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XSEED teasers photo
XSEED teasers

XSEED hints at the games it's localizing this year


HNNNNNNNNG!
Jan 10
// Kyle MacGregor
Those wily folks at XSEED are up to no good again, craftily teasing the Internet with crafty teasers. The localization studio shared a New Year's card via Facebook yesterday, one that foreshadows a handful of unannounced proj...
Brandish: Dark Revenant photo
Brandish: Dark Revenant

Falcom RPG Brandish crawls to PSP, Vita next week


Classic dungeon crawler localized nearly five years after Japanese debut
Jan 08
// Kyle MacGregor
Brandish: The Dark Revenant is finally coming to PSP in North America next Tuesday, January 13, publisher XSEED Games announced today. It will be compatible with Vita and retail for $20. Players take on the role of swordsma...
Forbidden Magna photo
Forbidden Magna

Forbidden Magna is likely getting a localization by XSEED


With a name change
Jan 02
// Chris Carter
XSEED Games has likely revealed their newest localization project by way of a new trademark registration -- Forbidden Magna for the Nintendo 3DS. It will be coming to the US as "Lord of Magna" if the site is to be belie...
Brandish Dark Revenant photo
Brandish Dark Revenant

XSEED is releasing a PSP game in January 2015


Brandish: The Dark Revenant coming early next month
Dec 26
// Kyle MacGregor
A PSP game is coming out in 2015. What a world we live in! Brandish: The Dark Revenant is targeting an early January launch on PlayStation Network across North America, XSEED Games announced today, promising a specific d...
Rune Factory 4 photo
Rune Factory 4

Rune Factory 4 finally arrives in Europe next week


Yay!
Dec 04
// Kyle MacGregor
Rune Factory 4's journey to Europe has been a long and winding road. At one point, when developer Neverland went bankrupt and closed its doors, it looked like the role-playing game might never release in PAL territories. Luck...

Review: Senran Kagura: Bon Appétit!

Nov 12 // Brittany Vincent
Senran Kagura: Bon Appétit! (PS Vita)Developer: MeteorisePublisher: XSEED GamesReleased: November 11, 2014MSRP: $14.99 Bon Appétit! gathers the entire Senran Kagura cast for a cooking competition set up to offer the winner a scroll that can grant a solitary wish. With such an astonishing prize on the line, word travels quickly to all the sprightly young ninja as they enter the cook-off to nab the scroll for themselves. Of course, it's all a front, a scheme from a geezer who wants to see the girls traipsing around in sexy aprons, but you can't fault an old man for trying. The girls give it their all and set out to humiliate one another in the name of making their dreams come true, and that's where you come in. Once you've started the game proper, Story Mode is where you'll want to head first to unlock special outfits, accessories, and extra content. You can choose from a healthy amount of the Senran Kagura girls, like Asuka, Ikaruga, Hibari, Hikage, and the rest of the gang. Each girl is saddled with her own brief snippet of visual novel-styled narrative as to why she's pursuing the special scroll. Most are hilariously awful, littered with double and triple entendres that revolve around the male anatomy or breasts. Asuka is one of the worst perpetrators, but I was consistently astounded by the localization team's unmatched efforts to go the extra mile and ensure line after line was simultaneously corny and sexually charged. [embed]283649:56308:0[/embed] It's fairly impressive, to be honest, and despite how absolutely inane it can be, refreshing to see a game nearly devoid of male characters take casual racy speech and toss it out so carelessly. It may be considered fanservice "for men," but it certainly isn't the men the girls are not-so-subtly flirting with in-game, and that's something I can get behind. If I were a lesser person, that could have been a dirty remark, but I'll refrain for the purposes of this review. After you've chosen a girl you'll partake in a multi-stage cooking competition, which locks your girl in fierce combat with varying opponents. Like a racier Iron Chef, dishes are established at the beginning of the match for both parties to create, with both girls assigned a station and their own cooking tools and materials. Except you don't ever actually do any cooking. Instead, you whip up the tasty meals assigned to you by way of pressing buttons in time to the beat -- this is a rhythm game, after all. Near the bottom of the screen are two tiers where symbols corresponding to the Vita's face buttons appear. It's your job to hit them as the music plays, a la Bust A Groove or PaRappa the Rapper. Sometimes you'll need to tap the note until the number above it reaches zero. You'll have to hold notes occasionally as well, while tending to button presses above or below it. The directional buttons come into play as well, so you'll have to think fast when two are on-screen at the same time. It's quite challenging on the highest difficulty setting, especially when it comes to songs with a higher BPM, though you're never given the option to select a song for each stage. There are three breaks in each song where the judge (the lecherous Grandpa himself) takes a moment to sample the dishes you've crafted thus far, and if you've managed to keep your ninja's meter full (as opposed to your opponent's color filling the bar) you'll come out on top. If by the end of the match you've created the superior dish each time, you'll emerge victorious. At the end of each judging round, the player on the losing end of the battle will have her clothes ripped in strategic places a bit more each time until she's left totally naked but for chibi anime faces to cover up the naughty bits -- because we're not adults here or anything and a little bit of nipple is far more scandalous than making penis joke after penis joke -- but I digress. At the end of each song the victor is subjected to a "humiliating" pose in which they're drizzled with chocolate syrup or various dessert toppings as they pose sensually. And then it's gone, done, onto the next one, because if you want to see the rest of the characters, you've got to get to work unlocking them through Story Mode. Otherwise, you could choose Arcade or Free Play for the thrill of the rhythm game without the unlockables. Unfortunately, the game's biggest pitfall comes in the form of the songs themselves. They're not exactly what I'd call memorable, with tunes channeling wedding marches, bizarre Christmas-like holiday doppelgangers, and a cavalcade of instrumental (and occasionally vocal) songs that are instantly forgettable. While you're locked in a heated cooking battle, it's easy to forgive this fact, but the most basic building block of a rhythm game is its songs. These songs simply aren't strong enough to act as the backbone of a title that revolves solely around them. There are a couple with vocals that will at the very least stand out, but for the most part they feel like accompanying background tracks in any run-of-the-mill JRPG. Luckily, they're just rollicking enough to provide a challenge and I suppose that's all that's really warranted here, though some cutesy pop songs could have spiced things up considerably. Still, this is a surprisingly meaty title that'll have you coming back again and again to best one difficulty level after another, even if it's just to collect special accessories with which you can outfit your girls. They're hilariously pandering (I chose a military outfit paired with a pacifier and cat ears) but they do alter the way your girl appears in each scene, even when she's hard at work cooking. It also seems that band-aids are the lingerie of choice for most of the girls. Who knew? I was hoping for some hardcore BDSM gear to really round things out, but the best I could find was a collar. The outfits paired with dialogue snippets make for some side-splitting screenshots, but if you take them be forewarned that the Senran Kagura: Bon Appétit! logo will be superimposed at the bottom right of each one for some unknown reason. Everything in this strange little rhythm game comes together in some weird way, from the girls posing as desserts to the fact that this is a musical cooking competition. It's a fluffy bit of cotton candy that works well with the core cast of characters, and Senran Kagura devotees as well as rhythm game fans alike should find something to enjoy here, even if it's just the fact that nearly every character route has inappropriate banter.
Bon Appétit! Review photo
Light and delicious
Some may call Senran Kagura inherently tasteless, but the series of action-packed brawlers has depth and satisfying combat. The games have swept the handheld community mainly because of their increasingly risqué conten...

Akiba's Trip PS4 photo
Akiba's Trip PS4

Akiba's Trip coming to PS4 on November 25


The blue bus is callin' us. Driver, where you takin' us?
Nov 05
// Kyle MacGregor
Akiba's Trip: Undead & Undressed is coming to PlayStation 4 on November 25, XSEED Games unveiled today. The otaku beat-'em-up arrived on PS3 and Vita back in August, and earned a favorable appraisal from our own Bri...
Senran Kagura Cooking photo
Senran Kagura Cooking

Senran Kagura Bon Appétit hits Vita on November 11


Feeling peckish? Pick up a Penguin!
Oct 21
// Kyle MacGregor
Senran Kagura Bon Appétit launches in North America on November 11, Marvelous announced today. The PlayStation Vita exclusive will then arrive in Europe the following day. The rhythm game is a spin-off of "the popular...
Rune Factory 4 Europe photo
Rune Factory 4 Europe

Rune Factory 4 is finally coming to Europe


XSEED publishing 3DS RPG as a digital-only title
Oct 03
// Kyle MacGregor
It seems Rune Factory 4's trip across the pond was postponed more so than cancelled, and the role-playing game will be turning up on European shores fairly soon. Speaking with Siliconera, XSEED vice president Ken Be...

Review: Akiba's Trip: Undead & Undressed

Sep 24 // Brittany Vincent
Akiba's Trip: Undead & Undressed (PS3 [reviewed], PS Vita)Developer: AcquirePublisher: XSEED GamesRelease: August 12, 2014MSRP: $39.99 Akiba’s Trip places you deep in the heart of Akihabara, one of Japan’s most famous shopping districts and nerd paradise. Our hero Nanashi is broke and jobless otaku, following up on a strange job listing he found online that ultimately ends up with him chained to the table and having been turned into a being known as a Synthister. Synthisters feed off of others’ life energy, and it turns out there’s a huge population of them right there in Akihabara. Nanashi is nearly killed off by resident villain Zenya Amou, but the mysterious Shizuku swoops in to save him before things get that serious. Nanashi, Shizuku, and a ragtag group of freedom fighters head out to rid Akihabara of the Synthister threat once and for all. Of course, killing off the Synthisters isn’t exactly as straightforward as you’d think. They’re a lot like vampires, except instead of staking them to death you have to rip their clothes off. There’s a reason behind all this, as silly as it may be: they’re weak to sunlight and will dissolve within it. That’s why you need to strip them down and make them as vulnerable as possible. With Nanashi targeting his enemies’ head, chest, and legs, you can systematically de-pants (and de-shirt, etc.) your adversaries in a strategic manner. Acquire’s familiar brand of brawling is present here, as you chain up attacks to strike away at the baddies one after another. You can choose where you want to attack, but it doesn’t exactly open up a world of variety. Believe it or not, smacking around random passersby in Akihabara until they’re reduced to they skivvies can and does get old eventually. As you wear down the durability of whatever the groups of Synthisters are wearing, you’ll come across bigger and better weapons to do this with, such as boxing gloves, swords, laptops, and other strange options that you certainly don’t normally see in these types of games — think Dead Rising meets Devil May Cry. Once you’ve battered away at the clothing each Synthister is wearing, it’s time to strip them clean. As soon as you do this, they’ll disappear. If you do this when there’s a large group of enemies involved, you can chain these attacks together for a Strip Finisher. If it so happens that your enemies’ clothes aren’t flashing just yet (meaning you haven’t done enough damage to undress them totally just yet) you can engage in a button-mashing QTE, during which you need to aim for a gauge to reach zero. If you can do it by wailing on the face buttons, you’ll tear all the enemies’ clothes off in quick succession. This triggers a new QTE if you’re successful, during which you can execute several clothing removals time and time again for maximum points and efficiency. If you can get this down, you’ll be burning through Akiba’s Trip in no time, but of course these same types of battles completed over and over again do tend to become slightly repetitive over time. But fighting off Synthisters is only a small portion of the game itself. There are also multiple relationship routes to pursue, with several female characters you can aim to become close to. This opens up the possibilities for several different endings, depending on who you decide to spend the most time with. Aside from doting on a specific character, you’ll also spend a lot of time using your in-game smartphone. It acts as your menu, with several “apps” on-board that you use for changing equipment, tracking records, searching glossaries for help on unfamiliar terms, and checking out email programs and parodical social networking programs. Free-roaming Akihabara when you’re not completing missions is intriguing as well, with plenty of pictures to collect, items to purchase, and side quests to finish off. It feels much like the Yakuza series in many ways, with time-sensitive quests to complete, engaging yet silly missions to tackle on the side, and quirky characters to catch up with. You’ve also got several different locations to shop at — goods are never in short supply. So when you’re tired of bashing baddies’ heads in for a while, it’s still entertaining to take a quick break, while still making progress. Akiba’s Trip looks great as well, though there are some muddy textures and dips in frame rate at some points, especially when there are several, several enemies on-screen at once. Otherwise, the 3D models themselves look great on the PS3, as do the anime-inspired cut scenes and character artwork. The localization is spot-on, with snappy dialogue and even fantastic voiceovers that make the game entertaining even when the battles themselves start to wear on your nerves later on in the game. It’s a perfect complement to the soundtrack, an addictive mix of techno, house, and electronica that gets you moving in and out of battles. Unfortunately, the game can be completed in only a matter of hours, if you’re not looking to collect every possible item you can or complete the side quests available to you. You’ll want to go back and try for all the endings, but if you’re one to simply “beat” the game you’ll find that you can in three to five hours if you concentrate. That may not be enough length for some people, even factoring in the additional endings, plots, fan service, and the incredibly accurate rendition of Akihabara. Akiba’s Trip: Undead & Undressed is an interesting culture shock of a good time if you can see past the silliness, especially if “quirky Japanese games” happen to be your cup of tea.
Akiba's Trip reviewed photo
Akiba, strip!
When you're faced with imminent danger, what's the first thing you do? Do you gear up to fight back? Do you see if you can land the first punch? Or do you take all of your clothing off? I'm guessing that's a pretty uncommon r...

Senran Kagura Vita photo
Senran Kagura Vita

Senran Kagura: Shinovi Versus hits Vita next month


The ninjutsu showdown begins October 14
Sep 19
// Kyle MacGregor
Senran Kagura: Shinovi Versus is cutting a trail to North America on October 14, XSEED Games announced today. The PlayStation Vita brawler will strike Europe the very next day. The story is a continuation of Senran Kagura Burst, wherein groups of teenage ninja girls fight one another with stuff like giant frogs and huge stacks of pancakes. You know, because reasons.
PoPoLoCrois x HM photo
PoPoLoCrois x HM

You got your PoPoLoCrois in my Harvest Moon!


So many confusing naming conventions
Sep 03
// Brittany Vincent
PoPoLoCrois will be fusing with Harvest Moon for PoPoLoCrois Farm Story. The game will feature several characters from the PoPoLoCrois series, and the protagonist will be Prince Pietro. In addition to command-based RPG battle...
Senran Kagura photo
Senran Kagura

Here are some Senran Kagura: Shinovi Versus screens in English


Finally, I can read what's going on...for the plot
Aug 30
// Brittany Vincent
XSEED Games has released a handful of translated screens from Senran Kagura: Shinovi Versus, so we can finally understand what's being said during all of that clothes-ripping and hack-and-slash action. I mean, if you care&nbs...
XSEED photo
XSEED

Legend of Heroes: Trails in the Sky out now on PC


One of the best RPGs out there just got even better
Jul 30
// Kyle MacGregor
The Legend of Heroes: Trails in the Sky is now available on Windows PC, courtesy of XSEED. The beloved Japanese role-playing game boasts new high-definition visuals, faster load times, and custom controls. It also featur...
Akiba's Trip photo
Akiba's Trip

XSEED dates Akiba's Trip, confirms PS4 version


Coming to PS3/Vita in August and PS4 this holiday season
Jul 23
// Kyle MacGregor
XSEED plans to release the PlayStation 4 version of Akiba's Trip: Undead & Undressed in North America this holiday season, the publisher confirmed today. The PS3 and Vita iterations of the vampire-husking RPG brawler will launch on August 12.
Trails in the Sky PC photo
Trails in the Sky PC

Legend of Heroes: Trails in the Sky hits PC next week


HNNNNNNNG!
Jul 22
// Kyle MacGregor
The Legend of Heroes: Trails in the Sky is coming to Windows PC on July 29, XSEED Games announced today. The occasion marks the first time Nihon Falcom's acclaimed RPG will be available in English on the platform. It will be...
 photo

The Legend of Heroes: Trails in the Sky SC 'delayed a bit'


End of year, it looks like
Jul 01
// Dale North
The Legend of Heroes: Trails in the Sky SC gets delay news in the form of a Facebook response to a fan. When asked about the release date, XSEED responded:  Nobody wants that game released ASAP more than us, but afraid ...
Akiba's Trip photo
Akiba's Trip

Akiba's Trip: Undead & Undressed strips to its skivvies for this E3 trailer


Everyone loses their clothes in Akihabara
Jun 16
// Brittany Vincent
The zany and bizarre Akiba's Trip: Undead & Undressed is positively riddled with strange situations, most of which involving people losing their pants, shirts, and quite possible their minds. That's exactly why I want to...
Senran Kagura photo
Senran Kagura

It's out of the frying pan and into the fire with Senran Kagura: Bon Appétit!


Also, boobs
Jun 16
// Brittany Vincent
There's a real dearth of rhythm games out there these days, so I take them any way I can get them. Senran Kagura: Bon Appétit! looks like a frantic and quite fun rhythm game in the vein of the Hatsune Miku titles...
Corpse Party  photo
Corpse Party

This Corpse Party E3 trailer is deliciously creepy


Any Corpse Party news is good news to me
Jun 16
// Brittany Vincent
The original doujin game Corpse Party is making its way to PC, and this trailer showcases some of the fantastically disturbing dialogue and scenes you can expect from the cult horror hit. Journey through Heavenly Host Elemen...
Brandish photo
Brandish

Brandish: The Dark Revenant gets its very own trailer


There's actually a 'new' PSP game releasing, guys
Jun 16
// Brittany Vincent
Brandish: The Dark Revenant is releasing as a digital-only PSP title that you can nab only from the PlayStation Store, and you can certainly see this from its trailer. But you know what? It looks like a good, old-fashioned d...
Story of Seasons  photo
Story of Seasons

Story of Seasons gets one of the lamest trailers of all time


This trailer needs some definite work
Jun 16
// Brittany Vincent
Story of Seasons and Natsume's Harvest Moon: The Lost Valley (full story on that debacle here) are undoubtedly two games that I'm looking forward to play on my 3DS the most, but with trailers like these, it's as if XSEED jus...

Story of Seasons wants you to connect with your inner farmer

Jun 16 // Natalie Kipper
Story of Seasons puts additional emphasis the "lifestyle" aspect of the game. For the first time, there will be other farmers in your town to interact with. At times, you may be competing with them (like during festivals) and at other times, you will be working together. The Japanese game's subtitle translates to "Connect to a New World" and you can really see that theme appearing over and over again. One of the nice touches in which that idea plays out is the lack of a shipping box. I know, I know. Heresy, right? But, hear me out. Rather than just stuffing your goods in a box and never knowing where they go, Story of Seasons has you trading with other countries in the game's world. Send the citizens goods that they particularly crave and you'll get a postcard back. Little touches like that endear me to this title.  The game wants you to connect not only with the NPCs but also with other players. Using Wi-Fi, players can visit each others' farms. That may sound a tad simple but the rewards you reap from the experience flesh out the feature. Visiting friends can help with things like cheering you on as you work or watering your crops. Your friend's efforts may lead to rare crops growing. Sounds like incentive enough to me. Speaking of rare crops, Nintendo collaborated with the developers on this project, adding in some traditional Super Mario Bros. flora to the ecosystem. Thanks to this partnership, your farmer will be able to grow a Fire Flower, Super Mushroom, and a Super Star (okay, so that last one isn't really flora). These crops aren't just for show either. They'll have special effects. The Super Star, for example, will prevent crops from going bad for a period of time. What might have been considered the more tedious parts of previous games in the series are now streamlined. I'll freely admit how grateful I am that, right off the bat, 3 by 3 square plots can be seeded, watered and harvested at once. To most people, it may sound like a small thing and yes, in previous incarnations you could eventually upgrade your equipment to do this but I just love that the developers got rid of the process altogether. I think the new, quicker method actually adds to the experience, allowing you to focus more on other aspects of the game.  Beyond farming, customization looks like a big part of the experience. You can design the look of your farmer along with the layout of your farm as well as certain areas of the town. Some of the previous titles gave you free reign over your town's layout but Story of Season's has limited it to sections of land that you win ownership of during festival competitions. I can see some people being disappointed at this design choice but it looks like there will still be plenty for those customization maniacs to meticulously plan. And can we just take a moment to admire the game's aesthetic? Look through the screenshots in the gallery and if those happy critters in the lush meadows don't warm the cockles of your potentially jaded heart, I don't know what game will. I certainly came down with a case of the warm fuzzies. Get ready to reconnect with the land when Story of Seasons releases this winter.
Story of Seasons photo
The pastoral life never looked so friendly
Fans of farming and lifestyle sims are no doubt familiar with the confusion surrounding the Bokujō Monogatari series. Natsume owned the trademark on the English title, Harvest Moon, but XSEED had the relationship wi...

Akiba's Trip photo
Akiba's Trip

Pull off strangers' clothes for fun and profit in Akiba's Trip


Who knew vampires like the taste of otaku?
Jun 13
// Natalie Kipper
Being an otaku has its drawbacks, chief among them apparently is that they're the favorite food of the "Synthisters," blood-sucking beings who walk in the daytime. Now, you, a newly-bitten Synthister, must fight back against ...
Senran Kagura photo
Senran Kagura

E3's Senran Kagura showcase is both titillating and ridiculous


Ninja gals show off their assets at E3 2014
Jun 13
// Natalie Kipper
The Senran Kagura series takes fan-service to new heights in the upcoming brawler Senran Kagura Shinovi Versus and Senran Kagura Bon Appetít!, a rhythm cooking game. Both titles were available to demo at XSEED's booth at E3 2014.

So what the hell is happening with Harvest Moon?

Jun 06 // Kyle MacGregor
A little history on the series and the company behind it: Bokujō Monogatari was initially created by a company by the name of Pack-In-Video, which merged with Victor Entertainment, thereby becoming Victor Interactive Software. Marvelous Entertainment later bought them up, as corporations are wont to do, then merged with AQ Interactive to form Marvelous AQL. Marvelous and its predecessors had a relationship with Natsume for many years. Marvelous handled development and publishing in Japan, and Natsume put them out in America under the name Harvest Moon. And so things went until that association became a little more complex. In 2004, XSEED was born. XSEED serves as Marvelous AQL's subsidiary and North American publishing label. It does the very thing that Marvelous entrusted Natsume with, bringing Japanese games to western audiences. That said, Natsume still handled American distribution for Bokujō Monogatari until now. Well, sort of. Bokujō Monogatari has a spin-off series called Rune Factory. Publishing duties for these titles in America were passed back and forth between XSEED and Natsume up until the launch of Rune Factory 4 last year, and the subsequent bankruptcy of the studio behind the games, Neverland Co. It seems like Marvelous is no longer in need of Natsume's assistance, though. Instead, it's looking to use its in-house team going forward, at least for the time being. Why use a middleman for a job you're perfectly capable of doing yourself? "We are definitely interested in pushing the 'Marvelous' brand as much as possible," XSEED vice president Ken Berry revealed in an interview last year. Though Berry's group publishes titles from a number of Japanese companies, in 2013 XSEED was brought under the umbrella of Marvelous USA in the hopes of unifying and expanding operations. Part of that seems to involve localizing more Marvelous-developed titles than in years past. And Story of Seasons is a prime example of this. Of course, that's certainly a blow to Natsume. It's being cut out of a lucrative equation; Bokujō Monogatari has sold close to ten million copies worldwide. Publishing Harvest Moon games must have provided a nice cash flow for Natsume. And then Marvelous AQL suddenly turned off the taps. This reminds me of that old adage: Give a man a fish and you feed him for a day; teach him to fish and feed him for a lifetime. Well, Natsume has been given a lot of fish over the years. Perhaps it's time the company pulled one out of the river by itself. Natsume owns the Harvest Moon name. What's stopping it from making one? Well, nothing really. It may seem a little odd, but it's perfectly within their rights.  It seems like Natsume had a decent amount of notice that this was going to happen. According to Siliconera, the publisher opened a new office in Tokyo last year, and it's this same studio that's been developing Harvest Moon: The Lost Valley since early 2013. So that, as best as we can tell, is how we got here, with muddy waters and two sets of Harvest Moon games. But really, who are we to complain about more of a good thing?
XSEED & Natsume photo
A rose by any other name
A lot of folks seem pretty confused about what's going on with Harvest Moon. And that's perfectly understandable, because it's a tad complicated. Please allow me to try to explain the situation. XSEED recently announced a far...

Corpse Party  photo
Corpse Party

Corpse Party returns to its PC birthplace with upcoming XSEED release


I've...come...round...full circle
Jun 05
// Brittany Vincent
Corpse Party is one of my favorite horror series (even if it's a little tame at times) and I was thrilled to see it make its debut as a PSP cult hit back in 2011. Now, XSEED plans to bring the original Windows edition to life...
XSEED E3 games photo
XSEED E3 games

XSEED reveals E3 2014 lineup and a new PSP game


Lots of good stuff
Jun 05
// Kyle MacGregor
XSEED shared the games it's planning on bringing to E3 next week, along with a couple new announcements. Here's what will be playable at the show: Senran Kagura Bon Appétit  Story of Seasons Akiba's Trip: Undead ...
Senran Kagura Cooking photo
Senran Kagura Cooking

XSEED localizing Senran Kagura Bon Appétit this winter


Cooking rhythm game to be showcased at E3
Jun 05
// Kyle MacGregor
Senran Kagura Bon Appétit will be cooking up a storm in North America this winter, XSEED Games announced today as a part of its E3 lineup. The PlayStation Vita rhythm game is a spin-off of Marvelous AQL's brawler ...
Story of Seasons photo
Story of Seasons

New Harvest Moon being localized as Story of Seasons


Coming to 3DS this winter
May 30
// Brittany Vincent
Call it stereotypical of me if you will, but I'm a huge fan of Harvest Moon and its spinoffs -- even the wannabe games. That's why I'm so excited to see Story of Seasons releasing via XSEED this upcoming winter. After 18 year...






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