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XNA


It has been over a year since gamers were given the opportunity to check out the XNA Community Games demo and I think it's safe to say that one game clearly outshined all of the competition. The Dishwasher: Dead Samurai was f...


It's been so long since the trial for The Dishwasher: Dead Samurai was released that I can hardly remember any of the specific things that made the game so much fun to play. But, I do recall the feeling of pure exhilaration i...


Dtoider Entrager just released a brand new XNA game called Remote Masseuse. It’s like the other XNA massaging game (Rumble Massage), except Remote Masseuse features online co-op!Players can still massage themselves if...


Before I brewed my cup of coffee this morning, I listened to the sounds of my two cats playing with their toys, my girlfriend grumbling about having to go to work, and rain drops. My cats’ paws thumped on the floor spor...


Although Destructoid's Community Games challenge is for developers to tell us what we should review, a few titles on the service tempt me to "go rogue" and review them anyway. One of them is Rumble Massage, which Wi...


Weapon of Choice has been held aloft for a while now as an example of what Community Games can be with some development know-how and a lot of effort. It is one of the most professional looking games to have come from the XN...


If you're anything like me, you'll love console themes, but can't stand the fact that Microsoft charges stupid amounts of moon money for the privilege of downloading. Jonathan Blow would like you to know that, although he has...


Weapon of Choice is by far my favorite XNA Community Game. What other XNA game features a stick monster that spews milk from its teats? Considering the wide berth of titles available for download, I consider originality (and ...


There's something inherently satisfying about watching a chain reaction. From the ancient simplicity of Dominos to modern day videogame classics like Peggle, setting something in motion and watching the results is incredibly ...


Microsoft’s indie developer tool, XNA, is more than just a program that helps people create games. It can also create ambience ... the smoky and crackly kind. Recently, a creator by the name of SniperED007 debuted his l...


Microsoft has come under fire before, especially from indie developers like Jonathan Blow, for the amount of restrictions and inflexibility one finds when making games for the Xbox 360. Joining the ranks of the frustrated is ...


On November 19, the hard work of many XNA developers is finally going to pay dividends. Along with the New Xbox Experience, gamers will get access to the Community Games blade, which is the spot to download highly touted titl...


 Last year, the winner of the Dream-Build-Play competition was The Dishwasher: Last Samurai, game that has gone on to become a fully formed Xbox LIVE title, soon to be released. This year’s winner, CarnyVale: Showt...


The new Xbox 360 Dashboard update is right around the corner, and it isn't just wacky Avatars and March of the Penguins streaming off of Netflix over at the land of Microsoft. No, no, no! Microsoft wants you to remember just ...


If you've ever tried out some of the XNA games currently being lined up, then surely one game in particular would have caught your eye. If you're a reader of taste, that game will be The Dishwasher: Dead Samurai. If you're an...


It's not very often that I can get fired up over a maze game, but The Unfinished Swan is unlike anything I've seen before. The indie game is currently being developed in XNA, in case you were wondering. Since this is one of...


It's been a long time coming, but Microsoft will be releasing the XNA Game Studio 3.0 development tool on October 30. The tool will be made available to the US, Canada, UK, France, Italy, and Spain and hits almost three weeks...


Weapon of Choice is a new 2D run-and-gun shooter birthed from the mind of Nathan Fouts, weapon designer on Resistance: Fall of Man and boss programmer on Ratchet and Clank: Tools of Destruction. Though the game definitely lac...


London-based indie studio Beatnik Games (described as "six guys working in a shoebox") have announced their new XNA project, Plain Sight -- a 3D multiplayer game featuring robotic sword fighting and explosions. In P...


Many gamers got a surprise first-glimpse of Shortfuse Games' upcoming XNA-developed title, Colosseum, during Microsoft's E3 2008 press conference. The inclusion of the multiplayer arena-fighter was a surprise to the developer...


While Microsoft’s small-developer XNA tools have been available for awhile, it was only recently that the software giant revealed plans to allow creators to get paid for their efforts. Called Xbox LIVE Community Games, ...


Late last week we told you that former XNA community manager David Weller had some concerns about the quality of the upcoming Xbox LIVE Community Games service. His worry was that we would not be able "discern the qualit...


When we told you about Microsoft's new user publishing model, Xbox LIVE Community Games, some of you were quick to look past the dollar signs and possibilities. A few of you expressed concern that this new model could have us...


Chris Satchell is having a good week. Yesterday he was just promoted as Chief Technology Officer of Microsoft’s Interactive Entertainment Business Group, closed the loop on indie game distribution for the Xbox Live plat...


It looks like one of the first titles that will (presumably) making money out of the newly announced Xbox LIVE Community Games initiative will be Colosseum, developed by Sweden-based Shortfuse Entertainment. A multiplaye...


Microsoft has been slowly working on promoting their XNA Creator's Studio and Community Games distribution system for some time now. Yesterday, that labor showed a little bit of fruit, as the Big M showed off footage of some...


It's been some time since Torpex Games announced that Schizoid (800 Microsoft Points) would be heading to Xbox LIVE Arcade as the first XNA Game Studio-built game to be up for purchase through the service, but it's finally be...


Some exciting developments were uncovered at Microsoft's keynote today, including details on XNA and community games.Chris Satchell took the stage to talk about Microsoft's XNA and community games, and he kicked things off wi...


The beta for XNA Game Studio 2.0 is out now and ready to be downloaded. The most notable improvement over XNA Game Studio Express is the ability to bring your PC and/or Xbox 360 games online via Xbox Live and Games for Window...


   Open wide thine eyes, dear readers, and gaze upon the brilliantly crafted chaos that serves as the perfect example of what an XNA game can be. What you're seeing is the latest trailer for The Dishwasher: Dea...


Check out the quick teaser trailer for an upcoming independent title called Fez (above). Fez is an in-development title from indie developers Kokoromi, and it stars a little fez-wearing guy named Gomez. According to Ele...


Now that you know how much game makers make, perhaps you'd like to try making your own game. Apparently, Microsoft's XNA Game Studio Express is easy enough for 10th graders to land a game on the X07 show floor, so this would ...


What can you say you accomplished in 10th grade? Me? Not so much: I beat a lot of RPGs, flirted with girls, and played piano for lunch money. Toronto 10th grader David Hu reminds us how much time we wasted in school as he's ...


Behold, teaser footage of the world's first XNA-developed title, Torpex's Schizoid. Due to be officially debuted at Microsoft's GameFest 2007, Torpex seems very high on what visually makes me think of Smash TV crossed with Ge...


Xbox Domain uncovered two screens from the upcoming XBLA title Butterfly Garden, a game that could only be less masculine if it was about grooming unicorns composed entirely of vaginas. The title is said to be an amalgam of ...


I'm a cynical guy, so when FiringSquad tells me about Microsoft's worldwide competition to find the best student-designed videogame based on the theme of global warming, all sorts of alarm bells start ringing in my h...


I just love it when I can pick up and play a game for 10-15 minutes, or however long it may be, and just play. I'm not necessarily talking about something like Guilty Gear or Red Steel or anything -- instead, I'm talk...


Speaking yesterday at a launch event, Chris Satchell (general manager of Microsoft's game developer group) expressed the desire to take the popular YouTube concept and bring it to video games: "Where our vision's...






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