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5:35 PM on 03.03.2015

Sony's virtual reality hat Morpheus coming to PlayStation 4 in 2016

In the last month or so, invitations to various virtual reality headset demonstrations have made up a huge chunk of my inbox. GDC is into virtual reality.  I worry someone will pull some garish box out of their bag this ...

Steven Hansen


5:00 PM on 03.01.2015

HTC Vive VR headset announced in partnership with Valve

HTC is partnering with Valve on a VR headset, revealed today as the Vive. The Vive will be "powered by Steam VR," which seems to be a software solution created by Valve for VR headsets. It is unclear at this time if Stea...

Jed Whitaker

5:30 PM on 02.23.2015

Valve is showing its 'SteamVR hardware system' next week

Here I was expecting to find out about Steam Machines and the finished Steam Controller at next week's Game Developers Conference -- sure, that's fine -- but the company also has a surprise in store for the San Francisco show...

Jordan Devore

6:00 PM on 02.14.2015

Jake Kaufman's VR music album Nuren is up on Kickstarter

Late last year, Jake "virt" Kaufman left WayForward to strike out on his own. Since then, he has hinted about a big project he envisions. It looks like Nuren: The New Renaissance is that project. A collaborative project betw...

Darren Nakamura



You saw Microsoft's crazy hologram headset, right? photo
You saw Microsoft's crazy hologram headset, right?
by Jordan Devore

Earlier today, Microsoft held a Windows 10 event. My stream kept dying, but I posted about the Battletoads shirt worn by head of Xbox Phil Spencer during his segment about gaming.

Much of the event was uninteresting or irrelevant for this audience, with one huge exception: an augmented-reality headset called Project HoloLens that can display holograms all around you.

Outlets like Wired, The Verge, and Gizmodo were able to try out the device and several demos, including a basic version of Minecraft shown above. Take your pick. Then, jealousy.

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Adr1ft is a stunning VR space exploration, and it came from a 'f*ck it' mentality photo
Adr1ft is a stunning VR space exploration, and it came from a 'f*ck it' mentality
by Brett Makedonski

Adam Orth is a recognizable figure in the videogame industry, but not necessarily for the reasons he should be. He played a creative role in several renowned triple-A titles -- God of War, Medal of Honor, and Twisted Metal are some examples of franchises he worked on -- and that's what he should be known for. Instead, in 2013, Orth found himself the videogame industry's Villain of the Week after his now infamous "deal with it" tweet regarding Xbox One's always online requirement.

It was a tough time for Orth. "I couldn't really talk to anyone. I felt like I let my friends and family down," he said. But, his creative spirit endured. After a week's time went by, Orth got back to doing what he knew best: making videogames. Holed up in his office, he started designing a game about space -- or, more fittingly, a game about an unbelievably desperate situation and being completely alone.

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1:00 PM on 12.02.2014

Shake your head 'yes' to this footage of the Tekken team's Project Morpheus game

"What did you do this summer?" I always hated that first-day-back-at-school question. Perhaps the children of the future can answer, "Well, the heat outside made me fell all melty so I just stayed indoors all summer and hung...

Jordan Devore

10:45 AM on 11.06.2014

I can think of about one good use for Samsung's Gear VR

The Crescent Bay model of the Oculus Rift is pretty neat. Going immediately after to try out the Samsung Gear VR, which lacks the positional tracking and cool set of demos, at Games Connection Europe was weird.  There wa...

Steven Hansen



Crescent Bay gives me hope for the consumer Oculus Rift photo
Crescent Bay gives me hope for the consumer Oculus Rift
by Steven Hansen

I've had some fun with the first and second iterations of the Oculus Rift, but it's mostly a novelty I don't want to spend extended time in, especially if it's not a genre suited to the Rift. Anything in a cockpit works well, naturally, because you lose the need for incongruous simulated walking mechanics.

The Crescent Bay demo Oculus showed off at Games Connection Europe is a huge step forward, though there are still some issues, including movement. Crescent Bay ups the screen resolution, adds 360 degree field of view, and motion tracking. 

With Oculus CEO Brendan Iribe saying of the consumer Rift package, "We're getting very close. It's months, not years away, but many months," I'm a bit more comfortable with the notion, even if I'm still not sure what the Rift has to add to non-cockpit, traditional gaming experiences. 

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3:00 PM on 10.06.2014

Monument Valley dev working on pretty VR game Land's End

Monument Valley was a chill little game and now the team is working on a new project for the Samsung Gear VR headset. Now that Samsung's involved (and Sony still toiling away with Morpheus), how long before VR is a...

Steven Hansen

5:00 PM on 09.21.2014

Oculus VR unveils new headset called Crescent Bay

This weekend at the Oculus Connect virtual reality conference in Los Angeles, CA, Oculus VR announced Crescent Bay, the next prototype on the path to the consumer version of the Rift. The Crescent Bay is described as a massiv...

Kyle MacGregor







Project Morpheus seems to be lagging behind Oculus Rift a bit photo
Project Morpheus seems to be lagging behind Oculus Rift a bit
by Brett Makedonski

As the virtual reality races wages on, different prototypes keep coming out for Project Morpheus and Oculus Rift. I had yet another chance to play two new titles on Project Morpheus at Tokyo Game Show. While they were certainly unique in their own right, it’s tough not to feel as if Oculus is a bit ahead of Sony’s project.

The first game that we played was The Deep – a shark attack simulator. Ascending from the depths of the ocean in a deep sea cage, I had a first-person view of an angry shark as he tried relentlessly to rip the vessel apart and feast. I’m sure I’m delicious, but I didn’t want it to find out.

I was equipped with a gun that fired flare-like projectiles, which could be aimed based on the positioning of the DualShock 4. Unfortunately, I don’t think these shots were actually effective in any way, and were only included to make the experience interactive. Still, it was fairly incredible to watch the shark lurk, circling the cage and slowly ripping it apart.

By the end of the ride, I made it to the surface intact. The finale held one last, grand attack in which I was sure the demo would end grimly. It didn’t, as the shark gave up and went back to the deep unknown to terrorize other unlucky creatures.

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10:45 AM on 09.05.2014

Harmonix to create a virtual reality experience for Samsung Gear VR

Remember that new Samsung Gear VR that we told you about a few days ago? Harmonix sends word that they've signed on to create a new virtual reality experience for the device.  Harmonix Music VR is a music-listening dream...

Dale North

10:45 AM on 09.03.2014

Samsung announces Gear VR, powered by Oculus

Stick a phone on your face for instant VR! We've heard that Samsung and Oculus were working together, and today we finally get to see what they've been working on. It's a virtual reality headset that uses the Galaxy Note 4, c...

Dale North

3:49 AM on 09.01.2014

Tekken team working on Morpheus game for PS4

Along with the Pokemon fighting game Pokken Tournament, Katsuhiro Harada and the Tekken team are working on a game for Sony's virtual reality hat Morpheus. Summer Lesson is a PS4 game billed as a "communication game." We'll bring you more, hands and eyes on time in a couple weeks at Tokyo Game Show.

Steven Hansen

7:15 PM on 08.26.2014

Hako Vision lets you enjoy a Hatsune Miku concert anywhere

The next set of Hako Vision boxes have been revealed, and they'll feature virtual idol Hatsune Miku. Hako Vision is a series of boxes that when opened up and assembled turn into a live "3D" rendering using the power of a sma...

Brittany Vincent