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Review: Adventure Time: Explore the Dungeon (3DS) photo
Review: Adventure Time: Explore the Dungeon (3DS)
by Chris Carter

I remember my first episode of Adventure Time. It randomly came on the TV one day and I had no idea what it was -- but I couldn't stop watching. There was something about the show that kept my eyes glued to the screen, watching best pals Finn and Jake battle the "evil" Ice King to save princesses from all across the Land of Ooo.

Years later and I've seen every episode of the show, and I still can't predict what will happen on any given week, or what new endearing character I might meet. To me, that's the mark of something special.

Sadly, the new Adventure Time 3DS game is the opposite of everything the show stands for.

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4:30 PM on 11.19.2013

Adventure Time: Explore the Dungeon gets a launch trailer

In case it slipped under your radars, Adventure Time: Explore the Dungeon Because I DON'T KNOW! has a quick new launch trailer to remind you that this is a thing that came out today among all the awesome stuff launching thes...

Brett Zeidler



Review: Regular Show: Mordecai and Rigby in 8-Bit Land photo
Review: Regular Show: Mordecai and Rigby in 8-Bit Land
by Chris Carter

Regular Show is one of my favorite programs on TV right now. It took the simple Beavis and Butthead setup of two slackers getting through their day-to-day routine, and added a bit of '80s and retro sheen to it, alongside a cast of likeable characters.

Imagine my excitement when I found out that WayForward would be handling an old-school 3DS platformer called 8-Bit Land with the Regular Show IP, which is pretty much a perfect fit. After playing it however my excitement has been tempered considerably, but it still has a few tricks up its sleeve to offer the most hardcore of retro fans a good time.

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10:30 AM on 10.11.2013

WayForward shows off their Silent Hill DS game concept

Jump to about the 5:30 mark in this WayForwardTV stream capture to hear about Wayforward's ne'er released Silent Hill game.  WayForward says that this work pre-dates Contra 4, from 2006 They put it together because...

Dale North

7:00 AM on 10.10.2013

Adventure Time gets more friends to explore dungeons with

The upcoming Adventure Time game, Explore the Dungeon Because I DON'T KNOW, got a new trailer showing off its hub world from where you can boost stats and purchase things, as well as listen to the fully voiced show character...

Steven Hansen

8:00 AM on 10.05.2013

Shantae Kickstarter over, doubles its goal

Following Mighty No. 9's successful Kickstarter comes more good news, as Shantae: Half-Genie Hero's Kickstarter drive ends with more than double their original request raised. From Kickstarter the team received $776,084, plus...

Hamza CTZ Aziz





9:30 PM on 10.03.2013

Shantae last push live stream to show off Silent Hill DS

[Update: The new costume and abilities Stretch Goal has been reached. Next up is the "Fire and Forget" Stretch Goal which adds a new chapter, new transformation, and new characters, like Shantae's mysterious red-headed replac...

Jonathan Holmes

3:00 AM on 10.03.2013

Shantae: 1/2 Genie Hero gets new music and backer rewards

The Shantae: 1/2 Genie Hero Kickstarter has almost come to a close, so WayForward and their backers are throwing out all the stops. They've met the stretch goal of an extra chapter (complete with a new transfor...

Jonathan Holmes

4:00 AM on 09.30.2013

Playable Risky Boots is a go for Shantae: Half-Genie Hero

It's been slow goings ever since the Shantae: Half-Genie Hero Kickstarter met its base goal last week, but no need to lose hope just yet! The $500K Risky Mode has been funded! As the sexy pirate villainess Risky Boots, you'll...

Tony Ponce

11:00 AM on 09.29.2013

Real game Cat Girl Without Salad gets a great fake OST

[Image by Grace] Last March 31st, I posted a story about a videogame that is a real videogame. A lot of people said, "Hey, it's the day before April 1st! This isn't a real videogame for sure! You got punked, dummy!" It's amaz...

Jonathan Holmes

8:30 AM on 09.24.2013

WayForward clears their Kickstarter goal for Shantae

Although things were looking a bit iffy for WayForward's first Kickstarter, Shantae: Half-Genie Hero is fully funded, and is now on their way to reach their stretch goals. As of the time of this writing $410,000 has been rais...

Chris Carter

11:30 AM on 09.18.2013

DuckTales Remastered to get a 360/PS3/Wii U physical box

It appears as if those sneaky rumors for a physical release of DuckTales Remastered on the Wii U were true. But wait! Capcom has announced not one, but three extra editions of the game today, as the PS3 and Xbox 360 are getti...

Chris Carter

7:30 PM on 09.17.2013

Inti Creates contributing art to both new Shantae games

We all owe WayForward an apology. We haven't been paying the Kickstarter for Shantae: Half-Genie Hero much attention because Mighty No. 9 gobbled up everyone's focus. I knew weeks in advance that WayForward was planning to la...

Tony Ponce

2:00 PM on 09.15.2013

Shantae and the Pirate's Curse Dungeon with Tony and Jim

Everyone's talking about the new HD Shantae title currently on Kickstarter, but what about the upcoming 3DS release Shantae and the Pirate's Curse? Is that any good? Jim Sterling, Tony Ponce and I checked it out at PAX, and ...

Jonathan Holmes



Bozon talks a male Shantae, +20 years indie, and more  photo
Bozon talks a male Shantae, +20 years indie, and more
by Jonathan Holmes

Last week on Sup Holmes (now on iTunes) we closed up WayForgust with Matt Bozon, Creative Director at WayForward. We talked about Matt's start in development as a college student working on the SNES title Mickey's Ultimate Challenge, the formation of WayForward (a three man team at the time), the pre-internet apartment where they used a fax machine and PC attached to a TV to create games with Jim Henson studios and other big names, and the path to the company's growth into the +100 person team it is today. 

Matt's an expert on working with other people's characters (everyone from Kermit to Batman to Aliens). He has a lot of insight on how to stay true to the vision of other artists, and also on why most licensed games are so bad. We also go into everything about WayForward's original games -- the initial pressures from publishers to make their flagship character Shantae a male, the influence that Studio Ghibli and Aladdin had on the game's development, how digital distribution changed the way studio works, the reason why they need Kickstarter to make the next Shantae game, and so much more. 

We went on for over 2 hours, with minimal repetition of topics, and I'm happy to say that I barely said a word. Anyone who's even remotely interested in learning how game development works would do well to listen to everthing Matt has to say, as there are few developers in the industry with this much experience and lifelong dedication to the craft of amazing videogames as him.

Thanks again to Matt for appearing on the show, and tune in tomorrow at 1pm PST/4pm EST when we welcome Richard Hogg (Frobisher Says, Hohokum) to the program.

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8:00 PM on 09.10.2013

Shantae: Half-Genie Hero sets sights on PS Vita, Vita TV

Wii U, PS3, PS4, Xbox 360, Xbox One, and Steam. Let's go ahead and add PlayStation Vita and Vita TV to the list of platforms for Shantae: Half-Genie Hero. Clearly, WayForward doesn't sleep. In a Kickstarter update, the studio...

Jordan Devore