CD Projekt RED's open-world expedition, The Witcher 3: Wild Hunt, is easily at the top of my most anticipated games of 2014 list (sorry Titan Fall) and the latest trailer shown off during last night's VGX show only has me ev...
Celebrate the launch of the Terra Battle Download Starter campaign by following them on Twitter to receive 5 Energy to get a jumpstart once the game launches. Developed by the legendary Final Fantasy creator, Hironobu Sakaguchi, Terra Battle launches in October..
The Crysis series is well-known in the PC community as being the benchmark of sorts for games that require a high-end computer to run. It began in 2007 with the release of the first Crysis. It's undeniable that the game had stunningly beautiful graphics -- that is, if you actually had a machine capable of running it. Few people did. Ever since, Crysis has been more or less synonymous with "you better have a supercomputer if you want this to look right."
To coincide with this week's Crysis 3 launch, let's look back and give homage to some of the games that aren't named Crysis that undoubtedly live up to this standard.
What we already know about The Witcher 3: Wild Hunt makes it sound really great. If the folks over at CD Projekt Red can pull off this and Cyberpunk2077, they will seriously be a contender for the best development team.
There are a lot of changes in The Witcher 3 that we can expect. Open world, horses, and boats, oh my! So many potentially great ideas for an already great universe. Not every idea from the past games should be implemented in the finale, though.
Here's what I think should stay, and what should go to make the best Witcher sequel possible.
Whilst we get all excited about the upcoming consoles from Microsoft and Sony, Witcher developers CD Projekt Red are all ready working on the next edition of their own REDEngine. Unveiling details about the engine's upcoming ...
GOG.com has been running its holiday sale for a few days now with a great selection of price cuts and daily deals. Now it's gone all Roland Emmerich on us with an apocalyptic sale of extraordinary magnitude. Just over 125 tit...
The Witcher 2: Assassins of Kings has been out for a while now, but it isn’t a dead document. Earlier this year we saw The Witcher 2: Enhanced Edition released for Xbox 360. This version also included all of the free DLC released up to that point on disc as a means of circumventing Microsoft’s distaste for serving up free content through Xbox Live. Those enhancements the team made in the little under a year it spent to put the game on the 360 were also made available to owners of the original PC release through an enormous free patch.
But The Witcher 2 still isn’t dead, even with CD Projekt RED hard at work on the upcoming Cyberpunk 2077. The game has just been released for Mac and seeing it run just on medium settings shows the effort put into making the game look just as wonderful, supporting the mantra of cross-platform equality as much as technologically possible. What’s more, the REDKit modding suite is slated to release in the first half of 2013 and it looks fantastically accessible without ceding creative control.
Couple of bits of information coming out of today's CD Projeckt/GOG.com Fall Conference about The Witcher 2 and the studio's upcoming Cyberpunk title. Firstly, Cyberpunk 2077 is the official name for the new RPG with CD Proje...
In the past few years, there have been a few truths that I have come to realize in the realm of PC gaming: Valve will always treat its fans like gold, there will always be way too many indie bundles to buy, and CD Projekt RED...
As a fan of 17th-century pirate history, it has always been kind of a bummer to watch the romanticization of the sea dogs into that of chipper, lenient, morally moderate sailors who merely look grizzled. Edward Teach's Jolly Roger depicted a skeleton toasting the Devil, and his life ended not in riches and glory, but as a severed head dangling off the end of the HMS Pearl.
Pirates were ruthless, murderous, unforgiving sons-of-guns who would likely rather skin all of us fanboys alive than entertain our silly interest in their undesirable lifestyles. Thankfully, at least one developer understands this, and plans on making a pirate game where the dastardly corsairs actually act like assholes.
Nitro Games has teamed up with TopWare Interactive to give us Raven's Cry, an action-adventure title where players take on the role of Christopher Raven, a cutthroat swashbuckler who sets out on a journey to avenge the death of his parents, and nothing is going to stand in his way. No, really ... if you get in his way, he'll shoot you in the face or something. F**k you, ye pox-faced bastards.
Developers CD Projekt RED have announced their new title at their Summer conference, based on the classic pen and paper Cyberpunk 2020. The original game was developed back in 1988 and the creator, Mike Pondsmith is working w...
Though The Witcher 2: Assassins of Kings Enhanced Edition came out over a month ago, full of tweaks and additional content, the guys at Warner Bros. and CD Projekt are still trying to keep the PR train going. As le...
Last week we held a contest to give away two copies of The Witcher 2: Assassins of Kings and a pile of awesome swag provided by our friends over at Namco Bandai, and your submissions were so badass we decided to compile ...
[Update: Contest closed! Winners are CAPTAIN N and Scani! Thanks to everyone who participated!]
In celebration of the game's Xbox 360 launch, our friends over at Namco Bandai have sent us two copies of the Dark Edition of The Witcher 2: Assassins of Kings to give away! And as if that wasn't enough, they also included a signed print and a t-shirt to sweeten the deal! Here's the full package:
The Witcher 2: Assassins of Kings Enhanced Edition for Xbox 360
Map of the game world
Dark Edition box
Framed print signed by the dev team
All you need to do to enter is use your favorite photo editing program to drop Geralt (the protagonist in The Witcher series of games) into a funny, strange, or otherwise non-Witcher setting and post the image in the comments of this post. Only one entry per person, and you have until Saturday, April 21 at midnight to enter. Oh, and this contest is open to European residents only!
The Witcher 2: Assassins of Kings releases to a new audience this week, and Xbox 360 owners have a lot to look forward to. It's a role-playing game full of decisions that can impact the story's development throughout the game, but it's also a game that rewards exploration, and one that makes it easy to completely miss out on certain quest lines and end-game loot.
A fantastic wikia already exists, and it is highly recommended to bookmark it in case you need a puzzle solution, map, or reference guide. However, not everyone will want to deal with the kind of quest and story spoilers you can end up reading in a walkthrough or wiki. Some people may just want to know when to look out for opportunities to receive new quests and loot that they might miss in a single playthrough.
For those of you who fall into this category, here is a little guide to help you along.
Hello darlings. Today, we've got some delightfully juicy news -- For starters, a rundown of the recent enhancements being made to The Witcher 2: Assassins of Kings Enhanced Edition, which Maurice was cool enough to go in...
It's been almost a year now since The Witcher 2: Assassins of Kings was released on PC. Built upon an engine with multiplatform support in mind, a console version was inevitable. Outsourcing a port for the first The Witcher didn't work out very well, so this time CD Projekt RED decided to take full control of developing the Xbox 360 version of their second Witcher baby mutant. In the meantime, various updates to the PC version have added cross-chapter inventory storage, an arena mode, and an extra "Dark" difficulty setting.
All of the existing changes, as well as new changes, new content, and graphical tweaks, are part of the package in The Witcher 2: Enhanced Edition for Xbox 360 and as a whopping 11 GB update for PC owners of The Witcher 2. Can such a PC favorite fare well on the controller-focused and aging console hardware, and what is so enhanced about this new version?