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Warhammer

Total Warhammer photo
Total Warhammer

Total War: Warhammer looks appropriately ridiculous


You can summon the foot of Gork!
Jul 30
// Jordan Devore
I'm watching orcs and goblins and spiders march into battle and I'm losing my mind. After all of those trailers for Total War: Warhammer, this is exactly what I needed: in-game footage! It's a scripted demonstration, but damn if it isn't exciting to see these forces clash up close. Between direct-control kamikaze attacks and summoning a god to step on tanks, I have high hopes.
Vermintide photo
Vermintide

Warhammer: End Times - Vermintide gameplay video decimates Skaven


Real time... weapon changing
Jul 22
// Joe Parlock
IGN have released a video for the upcoming Warhammer: End Times – Vermintide (doesn’t that name just roll off the tongue?), showing interviews with the developers at FatShark, as well as some snippets of gameplay...
Total Warhammer photo
Total Warhammer

Creative Assembly has a good video-labeling policy for Total War: Warhammer


Or just watch this grand battle
Jul 17
// Jordan Devore
Alongside this non-gameplay video for Total War: Warhammer, Creative Assembly has explained how it's going to label promotional materials for the strategy game going forward. I was happy to see the studio talk about this stuf...

Total War: Warhammer changes the game of war

Jun 18 // Alessandro Fillari
Moving away from the historical settings of Rome and Attila, the Warhammer lore opens things up considerably for some intense and incredibly over the top action. Set in the high-fantasy universe, players will be able to choose one of four factions (Empire, Greenskins, Dwarves, and Vampyre) and build their nations, either through diplomacy, economics, or the raw might of their military forces. When things come to blows, each faction possesses its own unique style of combat and tactics that the opposing armies will have to deal with.The combat mechanics during battles have been greatly expanded. Units can utilize more moves and abilities from close range attacks to long-range tactics through magic or muskets. Along with the Hero characters, which can be leveled up and imbued with new skills to boost their units, players will be able to summon monsters and other creations to help their armies in a pinch. During one battle between the Empire and Greenskins, one of summoned a massive spider known as Arcanarok, which spawned mini-spiders that mowed down enemy units. I was very impressed with the sense of scale and the pace. I'm interested in seeing more of what the units can do once developed further.Rest assured, the nation-building gameplay from past titles is still present in Warhammer. But naturally, how each of the factions will go about expanding its civilization will vary. As each faction possesses its own unique culture, traditional diplomacy and negotiation may not be as effective as the swing of an ax, and some factions will be more focused on engagements than others. For the Empire, it'll have the traditional and more civilized routes for expansion with politics, trade, and economics as its biggest tools. But when it comes to showing off military might, the Empire will utilize its siege cannons and Demi-grifs to lay waste to invaders.For the Greenskins (Orcs), players will have to use brute force and cunning to expand their own empire. As Orcs don't really have much interest for diplomacy and the political aspects of nation-building, they choose the more direct approach to get what they want. While they possess the standard warrior and shaman classes, the latter who can utilize spells to summon giant constructs to stomp their foes, they also make use of kamikaze goblins that use leather wings to fly into enemy units. Launching catapults, they can be manually aimed while in flight for precision targeting.While the title is in pre-alpha, and the build we saw was hands-off, I was incredibly impressed with what I saw. The new visual aesthetic and a rich setting offers so much potential for what the Total War series can do within the fantasy genre. As you can spend countless hours with just one faction, building them up and taking down opposing forces, I'm very interested in seeing how much lore they can fit into this title. Though Creative Assembly was very hesitant to share any details about the Dwarf and Vampyre factions, it was very clear in stating that all of the factions will be very developed and possess their own unique cultures that will alter how they function on the world stage.It's still a ways off, but the folks at Creative Assembly are on track with developing something unique. Obviously, it's quite a departure for what the series has done before, but it's still very much a Total War title through and through.
Total War: Warhammer photo
Creative Assembly changes the scenery
The Total War series is known for its focus on intense real-time combat and simulation-based nation-building gameplay. As one of the more historical games, the series has garnered a lot of respect from fans and many critics a...

Total Warhammer photo
Total Warhammer

Okay, Total War: Warhammer looks awesome


Don't let us down
Jun 04
// Jordan Devore
Some folks were invited to see Total War: Warhammer. We were not. But thanks to the power of the Internet, we can all share in the absurd spectacle. I sincerely hope Creative Assembly works its magic here. The premise alone is the stuff of dreams. I am curious what the DLC situation will be like for this game. "Extensive," probably.
Total War: Warhammer photo
Total War: Warhammer

Sega officially announces Total War: Warhammer


Missed opportunity for an easy portmanteau
Apr 22
// Darren Nakamura
Sure, we might have unofficially known about its existence since January, but Sega still wants to wow people with the reveal trailer for Total War: Warhammer. Pretend to be surprised! It's got the Warhammer staples: humans, ...

Warhammer: End Times - Vermintide goes all in with hectic co-op action

Mar 03 // Alessandro Fillari
Set during The End Times, Warhammer's take on the apocalypse, the world has been plunged into chaos as war breaks out, forcing the many factions and groups to take up arms and fight back. Set within the city of Ubersreik, five heroes must defend the massive metropolis from the hordes of Skaven, a race of quasi-rat creatures, that wish to sack one of the remaining bastions of the world. As a co-op action brawler, players will be able to select a class of hero and take them through several stages throughout Ubersreik. Each with their own weapons and abilities, the characters feel unique from one another. Some classes can jump into the fray, while others might be better off at a distance. The four classes that have been announced so far -- the Witch-Hunter, Imperial Soldier, Wood Elf, and Pyromage -- have an individualized backstory and arc, which unfolds as you move across the city. During my session, I got to play as the Soldier and Wood Elf, and each had their own banter and point of view regarding the End Times. [embed]288516:57596:0[/embed] In case you haven't quite picked up on it, Vermintide channels a lot of Left 4 Dead, which is actually a really good thing. Gameplay-wise, players will travel from one end of the level to other while using melee and ranged abilities to fight off waves of foes and complete objectives -- and on a narrative level, the story happens in real time. While on one hand it feels a bit more subdued and smaller in scale than what Warhammer tends to dabble in, the focus on these characters in such a smaller setting creates a greater connection to them, which was also one of Left 4 Dead's greatest strengths. I'm looking forward to exploring the city with these characters, some of whom don't seem to get along that well. As you travel though the city, you'll come across many different variations of Skaven that seek to eliminate those remaining in Ubersreik.  Often times you will come across the common types, which can be killed with a single blow but can easily overwhelm; there are tougher variants, such as the gatling rat and heavy-armor Skaven, and rats wielding poison bombs that aim to separate your group. What's impressive about these encounters is that the A.I. will randomly spawn enemies and special hordes. During my two rounds of play, the types of encounters were different, and we even got ambushed much earlier than expected. This dynamic aspect of Vermintide is very interesting, and will definitely keep repeated play exciting. As you clear levels, you'll be able to acquire loot for your characters, such as new weapons and trinkets. Each class has their own type of drops, which encourages experimentation. If you're especially adventurous, replaying stages on higher difficulties will lead to much greater rewards -- though be warned that the encounters are much more perilous and the foes are far more cunning. It's refreshing to experience a Warhammer game with a deep focus on action. While the strategy and online games were fun, I always kinda wanted a game set in the universe that allowed you to get up close and personal. Though there's definitely still much work to be done here -- what I played was in pre-alpha -- there is certainly lot for Games Workshop fans to look forward to in Vermintide.
GDC 2015 photo
Warhammer: Apocalypse Edition
I've long been an admirer of the Warhammer franchise. While a lot of people seem to put more of their attention towards the 40K universe, the high-fantasy setting of the former is so rich and features such...

Warhammer Vermintide photo
Warhammer Vermintide

There's a new Warhammer game about shooting and slicing rat-men with your friends


Coming this year from the studio behind War of the Roses
Feb 05
// Jordan Devore
It's not a day-making new Space Marine or Dawn of War, but as far as Games Workshop adaptations go, Warhammer: End Times - Vermintide (PC, PS4, Xbox One) seems neat. As a cooperative first-person shooter / melee-combat game ...
Total War: Warhammer photo
Total War: Warhammer

Total War: Warhammer announcement leaks early


Strategy franchise's new art book spoils the surprise
Jan 14
// Kyle MacGregor
Yes, Total War: Warhammer is a thing that's happening. No, Sega hasn't officially announced it. The word comes from a book entitled The Art of Total War, which is set to hit shelves next week. Unfortunately for those who may ...
Space Hulk photo
Space Hulk

Full Control announces new standalone Space Hulk Ascension Edition


Updated version of the game includes more features, Space Marine chapter
Aug 12
// Rob Morrow
Danish indie studio Full Control announced today that it is developing a new standalone edition of Space Hulk for the PC. Ascension Edition will introduce RPG elements, Genestealer variations, customization, new mechani...
Bloodbowl photo
Bloodbowl

Bloodbowl is coming to iOS and Android


Tablets only
Jul 03
// Chris Carter
If you're a Blood Bowl fan, you'll be able to pick up a fully featured version of the game on iOS and Android soon enough. Arriving in early July, this Warhammer-gone-football strategy game will allow you to play both single ...
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SEGA/Creative Assembly get Games Workshop license


Total Warhammer
Dec 06
// Jim Sterling
SEGA has inked a deal with Games Workshop in order to start bringing Warhammer games into production. Creative Assembly, the studio responsible for Total War, will be working on the fantasy tabletop IP.  THQ still has th...
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BioWare Mythic is now just plain old 'Mythic'


At least in name
Nov 09
// Jordan Devore
Mythic Entertainment has seen its fair share of name changes over the years. What's one more? The company announced on the Warhammer Online website that it will be called Mythic going forward. This comes "in the wake of a new...
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Warhammer comes to iOS with Warhammer Quest


Aug 21
// Jim Sterling
Rodeo Games is bringing Warhammer to the mobile market with Warhammer Quest, a treasure-hunting dungeon crawler in which players control a party of four.  It's currently set for a Spring 2013 release, a far cry from mos...
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The Warhammer 40,000 games are 66% off on Steam


Feb 02
// Jordan Devore
It's Warhammer Weekend over on Steam which means games like Space Marine, Dawn of War, Dawn of War II, and the obligatory expansions are 66% off. I'm not sure if that's enough of a discount to grab those of you who have been ...
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Warhammer Online: Wrath of Heroes video and screens


Sep 10
// Kyle MacGregor
Warhammer fans might be knee deep in Space Marine right now, but there's another upcoming title on the horizon coming from the tabletop world of Games Workshop. Warhammer Online: Wrath of Heroes is coming to PC by ...

Win a copy of Warhammer: Space Marine right now

Sep 01 // Niero Gonzalez
DEMO AVAILABLE NOW FOR WARHAMMER®40,000®: SPACE MARINE®       Single player demo now live for Xbox 360 and PC, PlayStation 3 version available tomorrow    AGOURA HILLS, Calif. Aug 23, 2011 – THQ Inc. (NASDAQ: THQI) today announced that the single player demo for its upcoming 3rd Person Action/Shooter, Warhammer® 40,000®: Space Marine® is now available on Xbox Live® online entertainment network and Windows PC.  The PlayStation® Network version of the demo will go live tomorrow, the 24th August.   The Space Marine demo features two very different areas of the game. The first pits the player against an Ork horde outside the gates of a munitions factory. Armed with six devastating weapons, including the iconic bolter and lethal chainsword, the player will get to experienceSpace Marine’s seamless mix of melee and ranged combat first hand as they take on the rampaging invaders. The second area gives players a taste of the exhilarating Jump Pack sequences where the game’s hero—Captain Titus—takes to the skies to rain death from above.   Warhammer® 40,000®: Space Marine® is scheduled to launch on September 6th, 2011. For further information about the game please visitwww.spacemarine.com.   About Space Marine When wave after wave of savage ORKS descend upon the Forge World GRAIA, it is up to humanity’s greatest warriors to win the planet back.   They are SPACE MARINES, genetically modified, encased in hallowed armor, the equivalent of one hundred lesser men. They live only to defend the Imperium, and to slay its enemies in a war that never ends.   CAPTAIN TITUS, along with his comrades LEANDROS and SIDONUS, lead a detachment of these Space Marines onto the Forge World. There, they quickly discover that the fight against the Orks is not all that requires their attention. An Imperial Inquisitor named DROGAN needs help securing an experimental POWER SOURCE, before the Orks do so themselves.   About THQ THQ Inc. (NASDAQ: THQI) is a leading worldwide developer and publisher of interactive entertainment software. The company develops its products for all popular game systems, personal computers and wireless devices. Headquartered in Los Angeles County, California, THQ sells product through its global network of offices located throughout North America, Europe and Asia Pacific. More information about THQ and its products may be found at www.thq.com. THQ and its logo are trademarks and/or registered trademarks of THQ Inc.   Warhammer 40,000 Space Marine - Copyright © Games Workshop Limited 2011.  Space Marine, the Space Marine logo, GW, Games Workshop, the Games Workshop logo, 40K, Warhammer, Warhammer 40,000, Warhammer 40,000 Device, 40,000, the Double-headed Eagle device and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products, illustrations and images from the Space Marine game and the Warhammer 40,000 universe are either ®, TM and/or © Games Workshop Ltd 2000-2011, variably registered in the UK and other countries around the world, and used under license. All Rights Reserved.    Microsoft, Xbox, Xbox 360, Xbox LIVE, the Xbox logos, and the Xbox LIVE logo are either registered trademarks or trademarks of Microsoft Corporation in the U.S. and/or other countries.   "PlayStation" is a registered trademark of Sony Computer Entertainment Inc.   All other trademarks are the property of their respective owners.   The statements contained in this press release that are not historical facts may be “forward-looking statements” within the meaning of the Private Securities Litigation Reform Act of 1995. These forward-looking statements are based on current expectations, estimates and projections about the business of THQ Inc. and its subsidiaries (collectively referred to as “THQ”), including, but not limited to, expectations and projections related to the release of the playable demos for the Warhammer 40,000: Space Marine video game and are based upon management’s current beliefs and certain assumptions made by management. Such forward-looking statements are subject to risks and uncertainties that could cause actual results to differ materially from those expressed or implied by such forward-looking statements, including, but not limited to, business, competitive, economic, legal, political and technological factors affecting our industry, operations, markets, products or pricing. Readers should carefully review the risk factors and the information that could materially affect THQ’s financial results, described in other documents that THQ files from time to time with the Securities and Exchange Commission, including its Annual Report on Form 10-K for the fiscal period ended March 31, 2011 and subsequent Quarterly Reports on Form 10-Q, and particularly the discussion of trends and risk factors set forth therein. Unless otherwise required by law, THQ disclaims any obligation to update its view on any such risks or uncertainties or to revise or publicly release the results of any revision to these forward-looking statements. Readers are cautioned not to place undue reliance on these forward-looking statements, which speak only as of the date of this press release. #  #  #  
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Contest update!  Congratulations to Shankar Gupta who was randomly selected for making weird noises in space. We have another 4 copies to give away, next to be given away on The Destructoid Show.  Just fol...


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