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3:00 PM on 01.28.2015

The Magic Circle tackles game development with clever satire

You ever wonder what it's like to be a character in a videogame? Most people would think of something pleasant like Mario or Sonic the Hedgehog, not someone from Resident Evil or Silent Hill. But what would it be like to be i...

Alessandro Fillari


7:30 PM on 01.27.2015

Metacritic ranks the best and worst publishers of 2014

[Update: Included a paragraph about the mid-size publisher rankings, which I somehow missed.] Metacritic just released its 5th Annual Game Publisher Rankings, which ranks publishers based on the critic reviews for games relea...

Ben Davis



Zoe Quinn founds anti-harassment network Crash Override photo
Zoe Quinn founds anti-harassment network Crash Override
by Mike Cosimano

In response to the wave of harassment in the videogame industry, Depression Quest developer Zoë Quinn and freelance game producer Alex Lifschitz have formed Crash Override: a network of anti-harassment crusaders with experience in PR, law enforcement, counseling, and more. The network is designed to combat harassment on a large scale, as opposed to attacks from a single abuser.

"We're not a company, just a formalized group of people who have learned how to support others through coordinated online mob harassment," an anonymous Crash Override representative told Destructoid in an email exchange. "We're focused on producing educational materials and helping victims who have reached out to us, but we also plan to engage in more significant outreach to platforms and cultural arbiters in video games and elsewhere to better prevent this kind of stuff from happening in the future."

According to the network's site, they are not a "vigilante group," and they "do not take retaliatory actions against abusers." Crash Override's services include both an immediate crisis control center and post-crisis counseling services to help victims cope with the events. The group's response infrastructure is under construction at press time, giving priority to victims of ongoing harassment.

There are also plans to use the network's Tumblr blog as a method of delivering online safety lessons, including a post about how to preemptively combat doxing.

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10:30 PM on 10.30.2014

Confirmed: Prey 2 has been cancelled

Well you certainly could have seen this one coming. During an interview with Pete Hines, the Vice President of Bethesda, CNET confirmed that the long elusive and troubled development of Prey 2 has come to an end. Taking place...

Alessandro Fillari

10:35 AM on 10.23.2014

Where are they now? Ex-Destructoid editors in the biz

As some of you may have heard by now, Dale North (our editor in chief from 2010-2014) will be moving on to sunnier, though less 'toidy skies. You can read that announcement here. It's no secret that Dale and I have definitel...

Papa Niero

2:15 PM on 09.10.2014

Half of PC gamers will wait for a sale before buying games

If there's one phrase you get used to hearing when talking about PC games, it's "I'll wait for a bundle or sale." It's common knowledge if you wait a while, you can get a better price through places like Steam, Green Man Gami...

Alasdair Duncan

2:45 PM on 09.08.2014

FBI joins forces with IGDA in a bid to curb online bullying

The International Game Developers Association is reported to be working alongside the FBI and other online harassment experts in a bid to stamp out harassment. As a result, it seems, of recent events within the industry, the ...

Brittany Vincent

2:45 PM on 09.04.2014

Sega outs Gearbox for lying in Aliens: Colonial Marines case

Sega has released a statement placing the majority of the blame for the misrepresentation of Aliens: Colonial Marines to customers firmly on Gearbox, especially Gearbox CEO Randy Pitchford. Sega has alleged that Gearbox did i...

Brittany Vincent

11:30 AM on 09.04.2014

In light of recent events

There's a great deal of turmoil in the videogame industry as of late. Many of you know that, and want some sort of resolution. We at Destructoid cannot speak for our colleagues or the people we cover, but wish to clarify our ...

Dale North

7:15 PM on 08.28.2014

Miyamoto explains Nintendo's reignited passion for core gaming

It's fairly obvious that Nintendo has been ramping up its concerted efforts to attract and maintain its core base, and Shigeru Miyamoto's latest comments confirm that it's not just a coincidence. Miyamoto spoke with Edge in a...

Brittany Vincent

3:00 PM on 08.06.2014

New study shows that children may benefit from videogames

A new study published in the journal Pediatrics shows that children and young teens aged 10-15 who play a small amount of videogames each day show slightly higher levels of psychosocial adjustment than kids who don't play at ...

Brittany Vincent





8:00 AM on 08.05.2014

Far Cry 3 was originally poised to tie the franchise's story together

Raphael van Lierop, in a recent interview with USGamer, revealed that his original vision of the game would have tied all three entries in the series up to that point together. As narrative director at Ubisoft Montreal for Fa...

Brittany Vincent

11:30 AM on 08.01.2014

Gearbox thinks it should be dropped from the Aliens: Colonial Marines lawsuit

Last year a class action lawsuit was filed against Sega and Gearbox accusing the companies that the press demo shown at E3 of Aliens: Colonial Marines was not indicative of the final product and was misleading. Gearbox has re...

Brittany Vincent

3:45 PM on 07.24.2014

Sony agrees to preliminary settlement over 2011 data breach

Due to a class-action lawsuit concerning Sony's 2011 data breach which led to the theft of names, addresses, and possible credit card data of its 77 million users, the company has agreed to a $15 million preliminary settlemen...

Brittany Vincent

12:00 PM on 07.24.2014

Double Fine embarks on new publishing venture

Double Fine Productions has decided to point its talents in the direction of helping indie game studios with publishing and marketing. In an interview with Tim Schafer, it was revealed that although Double Fine won't be a pub...

Brittany Vincent

1:00 PM on 07.23.2014

EA improves revenue in first quarter of 2014, delays Dragon Age and Battlefield

As Electronic Arts' first fiscal quarter came to a close on June 30, the publisher found that it had beaten expectations for profits and revenue. EA credits much of this success to the runaway success of Titanfall. CEO Andrew...

Brittany Vincent