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XCOM: Enemy Within is MEC-ing me crazy photo
XCOM: Enemy Within is MEC-ing me crazy
by Dale North

Being at gamescom has its perks, especially when it comes to having the first opportunity to play a newly announced game. Or in this case, a new expansion so big that it's essentially a new game.

2K officially announced expansion XCOM: Enemy Within last week. Slated for release on November 12, this expansion brings all kinds of fun new bits to XCOM: Enemy Unknown, including body modification, big ol' MECs, enemy counterparts called Mectoids, new resources, new maps, and much more. 

As I'm sure you'll understand, I made it a priority to get my strategy loving self in front of a demo machine at the show. 

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XCOM: Enemy Within announced for November 12! photo
XCOM: Enemy Within announced for November 12!
by Jim Sterling

2K Games has lifted the lid on XCOM: Enemy Within, an expansion to the wildly popular Enemy Unknown. It'll be available on November 12, and aims to bring a whole host of fresh content to the original game. 

New soldier abilities allow you to research Gene Mods to augment your fighters' physical capabilities, and the Mechanized Exoskeletal Cybersuit. MECs can use flamethrowers or grenade launchers, because it is cool when mechs use those things. New weapons and equipment will also bolster your assets. 

New enemies will also rear their ugly heads, with the Mechtoid the first to be unveiled. An alien resource known as MELD, fresh tactical challenges and a whole 47 new maps are also on the cards. You'll also get more multiplayer environments, units, and powers, as well as stuff yet to be announced. 

It would appear that Enemy Within plans to do the term "expansion" justice! We'll have some hands-on impressions coming soon, and will also be checking the game out at PAX Prime. Yay substantial expansions!

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Review: The Bureau: XCOM Declassified  photo
Review: The Bureau: XCOM Declassified
by Jim Sterling

The press materials for The Bureau like to stress that, for 2K Games, this is considered a brand new intellectual property. It says this, even though the game continues to cling to the XCOM name it originally begun development with. It says this with the sore memory of angry fan reaction to the first-person shooter this was originally going to be. 

Too afraid to establish itself as a full XCOM game, yet terrified of losing a recognizable brand name, The Bureau seems unwilling to commit itself to anything. This initial impression is justified within moments of playing the game, and it becomes clear just how much this game strives to compromise with half measures, never possessed of enough courage to go all the way with anything it does. 

Now a third-person shooter/real-time strategy hybrid, The Bureau is a game that has twisted and writhed in a desperate bid to please everybody. The game we're getting is the third version of a game that just doesn't know what it wants to be -- a sense of indecision and timidness that permeates its stink throughout the whole product.

And yes, in this case, "product" is the best word to use.

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8:30 AM on 08.08.2013

The Bureau: XCOM Declassified devs discuss art style

2K Games has released another developer diary for The Bureau: XCOM Declassified, and it talks about about the general tone of the game, including the visual style, and how other forms of media influenced it. Specific influen...

Chris Carter

9:30 PM on 08.01.2013

2K will officially announce XCOM: Enemy Within this month

Now that listings for XCOM: Enemy Within are out in the wild, 2K has come out to confirm that an announcement will be happening soon. The reveal is set to take place on Wednesday, August 21 -- right around when gamescom 2013 ...

Jordan Devore

6:00 PM on 07.31.2013

Listings for XCOM: Enemy Within have popped up

XCOM: Enemy Unknown was a nice jolt to the system. You don't come to truly appreciate (virtual) life until you take it one step at a time, fearful that any moment could be your prized soldier's last. The sense of sheer dread ...

Jordan Devore





5:15 PM on 07.30.2013

Take-Two has its chin up despite a down first quarter

Take-Two may have lost money in the first quarter of the 2014 fiscal year, but it has high hopes for the remainder of the year. The publisher, who owns Rockstar Games and 2K Games, reported a first quarter net loss of $61.9 m...

Brett Makedonski

3:00 AM on 07.27.2013

Dominic Monaghan is an agent for The Bureau

The live-action trailers for The Bureau: XCOM Declassified just keep on coming. This time instead of creepy clown shows, we've got Dominic Monaghan of LOST and The Lord of the Rings fame, as Agent Enis Cole, chasing an unsee...

Alasdair Duncan

4:00 PM on 07.22.2013

This trailer for The Bureau: XCOM Declassified is spooky

Those suffering from coulrophobia look away now. In this new live-action trailer for The Bureau: XCOM Declassified, we get another hint of the paranoid flavour of the game's early 1960s setting. Young Kevin is watching his f...

Alasdair Duncan



The Bureau: XCOM walks a tightrope of strategy and action photo
The Bureau: XCOM walks a tightrope of strategy and action
by Abel Girmay

Once considered the flagship reboot of the XCOM franchise with a side meal strategy game to go with it in Firaxis' XCOM: Enemy Unknown, The Bureau: XCOM Declassified has found itself playing second fiddle in the eyes of many series fans. Straddling the line between action and strategy, The Bureau is making deliberate strides to blend the core tenets of the series into a modern third-person action game.

And you know what? It works. It really does work.

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11:00 AM on 07.05.2013

The final day of the Xbox Live game sale is a good one

There's tons of great deals today for the Xbox Live "Ultimate Game Sale," including Bioshock Infinite for $39.99, Metal Gear Rising: Revengeance for $29.99, XCOM: Enemy Unknown for $19.99, and Tomb Raider for $19.99. Infinite...

Chris Carter

3:00 AM on 07.03.2013

BioShock 2 creative director leaves 2K Marin

Jordan Thomas, creative director at 2K Marin, has left his post at the company to establish his own two person indie. During his tenure at 2K, Thomas worked on titles such as BioShock, BioShock 2, and The Bureau: XCOM Declass...

Abel Girmay

11:00 PM on 06.29.2013

Critical Hit! XCOM: Enemy Unknown finally out for Macs

Seems like a fair bit of critically acclaimed titles are finally making their long-awaited hop over to the Mac gaming universe. Last week we had Rockstar's take on a modern noir story in Max Payne 3, and this week we have Fir...

Jason Cabral

7:00 PM on 06.27.2013

Order others around in The Bureau: XCOM Declassified

While I'm not entirely sold on where The Bureau: XCOM Declassified is headed, so far so good. We got an excellent, traditional turn-based title in Enemy Unknown, which has me more open to what 2K Marin is attempting to pull ...

Jordan Devore



Review: XCOM: Enemy Unknown (iOS) photo
Review: XCOM: Enemy Unknown (iOS)
by Chris Carter

I was pretty blown away by Firaxis Games' re-imagining of the X-COM universe last year in XCOM: Enemy Unknown. So blown away in fact that it was my second choice for Game of the Year -- and this is coming from a fan of the '90s series.

I loved the emotional thrill of deciding the fate of the world, and living with the sorrow of war, defeat, and death -- it comes naturally in Enemy Unknown, and is all the better for it. Pretty much all of that translates into iOS, surprisingly.

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1:30 PM on 06.19.2013

Post-release DLC for The Bureau hits Xbox 360 first

Here's footage of tactical gameplay in The Bureau: XCOM Declassified to go along with the usual news that, yes, post-release DLC is happening. The August 20 launch on Xbox 360, PC, and PlayStation 3 isn't exactly right aroun...

Jordan Devore