM on 10.10.2014

It's going to take so long to unlock every Achievement in Halo: The Master Chief Collection

After looking over IGN's full list of Achievements in Halo: The Master Chief Collection, yeah, I won't be earning all 4,000 (!) Gamerscore points. Hell, I knew that after reading the literal first Achievement description: "Co...

Jordan Devore

1:30 PM on 10.10.2014

Here's why games can be the perfect social lubricant

It's really tough to get out there and meet people, whether it's online or in the real world. I remember that feeling as an introvert, always being nervous as to whether or not someone would be silently judging me basically a...

Chris Carter



Review: Dance Central Spotlight photo
Review: Dance Central Spotlight
by Chris Carter

[Disclosure: Nick Chester, who is currently employed at Harmonix, previously worked at Destructoid. As always, no relationships, personal or professional, were factored into the review.]

Although it's been a lot tougher to get people together for a Dance Central party than a Rock Band one, Harmonix's new franchise gave some hope for the Kinect, as it was one of the most accurate games for it.

The series isn't as groundbreaking as it used to be -- especially in the era of Kinect-less Xbox Ones -- but it's still good for a fun dance session every so often. That also goes for Dance Central Spotlight.

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11:00 AM on 10.09.2014

Destiny's six-person raid was cleared by two people

Not content with beating the normal mode six-person raid in Destiny with three players, the same crew attempted it with two, and succeeded. As someone who has cleared it six times and knows the mechanics like the back o...

Chris Carter

5:00 PM on 10.08.2014

Maybe you can get a white Xbox One with Master Chief Collection, too

Lately, Microsoft's been doing a great job of using the seemingly limited white Xbox One as a way to simultaneously move consoles and copies of Sunset Overdrive. If a photograph out of Brasil Game Show is to be believed, Micr...

Brett Makedonski